Exploder
Suicide-Bomber Necromorph
The Exploder was a Necromorph that attacked as a living bomb, swinging the volatile pustule grown on its arm to detonate among its prey. Slow and clumsy, it relied on numbers and ambush to overwhelm survivors.
The Exploder was a Necromorph form that fought as a living bomb, much like the Crawler. Its defining feature was a large glowing pustule grown at the end of its arm, filled with a volatile chemical that it detonated among its prey at close range. Slow and unwieldy on its own, the Exploder relied on numbers and on ambush, and its presence was a recurring hazard across the Marker outbreaks. (Dead Space; Dead Space 2; Dead Space 3)
Form#
Exploders appeared to be created from a single human host. The cranium of the host was split open vertically, the brain cavity filled with connective tissue so that the two halves of the head could work as a set of jaws. The left arm became stiff, losing all articulation except at the shoulder, and at its end grew a large pustule that made the limb heavy and unwieldy. The substance inside the pustule was extremely reactive to blunt and ballistic force, and it produced a powerful explosion when struck hard enough. (Dead Space; Dead Space 2; Dead Space 3)
To counter the weight of that arm, the Exploder's body was reshaped to shift its center of mass away from the pustule. The right forearm was heavily modified, with the right hand and foot fused and extended to act as a leg, while the original legs and left foot fused and twisted into a single muscular limb. The result moved sluggishly and limped, though an Exploder could manage occasional bursts of surprising speed once it had closed some of the distance to its target. (Dead Space; Dead Space 2; Dead Space 3)
Behavior#
Once within reach of a victim, an Exploder swung its pustule at the target or into the nearby ground, producing a blast lethal to anything caught in its radius. The explosion carried enough force to dismember a human and usually destroyed the Exploder along with its prey. Because each attack was effectively suicidal and the creatures moved slowly, Exploders tended to attack in large groups, trying to overwhelm a target through sheer numbers. Their approach was easy to detect by the distinctive wailing they made when near, and the pustule glowed brightly enough to be seen from a long way off. (Dead Space; Dead Space 2; Dead Space 3)
Survivors learned that the pustule was the creature's great weakness as well as its weapon. Shooting it from a distance detonated the Exploder and killed any other Necromorphs caught in the blast, while the pustule arm itself was fragile and could be severed, leaving the Exploder to fall back on a feeble headbutt. A severed pustule could even be carried off and thrown at other creatures, where its blast was more destructive than any handheld tool. An Exploder that lost its limbs but kept its pustule would commit a final act of self-destruction, falling to the ground and slamming the pustule down where it lay. (Dead Space; Dead Space 2; Dead Space 3)
Variants#
During the events on Tau Volantis, a faster form called the Crawling Exploder appeared. It moved low to the ground with its pustule dragging behind it, making it far harder to keep at a safe distance. A darker-skinned Enhanced Exploder, marked by a dark orange pustule, was recorded on Titan Station. Each variant carried the same essential threat: a creature whose only purpose was to reach its prey and detonate. (Dead Space 3; Dead Space (2011 mobile))
Frequently asked questions
- What was an Exploder?
- The Exploder was a Necromorph form that functioned as a living suicide bomber. Its most prominent feature was a large, glowing pustule grown at the end of its stiffened left arm, filled with a highly explosive chemical substance that it slammed into its victims at close range.
- How did survivors fight Exploders?
- Survivors learned to destroy the pustule from a distance, since shooting it detonated the creature and any other Necromorphs nearby. The pustule arm could also be severed, leaving the Exploder with only a feeble headbutt, and a severed pustule could be hurled at other creatures as a weapon.
- Was there more than one kind of Exploder?
- Yes. A faster, lower-slung variant called the Crawling Exploder appeared during the events on Tau Volantis, dragging its pustule behind it as it closed the distance. A darker-skinned Enhanced Exploder was recorded on Titan Station.
Sources
- GameDead Space, EA Redwood Shores, 2008
- GameDead Space 2, Visceral Games, 2011
- GameDead Space 3, Visceral Games, 2013
- GameDead Space (2011 mobile), IronMonkey Studios, 2011
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Crawler
Crawlers were explosive Necromorphs formed from reanimated infants, their swollen bodies carrying an organic explosive, encountered on the Sprawl and later on Tau Volantis in alien form.

Necromorph
Necromorphs were aggressive creatures formed when the Markers' electromagnetic signal reshaped dead tissue into monstrous new forms. Driven to kill the living and gather corpses for Convergence, they were the recurring plague that destroyed the Aegis VII colony, the USG Ishimura, and Titan Station.

Marker
Markers were enigmatic double-helix obelisks that broadcast a signal capable of reanimating the dead, driving the living to madness, and seeding their own replication. Their purpose was to spread the Necromorph infection across intelligent civilizations until a Convergence Event could form a Brethren Moon.

Tau Volantis
Tau Volantis was a frozen planet where, two million years ago, an alien civilization flash-froze their own world to halt a Convergence Event. Mistaken for the Marker homeworld, it became the site of the final clash over the Brethren Moons.
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