Fallout category
Factions
9 entries tagged Factions, 9 of them long reads. The rest of the wiki points here most often at Brotherhood of Steel: Fallout's Techno-Knights Explained and Vault-Tec: the Company That Built Fallout's Vaults.
- Brotherhood of Steel: Fallout's Techno-Knights ExplainedThe Brotherhood of Steel began as a mutiny at a US Army base and became the best armed faction in the wasteland. Here is its history in every game, how it splintered into rival chapters, and how the Fallout TV series shows it.
- Caesar's Legion: Fallout's Slave Army ExplainedCaesar's Legion is a slave army modelled on ancient Rome, built from conquered tribes by a man who once studied them. Here is how Edward Sallow built it, what it wants in New Vegas, and how the TV series picks up its story after his death.
- Every Major Fallout Faction ExplainedThe Brotherhood of Steel, the Enclave, the NCR, Caesar's Legion, the Institute and the rest of Fallout's big factions. What each one wants, which games and episodes it appears in, and where it stands by the TV series in 2296.
- New California Republic: the Rise and Fall of the NCRThe New California Republic grew from one walled farming village into the biggest nation in the wasteland. Here is its story from Fallout 1 to New Vegas, and what the TV series did to it with the bombing of Shady Sands.
- The Enclave: Fallout's Shadow Government ExplainedThe Enclave is what's left of the pre-war United States government, and it still thinks it owns the country. Here is what it did in Fallout 2, Fallout 3 and Fallout 76, and why the TV series puts it behind Vault-Tec.
- The Institute: Fallout 4's Synth Makers ExplainedThe Institute is a hidden society of scientists living under the ruins of a Boston university, and it builds synths. Here is its history, how it is run, what it wants, and how each Fallout 4 ending treats it.
- The Minutemen: Fallout 4's Settler Militia ExplainedThe Commonwealth Minutemen are a volunteer militia that protects settlers "at a minute's notice". Here is how they rose and nearly vanished before Fallout 4, how Preston Garvey and the Sole Survivor rebuild them, and what their ending looks like.
- The Railroad: Fallout 4's Synth Freedom Network ExplainedThe Railroad is an underground network that smuggles runaway synths out of the Commonwealth. Here is its history, how its agents and safehouses work, who runs it, and what happens if you side with it in Fallout 4.
- Vault-Tec: the Company That Built Fallout's VaultsVault-Tec sold Americans shelter from the bombs and used most of its Vaults as experiments on the people inside. Here is what the games reveal about the company, its worst Vaults, and what the TV series adds about Bud Askins, Barb Howard and the Enclave.