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Piraka Attack

A 2006 flash game where you controlled one of the Voya Nui villains to enslave Matoran with Zamor Spheres.

By Lore Fortress Editorial
Piraka Attack Main Screen

PirakaPirakaSix rogue Skakdi mercenaries who broke from the Dark Hunters to hunt the Mask of Life on Voya Nui. Attack was BIONICLEBIONICLE: Matoran AdventuresA 2002 GBA platformer where you play as one of six Matoran fighting Bohrok across Mata Nui's islands..com's Spring 2006 browser game that let you play as the villains. Pick one of the six PirakaPirakaSix rogue Skakdi mercenaries who broke from the Dark Hunters to hunt the Mask of Life on Voya Nui. and fire Zamor SpheresZamor SpheresHollow spheres carrying gas, liquid, or energy, fired by Zamor Launchers and used by the Piraka to enslave the Matoran of Voya Nui, by the Toa Inika to free them, and by a long list of older operators going back to Toa Jovan. at Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time.'s MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body., enslaving them with AntidermisAntidermisAntidermis was the physical substance that composed every Makuta, a revelation that fundamentally altered how fans understood the brotherhood's origin. before the timer ran out. The novels at the time showed the PirakaPirakaSix rogue Skakdi mercenaries who broke from the Dark Hunters to hunt the Mask of Life on Voya Nui. as a genuine threat. This game let you be the threat, conquering Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time. instead of defending it.

Gameplay and Mechanics#

PirakaPirakaSix rogue Skakdi mercenaries who broke from the Dark Hunters to hunt the Mask of Life on Voya Nui. Attack was straightforward in execution. You selected one of the six PirakaPirakaSix rogue Skakdi mercenaries who broke from the Dark Hunters to hunt the Mask of Life on Voya Nui. and entered a timed arena where MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. appeared as targets. Your job: land Zamor SphereZamor SphereHollow projectiles that fire various substances through temporarily intangible barriers, from poisons to bottled godhood. hits before time expired. Progress far enough and you'd advance to the next wave. Falter and you'd fail. The longer you played, the faster the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. moved, the tighter the window for success. It was timing wrapped in a core mechanic of the arc itself: AntidermisAntidermisAntidermis was the physical substance that composed every Makuta, a revelation that fundamentally altered how fans understood the brotherhood's origin. enslavement as a game mechanic.

The Six Piraka#

Each playable PirakaPirakaSix rogue Skakdi mercenaries who broke from the Dark Hunters to hunt the Mask of Life on Voya Nui. (Avak, HakannHakannThe Skakdi bully known for pure aggression, from Dark Hunter mercenary to Piraka thief driven by violence and power., ReidakReidakA sadistic Skakdi thug who traded the Dark Hunters for the Piraka and paid the price., ThokThok (the Drifter)The Piraka's cowardly thief learned that ice guns and dirty tactics can't save you from Toa with elemental fury., VezokVezokThe Beast was a Piraka thief split in two by the Spear of Fusion, then imprisoned by the Order of Mata Nui., and ZaktanZaktanMutated Skakdi leader of the Piraka, formerly a Dark Hunter whose body was dissolved into a colony of Protodites by the Shadowed One and reformed with its consciousness intact.) brought their own stats to the match, though the exact bonuses aren't documented. What matters is the variety. You could play the game six different ways depending on your choice. In the novels, especially BIONICLEBIONICLE: Matoran AdventuresA 2002 GBA platformer where you play as one of six Matoran fighting Bohrok across Mata Nui's islands. Legends 8: Downfall, the six were constantly at each other's throats, competing for control of Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time.. Having each as a distinct playable character reinforced that rivalry even in what was ostensibly a simple arcade game.

Browser Game Legacy#

PirakaPirakaSix rogue Skakdi mercenaries who broke from the Dark Hunters to hunt the Mask of Life on Voya Nui. Attack was part of BIONICLEBIONICLE: Matoran AdventuresA 2002 GBA platformer where you play as one of six Matoran fighting Bohrok across Mata Nui's islands..com's suite of online games designed to keep fans engaged between set releases and novel chapters. BIONICLEBIONICLE: Matoran AdventuresA 2002 GBA platformer where you play as one of six Matoran fighting Bohrok across Mata Nui's islands. Ignition 1 advertised it alongside Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time. Online Game and MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. Escape. Like most Flash-based web games from the mid-2000s, it eventually vanished when the official site shut down and Flash support faded from browsers. Fans remember it in screenshots and GIFs on forums. It's a relic now, but a relic that nailed one idea: sometimes the story's better when you're playing from the wrong side.


Compiled from primary sources by Lore Fortress editorial. Reviewed by Joe Garratt, Editor-in-Chief.

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