Reaver
Protoss Mobile Siege Artillery
The reaver is a protoss siege construct that carries no weapon of its own. Instead it houses a micro-manufacturing plant that produces small robotic drones called scarabs, and a single reaver can level a colony in minutes.
The reaver is a protoss mobile siege construct, a piece of heavy ground artillery unlike any in the terran understanding of the term. It lobs no unguided shells and in fact mounts no weapon of its own at all. Instead it houses a micro-manufacturing plant, similar in principle to the carrier, that builds tiny robotic drones known as scarabs to be flung at the enemy. Ungainly though it looks, just one of these war constructs can level a colony in minutes, and the reaver evolved from a civilian manufacturing unit into one of the protoss' most feared instruments of destruction.
A weapon that builds its own ammunition#
The reaver is heavy ground artillery, but not artillery in the classic terran sense, for it does not lob unguided projectiles. Indeed it does not mount any weaponry at all. In place of a gun it houses a micro-manufacturing plant, much like the one aboard a carrier, which produces tiny robotic drones called scarabs. These scarabs are the reaver's true weapon, and their destructive output is out of all proportion to the machine's clumsy appearance: just one reaver can level a colony in minutes. Tube-like protrusions on the sides of the reaver's head give it the look of having eyes, but these are navigational aids rather than sensors of sight. The construct is limited in its own mobility and is consequently often carried into battle by protoss air units rather than crossing the field on its own.
From civilian tool to instrument of ruin#
The reaver did not begin as a weapon. It evolved from a civilian mobile manufacturing unit that was later militarized into a mobile artillery piece, a transformation driven by the protoss desire to lose fewer lives when assaulting enemy bases. The result was somewhat fittingly named, for reavers became renowned for leveling entire colonies in moments. After the close of the Brood War, the reaver fell into less frequent use, but it was never wholly retired. It remained part of the Daelaam's arsenal, kept on hand for the grim work of clearing out zerg hive clusters where overwhelming area destruction was called for.
Return during the End War#
A number of reavers came back into service during the End War, when Phase-smith Karax developed automated scarab production based on the star forge aboard the Spear of Adun. The construct saw use on both sides of that conflict. Reavers were deployed against the Daelaam by Amon in defense of the psionic matrix, only to be reclaimed by Karax, and they were turned against the Daelaam again by the corrupted Golden Armada as it defended the xel'naga Keystone, where they failed in their objective. Among the named reavers recorded in protoss history are the units Ragnarok VII and Warbringer.
Frequently asked questions
- What is a reaver in StarCraft?
- The reaver is a protoss mobile siege construct that carries no weapon of its own. Instead it houses a micro-manufacturing plant, similar in principle to the carrier, that builds tiny robotic drones called scarabs to be flung at the enemy, and a single reaver can level a colony in minutes.
- How does a reaver attack?
- The reaver mounts no weaponry itself but produces tiny robotic drones called scarabs from its internal micro-manufacturing plant. The scarabs are the reaver's true weapon, with destructive output out of all proportion to the machine's clumsy appearance.
- Where did the reaver come from?
- The reaver did not begin as a weapon. It evolved from a civilian mobile manufacturing unit that was later militarized into a mobile artillery piece, driven by the protoss desire to lose fewer lives when assaulting enemy bases, and it became renowned for leveling entire colonies in moments.
- Why are reavers transported by air?
- The reaver is limited in its own mobility, so it is often carried into battle by protoss air units rather than crossing the field on its own. Tube-like protrusions on the sides of its head resemble eyes but serve as navigational aids rather than sensors of sight.
- What happened to the reaver after the Brood War?
- After the Brood War the reaver fell into less frequent use but was never wholly retired, remaining part of the Daelaam's arsenal for clearing out zerg hive clusters. A number returned to service during the End War when Phase-smith Karax developed automated scarab production based on the Spear of Adun's star forge.
Gallery

Images via StarCraft Wiki
Sources
- WikiReaver — StarCraft Wiki entry
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Related entries
Carrier
The carrier was the great protoss capital ship, a mobile fortress that carried no weapons of its own but launched swarms of robotic interceptors. It served the Golden Armada, the Tal'darim, and the Purifiers across the Koprulu sector's wars.
Brood War
The Brood War was a zerg civil war between Sarah Kerrigan and the cerebrate Daggoth over the succession of the Overmind, fought against the backdrop of an invasion by the United Earth Directorate. It ended with Kerrigan supreme over the Koprulu Sector and the Directorate destroyed.
Daelaam
The Daelaam was the unified protoss government that bound the Khalai, Nerazim, Purifiers, and some Tal'darim together after the fall of Aiur, led by Hierarch Artanis through the End War against Amon and the reclamation of their homeworld.
End War
The End War was the galaxy-wide crusade waged by the fallen xel'naga Amon after his resurrection. It saw the corruption of the Khala, the fall of Aiur and Shakuras, the unification of the protoss under Artanis, and the final destruction of Amon in the Void by Sarah Kerrigan.
Golden Armada
The Golden Armada was the greatest fleet of protoss vessels ever constructed, based on Shakuras and built by order of Hierarch Artanis to retake Aiur. After spearheading the invasion of the protoss homeworld, it was corrupted by Amon and turned against the Koprulu sector before being freed.
Karax
Karax was a Khalai phase-smith and one of the most precise of protoss engineers. Over the war against Amon he rose above his worker origins to command the Spear of Adun's systems, was named a templar in defiance of the caste system, and helped build the means of Amon's defeat.
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