Golden Armada: the fleet Amon turned
the great fleet of the protoss
Artanis built the greatest protoss fleet ever assembled in order to retake Aiur. Amon seized it through the Khala and aimed it at the Koprulu sector.
The Golden Armada, known as Amon's Armada while under his control, was a protoss fleet based on Shakuras and the greatest fleet of protoss vessels ever constructed. Its members were predominantly Khalai, and motherships served as its flagships. It was created by order of Hierarch Artanis with the explicit purpose of retaking Aiur, the one cause shared between the Khalai and the Nerazim. (StarCraft II: Legacy of the Void; Children of the Void)
Creation and tensions#
The Golden Armada was created by order of Hierarch Artanis with the explicit intention of using it to retake Aiur, as that reclamation was the only interest shared between the Khalai and the Nerazim. Its construction, however, began to create tensions between the two peoples on Shakuras. The resources demanded by the fleet stretched the world to its limit and threatened holy sites of the Nerazim, while the Khalai, Artanis among them, pursued the reclamation of Aiur with a single-minded purpose. After a training exercise by the Armada caused a collision between a Nerazim transport and a flight of phoenixes that killed twenty-seven Nerazim, hundreds of Nerazim abandoned the fleet, and the risk of open conflict between the factions rose sharply. (Children of the Void)
In response, a Nerazim extremist named Taelus and his followers seized the Citadel of the Daelaam, hoping to provoke a war that would drive the Khalai off Shakuras. Vorazun and Dark Prelate Mohandar arrived to defuse the crisis, but fighting broke out that killed both Mohandar and Taelus. In the aftermath Vorazun and Artanis met: Artanis promised to be more respectful of Nerazim traditions, and Vorazun promised to commit some of her forces to the Armada's reclamation of Aiur. (Children of the Void)
The reclamation of Aiur#
After Sarah Kerrigan took the Swarm out of the Koprulu sector to confront Amon, the Daelaam were presented with their opportunity to retake Aiur, the more so because the carnage of the Second Great War had left the terrans unable to interfere. Artanis took the fleet under his command and, after a period of preparation, launched the invasion of the lost homeworld to deal with the zerg that remained upon it. At least one beachhead was established on the surface, where ground forces held off the zerg long enough for a pylon to be deployed and zealots to warp in en masse. As the invasion progressed, the Armada deployed a massive army outside Kherrisan and fought its way in, reactivating the warp conduits there despite resistance from zerg and hybrid and successfully reclaiming the warp network. (StarCraft II: Legacy of the Void)
Corruption#
The invasion went awry when Amon revealed his presence, corrupting the Khala and forcing Artanis to lead his remaining forces in retreat aboard the Spear of Adun. The Golden Armada itself was corrupted to Amon's will and compelled to do his bidding, including attacks upon the Terran Dominion, which defended itself desperately but lost planet after planet. The corruption had physical effects on the capital ships as well, for exposure to Void energies changed the appearance of the protoss carriers and their crews, with crystal structures jutting from the hulls and from the skin of the protoss themselves. While Artanis's forces were occupied at Ulnar, Amon unleashed the full might of the Armada to eradicate all life from worlds across the Koprulu sector; Dominion forces fought back but multiple systems fell, and Matriarch Vorazun sent out scouts to track the fleet's movements, finding by the time the Daelaam were ready to return to Aiur that the Armada had already devastated the sector. (StarCraft II: Legacy of the Void)
Recall and liberation#
The Armada was later recalled to Aiur when Artanis attempted to use the xel'naga Keystone to purge Amon from the Khala. Artanis and his allies destroyed the psionic matrix that would have let the fleet instantly warp back to the planet, forcing the Armada to come the long way. When it arrived, the Golden Armada aided Amon's zerg in besieging Artanis's base, but the Hierarch's forces, made up of freed Khalai, Nerazim, Purifiers, and the Tal'darim Death Fleet, held them long enough for the Keystone to charge and contain Amon's influence. With Amon's grip broken, the corrupted Khalai were able to sever their nerve cords and permanently free themselves of his control. (StarCraft II: Legacy of the Void)
Members of note#
Among the recorded members of the Golden Armada were its commander, Hierarch Artanis; Executor Selendis; Phase-smith Karax; and the zealot Kaldalis. Before the End War the fleet had already seen action, taking part during or prior to the Second Great War in an operation on Taurus IV, where it bombarded a zerg hive cluster from orbit and warped away the protoss forces on the surface. (StarCraft II: Legacy of the Void; StarCraft II: Retaliation)
Frequently asked questions
- What was the Golden Armada?
- The Golden Armada was a protoss fleet based on Shakuras and the greatest fleet of protoss vessels ever constructed. Its members were predominantly Khalai, and motherships served as its flagships.
- Why was the Golden Armada created?
- It was created by order of Hierarch Artanis with the explicit purpose of retaking Aiur, the one cause shared between the Khalai and the Nerazim. Its construction strained the resources of Shakuras and stoked tensions between the two peoples.
- How did Amon corrupt the Golden Armada?
- As the invasion of Aiur progressed, Amon revealed his presence, corrupted the Khala, and forced Artanis to lead his remaining forces in retreat aboard the Spear of Adun. The Armada was corrupted to Amon's will, and exposure to Void energies changed the appearance of the carriers and their crews, with crystal structures jutting from the hulls and from the protoss themselves.
- What did the corrupted Golden Armada do across the Koprulu sector?
- While Artanis's forces were occupied at Ulnar, Amon unleashed the full might of the Armada to eradicate all life from worlds across the Koprulu sector. The Terran Dominion fought back but lost planet after planet, with multiple systems falling.
- How was the Golden Armada freed from Amon's control?
- The Armada was recalled to Aiur when Artanis attempted to use the xel'naga Keystone to purge Amon from the Khala. Artanis's forces held the corrupted fleet and Amon's zerg long enough for the Keystone to charge and contain Amon's influence, after which the freed Khalai severed their nerve cords to permanently free themselves.
Sources
- GameStarCraft II: Legacy of the Void, Blizzard Entertainment, 2015
- WebChildren of the Void, Matt Burns, Blizzard Entertainment short story, 2015
- GameStarCraft II: Retaliation, Blizzard Entertainment, training mission, 2016
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Daelaam
The Daelaam was the unified protoss government that bound the Khalai, Nerazim, Purifiers, and some Tal'darim together after the fall of Aiur, led by Hierarch Artanis through the End War against Amon and the reclamation of their homeworld.

Dark Templar (Nerazim)
The Nerazim, known to outsiders as the Dark Templar, are the protoss tribes who shunned the Khala, severed their nerve cords, and drew their power from the Void instead. Banished from Aiur, they became masters of shadow and exile before reuniting with their kin under the Daelaam.

Protoss
The protoss are an ancient, psionically gifted humanoid species native to Aiur, uplifted by the xel'naga and bound together by the Khala. Among the three dominant species of the galaxy, they are the most technologically advanced, and the most divided by their own history.

Tal'darim: the fanatical protoss sect of Amon
The Tal'darim, known as the Forged or the Chosen, were a fanatical and warlike sect of protoss taken from Aiur by Amon before the Aeon of Strife, who served the fallen xel'naga for ages before Highlord Alarak turned them against him.

Aiur
Aiur was the homeworld of the protoss, a verdant world on the galactic fringe engineered by the Xel'Naga and seat of the Protoss Empire. It was overrun by the zerg in 2500 and reclaimed by the Daelaam after the defeat of Amon.

Artanis
Artanis was the Hierarch of the Daelaam, a renowned warrior who rose from executor during the zerg invasion of Aiur to lead the reunited protoss. He forged the Khalai and Nerazim into one people, reclaimed Aiur, and led the alliance that banished Amon from the Khala.
Mentioned in45 entries
Aiur
Aiur was the homeworld of the protoss, a verdant world on the galactic fringe engineered by the Xel'Naga and seat of the Protoss Empire. It was overrun by the zerg in 2500 and reclaimed by the Daelaam after the defeat of Amon.
Amon
Amon was a malevolent xel'naga who turned against the Infinite Cycle of his kind and sought to end all life and remake it in his image. He created the Overmind and the Zerg Swarm, enslaved the Tal'darim, and was finally destroyed in the Void by an ascended Sarah Kerrigan during the End War.
Amon's Forces
Amon's Forces, also called the Forces of Amon, were a union of terran, protoss, zerg, hybrid and Void creatures subservient to the fallen xel'naga Amon during the End War. Bound to his will, they sought the eradication of all the xel'naga's creation and an end to the Infinite Cycle.
Artanis
Artanis was the Hierarch of the Daelaam, a renowned warrior who rose from executor during the zerg invasion of Aiur to lead the reunited protoss. He forged the Khalai and Nerazim into one people, reclaimed Aiur, and led the alliance that banished Amon from the Khala.
Broodmother
Broodmothers were powerful, intelligent queens created by the Queen of Blades to replace the cerebrates, tasked with guarding and leading the broods of the Zerg Swarm. Independent enough to survive their creator's fall, they fragmented the Swarm when Kerrigan was deinfested and warred among themselves for control.
Bunker: fortified strongpoint of the terrans
The bunker was a low domed terran defensive structure, plated in paristeel or neosteel and pierced by weapon ports on every side. Soldiers called them battlefield coffins for their ubiquity and lack of amenities, yet the squat shelters anchored terran lines from the Confederacy through the wars of the Dominion.
Carrier
The carrier was the great protoss capital ship, a mobile fortress that carried no weapons of its own but launched swarms of robotic interceptors. It served the Golden Armada, the Tal'darim, and the Purifiers across the Koprulu sector's wars.
Daelaam
The Daelaam was the unified protoss government that bound the Khalai, Nerazim, Purifiers, and some Tal'darim together after the fall of Aiur, led by Hierarch Artanis through the End War against Amon and the reclamation of their homeworld.
Dominion Armada: naval arm of the Terran Dominion
The Dominion Armada, also called the Dominion Fleet or Dominion Navy, was the space naval arm of the Terran Dominion military. Built partly from former Confederate units, it fought at Char, through the Brood War and the Second Great War, and in the End War against Amon.
Dominion Armed Forces
The Dominion Armed Forces were the military of the Terran Dominion, built from the Sons of Korhal and the conscripted remnants of the Confederacy. Across the Brood War, the Second Great War, and the war against Amon they grew into the most powerful terran military in the Koprulu sector.
Dominion Marine Corps
The Dominion Marine Corps was the ground combat branch of the Terran Dominion's armed forces and the backbone of nearly every Dominion deployment. Drawn from volunteers, conscripts, and the resocialized, it fought in every major war of its era.
End War: Amon's crusade on the galaxy
The resurrected xel'naga Amon corrupted the Khala and cost the protoss both Aiur and Shakuras. Kerrigan, remade as a xel'naga, killed him in the Void.
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