Fallout 76 Story Explained: Plot and Endings
The story of Fallout 76, from Reclamation Day and the Scorched Plague to the Overseer's return, the Vault 79 heist and the Brotherhood's split, with the major updates through Burning Springs in brief.
Fallout 76 came out in November 2018, made by Bethesda Game Studios. It's an online prequel set in Appalachia, the ruins of West Virginia, starting in 2102, just 25 years after the Great War. That makes it the earliest game in the Fallout timeline, 59 years before the first Fallout. Its story has grown through years of free updates, so this page covers the original main quest, then the major update stories in brief. It has full spoilers. (Fallout 76)
Before the story begins#
Vault 76 was one of Vault-Tec's control vaults, built without a hidden experiment. It was meant to mark America's 300th birthday in 2076, and it was filled with what Vault-Tec called the best and brightest. The plan was to open it after the war and send its people out to rebuild. (Fallout 76)
In the 25 years before it opened, a lot went wrong outside. Survivors formed groups, and one by one they died. Most of the reasons trace back to the Scorched Plague, which turned people into the Scorched, crusted, half-mindless creatures who still used weapons and spread the disease. (Fallout 76)
Reclamation Day#
The dwellers overslept their own party. When they came out of Vault 76 in 2102, the Overseer had already gone ahead. She left holotapes along the way, and the dwellers followed them across Appalachia. Through her recordings, they saw what had become of her old home, and of her fiancé, Evan, who could be found as one of the Scorched. (Fallout 76)
The first faction they learned about was the Responders, a relief group made from firefighters, police and medics after the war, led by Maria Chavez. They had dissolved in 2096. A Responder named Claire Hudson had left a way to vaccinate against the plague, and her trail led to the Fire Breathers and a man named Hank Madigan, who had gone hunting the Scorched. (Fallout 76)
Hank's trail ended at the Top of the World, where a robot named Rose took over. She was built in the image of Rosalynn Jeffries, the partner of the raider David Thorpe. In 2082, believing the Responders had killed Rosalynn, David blew up the Summersville Dam. The flood drowned Charleston on Christmas morning, along with Rosalynn, who had been alive in a Responder cell all along. (Fallout 76)
The Free States and the Brotherhood#
Rose sent the dwellers to the bunker of Abbie Singh. Abbie belonged to the Free States, a group of anarchists who had distrusted the government and built their own bunkers in the Mire. Her father had been building a detection system for the Scorched, and the dwellers finished it using codes from another Free Stater, Sam Blackwell. (Fallout 76)
Abbie's notes pointed to the Brotherhood of Steel's Appalachian chapter at Fort Defiance. It was led by Elizabeth Taggerdy, a friend of the Brotherhood's founder, Roger Maxson, who talked to her by radio from California. She begged him to let her use nuclear weapons against the scorchbeasts. He refused. In 2095 her people tried a final assault, Operation Touchdown, and died in a cavern in the scorchbeasts' territory. Their records made it clear nukes were the only answer. (Fallout 76)
The Enclave and the nukes#
Taggerdy's notes led to Sam Blackwell, and from him to a bunker under the Whitespring Resort. It belonged to the Enclave, the secret government that, in later games, tries to wipe out the mutated people of the wasteland. Its people were long gone, but its AI, MODUS, was still running. (Fallout 76)
MODUS revealed the truth. The Enclave's leader in Appalachia, Thomas Eckhart, had released the scorchbeasts, first created by accident in Enclave experiments on bats, as part of a scheme to raise the military alert level so he could take control of the nukes. With MODUS's help, the dwellers gained access to Appalachia's missile silos and launched a nuke into the scorchbeasts' nest, the Fissure Site Prime, to destroy them and stop the plague spreading beyond Appalachia. (Fallout 76)
The original game has no ending slides. The Overseer's last holotape is the closest thing to an ending: she is frustrated with dwellers who launched nukes for any reason other than killing the scorchbeasts. (Fallout 76)
Wastelanders#
The Wastelanders update in 2020 brought human characters back. In October 2103, a year after Reclamation Day, new arrivals came looking for rumoured treasure. At the Wayward bar, run by a woman called Duchess, the dwellers met two groups: the friendly Settlers of Foundation, led by Paige, and the Raiders of the Crater, led by Meg Groberg. (Fallout 76: Wastelanders)
The Overseer came back, living in her old house, and helped spread a vaccine against the Scorched Plague. She also wanted to build a working economy, and the treasure was the way to do it. It was Vault 79, said to hold the country's gold reserves. The dweller had to choose one faction to break in with. With the Settlers, they used a giant drilling robot. With the Raiders, they dealt with a traitor named Lev and blasted their way in. Either way the heist succeeded, and the dweller could double-cross their partners and keep more gold. (Fallout 76: Wastelanders)
Steel Dawn and Steel Reign#
In Steel Dawn and Steel Reign, a Brotherhood expedition from California, the First Expeditionary Force, reached Appalachia to find the lost chapter. Its leaders, Paladin Leila Rahmani and Knight Daniel Shin, disagreed about almost everything, with Scribe Odessa Valdez caught between them. Rahmani wanted to help the locals and, when it came to it, cut off contact with the Elders in California. Shin wanted to follow the rules. (Fallout 76: Steel Dawn)
In 2104, the expedition hunted a scientist named Edgar Blackburn, who had been experimenting on kidnapped people at Vault 96. He wanted to release a modified Forced Evolutionary Virus, tested it on himself and turned into a super mutant behemoth. His colleagues begged for their lives. Rahmani wanted them spared, Shin wanted them dead, and the dweller's choice decided which leader took command of the Brotherhood in Appalachia. The other was killed or left. (Fallout 76: Steel Reign)
Later updates#
- In Expeditions: The Pitt, the dwellers fly to Pittsburgh in 2104 to help the Union of steelworkers against a raider army called the Fanatics. (Fallout 76: Expeditions: The Pitt)
- In Expeditions: Atlantic City, they travel to the ruins of Atlantic City in 2105, a city run by casino bosses and a strange group called the Showmen. (Fallout 76: Expeditions: Atlantic City)
- Skyline Valley, in 2105, opens Shenandoah National Park in Virginia. Vault 63's ghoul overseer, Hugo Stolz, turns out to have created a new kind of feral ghoul, the Lost, with an experimental weather machine, and he wants to control them. The dwellers defeat him and decide whether to let him go, capture him or kill him. (Fallout 76: Skyline Valley)
- Milepost Zero has the dwellers help the Blue Ridge Caravan Company build a new trading post along Skyline Drive. (Fallout 76: Milepost Zero)
- Ghoul Within introduces the Revenants of Radiant Hills, ghouls who offer to turn a sick man named Leamon Price, and any dweller who wants it, into a ghoul. (Fallout 76: Ghoul Within)
- Burning Springs, in December 2025, takes the dwellers to southeastern Ohio, where they work with the Ghoul from the TV series as a bounty hunter and fight a warlord called the Rust King. (Fallout 76: Burning Springs)
The endings explained#
Fallout 76 doesn't have one ending. The original main quest ends with the first nuke launched against the scorchbeasts, and the updates each close their own stories. The choices that matter most are in Wastelanders, where the dweller picks the Settlers or the Raiders for the Vault 79 heist and can betray them, and Steel Reign, where they choose between Shin and Rahmani. The game doesn't pick a canon side in either case, and no later story has said which one happened. (Fallout 76: Wastelanders; Fallout 76: Steel Reign)
What later games treat as canon#
Fallout 76 is canon, but it was made after the games it leads into, so it fills in earlier history rather than following up. Vault 76 was first mentioned in a Vault-Tec terminal in Fallout 3 as a control vault. The game's ties to the rest of the timeline run through the Brotherhood, whose founder Roger Maxson appears in Taggerdy's story, and the Enclave, which later tries to poison the wasteland in Fallout 2 and Fallout 3. (Fallout 3; Fallout 76)
What it sets up#
The Brotherhood expedition, the vaccine and the Settlers all take place long before any other game, so none of them carry forward directly. What carries forward is the Brotherhood, the Enclave and Vault-Tec. For the order of events, see the timeline, the Fallout games in order and the Fallout story explained. (Fallout 76)
Frequently asked questions
- What is the main story of Fallout 76?
- The Vault 76 dwellers leave their vault in 2102 and follow their Overseer's trail across Appalachia. They learn how each local faction was wiped out by the Scorched Plague, a disease spread by giant bats called scorchbeasts, and find out the Enclave created the scorchbeasts. The main quest ends with them launching a nuke to stop the plague.
- Who made the scorchbeasts in Fallout 76?
- The Enclave. Its leader in Appalachia, Thomas Eckhart, unleashed them as a bioweapon, and the AI MODUS, left behind in the Whitespring bunker, later helps the Vault 76 dwellers launch nukes against them.
- What happens at the end of Wastelanders?
- The Vault 76 dweller helps either the Settlers of Foundation or the Raiders of the Crater break into Vault 79 and its gold reserves. Either way the heist succeeds, and the Overseer helps set up a gold-based economy for Appalachia.
- Shin or Rahmani: what happens at the end of Steel Reign?
- Knight Shin and Paladin Rahmani split over whether to kill or spare Edgar Blackburn's fellow scientists. The Vault Dweller sides with one, who takes command of the Appalachian Brotherhood, while the other is killed or leaves.
- Is Fallout 76 canon?
- Yes. It's a prequel, set 59 years before the first Fallout, and Bethesda treats it as part of the main timeline. Its Burning Springs update even brings in the Ghoul from the TV series.
Sources
- GameFallout 3, Bethesda Game Studios, 2008
- GameFallout 76, Bethesda Game Studios, 2018
- GameFallout 76: Wastelanders, Bethesda Game Studios, 2020
- GameFallout 76: Steel Dawn, Bethesda Game Studios, 2020
- GameFallout 76: Steel Reign, Bethesda Game Studios, 2021
- GameFallout 76: Expeditions: The Pitt, Bethesda Game Studios, 2022
- GameFallout 76: Expeditions: Atlantic City, Bethesda Game Studios, 2023 to 2024
- GameFallout 76: Skyline Valley, Bethesda Game Studios, 2024
- GameFallout 76: Milepost Zero, Bethesda Game Studios, 2024
- GameFallout 76: Ghoul Within, Bethesda Game Studios, 2025
- GameFallout 76: Burning Springs, Bethesda Game Studios, 2025
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Fallout 1 Story Explained: Plot and Endings
The full story of the original Fallout, from the broken water chip in Vault 13 to the Master's death under the Cathedral and the Vault Dweller's exile, with the ending and what later games treat as canon.

Fallout 2 Story Explained: Plot and Endings
The full story of Fallout 2, from Arroyo's drought and the search for the GECK to the Enclave's oil rig and its President's plan to wipe out every mutated living thing, with the ending and what later games keep as canon.

Fallout 3 Story Explained: Plot and Endings
The full story of Fallout 3, from growing up in Vault 101 to Project Purity, the Enclave and the choice in the irradiated control room, with every ending, Broken Steel's change to it and what Fallout 4 treats as canon.
Fallout Games in Order: Release and Story Order
Every Fallout game in release order with its date and launch platforms, the same games in story order from Fallout 76 in 2102 to Fallout 4 in 2287, and where the Prime Video series fits. Plus where to start, which spin-offs count, and what Bethesda has announced next.

The Fallout Story Explained: Every Game in Order
The whole Fallout story in timeline order, from Vault 76 opening in 2102 to the Sole Survivor's war over the Institute in 2287, then on to the TV series in 2296. What happens in each main game, how it ends and how the games connect.

Brotherhood of Steel: Fallout's Techno-Knights Explained
The Brotherhood of Steel began as a mutiny at a US Army base and became the best armed faction in the wasteland. Here is its history in every game, how it splintered into rival chapters, and how the Fallout TV series shows it.
Mentioned in13 entries
Brotherhood of Steel: Fallout's Techno-Knights Explained
The Brotherhood of Steel began as a mutiny at a US Army base and became the best armed faction in the wasteland. Here is its history in every game, how it splintered into rival chapters, and how the Fallout TV series shows it.
Every Major Fallout Faction Explained
The Brotherhood of Steel, the Enclave, the NCR, Caesar's Legion, the Institute and the rest of Fallout's big factions. What each one wants, which games and episodes it appears in, and where it stands by the TV series in 2296.
Fallout 4 Story Explained: Plot and Endings
The full story of Fallout 4, from Vault 111 and Shaun's kidnapping to the Institute and Father, with all four faction endings, Far Harbor and Nuka-World in brief, and what the TV series hints about canon.
Fallout Games in Order: Release and Story Order
Every Fallout game in release order with its date and launch platforms, the same games in story order from Fallout 76 in 2102 to Fallout 4 in 2287, and where the Prime Video series fits. Plus where to start, which spin-offs count, and what Bethesda has announced next.
Fallout Lore Quiz: 15 Questions for Wasteland Veterans
Fifteen questions on the Fallout story, from the Great War and the Master to New Vegas, the Institute and Lucy MacLean's trip out of Vault 33. Every answer comes with a short explanation and a link to the page that covers it.
Is the Ghoul Dead in Fallout?
No. As of the end of Fallout season 2, the Ghoul is alive and heading off to find his family, and Amazon has confirmed Walton Goggins is back for season 3. He isn't undead either: ghouls are living people mutated by radiation. Here is what the show has aired so far.
Mariposa Military Base: Where the Brotherhood and the Super Mutants Began
Mariposa Military Base is the pre-war army facility in California where FEV was tested on people. It gave Fallout both the Brotherhood of Steel and the Master's super mutants. Here is its history from Roger Maxson's mutiny to the Enclave's dig in Fallout 2.
Pip-Boy: Fallout's Wrist Computer, Every Model Explained
The Pip-Boy is the RobCo wrist computer every Vault dweller wears in Fallout. Here's what it does, what Pip stands for, how the models change from the Pip-Boy 2000 to the 3000 Mark IV, and the part it plays in the TV series.
Power Armor: Fallout's Walking Tanks, From T-45 to X-01
Power Armor is the powered combat suit that won America's war in Alaska and became the Brotherhood of Steel's symbol. Here's where it came from, how each model differs, who wears it after the bombs, and how the TV series uses it.
The Enclave: Fallout's Shadow Government Explained
The Enclave is what's left of the pre-war United States government, and it still thinks it owns the country. Here is what it did in Fallout 2, Fallout 3 and Fallout 76, and why the TV series puts it behind Vault-Tec.
The Fallout Story Explained: Every Game in Order
The whole Fallout story in timeline order, from Vault 76 opening in 2102 to the Sole Survivor's war over the Institute in 2287, then on to the TV series in 2296. What happens in each main game, how it ends and how the games connect.
The Ghoul: Cooper Howard, the Actor Who Became a Bounty Hunter
The Ghoul is Cooper Howard, a pre-war Western star and Vault-Tec pitchman who survived the bombs as a ghoul and spent two centuries looking for his wife and daughter. Here is his full story across the Fallout TV series and Fallout 76.
+ 1 more
Get new articles in your inbox
No spam. New lore drops, canon conflicts, and deep dives only when they’re worth reading.
Some links on Lore Fortress are affiliate links. If you buy through them we earn a small commission at no extra cost to you.