Ko-Koro Guard
The defensive force of Ko-Koro on Mata Nui, also known as the Sanctum Guard, drawn from Ko-Matoran trained for vigilance in the icy peaks.
The Ko-KoroKoroThe Koros were the six elemental villages built on Mata Nui after the Great Rescue, on sites the Toa Metru had chosen, each tied to one element and one Turaga. Guard, also known as the Sanctum GuardSanctum GuardThe defence force of Ko-Koro, fourth-largest of the Matoran militaries on Mata Nui, charged with protecting the village and holding the Tren Krom Break against Rahi attacks during the Great War. or Temple Guard, was the Ko-MatoranKo-MatoranIce Matoran who were quiet scholars and star-watchers, built to survive the frozen peaks of Ko-Wahi. force that guarded Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown. on the island of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years.. Its members were known for their stoicism, standing guard for so long that ice and snow settled on them, and they carried pickaxes. (BIONICLE: Makuta's Guide to the Universe; Mata Nui Online Game II: The Final Chronicle)
Formation#
The Guard grew out of Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown.'s position in Ko-WahiKo-WahiKo-Wahi is a region situated directly above Ko-Metru, inhabited by Matoran, Turaga, Toa, and Rahi. It was formerly under the control of Teridax.. The village was hidden beneath a giant block of ice between two glaciers and surrounded by huge crevasses, with a single gate facing a massive crevasse. The Sanctum Guard watched that gate at all times. (BIONICLE: Makuta's Guide to the Universe; Mata Nui Online Game II: The Final Chronicle)
The Guard's character matched the Ko-MatoranKo-MatoranIce Matoran who were quiet scholars and star-watchers, built to survive the frozen peaks of Ko-Wahi. temperament. Its members were patient and stoic, able to stand at their posts so long that ice and snow built up on them. (Mata Nui Online Game II: The Final Chronicle)
Equipment#
Guard members carried pickaxes. (Mata Nui Online Game II: The Final Chronicle)
The sources don't describe any other standard gear. (Mata Nui Online Game II: The Final Chronicle; BIONICLE: Quest for the Toa)
Tactics#
Beyond keeping a constant watch on the gate, the story says little about how the Guard fought. Its value lay in watchfulness: a village with only one way in needed sentries who would not leave their posts. (BIONICLE: Makuta's Guide to the Universe; Mata Nui Online Game II: The Final Chronicle)
Defense of Ko-Koro#
Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown. was damaged when the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. Tahnok struck the village, and was later repaired with the help of the Bohrok Va and the krana-less Bohrok. Later still, the Rahkshi partly destroyed the village. The sources don't describe the Guard's part in either attack. (Mata Nui Online Game II: The Final Chronicle; BIONICLE: Mask of Light)
Reformation in Exile#
The story doesn't follow the Guard through these attacks, and there's no account of it reforming elsewhere. It appears as a standing village guard in the time after the Rebuilding, when Talvi and Pakastaa keep watch over Ko-Koro. (Mata Nui Online Game II: The Final Chronicle)
Notable Members#
The named members of the Guard are Talvi and Pakastaa, who stand guard in Ko-Koro after the Rebuilding. (Mata Nui Online Game II: The Final Chronicle)
Two unnamed Ko-Matoran guards, one dark grey with white feet and one white with sand blue feet, both wearing white Great Hau, appear in the Game Boy Advance game BIONICLE: Quest for the Toa. (BIONICLE: Quest for the Toa)
Later Service#
When the Matoran left Mata Nui for Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive., Ko-Koro was left behind, and the story says nothing more about the Guard as a body. (BIONICLE: Makuta's Guide to the Universe)
Frequently asked questions
- What was the Ko-Koro Guard in BIONICLE?
- The Ko-Koro Guard, also called the Sanctum Guard or Temple Guard, was the Ko-Matoran force that guarded Ko-Koro, the ice village of Ko-Wahi on the island of Mata Nui. Its members kept watch at the village's single gate.
- What equipment and tactics did the Ko-Koro Guard use?
- Guard members carried pickaxes. They were famously stoic, standing guard for so long that ice and snow settled on them.
- What happened to the Ko-Koro Guard during the Bohrok swarms?
- Ko-Koro was damaged when the Tahnok swarm struck, and repaired afterwards with help from the Bohrok Va and the krana-less Bohrok. The sources don't describe the Guard's own part in the fighting.
- What did the Ko-Koro Guard protect?
- Ko-Koro sat beneath a giant block of ice between two glaciers, surrounded by crevasses. It had a single gate facing a massive crevasse, and the Sanctum Guard watched it at all times. The village's most famous site was the Sanctum, home of the Wall of Prophecy.
- Who were notable members of the Ko-Koro Guard?
- The named members are Talvi and Pakastaa, who stand guard in Mata Nui Online Game II. Two unnamed Ko-Matoran guards also appear in the Game Boy Advance game BIONICLE: Quest for the Toa.
Sources
- BookBIONICLE: Makuta's Guide to the Universe, Greg Farshtey, AMEET, 2008 (Ko-Koro entry)
- GameMata Nui Online Game II: The Final Chronicle, LEGO, BIONICLE.com, 2003
- GameBIONICLE: Quest for the Toa, Saffire, Game Boy Advance, 2001
- BookBIONICLE: Mask of Light, C. A. Hapka, Scholastic, 2003 (novelisation)
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Sanctum Guard
The defence force of Ko-Koro, fourth-largest of the Matoran militaries on Mata Nui, charged with protecting the village and holding the Tren Krom Break against Rahi attacks during the Great War.

Koro
The Koros were the six elemental villages built on Mata Nui after the Great Rescue, on sites the Toa Metru had chosen, each tied to one element and one Turaga.

Mata Nui (Location)
An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years.

Ko-Matoran
Ice Matoran who were quiet scholars and star-watchers, built to survive the frozen peaks of Ko-Wahi.

Metru Nui
The city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive.

Bohrok
Hive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected.
Mentioned in4 entries
Bula Berry
The green berry of Mata Nui famous for restoring energy on contact, carried by Matoran travellers on long trips and used as a healing item in the chronicled record of the island.
Takua's Journey Across Mata Nui: The Chronicler's Path to Kini-Nui
A wandering Ta-Matoran with no memory of how he reached the beach walked the six villages of Mata Nui, witnessed the Toa Mata's awakening, and organized the defense that held Kini-Nui.
The Battle of Kini-Nui
While the Toa Mata descended into Mangaia to confront Makuta Teridax, six Matoran with bamboo disks held the temple gate that was their only way back.
The Sanctum
The central meditation hall of Ko-Koro on the island of Mata Nui, the seat of Turaga Nuju, and the only chamber on the island in which the Wall of Prophecy could be read in full by the Ko-Matoran Scribes and Adepts.
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