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Ko-Suva

The Ice Shrine of Kopaka

Kopaka's shrine in Ko-Koro, the ice village's repository of his Kanohi and the Nuva Symbol that anchored his connection to the element of Ice.

By Sam

The Ko-SuvaSuvaSuva were the sacred shrines of Matoran civilisation, holding Toa Stones, Kanohi, and Nuva symbols across Mata Nui, Metru Nui, and beyond. was KopakaKopakaKopaka was the Toa Nuva of Ice, the loner of the Toa Mata, and one of the six warriors created on Artakha to protect the Great Spirit Mata Nui.'s SuvaSuvaSuva were the sacred shrines of Matoran civilisation, holding Toa Stones, Kanohi, and Nuva symbols across Mata Nui, Metru Nui, and beyond. in Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown., the ice-village shrine that held his KanohiKanohiMasks that grant powers and sustain life, they're the most vital artifact in the Matoran Universe. and, after the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. transformation, his Nuva SymbolNuva SymbolThe six carved emblems in which the Toa Nuva stored their elemental power after sealing the Bahrag, and which the Bohrok-Kal stole one by one.. It was one of the six village SuvaSuvaSuva were the sacred shrines of Matoran civilisation, holding Toa Stones, Kanohi, and Nuva symbols across Mata Nui, Metru Nui, and beyond. on Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years., one for each member of the Toa MataWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac., and it did the same job as its sister shrines in Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax., Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies. and the other villages: it stored the masks its Toa had recovered, and could send them to his face when he needed them. (Mata Nui Online Game; BIONICLE: Encyclopedia Updated; BIONICLE 9: Divided We Fall)

Role and design#

The Ko-SuvaSuvaSuva were the sacred shrines of Matoran civilisation, holding Toa Stones, Kanohi, and Nuva symbols across Mata Nui, Metru Nui, and beyond. was one of the six village SuvaSuvaSuva were the sacred shrines of Matoran civilisation, holding Toa Stones, Kanohi, and Nuva symbols across Mata Nui, Metru Nui, and beyond. of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years., each dedicated to one of the Toa MataWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac.. A Suva stores a Toa's KanohiKanohiMasks that grant powers and sustain life, they're the most vital artifact in the Matoran Universe. and can teleport them to the Toa's face for use. (Mata Nui Online Game; BIONICLE: Encyclopedia Updated)

In the Ko-SuvaSuvaSuva were the sacred shrines of Matoran civilisation, holding Toa Stones, Kanohi, and Nuva symbols across Mata Nui, Metru Nui, and beyond.'s case the masks were KopakaKopakaKopaka was the Toa Nuva of Ice, the loner of the Toa Mata, and one of the six warriors created on Artakha to protect the Great Spirit Mata Nui.'s, the KanohiKanohiMasks that grant powers and sustain life, they're the most vital artifact in the Matoran Universe. he collected during the original mask hunt. After the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. transformation, the Toa went looking for more Kanohi NuvaKanohi NuvaThe most powerful Masks of Power ever created, granting each Toa Nuva fundamentally enhanced abilities. and stored and used them through their Suva in the same way. The shrine stood in Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown., the village of the snowy north of the island, where Turaga NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro. led the Ko-MatoranKo-MatoranIce Matoran who were quiet scholars and star-watchers, built to survive the frozen peaks of Ko-Wahi.. (Mata Nui Online Game; BIONICLE Chronicles 2: Beware the Bohrok; BIONICLE Chronicles 4: Tales of the Masks)

Like the Po-SuvaPo-SuvaPohatu's shrine in Po-Koro, repository of his collected Kanohi and the Nuva Symbol the Bohrok-Kal stole from it. and the Ga-SuvaGa-SuvaGali's shrine in Ga-Koro, the floating village's store for her Kanohi and later her Nuva Symbol, whose light came as the Pahrak siege collapsed., the Ko-Suva sat in the open in its village, and the masks gathering inside it showed how far its Toa had come in the mask hunt. (Mata Nui Online Game)

After the six Toa MataWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac. defeated the Bohrok swarms and were transformed into the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui., the Suva also became the home of each Toa's new Nuva SymbolNuva SymbolThe six carved emblems in which the Toa Nuva stored their elemental power after sealing the Bahrag, and which the Bohrok-Kal stole one by one., and Kopaka's sat in the Ko-Suva. (BIONICLE Chronicles 2: Beware the Bohrok; BIONICLE 9: Divided We Fall)

The symbols turned out to be a weakness. The Bohrok-KalBohrok-Kal Kaita ZaA possible fusion of Tahnok-Kal, Pahrak-Kal, and Nuhvok-Kal that was never formed on Mata Nui during the Bohrok-Kal campaign. went from village to village stealing them from the Suva as part of their attempt to free the BahragBahragCahdok and Gahdok were the twin queens of the Bohrok, sealed in a protodermis cage by the Toa Mata and later released to finish their cleansing of Mata Nui. from the cage the Toa had sealed them in, and with each symbol gone, its Toa lost his or her elemental power. (BIONICLE Chronicles 3: Makuta's Revenge)

When the Bohrok-Kal took Kopaka's symbol from Ko-Koro, he was left without his power over ice. After the Toa Nuva defeated the Bohrok-Kal, the symbols were recovered. (BIONICLE Chronicles 3: Makuta's Revenge)

Place in the ritual life of Ko-KoroKoroThe Koros were the six elemental villages built on Mata Nui after the Great Rescue, on sites the Toa Metru had chosen, each tied to one element and one Turaga.#

For the Ko-MatoranKo-MatoranIce Matoran who were quiet scholars and star-watchers, built to survive the frozen peaks of Ko-Wahi., the Ko-SuvaSuvaSuva were the sacred shrines of Matoran civilisation, holding Toa Stones, Kanohi, and Nuva symbols across Mata Nui, Metru Nui, and beyond. was the village's standing link to Toa KopakaKopakaKopaka was the Toa Nuva of Ice, the loner of the Toa Mata, and one of the six warriors created on Artakha to protect the Great Spirit Mata Nui., in the same way the Po-SuvaPo-SuvaPohatu's shrine in Po-Koro, repository of his collected Kanohi and the Nuva Symbol the Bohrok-Kal stole from it. was for PohatuPohatuPohatu was the Toa Mata and Toa Nuva of Stone, guardian of Po-Wahi, whose speed and steady humour anchored the team through every era of the Matoran Universe. and the Ga-SuvaGa-SuvaGali's shrine in Ga-Koro, the floating village's store for her Kanohi and later her Nuva Symbol, whose light came as the Pahrak siege collapsed. for Gali. Because masks stored there could be sent to him wherever he was, the shrine kept a part of him in the village even when he was elsewhere. (Mata Nui Online Game; BIONICLE: Encyclopedia Updated)

The shrine suited the reserved character of Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown., the quietest of the six villages, a place given over to watching the stars and reading prophecy under NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro.. (Mata Nui Online Game)

Set lineage and source record#

The canister of the original Toa KopakaKopakaKopaka was the Toa Nuva of Ice, the loner of the Toa Mata, and one of the six warriors created on Artakha to protect the Great Spirit Mata Nui. set represented his Suva. The small head shape at the top of the lid was there to hold the set's Golden KanohiKanohiMasks that grant powers and sustain life, they're the most vital artifact in the Matoran Universe., a toy feature rather than part of the shrine as described in the stories. (Kopaka)

The Ko-SuvaSuvaSuva were the sacred shrines of Matoran civilisation, holding Toa Stones, Kanohi, and Nuva symbols across Mata Nui, Metru Nui, and beyond. first appeared in the original Mata Nui Online Game, and also appears in the comic BIONICLE 9: Divided We Fall, Mata Nui Online Game II: The Final Chronicle, BIONICLE: Encyclopedia and BIONICLE: Encyclopedia Updated. (Mata Nui Online Game; BIONICLE 9: Divided We Fall; Mata Nui Online Game II: The Final Chronicle; BIONICLE: Encyclopedia; BIONICLE: Encyclopedia Updated)

End of the Ko-SuvaSuvaSuva were the sacred shrines of Matoran civilisation, holding Toa Stones, Kanohi, and Nuva symbols across Mata Nui, Metru Nui, and beyond.#

After the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. returned to Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive., Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown. was left behind along with the rest of the island's villages, and the stories themselves never show what became of the Ko-Suva. (Mata Nui Online Game II: The Final Chronicle; BIONICLE: Encyclopedia Updated)

Frequently asked questions

What was the Ko-Suva in BIONICLE?
The Ko-Suva was Kopaka's Suva in Ko-Koro, the ice-village shrine that held his Kanohi and, after the Toa Nuva transformation, his Nuva Symbol. It was one of the six village Suva on Mata Nui, one for each member of the Toa Mata.
What did the Ko-Suva do for Kopaka?
A suva stores a Toa's Kanohi and can teleport them to the Toa's face when needed. The Ko-Suva held the masks Kopaka collected in the mask hunt and, after he became a Toa Nuva, his Kanohi Nuva and his Nuva Symbol.
How did the Bohrok-Kal attack the Ko-Suva?
The Bohrok-Kal stole the Toa Nuva's symbols from their suva as part of their attempt to free the Bahrag. Losing his symbol cost Kopaka his elemental power until the Toa Nuva defeated the Bohrok-Kal and got the symbols back.
What happened to the Ko-Suva?
The stories don't show it. Writer Greg Farshtey later said the remaining village suva were destroyed by the Bohrok when the swarms cleansed Mata Nui before the Great Spirit's awakening, and that the Toa Nuva kept their masks in suva on Metru Nui after the Matoran returned there.
Where did the Ko-Suva first appear in BIONICLE media?
The Ko-Suva first appeared in the original Mata Nui Online Game. It also appears in the comic BIONICLE 9: Divided We Fall, Mata Nui Online Game II: The Final Chronicle, BIONICLE: Encyclopedia and BIONICLE: Encyclopedia Updated.

Sources

  • GameMata Nui Online Game, Templar Studios for The LEGO Group, BIONICLE.com, 2001
  • BookBIONICLE: Encyclopedia Updated, Greg Farshtey, Scholastic, 2007 (Suva entry)
  • BookBIONICLE Chronicles 2: Beware the Bohrok, C. A. Hapka, Scholastic, 2003
  • BookBIONICLE Chronicles 4: Tales of the Masks, Greg Farshtey, Scholastic, 2003
  • ComicBIONICLE 9: Divided We Fall, Greg Farshtey, LEGO / DC Comics, 2002
  • BookBIONICLE Chronicles 3: Makuta's Revenge, C. A. Hapka, Scholastic, 2003
  • GameMata Nui Online Game II: The Final Chronicle, LEGO, BIONICLE.com, 2003
  • BookBIONICLE: Encyclopedia, Greg Farshtey, Scholastic, 2005
  • BookKopaka, LEGO set 8536, 2001

Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.

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