Kopaka
Toa Nuva of Ice
Kopaka was the Toa Nuva of Ice, the loner of the Toa Mata, and one of the six warriors created on Artakha to protect the Great Spirit Mata Nui.

Kopaka was the Toa of Ice among the Toa Mata, who became the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui.. Created on ArtakhaArtakhaArtakha is the master craftsman of the Matoran Universe, ruler of a hidden island where the Toa Mata came into being and the Avohkii was forged. with his five brothers, he came to the island of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years., fought through the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. and Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. crises, defended the sky as one of the PhantokaPhantokaPhantoka is the term for the 2008 Toa and Makuta aerial combat wave, meaning 'Spirits of the air' in Matoran. during the Karda NuiKarda NuiThe vast cavern at the core of the Matoran universe, home of the Av-Matoran's Sky Villages and the Codrex, and the site of the battle to awaken Mata Nui. campaign, and ended up inside the Red StarRed StarThe Red Star was an orbiting facility that revived the dead and enabled the Great Spirit Robot's cosmic travels. after the fall of the Great Spirit Robot. (History of the BIONICLE Universe; BIONICLE Chronicles 1: Tale of the Toa; BIONICLE Legends 9: Shadows in the Sky; The Powers That Be)
Origins on Artakha#

Kopaka and the other Toa Mata were created on ArtakhaArtakhaArtakha is the master craftsman of the Matoran Universe, ruler of a hidden island where the Toa Mata came into being and the Avohkii was forged., the hidden land of the maker of the same name, not long after the first Toa team, and were first woken by the Order of Mata NuiThe Order of Mata NuiThe covert organization founded by Helryx to serve the Great Spirit directly, operating in concealment from a fortress on Daxia and waging the open war against the Brotherhood of Makuta that decided the fate of the universe.. (History of the BIONICLE Universe; BIONICLE: Makuta's Guide to the Universe)
Long before Mata Nui, the six Toa protected the Av-Matoran building Karda NuiKarda NuiThe vast cavern at the core of the Matoran universe, home of the Av-Matoran's Sky Villages and the Codrex, and the site of the battle to awaken Mata Nui. and were then sealed away as a failsafe in case the Great Spirit ever needed saving. Kopaka remembered nothing of this until the team returned to Karda Nui, when parts of it came back to him. (BIONICLE Legends 9: Shadows in the Sky; BIONICLE Legends 10: Swamp of Secrets)
Their canisters were meant to land on Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years. after the Great Cataclysm but drifted in the sea instead, until Takua's discovery of the Toa stones called them ashore. Kopaka's canister washed up on a beach in Ko-WahiKo-WahiKo-Wahi is a region situated directly above Ko-Metru, inhabited by Matoran, Turaga, Toa, and Rahi. It was formerly under the control of Teridax., and he climbed out with no memory except his name. (Mata Nui Online Game; BIONICLE Chronicles 1: Tale of the Toa)
He set off on his own straight away, and the habit never really left him. Even on Spherus Magna, watching the Matoran stream out of the fallen robot, his first thought was to go off and explore the new world alone, until he remembered that Lewa was missing and resolved to find his friend first. (BIONICLE Chronicles 1: Tale of the Toa; Reign of Shadows)
Ko-Wahi and the Search for Kanohi#
Ko-WahiKo-WahiKo-Wahi is a region situated directly above Ko-Metru, inhabited by Matoran, Turaga, Toa, and Rahi. It was formerly under the control of Teridax. was the frozen region of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years., centred on Mount IhuMount IhuA snow-capped peak in Ko-Wahi where Kopaka sought his first mask and Nuju honored his mentor.. On his way across it, Kopaka met MatoroMatoroA quiet Ko-Matoran translator who became a Toa Inika and then a Toa Mahri, Matoro gave his life with the Mask of Life to restore Mata Nui., whom he first took for an enemy, saved him from a Nui-Rama attack, and was told by Turaga NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro. that his purpose was to defeat Makuta. (BIONICLE Chronicles 1: Tale of the Toa)
On Mount Ihu he met PohatuPohatuPohatu was the Toa Mata and Toa Nuva of Stone, guardian of Po-Wahi, whose speed and steady humour anchored the team through every era of the Matoran Universe., who accidentally buried him under an avalanche while practising his powers. Kopaka dug himself out, reluctantly let Pohatu tag along, and found a Great Hau at the summit. From up there he saw the other Toa gathered below and studied them before going down. (BIONICLE Chronicles 1: Tale of the Toa)
The pairing with Pohatu came back during the hunt for the Kanohi Nuva. Kopaka wanted to be alone, but Pohatu tricked him into coming along by pretending to be stuck in a snowdrift. When a rockfall seemed to bury Pohatu after he pushed Kopaka clear, Kopaka grieved for him and took the Hau Nuva they'd found to Turaga Onewa in his memory, only to find Pohatu waiting for him in Po-Koro, alive and well. (BIONICLE Chronicles 4: Tales of the Masks)
The Bohrok Crisis and the Nuva Transformation#

Soon after the Toa Mata beat Makuta in Mangaia, the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. swarms woke and began clearing the island. Kopaka returned to find Ko-Koro damaged by Tahnok, gathered krana in Ko-Wahi, and followed the other Toa down into the Bohrok nest, where they found Exo-Toa armour and fought the BahragBahragCahdok and Gahdok were the twin queens of the Bohrok, sealed in a protodermis cage by the Toa Mata and later released to finish their cleansing of Mata Nui. queens. (BIONICLE Chronicles 2: Beware the Bohrok; Mata Nui Online Game)
After the Bahrag were defeated, the Toa Mata were plunged into Energized ProtodermisEnergized ProtodermisA sentient substance that could remake or annihilate any being that touched it. One of the Matoran Universe's most lethal hazards., which transformed them into the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui.. Their elemental powers, masks and tools all grew stronger. Kopaka's single ice sword became twin ice bladesIce BladeKopaka chose function over flash with this practical Toa Nuva weapon, doing three jobs with elegant simplicity. that doubled as skates, he kept his shield, and his Golden Kanohi was replaced by the Akaku NuvaAkaku NuvaThe Kanohi Nuva mask of x-ray vision, worn by Toa Nuva to see through stone and illusion alike.. (BIONICLE Chronicles 2: Beware the Bohrok; BIONICLE: Encyclopedia Updated)
The Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. came next. While Kopaka was crossing a chasm on an ice bridge, Kohrak-KalKohrak-KalThe Bohrok-Kal of Sonics, disintegrated by the very element it wielded. stole his Nuva SymbolNuva SymbolsStone carvings housing the Toa Nuva's elemental powers, designed to seal the Bahrag but vulnerable to a crippling flaw. from Ko-Koro, and his powers vanished so suddenly that the bridge shattered under him. He saved himself by wedging his sword between the cliffs until Nuju lifted him to safety with his Mask of Telekinesis. (BIONICLE Chronicles 3: Makuta's Revenge; BIONICLE: Encyclopedia Updated)
Powerless, the Toa Nuva tracked the Kal, lost to them in Po-Wahi, and finally beat them in the Bahrag's chamber by channelling so much power through the stolen symbols that the Kal were destroyed by it. Kopaka's power returned with his symbol. (BIONICLE Chronicles 3: Makuta's Revenge)
The Karda Nui Campaign#
Before Karda Nui, the Toa Nuva stopped at ArtakhaArtakhaArtakha is the master craftsman of the Matoran Universe, ruler of a hidden island where the Toa Mata came into being and the Avohkii was forged. long enough to receive Adaptive ArmorAdaptive ArmorArtakha's shapeshifting armor gave the Toa Nuva environment-specific abilities, changing form from aerial to aquatic to everything in between., which changed to suit their surroundings. In the sky-adapted form, Kopaka carried a Midak SkyblasterMidakAn Onu-Matoran whose obsession with light defied the nature of his species and element. with a blizzard bladeThe Blizzard BladeThe Blizzard Blade was the small Protosteel blade mounted on the Midak Skyblaster of Toa Phantoka Kopaka, a bayonet-style focusing edge for the Ice power he carried into the campaign over Karda Nui. attached, which could also be used on its own, and his mask gained a laser-targeting eyepiece. (BIONICLE Legends 9: Shadows in the Sky; BIONICLE: Encyclopedia Updated)
On arrival, the Toa found three Makuta besieging the Av-Matoran. Tahu sent Kopaka, LewaLewaToa of Air, member of the Toa Mata and Toa Nuva, whose career was marked by repeated possession, body theft, and aerial campaigns from Le-Wahi to Karda Nui. and PohatuPohatuPohatu was the Toa Mata and Toa Nuva of Stone, guardian of Po-Wahi, whose speed and steady humour anchored the team through every era of the Matoran Universe., the PhantokaPhantokaPhantoka is the term for the 2008 Toa and Makuta aerial combat wave, meaning 'Spirits of the air' in Matoran., to defend the Matoran's Sky Villages, while he, GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. and OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe., the MistikaMistikaMistika was the designation given to the Toa Nuva and Makuta who fought in the Swamp of Secrets at the floor of Karda Nui during the final campaign., searched the Swamp of SecretsSwamp of SecretsThe Swamp of Secrets was the mutagen-saturated wetland that filled the floor of Karda Nui after the Great Cataclysm, serving as a Brotherhood stronghold until the Energy Storms. below for the Ignika. (BIONICLE Legends 9: Shadows in the Sky)
Kopaka did some of his best thinking here. He kidnapped the Shadow Matoran Kirop, let him overhear a fake plan, and followed him straight to the Makuta's shadow leech hive. Inside, he faked defeat by Mutran's mental powers, then struck back and froze him. In the next battle he turned Antroz's heat vision back on him with an ice shield and pierced his armour, and the Phantoka took a keystone from the Makuta's lair. (BIONICLE Legends 9: Shadows in the Sky)
Following the Makuta down into the swamp, Kopaka arrived in time to freeze a shadow blast from Antroz, and the two halves of the Toa Nuva joined for the final battle at the Codrex. Afterwards he took the Jetrax T6 back from Antroz and flew it out as the energy storm hit. (BIONICLE Legends 10: Swamp of Secrets; BIONICLE Legends 11: The Final Battle)
Elemental Powers, Mask, and Tools#
Kopaka controls Ice. He can freeze water, whip up blizzards, cause avalanches, drop the temperature and trap enemies in solid ice. After he became a Toa Nuva his powers grew, and he could even set time-delayed elemental blasts. Heat slows him down. (BIONICLE Chronicles 1: Tale of the Toa; BIONICLE Legends 10: Swamp of Secrets; BIONICLE Legends 1: Island of Doom)
The AkakuAkakuKopaka's mask of x-ray vision was Bionicle's most practical power, granting sight through stone and snow where others saw only obstacles. made him the team's lookout from the start; he used it to study the other Toa before ever meeting them. As a Toa Nuva he wore the Akaku NuvaAkaku NuvaThe Kanohi Nuva mask of x-ray vision, worn by Toa Nuva to see through stone and illusion alike., and during the search for the seventh Toa he saw the destruction of Ko-Koro's gate from far off. (BIONICLE Chronicles 1: Tale of the Toa; BIONICLE: Mask of Light)
His tools changed three times. The single ice sword and shield of the Toa Mata became twin ice blades and a shield as a Toa Nuva, with the shield doubling as a sled. The Midak Skyblaster and blizzard blade came with the Adaptive Armor for the Karda Nui campaign. (BIONICLE Chronicles 1: Tale of the Toa; BIONICLE: Mask of Light; BIONICLE Legends 9: Shadows in the Sky)
Command Role and the PohatuPohatuPohatu was the Toa Mata and Toa Nuva of Stone, guardian of Po-Wahi, whose speed and steady humour anchored the team through every era of the Matoran Universe. Bond#
Kopaka never held a formal command; that was Tahu's job, and the two clashed often. A friendly sparring match after the Nuva transformation turned into a heated dispute between them that Gali had to break up, and the team split up for a time. Over time they built a grudging respect, and on the way to the Place of Shadow during the Kanohi Nuva hunt Kopaka managed to set some of their differences aside. (BIONICLE 9: Divided We Fall; BIONICLE Chronicles 4: Tales of the Masks)
When it mattered, he made hard calls. At Onu-Koro, with Tahu poisoned by a Rahkshi and turning on his own team, Kopaka froze him solid so he could be carried off and cured, and later added his ice energy to the flame of Tahu's sword so Gali could heal him. (BIONICLE: Mask of Light)
His friendship with PohatuPohatuPohatu was the Toa Mata and Toa Nuva of Stone, guardian of Po-Wahi, whose speed and steady humour anchored the team through every era of the Matoran Universe. was the oddest and steadiest of his life. The two met by avalanche in Tale of the Toa, went mask hunting together in Tales of the Masks, fought side by side as Phantoka, and were still partners on Spherus Magna. (BIONICLE Chronicles 1: Tale of the Toa; BIONICLE Chronicles 4: Tales of the Masks; The Powers That Be)
Kopaka's reserve fitted his people. The Ko-MatoranKo-MatoranIce Matoran who were quiet scholars and star-watchers, built to survive the frozen peaks of Ko-Wahi. were known as quiet, serious thinkers who kept to themselves, much like their Toa. (BIONICLE: Encyclopedia Updated)
Final Recorded Movements#
After the Battle of Bara Magna, Kopaka saw a small army of SkakdiSkakdiA brutish warrior species from Zakaz whose pair-dependent elemental powers and moral void made them one of Bionicle's few irredeemable factions. leave the robot with the golden being and the entranced Toa MahriToa Mahri: The Toa Who Saved the UniverseThe Toa Mahri were the water breathing form of the sixth Toa team, transformed by the Mask of Life on the way down to the drowned city of Mahri Nui. They fought the Barraki for the mask and recovered it at the cost of one of their own.. He followed them far enough to watch the creature raise a castle, then asked the Toa Hagah Gaaki to gather her team and help the Mahri. (Reign of Shadows)
With Pohatu he then investigated the killing of KarzahniKarzahniBionicle used one cursed name three times, for a being, a realm and a plant, and every one of them earns it. This article untangles all three., whose body they found beside Lesovikk's sword. When a cyclone bore down on them, Kopaka threw up a wall of ice while Pohatu broke it apart, and Kopaka worked out that it was just weather, not an attack. Heading north, the pair were struck by a mental scream from the dying Tren Krom and found his remains. (The Powers That Be)
A winged being named Gaardus, whom Kopaka brought down with his ice, teleported them to the Red StarRed StarThe Red Star was an orbiting facility that revived the dead and enabled the Great Spirit Robot's cosmic travels.. There they fought hostile Kestora, lost track of Gaardus, and were surrounded until the Matoran Mavrah came to their rescue. The serial was never finished, so that's where Kopaka's story stops. (The Powers That Be)
Frequently asked questions
- Who is Kopaka in BIONICLE?
- Kopaka was the Toa of Ice among the Toa Mata, later the Toa Nuva. He was created on Artakha with his five brothers to protect the Great Spirit Mata Nui, and on the island of Mata Nui he guarded Ko-Wahi and its people. He was famous for preferring to work alone.
- How did Kopaka become a Toa Nuva?
- After the Toa Mata defeated the Bahrag in the Bohrok nest, they were plunged into Energized Protodermis. It transformed them into the Toa Nuva, with stronger elemental powers, new masks and new tools.
- What mask and powers did Kopaka have?
- Kopaka controls Ice and wore the Akaku, the Mask of X-Ray Vision, which made him the team's lookout. As a Toa Nuva he wore the Akaku Nuva, and like the other Kanohi Nuva its power could be shared with nearby allies.
- What was Kopaka's role in the Karda Nui campaign?
- In Karda Nui, Tahu assigned Kopaka, Lewa and Pohatu, the Phantoka, to defend the Av-Matoran in the sky while the others searched the swamp below. Kopaka carried a Midak Skyblaster with a blizzard blade attached, froze the Makuta Mutran in the shadow leech hive, and later took the Jetrax T6.
- What happened to Kopaka after the Great Spirit Robot fell?
- On Spherus Magna, Kopaka spotted the Skakdi leading the entranced Toa Mahri away and asked the Toa Hagah to help. With Pohatu he then investigated the deaths of Karzahni and Tren Krom, which led them to the red star. The Powers That Be ends unfinished with the two of them inside the star, rescued by the Matoran Mavrah.
Gallery




Images via BIONICLE Wiki (Biosector01)
Sources
- BookHistory of the BIONICLE Universe, LEGO BrickMaster Magazine, March 2007, p. 17
- BookBIONICLE: Makuta's Guide to the Universe, Greg Farshtey, Scholastic, 2009
- BookBIONICLE Chronicles 1: Tale of the Toa, C. A. Hapka, Scholastic, 2001
- GameMata Nui Online Game, Templar Studios for The LEGO Group, BIONICLE.com, 2001
- BookBIONICLE Chronicles 2: Beware the Bohrok, C. A. Hapka, Scholastic, 2002
- BookBIONICLE Chronicles 3: Makuta's Revenge, C. A. Hapka, Scholastic, 2003
- ComicBIONICLE 9: Divided We Fall, Greg Farshtey, LEGO / DC Comics, 2002
- BookBIONICLE Chronicles 4: Tales of the Masks, Greg Farshtey, Scholastic, 2003
- BookBIONICLE: Encyclopedia Updated, Greg Farshtey, Scholastic, 2007
- FilmBIONICLE: Mask of Light, Directed by David Molina and Terry Shakespeare, The LEGO Group and Miramax Home Entertainment, 2003
- BookBIONICLE Legends 1: Island of Doom, Greg Farshtey, Scholastic, 2006
- BookBIONICLE Legends 9: Shadows in the Sky, Greg Farshtey, Scholastic, 2008
- BookBIONICLE Legends 10: Swamp of Secrets, Greg Farshtey, Scholastic, 2008
- BookBIONICLE Legends 11: The Final Battle, Greg Farshtey, Scholastic, 2009
- SerialReign of Shadows, Greg Farshtey, BIONICLEstory.com, 2009 to 2010
- SerialThe Powers That Be, Greg Farshtey, BIONICLEstory.com, July 2010 to March 2011 (unfinished)
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Pohatu
Pohatu was the Toa Mata and Toa Nuva of Stone, guardian of Po-Wahi, whose speed and steady humour anchored the team through every era of the Matoran Universe.

Lewa
Toa of Air, member of the Toa Mata and Toa Nuva, whose career was marked by repeated possession, body theft, and aerial campaigns from Le-Wahi to Karda Nui.

Gali, Toa of Water
The Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui.

Onua
Onua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe.

Red Star
The Red Star was an orbiting facility that revived the dead and enabled the Great Spirit Robot's cosmic travels.
Toa Mahri: The Toa Who Saved the Universe
The Toa Mahri were the water breathing form of the sixth Toa team, transformed by the Mask of Life on the way down to the drowned city of Mahri Nui. They fought the Barraki for the mask and recovered it at the cost of one of their own.
Mentioned in150 entries
2011 (Spherus Magna)
The year following the Battle of Bara Magna saw fragmented events across the reformed Spherus Magna, recorded in scattered accounts that mostly trail off before resolution.
Air
One of the elemental powers of the Matoran Universe, carried by the Le- prefix across its bearers and most prominently wielded by the Toa of Air Lewa, Matau, and Lesovikk.
Aki
The Kanohi Aki was the Great Mask of Valor worn by Akamai, the Toa Kaita formed by Tahu, Onua, and Pohatu during the assault on the Manas.
Aki Nuva
The Kanohi Nuva Mask of Valor, the Nuva-tier upgrade of the Aki, described in the guides but never formed in the story.
Artidax
Artidax was a volcanic island in the southern islands where Makuta Krika imprisoned Miserix instead of killing him, and where the Visorak horde later met its end.
Avohkah
The Avohkah were incredibly fast and powerful elemental beings, sentient lightning bolts produced as by-products of the Av-Matoran's labours in Karda Nui and defeated by the Toa Mata before the Great Spirit Mata Nui's awakening.
Avsa
The Kanohi Avsa was the Mask of Hunger, draining moral light, physical energy, or positive emotions from a target across a distance.
Bionicle Rahkshi: the Sons of Makuta from Mask of Light
Rahkshi are armoured hunters made from kraata, the slug-like creatures of the Makuta. Six of them chased the Mask of Light across Mata Nui in 2003. Here's what they are, the different kinds and where they turn up in the films, books and comics.
Bohrok Kaita Ja
A theoretical Bohrok Kaita comprising Lehvak, Kohrak, and Gahlok, capable of fusion in principle but never assembled during the active swarm period.
Bohrok-Kal Kaita Ja
Bohrok-Kal Kaita Ja was the merged being formed by Kohrak-Kal, Lehvak-Kal and Gahlok-Kal, wielding Magnetism, Vacuum and Sonics, which beat the Toa Nuva Kaita Wairuha Nuva with a vortex of their combined powers.
Bohrok-Kal Kaita Za
A possible fusion of Tahnok-Kal, Pahrak-Kal, and Nuhvok-Kal that was never formed on Mata Nui during the Bohrok-Kal campaign.
Energy Storms
The raw-energy maelstroms that filled Karda Nui whenever Mata Nui was awakened, incinerated the Brotherhood of Makuta contingent at the climax of the Final Battle, and fed the Great Spirit's body with the energy it needed.
+ 138 more
Get new articles in your inbox
No spam. New lore drops, canon conflicts, and deep dives only when they’re worth reading.
Some links on Lore Fortress are affiliate links. If you buy through them we earn a small commission at no extra cost to you.






























