Bionicle category
Spherus Magna
106 entries tagged Spherus Magna, 49 of them long reads. The rest of the wiki points here most often at Vakama and Jaller.
A
9- AftA Ta-Matoran native to Ta-Metru who became a Lava Farmer on Mata Nui, studied Ta-Koro's Principle of Courage, and returned with his people to Metru Nui.
- AgniAgni is a red Ta-Matoran from Metru Nui who serves in the Ta-Koro Guard. He wears a powerless Miru and holds an inactive elemental affinity for Fire. Agni resides on Spherus Magna.
- AirOne of the elemental powers of the Matoran Universe, carried by the Le- prefix across its bearers and most prominently wielded by the Toa of Air Lewa, Matau, and Lesovikk.
- AngonceThe Great Being who named Mata Nui, stayed out of the Baterra project, was said to have lingered on Bara Magna to watch the Agori, and raced too late to stop Marendar when the Toa reached Spherus Magna.
- AnnonaA predatory entity older than the Great Beings, the dream-eater Annona fed on the minds of sentient life and ended the Iron Tribe before its banishment.
- AodhanAodhan is a Ta-Matoran native to Metru Nui who resides on Spherus Magna and works as a lava farmer. He bears the colors yellow, black, and red, and wears a powerless Mahiki. As a Ta-Matoran, his elemental affinity for Fire remains inactive.
- Aqua MagnaThe endless ocean where the Matoran Universe found refuge and Mata Nui made his final stand.
- AtakusAtakus is a Rock Tribe Agori who served the Skrall as gate guard of Roxtus, arena assistant and Tuma's spokesman, and the Agori who first tested the loyalty of the traitor Metus.
- AteroThe free city at the heart of Bara Magna, home to the Arena Magna and the Great Tournament, destroyed by Tuma and the Skrall during the opening match.
B
6- BaltaBalta is a Ta-Matoran residing on Spherus Magna, distinguished by his dark red and yellow-orange coloring and his Great Kanohi Huna. A member of the Voya Nui Resistance Team, he carries Twin Repellers and possesses an innate but dormant connection to the element of Fire.
- Bara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna.
- BerixBerix is an Agori of the Water Tribe who lived on Spherus Magna. A scavenger by trade, he is recognized by his blue and dark blue coloration and carries a Water Sword and shield.
- Black Spike MountainsThe mountain range north of the Bara Magna desert that served as the Skrall homeland after the Shattering, became Baterra hunting ground, and was destroyed when the Mata Nui robot fell upon it.
- Bota MagnaA verdant jungle moon separated from Spherus Magna for 100,000 years, then restored by Mata Nui himself at the climax of the Core War.
- BranarThe Skrall warrior who survived a Baterra attack in the Black Spike Mountains, earned his name from Tuma, carried the Baterra warning south, and fought the Skrall's last battle at Roxtus.
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5- DaluDalu is a blue and silver Ga-Matoran warrior of the Water element, wearing a powerless Rau and wielding Twin Chargers in combat. Dalu resides on Spherus Magna.
- DamekDamek was a purple and black Onu-Matoran of the element of Earth who wore a Miru. He served as a Boxor pilot and guard on Mata Nui and as an Archive Guard in Metru Nui, and later resided on Spherus Magna.
- DefilakDefilak is a dark green and silver Le-Matoran who serves as leader of the Mahri Nui Council and as an inventor. He wears a powerless Kualsi and wields Electro-Blades alongside an Air Launcher. As a Le-Matoran, he carries an inactive affinity for the element of Air and resides on Spherus Magna.
- DekarDekar is a former Po-Matoran who serves as an Aqua Hunter on Spherus Magna. Colored yellow, black, and silver, he once wore a powerless Kiril and retains an inactive Stone element; his tools are Electro-Blades and an Air Launcher.
- DezalkDezalk is a red and black Matoran of Fire who resides on Spherus Magna and wears a powerless Huna. As a Matoran, Dezalk's elemental affinity for Fire remains inactive.
E
9- EarthEarth is one of the elemental powers of the original BIONICLE story, wielded by Toa such as Onua and Whenua and felt by Onu-Matoran as sharp night vision.
- Earth TribeOne of Spherus Magna's farming communities, the Earth Tribe cultivated Bota Magna before the planet's transformation.
- Element Lord of EarthThe Element Lord of Earth is a former Glatorian who serves as the leader of the Earth Tribe and one of the Element Lords of Spherus Magna, wielding dominion over the element of earth. A native of Spherus Magna, the Element Lord of Earth remained tied to that world following its reformation.
- Element Lord of FireFormer Glatorian of the Fire Tribe, remade by the Great Beings into a being one with flame, ruler of the Fire Tribe through the Core War, and the elemental warlord whose feud with the Element Lord of Ice broke open again in the White Quartz Mountains.
- Element Lord of IceThe Element Lord of Ice is a member of the Element Lords and a former Glatorian who once served as the leader of the Ice Tribe on Spherus Magna. Wielding the element of ice and bearing white coloration, the Element Lord of Ice resides on the reformed Spherus Magna, the homeland from which the species originated.
- Element Lord of JungleThe Element Lord of Jungle was a being native to Spherus Magna who was formerly of the Glatorian species, wielded power over the jungle element, and carried a sword. A member of the Element Lords, the individual once led the Jungle Tribe and bore green coloration.
- Element Lord of WaterFormer warrior of the Water Tribe, remade by the Great Beings into a being one with water, ruler of the Water Tribe during the Core War, and the elemental claimant who dragged the Tarduk expedition under the River Dormus.
- Element LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke.
- ElementsThe elemental powers of the Matoran Universe, covering the six elements of the first Toa, the rarer elements beyond them, the opposed pair of Light and Shadow, and the separate Element Lords of Spherus Magna.
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5- GaakiGaaki is a Toa of Water and member of the Toa Hagah, distinguished by her dark blue and copper armor and wielding a Tidal Spear and Rhotuka Launching Shield. She wears the Great Mask of Clairvoyance and once served as a bodyguard to Makuta Teridax before dedicating herself to hunting Rahi and protecting Matoran, residing on Spherus Magna.
- Galactic Universe: The Cosmos of BionicleThe Galactic Universe was the universe in which the entire Bionicle story unfolded, holding the Solis Magna System, the planet Spherus Magna, and the long voyage of the giant robot through the stars before the final battle on Bara Magna.
- Gali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui.
- GaranGaran is a black and grey Matoran of Earth who served as the leader of the Voya Nui Resistance Team, a group dedicated to opposing the Piraka occupation of Voya Nui. He wore a powerless Ruru and carried Pulse Bolt Generators in combat. He later resided on Spherus Magna.
- Gravel HawkA rare mountain bird hunted as a delicacy by both Glatorian and Agori on Spherus Magna.
H
2- HeremusThe Great Being whose hope for the giant robot supplied the name Mata Nui, a builder of the Baterra, and one of the rulers of Spherus Magna before the Shattering.
- How Bionicle Ended: the Generation 1 Story's Final Chapter ExplainedHow the original BIONICLE story finished in 2010. Mata Nui fought Teridax for the last time above Bara Magna, Spherus Magna was made whole again, and a run of online serials carried on until the story stopped in 2011.
I
3- IceIce was one of the six primary elements of the Matoran Universe, tied to preservation, stillness, and the cold reaches of Ko-Metru and Ko-Koro.
- Iron CanyonA canyon on Bara Magna, site of Core War battles between the Fire and Water Tribes and later the location where Karzahni's body was found after the reformation of Spherus Magna.
- IruiniIruini is a Toa of Air, formerly a Le-Matoran and a member of the Toa Hagah who served as bodyguard to Makuta Teridax. He wears the Great Kualsi, wields a Cyclone Spear and Rhotuka Launching Shield with a healing Rhotuka, and resides on Spherus Magna as a Rahi Hunter and protector of Matoran.
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3- JallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life.
- JerbrazJerbraz is an invisible member of the Order of Mata Nui. He is based on Spherus Magna and carries an Invisible Sword as his tool.
- JohmakJohmak is a member of the Order of Mata Nui who served as part of the rebellion force against the Makutaverse. Bearing ebon coloring and armed with a shield, Johmak operates on Spherus Magna.
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14- KaiKai is a Ga-Matoran of Water, blue in color and wearing a Kakama, who resides on Spherus Magna and works as a sailor.
- KailaniKailani is a light blue Ga-Matoran craftswoman who resides on Spherus Magna. She wears the Kanohi Ruru and is affiliated with the element of Water.
- KajKaj is a purple and black Onu-Matoran of the element of Earth, serving as a member of the Onu-Koro Guard and as a Lightstone Miner. He wears a Kanohi Huna and resides on Spherus Magna.
- KalamaKalama is a Ta-Matoran of Fire native to Metru Nui who wears a powerless Matatu and bears the black and red colors of his kind. He worked in Protodermis Reclamation on Metru Nui before serving as a member of the Ta-Koro Guard, and later came to reside on Spherus Magna.
- Kaxium V3The Kaxium V3 was a Water Tribe two-rider vehicle of Bara Magna, piloted by Kirbraz and Scodonius, that could split into a main car and a smaller Thornax-armed cycle.
- KaziKazi is a Ko-Matoran of Ice who wears a Kanohi Matatu and is distinguished by his white and light-blue coloring. A member of the Voya Nui Resistance Team, he wields Echo Forks and resides on Spherus Magna.
- KiinaKiina is a Glatorian of the Water Tribe who served as the secondary Glatorian for the village of Tajun on Spherus Magna. Colored in shades of dark and light blue, she wielded a Vapor Trident and a Thornax Launcher in combat. Following the reformation of Spherus Magna, she continued to reside on the restored world.
- KirboldKirbold is an Agori of the Ice Tribe, distinguished by white and grey coloring, who serves as a maintenance worker on the reformed Spherus Magna. He carries a blade as his primary tool.
- KirbrazKirbraz was the Water Tribe Agori from Tajun who piloted the primary cycle of the Kaxium V3 alongside his partner Scodonius, winning many vehicle division matches in the arena before the Skrall conquest of Bara Magna.
- KopakaKopaka was the Toa Nuva of Ice, the loner of the Toa Mata, and one of the six warriors created on Artakha to protect the Great Spirit Mata Nui.
- KotuKotu was a Ga-Matoran of Water who resided on Spherus Magna. Blue and light blue in color, Kotu wore a powerless Rau and carried a Kolhii Stick, serving at various times as a Rahi Tender, an assistant to Nokama, an athlete, and a guard in the Defense Force.
- KualusKualus is a Toa of Ice and member of the Toa Hagah, formerly serving as one of the elite bodyguards of Makuta Teridax before dedicating himself to the protection of the Matoran. White and metallic blue in color, he wields a Sub-Zero Spear and a Rhotuka Launching Shield, and wears the Great Mask of Rahi Control, granting him the power to direct the minds of animal life. He resides on Spherus Magna.
- KyrehxKyrehx is a blue Ga-Matoran of the water element, though that power remains inaccessible to her. She serves as a Hydruka Guard and carries claws and blades. She resides on Spherus Magna.
- Kyry, Agori of the Fire TribeKyry was an Agori of the Fire Tribe who went with Raanu to sample the Energized Protodermis spring before the Shattering, tried to raise the alarm at the Raid on Vulcanus, and spread word of the Glatorian victory through the desert of Bara Magna.
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2- MarendarThe Great Beings' anti-Toa failsafe weapon, awakened on Spherus Magna and left deliberately unresolved.
- MetusMetus was a transformed Agori from Spherus Magna who worked as a Glatorian recruiter. Originally a member of the Ice Tribe, he later joined the Rock Tribe. White and ice blue in coloration, Metus wielded an Ice Axe and an Ice Shield.
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3- OkothOkoth is a Ga-Matoran of Water who resides on Spherus Magna. Formerly equipped with a Kanoka Launcher, he now carries no tools and works as a trader. He wears a Miru and is colored in shades of dark blue, blue, and light blue.
- OnepuOnepu is an Onu-Matoran and the High Commander of the Ussalry, bearing a Pakari and wearing the purple and black colors of his kind. Connected to the element of Earth, he resides on Spherus Magna.
- OrdeOrde is a blue and gold Toa of Psionics of the Matoran species who resides on Spherus Magna. He wields a mace and formerly served as a member of Orde's Toa Team.
P
4- PewkuPewku is an Ussal, a species of Rahi crab associated with the Onu-Matoran, native to Metru Nui and later found on Spherus Magna. Originally blue and orange-yellow in coloration, Pewku molted to a burnt orange, silver, and brown coloring. Legs and claws served as Pewku's primary tools.
- PirukPiruk is a Le-Matoran spy who wears a powerless Mahiki and bears the element of Air. Colored in dark green and greenish-yellow, he wields Shredder Claws as his tools and resides on Spherus Magna.
- PohatuPohatu was the Toa Mata and Toa Nuva of Stone, guardian of Po-Wahi, whose speed and steady humour anchored the team through every era of the Matoran Universe.
- PouksPouks is a Toa Hagah of Stone, distinguished by his golden brown and gunmetal armor and bearing the Great Mask of Emulation. Once a bodyguard to Makuta Teridax and later a Rahaga, he served as a Rahi hunter before reclaiming his Toa form. He carries an Avalanche Spear and Rhotuka Launching Shield, and resides on Spherus Magna.
R
2- RaanuRaanu is an Agori of the Fire Tribe, distinguished by his dark red and yellow-orange coloration, who served as the leader of Vulcanus and the Fire Tribe on Spherus Magna. He wielded a Flame Blade and Fire Shield as his tools of office. Following the reformation of the planet, Raanu continued to reside on the restored Spherus Magna.
- Red StarThe Red Star was an orbiting facility that revived the dead and enabled the Great Spirit Robot's cosmic travels.
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4- SahmadA slaver, a survivor, and the only living memory of a people the Dreaming Plague erased before the Core War.
- ShasaShasa is a blue Ga-Matoran of Water who wears a Kanohi Matatu and lives on Spherus Magna. She serves a dual role as a weaver and a guard in the Ga-Koro Defense Force.
- SpinaxSpinax is an Energy Hound who serves the Order of Mata Nui on Spherus Magna. Grey and silver in coloration, Spinax relies on its teeth and claws as tools in carrying out its duties as a servant of the Order.
- SurelSurel is a Glatorian and the Element Lord of Ice, native to Spherus Magna. Clad in white and light blue, he wanders the reformed Spherus Magna armed with a spear.
T
23- TaipuTaipu is a black and tan Onu-Matoran of the element of Earth who resides on Spherus Magna. A miner by trade, he wields a pickaxe and wears the Kanohi Pakari.
- TardukTarduk is an Agori of the Jungle Tribe, distinguished by his dark green and lime coloration. A treasure hunter by trade, he wields claws and spikes and makes his home on the reformed Spherus Magna.
- TarixThe Water Tribe's toughest fighter, Tarix earned his place through instinct and hard-won experience in the arena.
- TellurisAn Iron Tribe scavenger and one of the few immune to the Dreaming Plague, reduced to solitary vengeance.
- The Battle of Bara MagnaTeridax brought the Great Spirit Robot to Bara Magna, and Mata Nui rose to meet him in the ancient Prototype Robot, in the battle that ended the Matoran Universe and reformed Spherus Magna.
- The Cavern of the ElementsThe upper level of the Great Beings' underground lab near Tajun, with six chambers set around a central area of six spires, each chamber representing one of the elements of Bara Magna.
- The Core War: the war that shattered a planetThe Core War was fought on Spherus Magna over Energized Protodermis. It ended in the Shattering, which tore the planet into three planetary fragments.
- The Cursed Great BeingA Great Being who touched the Mask of Life and was cursed to bring everything around him to life, then locked away by his fellows in a fortress on Bota Magna.
- The Dreaming PlagueAn entire Agori tribe lost the ability to dream, then lost their minds, then died. The cause was not a disease at all.
- The Great TournamentThe yearly Glatorian championship held in the Arena Magna at Atero, the central institution of the post-Core War village system, ended forever by the Skrall attack on its opening day.
- The Great VolcanoThe volcano in the country north of the desert of Bara Magna that the Element Lord of Fire claimed as his seat and inside which the Ta-Matoran later settled with the Fire Tribe on Spherus Magna.
- The Iron WolvesBiomechanical wolves built by the Great Beings for the Core War, the Iron Wolves outlasted the Shattering and held the northern range of Bara Magna beside the warrior Surel.
- The Mata Nui SagaThe recorded chronicle of Mata Nui's deeds in exile on Bara Magna, from his awakening in a Glatorian body in the Bara Magna desert to the reunification of Spherus Magna and his final return to the Mask of Life.
- The Prototype RobotThe Great Beings' earlier and unstable attempt at the design that became the Great Spirit Robot, scattered across the Bara Magna desert and reassembled by the villages to carry Mata Nui into the final battle with Teridax.
- The ReformationThe cosmic act that pulled Aqua Magna and Bota Magna back into Bara Magna and remade the broken homeworld of the Great Beings, paid for with the life-energy of Mata Nui and the last reserves of the Prototype Robot.
- The River DormusThe placid northern river that carried travellers toward the last vault of the Great Beings, contested by the surviving Element Lords and turned to a single block of ice during the Agori expedition led by Tarduk.
- The Shadowed OneThe Shadowed One is the leader of the Dark Hunters, a black, yellow, and silver figure based on Spherus Magna. Armed with a staff and a Rhotuka, the Shadowed One directs the organization.
- The Shattering: the day Spherus Magna broke into three worldsThe Shattering split Spherus Magna into Bara Magna, Aqua Magna and Bota Magna around 100,000 years ago, triggered when the fire tribe siphoned energized protodermis from the ice tribe's well during the Core War.
- The Spherus Magna Murders: The Hunt for the Power KillerA string of killings on the reunified Spherus Magna struck at the most powerful beings in the universe, drawing Kopaka and Pohatu into an investigation that led them to the Red Star.
- The Stone TribeThe Bara Magna tribe of the Black Spike Mountains, organised under Skrall warriors and Rock Tribe Agori, that Tuma forged into the continental army fielded from Roxtus.
- The Valley of the MazeThe northern Bara Magna maze where the Great Beings hid the unstable Power Source of the Prototype Robot, sealed behind puzzle traps and a fortress that few outsiders ever survived to describe.
- The Yesterday QuestThe unfinished post-Reformation serial that sent a hand-picked team of three Toa and the Glatorian Gelu into the unmapped jungles of Bota Magna to find the Great Beings, intercept the awakening of Marendar, and uncover the Great Being who had hidden inside the Matoran Universe for a hundred thousand years.
- TobdukTobduk is a gunmetal grey and dark red member of the Order of Mata Nui who served as an assassin for that organization. He wore the Kanohi Sanok and carried a staff and daggers as his weapons. Following the reformation of the Great Spirit Robot, Tobduk resided on Spherus Magna.
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4- VakamaA Ta-Metru maskmaker transformed into the Toa Metru of Fire, leader of his team through the Visorak war, and Turaga of Ta-Koro for a thousand years.
- VastusVastus is a Glatorian of the Jungle Tribe who serves as the Prime Glatorian for the village of Tesara on the reformed Spherus Magna. Clad in dark green and lime, he wields the Venom Talon and a Thornax Launcher, and commands the element of Air in battle.
- VicanVican is a mutated Le-Matoran who previously served as a Shadow Matoran and as an assistant to Mutran. He wears a powerless Shelek, wields claws, and bore the black and lime coloring of his time as a Shadow Matoran. Connected to the element of Air, Vican resides on Spherus Magna.
- VoporakVoporak is a mutant member of Sidorak's species and a servant of the Dark Hunters. Clad in dark red, black, orange-yellow, and silver, he wields Rotating Blade Tools and a Rhotuka spinner and commands the power of time. He resides on Spherus Magna.
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2- WaterOne of the six core elements of the Matoran Universe and Spherus Magna, controlled by Toa, Turaga, and Matoran of Water, and apex-wielded by the Element Lord of Water.
- White Quartz MountainsA jagged mountain range in the northern reaches of Bara Magna, once ruled by the Element Lord of Rock and later home to Surel and the Iron Wolves.