Bionicle category
Great Beings
12 entries tagged Great Beings, 12 of them long reads. The rest of the wiki points here most often at Chamber of Life and The Valley of the Maze.
- The Cursed Great BeingA Great Being who touched the Mask of Life and was cursed to bring everything around him to life, then locked away by his fellows in a fortress on Bota Magna.
- AngonceThe Great Being who named Mata Nui, stayed out of the Baterra project, was said to have lingered on Bara Magna to watch the Agori, and raced too late to stop Marendar when the Toa reached Spherus Magna.
- AnnonaA predatory entity older than the Great Beings, the dream-eater Annona fed on the minds of sentient life and ended the Iron Tribe before its banishment.
- The Cavern of the ElementsThe upper level of the Great Beings' underground lab near Tajun, with six chambers set around a central area of six spires, each chamber representing one of the elements of Bara Magna.
- Chamber of LifeThe Chamber of Life was the vault beneath the Lake of Lava of Mount Valmai on Voya Nui where the Kanohi Ignika, the Mask of Life, lay hidden.
- HeremusThe Great Being whose hope for the giant robot supplied the name Mata Nui, a builder of the Baterra, and one of the rulers of Spherus Magna before the Shattering.
- The Prototype RobotThe Great Beings' earlier and unstable attempt at the design that became the Great Spirit Robot, scattered across the Bara Magna desert and reassembled by the villages to carry Mata Nui into the final battle with Teridax.
- Tarduk's Expedition into the White Quartz MountainsThe Agori expedition north from Atero in pursuit of the red star, the recovery of Surel from the wreckage of the Core War, and the first confirmation that the Element Lords had broken free.
- The River DormusThe placid northern river that carried travellers toward the last vault of the Great Beings, contested by the surviving Element Lords and turned to a single block of ice during the Agori expedition led by Tarduk.
- The Yesterday QuestThe unfinished post-Reformation serial that sent a hand-picked team of three Toa and the Glatorian Gelu into the unmapped jungles of Bota Magna to find the Great Beings, intercept the awakening of Marendar, and uncover the Great Being who had hidden inside the Matoran Universe for a hundred thousand years.
- Valley of FearThe fifth Glatorian Legends event in which Mata Nui traversed the Valley of the Maze toward the tower of the Great Beings while Teridax, ruler of the Matoran Universe, resolved to come to Bara Magna and kill him.
- The Valley of the MazeThe northern Bara Magna maze where the Great Beings hid the unstable Power Source of the Prototype Robot, sealed behind puzzle traps and a fortress that few outsiders ever survived to describe.