Bionicle category
Bara Magna
101 entries tagged Bara Magna, 63 of them long reads. The rest of the wiki points here most often at Mata Nui and Mata Nui: Great Spirit of the Matoran Universe.
A
5- AngonceThe Great Being who named Mata Nui, stayed out of the Baterra project, was said to have lingered on Bara Magna to watch the Agori, and raced too late to stop Marendar when the Toa reached Spherus Magna.
- AnnonaA predatory entity older than the Great Beings, the dream-eater Annona fed on the minds of sentient life and ended the Iron Tribe before its banishment.
- Arena MagnaThe oldest and largest Glatorian combat arena on Bara Magna, where champions tested their skills and settlements resolved conflicts.
- AtakusAtakus is a Rock Tribe Agori who served the Skrall as gate guard of Roxtus, arena assistant and Tuma's spokesman, and the Agori who first tested the loyalty of the traitor Metus.
- AteroThe free city at the heart of Bara Magna, home to the Arena Magna and the Great Tournament, destroyed by Tuma and the Skrall during the opening match.
B
6- Baranus V7A Rock Tribe transport chariot that survived the Shattering and ended up in the hands of a desert bandit.
- BaterraMechanical shapeshifters built by the Great Beings to end the Core War by killing every armed combatant on Spherus Magna, and the failsafe that never shut them down.
- Black Spike MountainsThe mountain range north of the Bara Magna desert that served as the Skrall homeland after the Shattering, became Baterra hunting ground, and was destroyed when the Mata Nui robot fell upon it.
- Bone HunterDesert nomads of Bara Magna who raided for survival until their alliance with the Skrall nearly conquered the continent.
- Bone Hunters: the Agori who left the rock tribe and became desert raidersBone hunters are a nomadic tribe of Bara Magna raiders descended from rock tribe Agori. Left out of the social system after the Shattering, they took what they needed by theft and by force.
- BranarThe Skrall warrior who survived a Baterra attack in the Black Spike Mountains, earned his name from Tuma, carried the Baterra warning south, and fought the Skrall's last battle at Roxtus.
C
2- CertavusCertavus was a famed Glatorian of the Ice Tribe, a Great Tournament champion and the author of the Book of Certavus, a collection of his fighting secrets.
- ClickThe Scarabax beetle whose touch on the Ignika turned him into Mata Nui's scarab shield, and who travelled with Mata Nui across Bara Magna.
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4- FeroA veteran Bone Hunter who rode the rock steed Skirmix, led a raid on Vulcanus, and fled the Battle of Roxtus before the Skrall lost.
- Fire TribeThe master smiths of Bara Magna who forged tools for all tribes before the Shattering scattered them into conflict.
- Flame ClawsMalum's signature melee weapons on Bara Magna, favoring close-range combat in the desert.
- Forest of BladesThe forest north of the White Quartz Mountains where Core War warriors stood fused into the trees, still gripping their swords, in the territory of the Element Lord of Jungle.
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2- HeremusThe Great Being whose hope for the giant robot supplied the name Mata Nui, a builder of the Baterra, and one of the rulers of Spherus Magna before the Shattering.
- How Bionicle Ended: the Generation 1 Story's Final Chapter ExplainedHow the original BIONICLE story finished in 2010. Mata Nui fought Teridax for the last time above Bara Magna, Spherus Magna was made whole again, and a run of online serials carried on until the story stopped in 2011.
I
5- Ice Shield (Ice Tribe)The Ice Shield was a defensive arena weapon carried by members of the Ice Tribe on Bara Magna, passing between three known owners across its history.
- Ice SlicerGelu's no-frills melee blade on Bara Magna, taken when Vorox captured him.
- Ice TribeOne of Bara Magna's six major tribes, the Ice Tribe produced legendary Glatorian like Strakk and survived the Shattering intact.
- Iron CanyonA canyon on Bara Magna, site of Core War battles between the Fire and Water Tribes and later the location where Karzahni's body was found after the reformation of Spherus Magna.
- Iron WolfBiomechanical predators engineered by the Great Beings, these desert creatures roamed both Spherus Magna and Bara Magna after the Shattering.
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4- Kaxium V3The Kaxium V3 was a Water Tribe two-rider vehicle of Bara Magna, piloted by Kirbraz and Scodonius, that could split into a main car and a smaller Thornax-armed cycle.
- Kaxium V3A Bara Magna dual-vehicle that split in combat, piloted by Glatorian Scodonius and Kirbraz in 2009.
- KirbrazKirbraz was the Water Tribe Agori from Tajun who piloted the primary cycle of the Kaxium V3 alongside his partner Scodonius, winning many vehicle division matches in the arena before the Skrall conquest of Bara Magna.
- Kyry, Agori of the Fire TribeKyry was an Agori of the Fire Tribe who went with Raanu to sample the Energized Protodermis spring before the Shattering, tried to raise the alarm at the Raid on Vulcanus, and spread word of the Glatorian victory through the desert of Bara Magna.
M
4- MalumFire Tribe Glatorian banished from Vulcanus for trying to kill Strakk in the arena, who took over a Vorox pack in the wastelands of Bara Magna.
- Mata NuiBuilt by the Great Beings to restore Spherus Magna, Mata Nui sustained an entire civilisation inside his body, was deposed by Teridax, and reclaimed his purpose as a mortal on Bara Magna.
- Mata Nui: Great Spirit of the Matoran UniverseBuilt by the Great Beings as a biomechanical guardian, betrayed by Teridax, and returned in a smaller form to reshape Spherus Magna.
- Mata Nui's Exile to Bara MagnaAfter Teridax seized the body of the Great Spirit, Mata Nui's consciousness was cast into the Kanohi Ignika and hurled to the desert world of Bara Magna.
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4- Rock SaltAn edible mineral found on Bara Magna, infamous as a key ingredient in the notoriously foul Bone Hunter stew.
- Rock SteedBipedal desert creatures used as mounts by the Skrall and Bone Hunters of Bara Magna.
- Rock TribeThe dominant warrior civilization of Bara Magna, built on brutal expansion and ruled by Tuma until internal betrayal and the Skrall's defeat disbanded it.
- RoxtusThe largest Agori village on Bara Magna and the seat of Tuma's Skrall, Roxtus was the centre of the Empire of the Skrall until Mata Nui defeated Tuma in single combat.
S
17- SahmadA slaver, a survivor, and the only living memory of a people the Dreaming Plague erased before the Core War.
- Sahmad and the Hunt for Annona: The Iron Tribe Slaver's Last PursuitThe last survivor of the Iron Tribe tracked the dream-eater Annona across Bara Magna and onto Aqua Magna, ending the entity that had ended his people.
- Sand BatDesert ambush predators of Bara Magna that hunt from beneath the sand and face incineration in prolonged sunlight.
- Sand DragonsCreatures from Bara Magna whose defining biological feature was their ability to shed their skin.
- Sand StalkerDesert creatures that made Bara Magna's vast distances traversable, though their animal instincts made them unreliable in genuine danger.
- Sand TribeBara Magna's strangest tribe, Zesk and Vorox degraded by cataclysm into barely-sentient packs.
- Saw Blade ShieldThe dual-purpose shield carried by the Skrall warriors of Bara Magna, which rotated like a buzz saw to function as a melee weapon and whose face bore the map of the Valley of the Maze.
- ScarabaxSmall desert beetles of Bara Magna, welcomed as helpful scavengers by most Agori but dismissed as vermin by the Skrall.
- ScodoniusAn Agori pilot who prepared Arena Magna for the tournament and refused a wild hunt for the Red Star.
- Sisters of the SkrallThe female Skrall faction, exiled from their males and armed with innate psionic powers that made them the true rulers of the Rock Tribe.
- Skopio XV-1Telluris's weaponized mechanical Skopio, a patchwork war machine built to dominate post-Shattering Bara Magna.
- SkrallA black-armored warrior species from Spherus Magna that dominated northern Bara Magna under Tuma's rule.
- Skrall RiverA critical water source in Bara Magna's desert, controlled by the Skrall through a strategically vital dam.
- Skrall SwordThe standard melee weapon of the Skrall, often enhanced with a Thornax Launcher for dual-range combat.
- Spiked WormA barely-documented Bara Magna parasite that lives on through Sahmad's metaphor for infiltration.
- SpikitA two-headed desert creature used as a draft animal across post-Shattering Bara Magna, valued for strength and endurance and feared for its appetite.
- StroniusAn Elite Skrall who earned his name by proving he was worth remembering.
T
30- Talon SnakesVenomous predators of Tesara whose form and venom inspired the Glatorian Vastus's arsenal.
- Tarduk's Expedition into the White Quartz MountainsThe Agori expedition north from Atero in pursuit of the red star, the recovery of Surel from the wreckage of the Core War, and the first confirmation that the Element Lords had broken free.
- The Battle of Bara MagnaTeridax brought the Great Spirit Robot to Bara Magna, and Mata Nui rose to meet him in the ancient Prototype Robot, in the battle that ended the Matoran Universe and reformed Spherus Magna.
- The Battle of RoxtusThe climactic engagement at the Skrall stronghold of Roxtus on Bara Magna, where Mata Nui defeated Tuma in single combat, Metus was exposed and transformed, and the Glatorian and Agori drove off the Skrall and Bone Hunters.
- The Cavern of the ElementsThe upper level of the Great Beings' underground lab near Tajun, with six chambers set around a central area of six spires, each chamber representing one of the elements of Bara Magna.
- The Cendox V1The single-rider racer dug out of the sands of Bara Magna by Crotesius with Berix's help, and driven to victory in the vehicle division of the Great Tournament.
- The CrossingThe Bara Magna serial in which Strakk, Gresh, Kirbold, and Tarduk carried an exsidian shipment from Iconox to Vulcanus along the dangerous northern route and uncovered the first Skrall and Vorox confrontations of the empire era.
- The Dreaming PlagueAn entire Agori tribe lost the ability to dream, then lost their minds, then died. The cause was not a disease at all.
- The Golden ArmorA glossary entry on the golden armor, the six-piece relic worn by Tahu on Bara Magna, and the 2015 reboot's six Golden Masks of Power it is often confused with.
- The Great TournamentThe yearly Glatorian championship held in the Arena Magna at Atero, the central institution of the post-Core War village system, ended forever by the Skrall attack on its opening day.
- The Great VolcanoThe volcano in the country north of the desert of Bara Magna that the Element Lord of Fire claimed as his seat and inside which the Ta-Matoran later settled with the Fire Tribe on Spherus Magna.
- The Iron TribeAn entire civilization consumed by dream-hunger, leaving only scattered survivors who dared not reveal their origins.
- The Iron WolvesBiomechanical wolves built by the Great Beings for the Core War, the Iron Wolves outlasted the Shattering and held the northern range of Bara Magna beside the warrior Surel.
- The Jungle ShieldGresh's Jungle Shield split into twin blades, broke against a Skrall, and was restored by Mata Nui as a conduit for the elemental power of Air.
- The Mata Nui SagaThe recorded chronicle of Mata Nui's deeds in exile on Bara Magna, from his awakening in a Glatorian body in the Bara Magna desert to the reunification of Spherus Magna and his final return to the Mask of Life.
- The Prototype RobotThe Great Beings' earlier and unstable attempt at the design that became the Great Spirit Robot, scattered across the Bara Magna desert and reassembled by the villages to carry Mata Nui into the final battle with Teridax.
- The ReformationThe cosmic act that pulled Aqua Magna and Bota Magna back into Bara Magna and remade the broken homeworld of the Great Beings, paid for with the life-energy of Mata Nui and the last reserves of the Prototype Robot.
- The River DormusThe placid northern river that carried travellers toward the last vault of the Great Beings, contested by the surviving Element Lords and turned to a single block of ice during the Agori expedition led by Tarduk.
- The Scarabax ShieldThe Scarabax Shield was the secondary form of Click, a sentient beetle bonded to the Mask of Life and used by Mata Nui during the Bara Magna campaign.
- The Shattering: the day Spherus Magna broke into three worldsThe Shattering split Spherus Magna into Bara Magna, Aqua Magna and Bota Magna around 100,000 years ago, triggered when the fire tribe siphoned energized protodermis from the ice tribe's well during the Core War.
- The Skrall Conquest of Bara MagnaThe year in which Tuma turned Roxtus into the strongest power on Bara Magna, dealt with the traitor Metus and the Bone Hunters, and set the southern villages on the road to the Battle of Roxtus.
- The Stone TribeThe Bara Magna tribe of the Black Spike Mountains, organised under Skrall warriors and Rock Tribe Agori, that Tuma forged into the continental army fielded from Roxtus.
- The Valley of the MazeThe northern Bara Magna maze where the Great Beings hid the unstable Power Source of the Prototype Robot, sealed behind puzzle traps and a fortress that few outsiders ever survived to describe.
- ThornatusDesert transport for Agori and Glatorian, built for Bara Magna's rough terrain and easily modified for combat.
- ThornaxThornax was a hardy desert fruit native to Bara Magna, eaten unripe as stew and fired ripe from launchers across Glatorian and Skrall ranks.
- Thornax LauncherThe Thornax Launcher was a scrap-built projectile weapon produced by Agori engineers, firing Thornax fruit and standard across Glatorian and Skrall ranks.
- Thornax StewA Bara Magna food so notoriously revolting that even its name induces nausea in those who remember tasting it.
- Toa Ignika, the Mask of Life Made ToaThe brief Toa form taken by the Kanohi Ignika after the death of Matoro, built from the organic life of the Swamp of Secrets and sacrificed to reawaken Mata Nui and again in the Battle of Bara Magna.
- TumaTuma rose from the survivors of the Baterra massacre to rule the Skrall Empire from Roxtus until Mata Nui defeated him in single combat.
- Twin SwordsAlien-tech weapons carried by Agori Atakus on Bara Magna, marked by technology that set them apart from the desert world's usual arms.
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5- Valley of FearThe fifth Glatorian Legends event in which Mata Nui traversed the Valley of the Maze toward the tower of the Great Beings while Teridax, ruler of the Matoran Universe, resolved to come to Bara Magna and kill him.
- Vapor TridentA dual-headed trident wielded by the Glatorian Kiina of Tajun, used as a focus for water powers granted by Mata Nui on Bara Magna.
- Venom TalonVastus's integrated weapon unified poison blade, Thornax Launcher, and air channeling into one arena system.
- VoroxThe warrior caste of the Sand Tribe, reduced to feral pack hunters in the wastes of Bara Magna after the collapse of their civilisation in the Core War.
- VulcanusThe Fire Tribe's settlement on Bara Magna, caught between resources and threats.
W
4- Water SwordA light sky blue melee weapon carried by Berix during his travels on Bara Magna in The Legend Reborn.
- Water TribeA trading-focused desert tribe vulnerable to Bone Hunter raids and arena warfare on Bara Magna.
- What Happened to Mata Nui?Mata Nui was struck down by Teridax, kept alive by the Mask of Life, robbed of his body and thrown into space, then rebuilt himself on Bara Magna and killed Teridax. At the end of the original story his spirit rests inside the Mask of Life. Here is the whole chain of events, with where each part is told.
- White Quartz MountainsA jagged mountain range in the northern reaches of Bara Magna, once ruled by the Element Lord of Rock and later home to Surel and the Iron Wolves.