Bionicle category
Mata Nui
196 entries tagged Mata Nui. Every entry is sourced from Greg Farshtey’s serials, the BIONICLE novels, comics, or BS01 wiki cross-checks.
- AftA Ta-Matoran native to Ta-Metru who became a Lava Farmer on Mata Nui, served through the Bohrok War and the Reign of Shadows, and migrated with his fellow Ta-Matoran to the Great Volcano on the reformed Spherus Magna.
- AmayaAmaya was a Ga-Matoran native to Metru Nui who taught Vhisola before the Great Cataclysm and later served as the Flax Maker of Ga-Koro on the island of Mata Nui.
- Ash BearA heavily built bear-form Rahi engineered by the Makuta and seeded throughout the Matoran Universe, two to three times the size of a Matoran, usually peaceful and ruinous when its territory was crossed.
- BranderA Ta-Matoran of Metru Nui who survived the Great Cataclysm, served on the Ta-Koro Guard, and ended his recorded story among the rebuilt Fire Tribe on Spherus Magna.
- Bula BerryThe green berry of Mata Nui famous for restoring energy on contact, carried by Matoran travellers on long journeys and used as a healing item in the chronicled record of the island.
- Energy StormsThe raw-energy maelstroms that filled Karda Nui whenever Mata Nui was awakened, incinerated the Brotherhood of Makuta contingent at the climax of the Final Battle, and supplied the Great Spirit Robot with the energy it needed to function.
- Keahi's CliffA ledge over a lava break in Ta-Wahi, accessible by a single ladder near the Ta-Koro Kolhii Stadium, where the Ta-Koro Guard Keahi patrolled and trained the Ga-Matoran Hahli in the Kolhii skill of Courage.
- KeahiKeahi was a Ta-Matoran of Ta-Koro and a member of the Ta-Koro Guard, the patroller of the ledge above the lava break that bore his name, and the instructor who trained Hahli in the Kolhii skill of Courage before the championship at Ta-Koro.
- Ko-SuvaKopaka's shrine in Ko-Koro, the ice village's repository of his Kanohi and the Nuva Symbol that anchored his connection to the element of Ice.
- Le-Koro Kolhii TeamKongu and Tamaru were Le-Koro's Kolhii pair at the Mata Nui championship, defeated in the semifinal by the Ta-Koro side of Jaller and Takua.
- The Legend of Mata NuiThe oral creation account recited by the Turaga of Mata Nui to every new Matoran and to each Toa Mata on arrival, recounting the descent of the Great Spirit, the Time of Shadow brought by his fallen brother, and the prophesied return of the heroes from the sea.
- MaduThe volatile coconut-like fruit that grew on the Madu trees of Mata Nui, whose ripe form detonated at the slightest disturbance and whose unripe Cabolo form became a Matoran improvised weapon.
- MarkaMarka was a Ga-Matoran originally of Metru Nui who reported Nidhiki's pursuit of Vhisola, survived a tentacled Rahi attack at sea, and rose to lead the Shipwrights of Ga-Koro after the Bohrok-Kal crisis.
- The Onu-Koro CouncilThe advisory council to Turaga Whenua in Onu-Koro, drawing together the Ussalry, the mining and ground-forces command, and the Trading Guild around the leader of the underground village.
- Onu-Koro Kolhii StadiumThe underground Kolhii field cut into the galleries of Onu-Wahi, home venue of the Onu-Koro Kolhii Team of Onepu and Taipu.
- Onu-Koro Kolhii TeamOnepu and Taipu were Onu-Koro's Kolhii pair at the Mata Nui championship, beaten in their opening fixture by the Ga-Koro side that went on to take the title.
- The Onu-Koro Trading GuildThe commercial union of the Onu-Matoran traders of Onu-Koro, led by Zemya, pressing the Turaga on the village's marketplace isolation, the Lightstone shortage, and the dangers of the routes that fed the underground city.
- RukiA common fish-like Rahi of the Ga-Wahi waters with strong jaws, the Ruki was the staple Matoran catch of Ga-Koro, the natural enemy of the Tarakava, and one of the few small Rahi confident enough to drive larger predators away from its shoals.
- The SanctumThe central meditation hall of Ko-Koro on the island of Mata Nui, the seat of Turaga Nuju, and the only chamber on the island in which the Wall of Prophecy could be read in full by the Ko-Matoran Scribes and Adepts.
- Subterranean WormA blind worm Rahi believed to eat raw Protodermis, native to the tunnels beneath Onu-Wahi on Mata Nui, and recorded in confrontation with Turaga Whenua and Toa Nuva Onua during the search for the Kanohi Kaukau Nuva.
- Ta-Koro Kolhii TeamJaller and Takua were the host pair at the Mata Nui Kolhii Championship, the team whose tournament run ended in a missed deflection and whose Chronicler carried the Mask of Light into public view.
- WaikiruThe Waikiru were a species of walrus-like Rahi that dwelled along the shores of Ga-Metru and Ga-Wahi, quick in the water and clumsy on land, catalogued by Rahaga Norik in the Great Rescue's bestiary of Mata Nui's wildlife.
- Amana Volo SphereThe Amana Volo Spheres were free-floating globes of dark energy discharged from Rahi when their Infected Kanohi were removed, absorbed for strength and healing, and gifted to Takua by the Tree Keepers of Mata Nui as thanks for curing the Vuata Maca Trees.
- Amaya's JettyA small lily-pad jetty extending from Amaya's Hut at the eastern edge of Ga-Koro, marked by three Bamboo Poles and a Ruki poem.
- AziboAzibo was an Onu-Matoran prospector of Onu-Koro whose discovery of the Great Sundial at the bottom of Mine Shaft B opened a concealed passage into Mangaia.
- The Battle of Bara MagnaThe Great Spirit Robot fell from the sky carrying Teridax in stolen flesh, and the desert world below produced a champion who carried Mata Nui's consciousness back into the fight.
- The Battle of Ga-Koro: The Pahrak Siege of the Floating VillageThe conclusive engagement of the Bohrok War, fought on the lily pads of Ga-Koro by Gali, Maku, and the Ga-Matoran Defense Force against a Pahrak swarm.
- The Battle of Kini-NuiWhile the Toa Mata descended into Mangaia to confront Makuta Teridax, six Matoran with bamboo disks held the temple gate that was their only way back.
- The Battle of RoxtusThe climactic engagement at the Skrall stronghold of Roxtus on Bara Magna, where Mata Nui defeated Tuma in single combat, Metus was exposed and transformed, and the united tribes broke the Skrall and Bone Hunter army.
- Tale of the ToaThe chronicle of how six Toa arrived on the island of Mata Nui, recovered their Kanohi, formed the Toa Kaita, and confronted the Shadow Toa beneath Mangaia.
- The Bohrok WarThe campaign of the Toa Mata against the six Bohrok swarms on the island of Mata Nui, ending in the sealing of the Bahrag and the Toa's transformation into the Toa Nuva.
- The Final BattleThe convergence of the Toa Nuva, Takanuva, and the Toa Ignika at the Codrex beneath Karda Nui, the second Energy Storm, the reawakening of Mata Nui by the sacrifice of the Ignika's body, and the moment Teridax revealed that he had taken the body for himself.
- The Death of Matoro and the Revival of Mata NuiThe sacrifice of the Toa of Ice that restored the dying Great Spirit, exposed a Barraki traitor, and opened the second front of the war inside Karda Nui.
- The Bohrok SwarmsThe six-tribe Matoran Universe cleanup force awakened to strip the island of Mata Nui back to bare rock for the Great Spirit's reawakening.
- EhryeEhrye was a Ko-Matoran errand-runner of the Knowledge Towers, one of the six finders of a Great Disk, and a survivor of every era from Metru Nui through Spherus Magna.
- The Ga-Koro BridgeThe lily-pad bridge of Ga-Koro was the floating span that connected the Ga-Matoran village to the mainland of Ga-Wahi, raised in the village's defining battle against the Pahrak swarms.
- Ga-Koro Kolhii FieldThe Ga-Wahi lily pad on which Hahli and Macku trained for the Kolhii championship the Ga-Koro team eventually won at Ta-Koro.
- Ga-Koro Town SquareThe central plaza of Ga-Koro, split into a north square inhabited by Nokama, Nireta, Macku and Nixie, and a south square inhabited by Okoth, Kotu and Kailani.
- Ga-Koro WaterfallThe Kaukau-shaped Naho Falls above Ga-Koro, concealing the southern approach to the Kini-Nui and rebuilt in the form of a Kaukau Nuva after the Bohrok War.
- Ga-MatoranThe Water-element Matoran of Ga-Metru and Ga-Koro, exclusively female, who taught the schools of Metru Nui and crewed the boats and bridges of the Mata Nui coast.
- Ga-SuvaGali's shrine in Ga-Koro, the floating village's repository of her Kanohi and the Nuva Symbol whose light broke the Pahrak siege.
- The Great SundialThe Great Sundial of Onu-Wahi was a large organic disk buried beneath the Great Mine of Onu-Koro that opened a passage into Mangaia and later, in shrunken form, guided Takanuva to the Codrex during the Battle of Karda Nui.
- GuurahkThe disintegration-breed Rahkshi released by Makuta Teridax to hunt down the Mask of Light, one of the first three sent to Mata Nui to kill the Herald before the Toa of Light could rise.
- HafuHafu was a Po-Matoran Carver of Po-Koro, recognized as a Master Carver, who served in the Chronicler's Company and survived the Reign of Shadows.
- The Kolhii Championship at Ta-Koro: The Last Tournament on Mata NuiThe post-Bohrok-Kal championship at the Ta-Koro Kolhii Stadium, the upset victory by Ga-Koro, and the unveiling of the Mask of Light to the assembled population of Mata Nui.
- KolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation.
- KopekeKopeke was a Ko-Matoran ice carver of Ko-Koro who served in the Chronicler's Company at Kini-Nui and was later elected the third Chronicler of the Matoran Universe.
- LightThe elemental power of Light was the rarest of the elements wielded inside the Matoran Universe, native to the Av-Matoran and, in full form, only ever expressed by Takanuva among the Toa.
- Lily Pads of Ga-Koro: The Floating Foundation of a Matoran VillageThe giant lily pads that formed the buoyant ground of Ga-Koro on Mata Nui, carrying the village's huts, bridges, and kolhii field across the surface of Naho Bay.
- MackuMacku was a Ga-Matoran of Metru Nui and later Ga-Koro, attendant to Turaga Nokama, Kolhii partner to Hahli at the championship at Ta-Koro, and a member of the Chronicler's Company.
- MangaiThe active volcanic peak at the heart of the island of Mata Nui, in whose shadow Ta-Koro was raised and beneath whose roots Mangaia was hidden.
- Naho BayThe body of water that made up most of Ga-Wahi, named for a fallen Toa of Water and home to the floating village of Ga-Koro on its surface.
- NixieNixie was a Ga-Matoran Astronomer of Ga-Koro who tracked the Red Star, recorded prophecies, and supplied Takua with the Gnomon that opened the Onu-Wahi Sundial.
- NuhriiNuhrii was a Ta-Matoran mask-maker of Metru Nui, one of the six finders of a Great Disk, who later served in the Ta-Koro Guard on Mata Nui.
- OrkahmOrkahm was a Le-Matoran Ussal rider of Le-Metru, Matau's chief rival, one of the six finders of a Great Disk, and later a Gukko Force member on Mata Nui.
- Path of PropheciesThe carved statue road in Po-Wahi that led to Po-Koro's entrance, sculpted by Hafu and the Po-Matoran carvers, used as a defensive barrier in the Bohrok War, and destroyed when the Toa Nuva reawakened the swarms.
- Po-Koro Kolhii StadiumPo-Koro's home Kolhii field in the Po-Wahi desert, where Hewkii and Hafu trained and the village team posted its dominant regional results before the Kolhii Tournament at Ta-Koro.
- Po-Koro Kolhii TeamHewkii and Hafu were the heavy favourites of the Mata Nui Kolhii Championship, until the Ga-Koro pairing of Hahli and Macku upset them in the final at Ta-Koro.
- Po-MatoranThe Stone-element Matoran of Po-Metru and Po-Koro, carvers and quarry workers, the most athletic of the Matoran types and the population behind the Kohlii and Akilini circuits.
- Po-SuvaPohatu's shrine in Po-Koro, repository of his collected Kanohi and the Nuva Symbol the Bohrok-Kal stole from it.
- The ReformationThe cosmic act that pulled Aqua Magna and Bota Magna back into Bara Magna and remade the broken homeworld of the Great Beings, paid for with the life-energy of Mata Nui and the last reserves of the Prototype Robot.
- Shadow TakanuvaThe Toa of Light's two recorded brushes with Shadow: his fusion with Teridax into the dual-element being Takutanuva at the gate to Metru Nui, and the Shadow Leech drain in Karda Nui that left him carrying both Light and Shadow.
- The Shadow ToaThe dark counterparts of the Toa Mata raised by Teridax inside Mangaia as a last line of defence between the Toa and his throne, defeated when the team realised they could only be beaten by an opponent other than oneself.
- Ta-MatoranThe Fire-element Matoran of Ta-Metru and Ta-Koro, forgers of masks and Kanoka, lava farmers, and the standing core of the Ta-Koro Guard during the war for Mata Nui.
- Ta-Wahi BeachThe volcanic black-sand shore of Mata Nui where Tahu's Toa Canister washed ashore, where Vakama came to think, and where the carved face of the Great Spirit concealed the entrance to the Bohrok Nest.
- TamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui.
- TehuttiTehutti was an Onu-Matoran archivist of Metru Nui, one of the six finders of a Great Disk, whose Archives research produced the Matoran Nui technique.
- The Temple of LightThe great temple at the center of Mata Nui where the Mask of Light was placed, the Toa of Light was born, and the gate to Mangaia opened beneath the floor.
- Mata Nui's Exile to Bara MagnaAfter Teridax seized the body of the Great Spirit, Mata Nui's consciousness was cast into the Kanohi Ignika and hurled to the desert world of Bara Magna.
- Toa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui.
- Valley of FearThe fifth Glatorian Legends event in which Mata Nui traversed the Valley of the Maze toward the tower of the Great Beings while Teridax, ruler of the Matoran Universe, resolved to come to Bara Magna and kill him.
- VhisolaVhisola was a Ga-Matoran student of Nokama, one of the six finders of a Great Disk, whose research deduced the location of the Morbuzakh King Root.
- Vuata Maca CrystalThe Vuata Maca Crystals were the energy-bearing crystals that powered the Vuata Maca Trees in each Koro of Mata Nui, and the items Takua recovered to cleanse the poisoned trees during the Dark Time.
- WahiThe Matoran word for region. The six Wahi of Mata Nui were the six elemental territories that made up the island before the Bohrok cleared its surface.
- The Search for the Avohkii: Takua, the Rahkshi, and the Coming of TakanuvaThe recovery of the Mask of Light, the death of Jaller, and the transformation of the Chronicler into the Toa of Light at the gate of Mangaia.
- Takua's Journey Across Mata Nui: The Chronicler's Path to Kini-NuiA wandering Ta-Matoran with no memory of how he reached the beach walked the six villages of Mata Nui, witnessed the Toa Mata's awakening, and organized the defense that held Kini-Nui.
- TakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light.
- DikapiDikapi were flightless desert birds native to Po-Wahi whose great stamina made them favored mounts for Po-Matoran scouts and messengers.
- FusaA kangaroo-shaped Rahi native to Po-Wahi and the eastern coast of Mata Nui, known for powerful hind legs and a documented feud with the Muaka.
- Ga-Koro Defense ForceThe Ga-Matoran militia that patrolled Ga-Wahi with bamboo poles, motorized boats, and tamed Keras, and held the village during the Bohrok War.
- Ga-Koro Kolhii TeamThe Ga-Matoran squad that won the Mata Nui Kolhii championship at Ta-Koro, after Turaga Nokama replaced Kotu on the roster with Hahli.
- Ga-Wahi BeachThe shoreline outside Ga-Koro where the Toa Metru first set foot on Mata Nui, later flattened by the Bohrok swarms during their reawakening.
- GhekulaSmall amphibious Rahi displaced from the swamps of Le-Wahi by the Bohrok swarms, considered lucky by Matoran and once peddled by Ahkmou.
- Mask of Elemental EnergyA single-use Kanohi that gives a Toa a quick top-up of their elemental power, used by Toa Varian once in No One Gets Left Behind, and otherwise present mostly through video game appearances.
- Nireta's HutNireta's Hut was the home of the Ga-Matoran navigator Nireta, rebuilt across Metru Nui and Mata Nui and lost in each of the displacements she lived through.
- Nokama's HutThe Turaga's residence in Ga-Koro held the lightstone that raised the escape hut, took collateral damage in a Tarakava fight, and outlived the Bohrok-Kal.
- Okoth's ShopOkoth's Shop sold Air Bladders for five widgets in Ga-Koro on Mata Nui, and it's one of the smallest pieces of canon Bionicle ever bothered to name.
- Papa Nihu ReefPapa Nihu Reef is the beach in Onu-Wahi where Onua's canister landed, and where Takua got his first plot hook of the 2001 story.
- Po-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies.
- Sanctum GuardThe defence force of Ko-Koro, fourth-largest of the Matoran militaries on Mata Nui, charged with protecting the village and holding the Tren Krom Break against Rahi attacks during the Great War.
- Shasa's HutShasa's Hut is a small Ga-Koro residence built from seaweed, holding a weaving loom for one of the village's working Matoran.
- Ta-Koro GuardThe Ta-Koro Guard was the largest standing Matoran fighting force on Mata Nui, captained by Jaller and active from the early Rahi conflicts through the return to Metru Nui.
- Ta-WahiTa-Wahi was the volcanic region of Mata Nui surrounding the Mangai Volcano, encompassing Ta-Koro, the Lake of Fire, the Charred Forest, and the Ta-Wahi Beach.
- TakuTaku were small bird-like Rahi native to Mata Nui and Metru Nui, capable of diving to great depths to catch fish along the coastal waters.
- Temple of CourageThe Temple of Courage stood near Ta-Koro's bridge in Ta-Wahi, dedicated to the Principle of Courage and gated behind three charms and a Kolhii skill check.
- Temple of CreationThe Temple of Creation lay buried in the dunes of Po-Wahi, dedicated to the Principle of Creation and gated behind four charms and a Kolhii skill check.
- Temple of FaithThe Temple of Faith sat above Turaga Matau's tree hut in Le-Koro, locked behind four virtue riddles, and only Hahli ever climbed up to find it.
- Temple of PeaceThree riddle stones in The Drifts gated the way into the Temple of Peace, and Hahli is the only character who ever got inside before the Bohrok flattened it.
- Temple of ProsperityThe Temple of Prosperity sat at the bottom of the flooded Great Mine and opened on Charm recognition alone, no riddle required.
- Temple of PurityThe Temple of Purity sat at G-6 on Pelagia's sea chart, beneath Naho Bay, with four polluted Matoran-face spouts and a Crystal that only appeared after the water ran clean.
- VakoHorned, rhinoceros-like Rahi created by the Brotherhood of Makuta. Roamed Ta-Wahi and Ko-Wahi. Every Po-Matoran taming attempt failed.
- Wall of HistoryA series of inscribed walls in Ta-Koro that recorded Matoran life on Mata Nui, maintained by successive Chroniclers and destroyed when the Bohrok cleansed the island.
- AkiThe Kanohi Aki was the Great Mask of Valor worn by Akamai, the Toa Kaita formed by Tahu, Onua, and Pohatu during the assault on the Manas.
- Amaya's HutAmaya's Hut was a small driftwood dwelling in Ga-Koro that housed a Flax Weaver, a jellyfish lamp, and the quiet labor of Matoran daily life.
- BahragCahdok and Gahdok were the twin queens of the Bohrok, sealed in a Protodermis cage by the Toa Mata and later released to finish their cleansing of Mata Nui.
- Takua's Quest for the Toa StonesAn alternate-continuity record of Takua the Chronicler crossing Mata Nui to recover the six Toa Stones before the arrival of the Toa Mata.
- BoxorBuilt by Nuparu from a salvaged Gahlok shell, the Boxor was the first Matoran-engineered combat machine and a key resistance asset against the Bohrok swarms.
- Cavern of LightThe Cavern of Light was the principal Lightstone source on Mata Nui, sealed behind a single Onu-Matoran key and central to the island's illumination infrastructure.
- DaikauThe Daikau was a carnivorous plant of Le-Wahi classified as a Rahi due to predatory behavior, using mobile leaves to ambush insects, birds, and Matoran.
- GahdokOne of the twin Bahrag queens, Gahdok commanded the Bohrok swarms alongside Cahdok until the Toa Mata sealed them both in solid protodermis.
- The Great TelescopeAn astrolabe and telescope on Ta-Wahi Beach used by Ga-Matoran astrologers to read prophecy, and the device through which Gali later observed the Red Star.
- Jaller's HutJaller's Hut served as both home and operational hub for the Ta-Koro Guard, housing a tactical model of Ta-Wahi used for planning village defense.
- Kailani's HutA modest Ga-Wahi dwelling that served the Ga-Matoran Crafter Kailani as both residence and workshop until the Bohrok swarms erased it.
- KewaA vulture-like Rahi species native to Le-Wahi, a cousin of the Kahu used as aerial mounts by the Gukko Force of Le-Koro.
- Ko-Koro GuardThe defensive force of Ko-Koro on Mata Nui, also known as the Sanctum Guard, drawn from Ko-Matoran trained for vigilance in the icy peaks.
- KoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga.
- Le-Koro HighwayAn underground tunnel between Le-Koro and Onu-Koro, delayed by a lightstone shortage, completed by Taipu, and destroyed in the Bohrok awakening.
- Mangai VolcanoThe central volcano of Ta-Wahi, formed by Mata Nui's damaged camouflage systems and used by Teridax as cover for his hidden lair Mangaia.
- MangaiaThe hidden stronghold of Teridax beneath the island of Mata Nui, containing Energized Protodermis and connected to the Bohrok Nest.
- Kanohi Mask of Light and ShadowA single fused Kanohi formed in Energized Protodermis when Takanuva and Teridax merged into Takutanuva, holding both light and shadow at once.
- Motara DesertThe Motara Desert covered eastern Po-Wahi on Mata Nui, served the Po-Matoran trade economy, and was destroyed during the Bohrok swarms.
- The Nui-Rama HiveThe Nui-Rama Hive served as a Rahi nest, Matoran prison, and protodermis mining site during Teridax's shadow occupation of Mata Nui.
- RanamaThe Ranama were fire-resistant amphibian Rahi native to the molten Protodermis vats of Ta-Metru that later thrived in the lava flows of Ta-Wahi.
- Kanohi RuaThe Great Mask of Wisdom, formed only when a Toa Kaita merged three Great Kanohi into a single silver mask granting levitation, water breathing, and x-ray vision.
- Ta-Koro Kolhii StadiumThe largest Kolhii venue on Mata Nui, host to the championship match in which the Mask of Light first appeared before the public eye.
- The Three VirtuesThe Three Virtues were the foundational principles given by Mata Nui to the Matoran, shaping social order, ritual, and the cosmology of Spherus Magna.
- Toa Mata and Toa NuvaSix biomechanical heroes created by the Great Beings to awaken Mata Nui and defeat the Brotherhood, transformed once and tested across an entire age.
- Tren Krom BreakA lava formation in Ta-Wahi named by Vakama after the exiled organic creation, used both for Ignalu surfing and as a Ta-Koro Guard outpost.
- Vakama's HutA small Ta-Koro dwelling that housed the sacred fire, the Mata Nui Stone, and the Wall of History during the thousand-year exile.
- Volo Lutu LauncherA Matoran grappling tool that fired a tethered bead, used by Takua during the Quest for the Toa across the regions of Mata Nui.
- Wall of ProphecyAn inscribed wall in the Sanctum of Ko-Koro that recorded visions interpreted by Ko-Matoran astrologers and guarded by Turaga Nuju.
- Whenua's HutThe largest dwelling in Onu-Koro, residence of Turaga Whenua, and a community gathering place built around a stalagmite carved with Toa Onua's Pakari.
- TakanuvaHidden among the Ta-Matoran as Takua, the disguised Av-Matoran who became Takanuva was the sole Toa of Light produced in the Matoran Universe's full history.
- Kini-NuiThe most sacred temple on Mata Nui, ironically built directly above Teridax's fortress.
- Kirikori NuiLocust-like Rahi that swarm Mata Nui in waves every decade, devouring vegetation despite avoiding conflict with intelligent beings.
- Kraata VirusA Kraata-borne contagion that infected Kanohi masks through contaminated objects on Mata Nui, eventually eliminated by casting infected items to sea.
- Kuma-NuiGiant rat-like Rahi that haunted Metru Nui's Archives before fleeing to Mata Nui.
- VakamaA Ta-Metru maskmaker transformed into the Toa Metru of Fire, leader of his team through the Visorak war, and Turaga of Ta-Koro for a thousand years.
- Bird RidingThe aerial combat technique that gave Le-Matoran warriors their edge across Mata Nui's skies.
- Fire MahiAggressive red and orange Rahi of Ta-Wahi, notorious for kidnapping Turaga Vakama under Makuta's control in 2001.
- LavaboardsHeat-resistant boards crafted from Charred Forest wood that allowed Ta-Matoran to race across lava in the sport of Ignalu.
- Makuta StoneA shard of Makuta Teridax's Toa Seal that the Turaga kept as a physical reminder of their darkest moment.
- Mask of TimeThe Kanohi Vahi is the Matoran Universe's deadliest mask, capable of stopping or accelerating time, and its creation nearly tore Metru Nui apart.
- Ice ClawsSpecialized climbing tools used by the Kohrak Va during their 2002 swarm invasion of Mata Nui.
- Mount IhuA snow-capped peak in Ko-Wahi where Kopaka sought his first mask and Nuju honored his mentor.
- The Great Spirit Robot, explainedBionicle's whole universe lives inside a 40-million-foot robot built by the Great Beings. Here is what it is, why it was built, and how it ended.
- Air BladderA Ga-Koro breathing apparatus that stored air to extend underwater diving duration.
- Onu-WahiThe underground kingdom of Mata Nui, home to the Onu-Matoran and Toa Onua.
- TuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities.
- Ussal RiderThe Matoran who rode and trained Ussals, managing supply lines and battlefields across both Mata Nui and Metru Nui.
- Nui-KopenGiant wasp Rahi that Le-Matoran tamed for travel, but they're far more dangerous when controlled by Toa.
- Leva BayA forgotten body of water where Pekka's shop stood until Mata Nui's awakening
- Ruki FishCommon aquatic Rahi caught in Ga-Koro and traded across Mata Nui as food and commerce.
- TarakavaHuge lizard-like Rahi with powerful forelegs, hunted in pairs across Mata Nui and Metru Nui.
- Lava FarmerTa-Matoran who harvested the Mangai Volcano's lava for tools and soil, sustaining Mata Nui's entire ecosystem.
- Madu CaboloAn unripe Madu Fruit with a selective trigger: it explodes only on elemental contact, then releases a gas that drives Kane-Ra bulls away.
- MuakaTiger-like predators of Ko-Wahi with claws, teeth, and a taste for anything that moves.
- Dark TimeThe thousand-year era when Matoran across the universe suffered without direct heroic intervention.
- Goko-KahuVulture-like Rahi that served Le-Koro through the Gukko Force, known by two conflicting names depending on the source.
- Kraata CaveA hidden Po-Wahi prison where the Turaga sealed Kraata during the Dark Time, later becoming a flashpoint in the conflict with Makuta.
- Noble KanohiMasks worn by Turaga and some Matoran, Noble Kanohi traded raw power for broader accessibility across Mata Nui's inhabitants.
- Ussal WaxA cleaning compound for crab shells, carried by Onu-Matoran miners on Mata Nui.
- The DriftsKo-Wahi's frozen wastes were a deadly expanse where snowstorms made navigation nearly impossible, claiming Matoran who ventured unprepared.
- TiribombaA Ta-Matoran lava farmer, Tiribomba appeared across Bionicle's major story arcs with no combat abilities and minimal plot impact.
- Kofo-JagaVenomous scorpion Rahi that posed a relentless threat to Onu-Wahi's miners and forced the Toa Nuva to use creative tactics during their search for Kanohi Nuva.
- Onu-SuvaToa Onua's sacred shrine in Onu-Koro, containing his Nuva Symbol and Kanohi masks until destroyed by the Bohrok.
- East GardenAn underwater garden in Ga-Koro where Hahli gathered flax materials before the Bohrok invasion.
- Mahi HerderA dual-purpose Mata Nui occupation combining livestock management with informal strategy training for the village's defenders.
- Fau SwampA treacherous marshland beneath Le-Koro where Lewa nearly drowned at the hands of a Nui-Rama.
- Bamboo DiskA Matoran weapon and sport disc carved from the forests of Mata Nui, lacking the power of its protodermis cousin.
- Mata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years.
- Kolhii BallA stone projectile used in the Matoran sport of Kolhii, with a dangerous variant infected by Teridax's influence.
- Disk MakerA Matoran occupational caste that crafted Kanoka disks from protodermis on Metru Nui and from bamboo on Mata Nui.
- Lake NahoThe primary water body of Ga-Wahi, named after a fallen Toa who never lived to see his namesake outlast the island itself.
- Le-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils.
- Naming DayThe Matoran holiday where crisis heroes got new identities, turning Jala into Jaller and Maku into Macku.
- Ko-MatoranIce Matoran who were quiet scholars and star-watchers, built to survive the frozen peaks of Ko-Wahi.
- Nui-RamaLarge insect-like Rahi with deadly claws and venom, known for kidnapping Matoran and attacking Le-Koro.
- Amaja-NuiA sand pit where the Turaga taught history and where Takua became the Toa of Light, though the real price was Jaller's sacrifice.
- Madu FruitA volatile coconut-like fruit from Mata Nui that explodes when disturbed, turning simple harvest into lethal hazard.
- Tiro CanyonA remote chasm in Po-Wahi caught in the Bohrok War, existing only in encyclopedic records of Mata Nui's early era.
- Kanae BayThe intersection where Le-Wahi's jungle met the sea, a boundary location inhabited by Le-Matoran.
- Great MineOnu-Koro's most important mining complex, and home to an unexpected gateway to the island's darkest secrets.
- Kanohi NuvaThe most powerful Masks of Power ever created, granting each Toa Nuva fundamentally enhanced abilities.
- LightstoneGlowing crystals that powered Onu-Koro's mines and revealed secrets beneath Mata Nui.
- Acid ShieldA pair of dissolving weapons wielded by the Lehvak subspecies of Bohrok to wipe and defend Mata Nui.
- Nui-JagaGiant scorpions with lethal stingers that were hunted for profit despite a grim death toll.
- North MarchA frozen passage between Ta-Koro and Ko-Koro where a Ta-Koro Guard outpost fell to Makuta Teridax.
- Lehvak VaLehvak Va were the expendable workers of the Lehvak swarm, mindless acid drones built only to serve.
- Organic BirdA minor Rahi glimpsed in 2001 animations, these black and grey birds represent one of Mata Nui's few purely organic creatures.
- Matoran-Rahi WarA thousand-year struggle between Matoran villagers and Teridax's enslaved Rahi nearly broke the five koros before the Toa arrived.
- KraataSlug-like creatures birthed from Makuta's essence, designed as both weapons and the cores of Rahkshi armor.
- PakastaaKo-Matoran guard who survived the entire Matoran universe timeline from Metru Nui through Mata Nui and on to Spherus Magna, representing countless workers behind the Toa's spotlight.
- Kane-RaBuffalo-like territorial Rahi that roamed Mata Nui's plains and Metru Nui's corridors, best known for encounters with the Toa.
- Infected KanohiCorrupted masks were Teridax's primary tool for enslaving Rahi across Mata Nui.
- Lava FarmTa-Matoran industrial lava processing centers that fueled economies on both Metru Nui and Mata Nui, destroyed by the Bohrok.