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Temple of Prosperity

The Onu-Wahi Secret Cave in MNOG II

The Temple of Prosperity sat at the bottom of the flooded Great Mine and opened on Charm recognition alone, no riddle required.

By Lore Fortress Editorial
Flooded Great Mine

The Temple of Prosperity, also called the Secret Cave, sat at the bottom of the flooded Great MineGreat MineOnu-Koro's most important mining complex, and home to an unexpected gateway to the island's darkest secrets. in Onu-WahiOnu-WahiThe underground kingdom of Mata Nui, home to the Onu-Matoran and Toa Onua.. BS01 places it there directly, dedicates it to the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. Principle of Prosperity, and confirms the Crystal of Prosperity was kept inside. It only ever appears in Mata Nui Online Game II: The Final ChronicleTakua's Journey Across Mata Nui: The Chronicler's Path to Kini-NuiA wandering Ta-Matoran with no memory of how he reached the beach walked the six villages of Mata Nui, witnessed the Toa Mata's awakening, and organized the defense that held Kini-Nui., and unlike the other temples in that game, it had no riddle gating the entrance.

Where it sat#

Temple Of Prosperity In The Flooded Great Mine

Onu-WahiOnu-WahiThe underground kingdom of Mata Nui, home to the Onu-Matoran and Toa Onua. is the underground region of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years., home to Onu-KoroOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came. and the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. miners who worked its tunnels. The Great MineGreat MineOnu-Koro's most important mining complex, and home to an unexpected gateway to the island's darkest secrets., once an active dig site, had flooded by the time of Mata Nui Online Game IITakua's Journey Across Mata Nui: The Chronicler's Path to Kini-NuiA wandering Ta-Matoran with no memory of how he reached the beach walked the six villages of Mata Nui, witnessed the Toa Mata's awakening, and organized the defense that held Kini-Nui.. The Temple of Prosperity was at the bottom of that water, which is why the wiki gives it the alternate name Secret Cave. Most of Onu-Koro'sOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came. population would never have reached it. You needed Hahli'sHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe. chronicler-tour route through the village.

The flooded approach explains a lot of the design. Most MNOG II temples sit on the surface or behind climbable terrain. Prosperity's chamber is the only one explicitly described as submerged.

How the door worked#

This is where Prosperity breaks the pattern. The other MNOG IITakua's Journey Across Mata Nui: The Chronicler's Path to Kini-NuiA wandering Ta-Matoran with no memory of how he reached the beach walked the six villages of Mata Nui, witnessed the Toa Mata's awakening, and organized the defense that held Kini-Nui. temples (FaithTemple of FaithThe Temple of Faith sat above Turaga Matau's tree hut in Le-Koro, locked behind four virtue riddles, and only Hahli ever climbed up to find it., PeaceTemple of PeaceThree riddle stones in The Drifts gated the way into the Temple of Peace, and Hahli is the only character who ever got inside before the Bohrok flattened it., PurityTemple of PurityThe Temple of Purity sat at G-6 on Pelagia's sea chart, beneath Naho Bay, with four polluted Matoran-face spouts and a Crystal that only appeared after the water ran clean., and the rest) used riddles, charm-slot keys, or both. Prosperity used neither. BS01 is explicit. There was no riddle gating the doors. They opened on their own when they recognised the CharmsCharmsSmall carved stones inscribed with the Three Virtues, the six Principles, and the six Kohlii Skills, used as keys to the six Wahi temples on the island of Mata Nui. representing the meanings of their symbols.

The four required CharmsCharmsSmall carved stones inscribed with the Three Virtues, the six Principles, and the six Kohlii Skills, used as keys to the six Wahi temples on the island of Mata Nui. covered the standard MNOG II temple structure described on the CharmsCharmsSmall carved stones inscribed with the Three Virtues, the six Principles, and the six Kohlii Skills, used as keys to the six Wahi temples on the island of Mata Nui. page. The temple's own Principle, Prosperity. Two of the Three VirtuesThe Three VirtuesThe Three Virtues were the foundational principles given by Mata Nui to the Matoran, shaping social order, ritual, and the cosmology of Spherus Magna., Duty and Destiny. And the village's KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Skill, Stamina, which was Onu-Koro'sOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came. entry in the KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. circuit. HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe. carried all four into the chamber. The doors recognised the set. Entry granted.

That difference matters as a design beat. Onu-KoroOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came.'s culture in Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years. lore leans toward earthy, work-first practicality, with OnepuOnepuOnepu is an Onu-Matoran and the High Commander of the Ussalry, bearing a Pakari and wearing the purple and black colors of his kind. Connected to the element of Earth, he resides on Spherus Magna. and the UssalryUssalryOnu-Koro's branch of the Mata Nui Military, made up of Onu-Matoran riders mounted on tamed Ussal crabs and led by High Commander Onepu. doing the heavy lifting and WhenuaWhenuaToa Metru of Earth and later Turaga of Onu-Koro, formerly an Onu-Metru archivist whose career in the Archives shaped his role across the rescue of Metru Nui and the long residency on Mata Nui. keeping the ArchivesThe Archives of Metru NuiThe Archives of Onu-Metru were the central repository of Matoran knowledge and Rahi specimens, maintained by the Archivist Corps beneath the city's surface.. A temple that opens by recognising symbols rather than testing them with riddles fits a region whose Principle is Prosperity and whose Skill is Stamina. The work shows. The CharmsCharmsSmall carved stones inscribed with the Three Virtues, the six Principles, and the six Kohlii Skills, used as keys to the six Wahi temples on the island of Mata Nui. speak for themselves.

Inside#

The Crystal of Prosperity was kept inside, and that's all the wiki commits to about the chamber. No carving program, no statuary, no description of what the Crystal looked like once HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe. reached it. It was one of six Crystals she gathered across the island, alongside Faith, Peace, Purity, Creation, and Courage, after the defeat of the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. and the start of the KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Tournament on Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years..

The thinness here is consistent across the MNOG II temple set. Each shrine gets a paragraph or two of access mechanics, the Crystal it housed, and the destruction note. Greg Farshtey's serials never expand on any of them.

Destroyed by the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected.#

BS01 says the Temple of Prosperity was destroyed by the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. when the Toa NuvaToa Mata and Toa NuvaSix biomechanical heroes created by the Great Beings to awaken Mata Nui and defeat the Brotherhood, transformed once and tested across an entire age. released the BahragBahragCahdok and Gahdok were the twin queens of the Bohrok, sealed in a Protodermis cage by the Toa Mata and later released to finish their cleansing of Mata Nui. from their Toa SealToa SealA cage of Protodermis created by six Toa combining their Elemental Powers, used to trap powerful beings.. The same fate hit every other MNOG II WahiWahiThe Matoran word for region. The six Wahi of Mata Nui were the six elemental territories that made up the island before the Bohrok cleared its surface. temple. Once the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. swarms reactivated, they returned to their cleansing routine, and structures across the island went down. The flooded Great MineGreat MineOnu-Koro's most important mining complex, and home to an unexpected gateway to the island's darkest secrets. wasn't an exception.

There's no account of the destruction itself in MNOG II's playable content. The status of "gone" is canonical via BS01 but not dramatised in the game.

Why this one matters in the temple set#

The Temple of Prosperity is the simplest of the six Mata Nui Online Game IITakua's Journey Across Mata Nui: The Chronicler's Path to Kini-NuiA wandering Ta-Matoran with no memory of how he reached the beach walked the six villages of Mata Nui, witnessed the Toa Mata's awakening, and organized the defense that held Kini-Nui. shrines from a mechanics standpoint, and it doubles as the cleanest worked example of how the temple-Charm system was meant to function. Each WahiWahiThe Matoran word for region. The six Wahi of Mata Nui were the six elemental territories that made up the island before the Bohrok cleared its surface. has a Principle (here, Prosperity), two of the Three VirtuesThe Three VirtuesThe Three Virtues were the foundational principles given by Mata Nui to the Matoran, shaping social order, ritual, and the cosmology of Spherus Magna. get represented as CharmsCharmsSmall carved stones inscribed with the Three Virtues, the six Principles, and the six Kohlii Skills, used as keys to the six Wahi temples on the island of Mata Nui. (here, Duty and Destiny), and the village's KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Skill rounds the set out (here, Stamina). The doors open because the four pieces fit. No additional barrier.

If you want to understand how MNOG II framed MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. spirituality through CharmsCharmsSmall carved stones inscribed with the Three Virtues, the six Principles, and the six Kohlii Skills, used as keys to the six Wahi temples on the island of Mata Nui. and Crystals, this is the entry that makes the framework visible. Faith, Peace, and Purity dressed it up with riddles and standing stones. Prosperity left the framework bare. A flooded mine, a door that recognised its own symbols, and a Crystal in the room behind it.

Frequently asked questions

What is the Temple of Prosperity in Bionicle?
The Temple of Prosperity, also called the Secret Cave, sat at the bottom of the flooded Great Mine in Onu-Wahi and was dedicated to the Matoran Principle of Prosperity. The Crystal of Prosperity was kept inside, and it only ever appears in Mata Nui Online Game II: The Final Chronicle.
How did the doors of the Temple of Prosperity open?
Unlike the other MNOG II temples, Prosperity had no riddle gating the entrance. The doors opened on their own when they recognised the Charms representing the meanings of their symbols.
Which Charms were needed to enter the Temple of Prosperity?
Four Charms were required: the temple's own Principle of Prosperity, two of the Three Virtues in Duty and Destiny, and Onu-Koro's Kolhii Skill of Stamina. Hahli carried all four into the chamber and the doors recognised the set.
Where was the Temple of Prosperity located?
It sat at the bottom of the flooded Great Mine in Onu-Wahi, the underground region of Mata Nui. The Great Mine had been an active dig site before it flooded, which is why the wiki gives the temple the alternate name Secret Cave.
What happened to the Temple of Prosperity?
The Temple of Prosperity was destroyed by the Bohrok when the Toa Nuva released the Bahrag from their Toa Seal. The same fate hit every other MNOG II Wahi temple once the swarms reactivated.

Gallery

Temple of Prosperity — image 2

Images via BIONICLE Wiki (Biosector01)

Sources

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