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Le-Koro Kolhii Team

Kongu and Tamaru were Le-Koro's Kolhii pair in the Mata Nui Kolhii Tournament, a side that did not make it through to the Championship.

By Joe Garratt

The Le-KoroKoroThe Koros were the six elemental villages built on Mata Nui after the Great Rescue, on sites the Toa Metru had chosen, each tied to one element and one Turaga. KolhiiKolhiiKolhii was the inter-village sport of Mata Nui, grown out of the older game of koli and played by all six Koro until the Matoran left the island. Team was the Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. side in the KolhiiKolhiiKolhii was the inter-village sport of Mata Nui, grown out of the older game of koli and played by all six Koro until the Matoran left the island. Tournament that the Turaga of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years. organised after the defeat of the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them.. The team consisted of KonguKonguKongu captained Le-Koro's Gukko Force before lightning from the red star turned him into a Toa of Air, who later served among the Toa Mahri., Captain of the Gukko ForceGukko ForceLe-Matoran aerial cavalry that defended their treetop home during the Matoran-Rahi War., and TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui., a forest navigator of Le-WahiLe-WahiLe-Wahi is a region on the island of Mata Nui, inhabited by the Le-Matoran and Rahi. Formerly subject to the power of Teridax, the region is no longer under that influence. and a member of the ChroniclerChronicler's StaffThe staff carried by the Matoran Chronicler as the mark of the office, lost by Kodan of Metru Nui and remade by Nokama for Takua on Mata Nui.'s Company. The pair did not make it through to the Championship at the Ta-Koro Kolhii StadiumTa-Koro Kolhii StadiumThe largest Kolhii venue on Mata Nui, host to the championship match in which the Mask of Light first appeared before the public eye.. (Mata Nui Online Game II: The Final Chronicle; BIONICLE: Mask of Light; BIONICLE: Encyclopedia Updated)

Selection at Le-KoroKoroThe Koros were the six elemental villages built on Mata Nui after the Great Rescue, on sites the Toa Metru had chosen, each tied to one element and one Turaga.#

After the defeat of the Bohrok-Kal, the Turaga met at Kini-NuiKini-NuiThe most sacred temple on Mata Nui, ironically built directly above Teridax's fortress. to plan the tournament, and each returned home to choose two Matoran, a forward and a goalkeeper. TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. MatauMatauA former Le-Metru test driver who became a Toa Metru, Matau wielded air, illusion, and shape-shifting before sacrificing his Toa power to wake the sleeping Matoran. picked KonguKonguKongu captained Le-Koro's Gukko Force before lightning from the red star turned him into a Toa of Air, who later served among the Toa Mahri. as forward. Kongu commanded the Gukko ForceGukko ForceLe-Matoran aerial cavalry that defended their treetop home during the Matoran-Rahi War., the village's flying defenders, and had recently been rebuilt into a stronger form along with the other Matoran. (Mata Nui Online Game II: The Final Chronicle; BIONICLE: Encyclopedia Updated; Mata Nui Online Animations)

TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. filled the goalkeeper's slot. He and Kongu had been the only two Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. to escape the kranaKranaThe small organic creatures that controlled the Bohrok, made in eight types plus a mutated variant, without which no Bohrok could serve the swarm. when the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. overran Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax.. With TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light. and the Onu-Matoran inventor Nuparu, they made a plan: the pair lured the Nuhvok and the enslaved villagers into open ground, where Matoran in Boxor machines burst from the earth and Takua pulled the krana from Turaga Matau's face. Tamaru had also marched with the ChroniclerChronicler's StaffThe staff carried by the Matoran Chronicler as the mark of the office, lost by Kodan of Metru Nui and remade by Nokama for Takua on Mata Nui.'s Company to Kini-NuiKini-NuiThe most sacred temple on Mata Nui, ironically built directly above Teridax's fortress., where the Matoran held off waves of RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts. while the Toa fought below. (Mata Nui Online Game; Mata Nui Online Animations)

Tamaru was a forest navigator of Le-WahiLe-WahiLe-Wahi is a region on the island of Mata Nui, inhabited by the Le-Matoran and Rahi. Formerly subject to the power of Teridax, the region is no longer under that influence., though unusually for a Le-Matoran he was afraid of heights, and he had been posted to guard the forest floor rather than the treetops. (Mata Nui Online Game; Mata Nui Online Game II: The Final Chronicle)

Le-KoroKoroThe Koros were the six elemental villages built on Mata Nui after the Great Rescue, on sites the Toa Metru had chosen, each tied to one element and one Turaga.'s KolhiiKolhiiKolhii was the inter-village sport of Mata Nui, grown out of the older game of koli and played by all six Koro until the Matoran left the island. tradition#

During the rebuilding of the villages, a KolhiiKolhiiKolhii was the inter-village sport of Mata Nui, grown out of the older game of koli and played by all six Koro until the Matoran left the island. field was built in each KoroKoroThe Koros were the six elemental villages built on Mata Nui after the Great Rescue, on sites the Toa Metru had chosen, each tied to one element and one Turaga. for the tournament, Le-Koro among them. Training required the competitors to learn the Principles of each village and the Kolhii skills drawn from them, and a visiting team would often train with a local expert or take on a special task to sharpen its game. (Mata Nui Online Game II: The Final Chronicle; BIONICLE: Encyclopedia Updated)

Players used a staff with a hammer at one end and a hurler at the other, while goalkeepers such as Tamaru carried shields, often decorated with village symbols. The Kolhii BallKolhii BallA stone projectile used in the Matoran sport of Kolhii, with a dangerous variant infected by Teridax's influence. could be played with the staff or any part of the body except the hands. (BIONICLE: Mask of Light; BIONICLE: Encyclopedia Updated)

The Championship at Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed.#

Le-Koro's run ended before the final. Le-Koro, Onu-KoroOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came. and Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown. all failed to reach the Championship, which left Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax. and Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies. to contest the title at the Ta-Koro Kolhii StadiumTa-Koro Kolhii StadiumThe largest Kolhii venue on Mata Nui, host to the championship match in which the Mask of Light first appeared before the public eye.. The stories don't record how Le-Koro's own matches went. (Mata Nui Online Game II: The Final Chronicle; BIONICLE: Encyclopedia Updated)

The Championship was a three-way match between the Ta-Koro Kolhii TeamTa-Koro Kolhii TeamJaller and Takua were the host pair at the Mata Nui Kolhii Championship, the team whose tournament run ended in a missed deflection and whose Chronicler carried the Mask of Light into public view. of JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. and TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light., the Po-Koro Kolhii TeamPo-Koro Kolhii TeamHewkii and Hafu were the heavy favourites of the Mata Nui Kolhii Championship, until the Ga-Koro pairing of Hahli and Macku upset them in the final at Ta-Koro. and the Ga-Koro Kolhii TeamGa-Koro Kolhii TeamThe Ga-Matoran pair that won the Mata Nui kolhii championship at Ta-Koro, after Turaga Nokama picked Hahli for the team over Kotu., with every Toa Nuva, Turaga and Matoran of the island watching. Ga-Koro won. (BIONICLE: Mask of Light; BIONICLE: Encyclopedia Updated)

Aftermath and dispersal#

The team did not play together competitively again. Soon after the Championship, the RahkshiBionicle Rahkshi: the Sons of Makuta from Mask of LightRahkshi are armoured hunters made from kraata, the slug-like creatures of the Makuta. Six of them chased the Mask of Light across Mata Nui in 2003. Here's what they are, the different kinds and where they turn up in the films, books and comics. attacked Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., and the village was lost to the lava, ending the peaceful period the tournament had celebrated. (BIONICLE: Mask of Light)

When the Matoran returned to Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive., Kongu and Tamaru helped build the boats that carried them, and Tamaru worked on rebuilding the city. Kongu joined the Matoran who went in search of the missing Toa Nuva and was transformed into one of the Toa InikaToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself. on the way to Voya Nui, and later into a Toa MahriToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself. during the hunt for the Kanohi IgnikaThe Mask of Life (Kanohi Ignika), explainedA failsafe forged by the Great Beings to recharge a god. It curses everyone who touches it, and by the end of Bionicle it had learned how to be a hero.. (BIONICLE Adventures 1: Mystery of Metru Nui; BIONICLE Legends 1: Island of Doom; BIONICLE Legends 2: Dark Destiny; BIONICLE Legends 6: City of the Lost)

Legacy#

The Le-KoroKoroThe Koros were the six elemental villages built on Mata Nui after the Great Rescue, on sites the Toa Metru had chosen, each tied to one element and one Turaga. KolhiiKolhiiKolhii was the inter-village sport of Mata Nui, grown out of the older game of koli and played by all six Koro until the Matoran left the island. Team is a footnote in the tournament: it took part but did not reach the final. What makes the pairing worth noting is the history behind it, two Matoran who had been the last free Le-Matoran during the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. invasion. KonguKonguKongu captained Le-Koro's Gukko Force before lightning from the red star turned him into a Toa of Air, who later served among the Toa Mahri. went on to become a Toa, as did several of the other tournament players, among them Jaller, HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe., HewkiiHewkiiHewkii rose from Po-Metru Matoran to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe. and MatoroMatoroA quiet Ko-Matoran translator who became a Toa Inika and then a Toa Mahri, Matoro gave his life with the Mask of Life to restore Mata Nui.. (Mata Nui Online Game; BIONICLE: Encyclopedia Updated; BIONICLE Legends 2: Dark Destiny)

Frequently asked questions

Who was on the Le-Koro Kolhii Team?
The Le-Koro Kolhii Team consisted of Kongu, Captain of the Gukko Force, as forward, and Tamaru, a forest navigator of Le-Wahi and member of the Chronicler's Company, as goalkeeper. Both were chosen by Turaga Matau for the island-wide Kolhii Tournament.
Why were Kongu and Tamaru chosen for the Le-Koro Kolhii Team?
The stories don't give Turaga Matau's reasons. The two did have history together: they were the only Le-Matoran to escape the krana when the Bohrok overran Le-Koro, and they worked with Takua and Nuparu on the plan that freed the village.
How was the tournament played?
Each village fielded two Matoran, a forward and a goalkeeper, and a Kolhii field was built in every village for the matches. Visiting teams often trained with a local expert or took on a special task to learn the skills of the host village.
How did the Le-Koro Kolhii Team do at the championship?
Le-Koro did not make it to the Championship. Along with Onu-Koro and Ko-Koro, it was knocked out before the final, leaving Ta-Koro, Ga-Koro and Po-Koro to play for the title at the Ta-Koro Kolhii Stadium, where Ga-Koro won.
What happened to Kongu and Tamaru after the tournament?
Both helped build the boats that carried the Matoran back to Metru Nui. Kongu later joined the Matoran who set out to find the Toa Nuva and was transformed into a Toa Inika, and later a Toa Mahri. Tamaru remained a Matoran and worked on rebuilding Metru Nui.

Sources

  • GameMata Nui Online Game, Templar Studios for The LEGO Group, BIONICLE.com, 2001
  • VideoMata Nui Online Animations, Templar Studios for The LEGO Group, BIONICLE.com, 2002 to 2003
  • GameMata Nui Online Game II: The Final Chronicle, Templar Studios for The LEGO Group, BIONICLE.com, 2003
  • FilmBIONICLE: Mask of Light, Directed by David Molina and Terry Shakespeare, The LEGO Group and Miramax Home Entertainment, 2003
  • BookBIONICLE: Encyclopedia Updated, Greg Farshtey, Scholastic, 2007
  • BookBIONICLE Adventures 1: Mystery of Metru Nui, Greg Farshtey, Scholastic, 2004
  • BookBIONICLE Legends 1: Island of Doom, Greg Farshtey, Scholastic, 2006
  • BookBIONICLE Legends 2: Dark Destiny, Greg Farshtey, Scholastic, 2006
  • BookBIONICLE Legends 6: City of the Lost, Greg Farshtey, Scholastic, 2007

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