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Le-Koro Kolhii Team

Kongu and Tamaru were Le-Koro's Kolhii pair at the Mata Nui championship, defeated in the semifinal by the Ta-Koro side of Jaller and Takua.

By Joe Garratt

The Le-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Team was the Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. entry in the Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years. KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Championship organised after the defeat of the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them.. The team consisted of KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri., Captain of the Gukko ForceGukko ForceLe-Matoran aerial cavalry that defended their treetop home during the Matoran-Rahi War., and TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui., a forest navigator of Le-WahiLe-WahiLe-Wahi is a region on the island of Mata Nui, inhabited by the Le-Matoran and Rahi. Formerly subject to the power of Teridax, the region is no longer under that influence. and a former member of the ChroniclerChronicler's StaffA ceremonial inscribing tool used by the Matoran Chronicler to record events on the Wall of History, carried in succession from Kodan to Kopeke.'s Company. The pair failed to advance to the tournament finals, eliminated in the semifinal at the Ta-Koro Kolhii StadiumTa-Koro Kolhii StadiumThe largest Kolhii venue on Mata Nui, host to the championship match in which the Mask of Light first appeared before the public eye. by the home side of JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. and TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light..

Selection at Le-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga.#

The two team positions were filled by TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. MatauMatauA former Le-Metru test driver who became a Toa Metru, Matau wielded air, illusion, and shape-shifting before sacrificing his Toa power to wake the sleeping Matoran. under the prerogative every TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. held over the selection of their village's Kolhii ChampionKolhii ChampionTitle granted to the Matoran selected by their Turaga to represent each Koro in the post-Bohrok-Kal Kolhii tournament on Mata Nui. holders. The choices were drawn from the small cohort of Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. who had emerged from the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. War with the highest profile. KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. was the obvious lead. He commanded the Gukko ForceGukko ForceLe-Matoran aerial cavalry that defended their treetop home during the Matoran-Rahi War., the village's mounted air wing and the second largest standing military force on the island, and his reflexes and command bearing translated directly into the offending role.

TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. filled the defender's slot. The pairing was natural rather than arbitrary. TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. and KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. had been the only two Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. to escape the kranaKranaThe small organic symbiotes that controlled the Bohrok, produced in eight breeds plus a mutated variant, and the actual living component of every swarm-class chassis. infestation that overran Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax. during the early phase of the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. War, and the two had subsequently worked together in the ambush, planned with TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light., that broke the kranaKranaThe small organic symbiotes that controlled the Bohrok, produced in eight breeds plus a mutated variant, and the actual living component of every swarm-class chassis. hold on the village. The cooperative discipline forged in that operation transferred directly into their athletic partnership. TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. carried additional civic standing through his service at Kini-NuiKini-NuiThe most sacred temple on Mata Nui, ironically built directly above Teridax's fortress., where he had stood with the ChroniclerChronicler's StaffA ceremonial inscribing tool used by the Matoran Chronicler to record events on the Wall of History, carried in succession from Kodan to Kopeke.'s Company against the RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts. waves that besieged the temple while the Toa MataToa Mata and Toa NuvaSix biomechanical heroes created by the Great Beings to awaken Mata Nui and defeat the Brotherhood, transformed once and tested across an entire age. descended into MangaiaMangaiaThe hidden stronghold of Teridax beneath the island of Mata Nui, containing Energized Protodermis and connected to the Bohrok Nest..

His standing as a forest navigator of Le-WahiLe-WahiLe-Wahi is a region on the island of Mata Nui, inhabited by the Le-Matoran and Rahi. Formerly subject to the power of Teridax, the region is no longer under that influence. was the second basis of his selection. Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. navigators worked the canopy at speed and at height, reading air currents and branch architecture in real time. The discipline translated reasonably well into the defender role, which depended on precise positioning and on rapid reading of the field rather than on raw striking power.

Le-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga.'s KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. tradition#

Le-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga.'s authority within the sport rested on tempo and on terrain. The village had built its home field in the canopy of Le-WahiLe-WahiLe-Wahi is a region on the island of Mata Nui, inhabited by the Le-Matoran and Rahi. Formerly subject to the power of Teridax, the region is no longer under that influence., suspending the playing surface among the upper branches in a manner consistent with the rest of Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax.'s elevated architecture, and the aerial conditioning required to play at altitude shaped every element of the village's game. Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. players were trained to handle KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. at speed across moving surfaces, with the Kolhii BallKolhii BallA stone projectile used in the Matoran sport of Kolhii, with a dangerous variant infected by Teridax's influence. carried, struck, and intercepted under conditions no other KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. replicated in standard training.

The Le-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Stadium was the team's home field. It served as the regular training venue for KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. and TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. in the lead-up to the championship, and as the site at which the team played Onu-MatoranOnu-MatoranEarth-wielding Matoran of the deep who adapted to darkness and built the Matoran Universe's defensive cavalry. opposition in the inter-village fixtures that confirmed the village's berth in the tournament. The combination of treetop platforms and the persistent aerial movement of Le-WahiLe-WahiLe-Wahi is a region on the island of Mata Nui, inhabited by the Le-Matoran and Rahi. Formerly subject to the power of Teridax, the region is no longer under that influence. wildlife around the field produced playing conditions distinct from those of the carved stone arenas at Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies., the lily-pad surfaces at Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax., or the cleared mining chambers used by Onu-KoroOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came..

The team played with the lightweight wooden staves that Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax. carvers produced for the village. Lighter than the carved-stone variants Po-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. preferred and lighter than the metal-tipped staves used at Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., they delivered substantially less force on impact but permitted the rapid wrist movements on which the village's aerial passing game depended. The Le-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. style was built on tempo. KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. led with fast-tempo offending and short sharp strikes designed to keep the Kolhii BallKolhii BallA stone projectile used in the Matoran sport of Kolhii, with a dangerous variant infected by Teridax's influence. in the air, while TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. anchored the defensive end through rapid lateral movement and the same positional reading he applied as a forest navigator.

The semifinal at Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed.#

The team travelled to Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. for the island-wide tournament. The semifinal placed KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. and TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. against the home Ta-Koro Kolhii TeamTa-Koro Kolhii TeamJaller and Takua were the host pair at the Mata Nui Kolhii Championship, the team whose tournament run ended in a missed deflection and whose Chronicler carried the Mask of Light into public view. of JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. and TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light. on the playing surface of the Ta-Koro Kolhii StadiumTa-Koro Kolhii StadiumThe largest Kolhii venue on Mata Nui, host to the championship match in which the Mask of Light first appeared before the public eye.. The match opened with the standard greeting between players and the two sides played out the round in the codified two-player format.

The Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax. pair brought their high-tempo aerial game with them. The treetop conditioning that had defined the team's training on the canopy field translated into rapid lateral work across the stone surface of the Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. stadium, and the early exchanges of the match favoured the Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax. side's tempo. KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri.'s offending work created repeated openings against the Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. net, and TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui.'s defensive movement contained the early pressure from JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. on the opposing end.

The home crowd's pressure and the Ta-Koro GuardTa-Koro GuardThe Ta-Koro Guard was the largest standing Matoran fighting force on Mata Nui, captained by Jaller and active from the early Rahi conflicts through the return to Metru Nui. combat discipline that JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. carried into the offending role told as the match progressed. The closing exchanges shifted toward the home side, and the Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. pair absorbed the Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax. pressure and converted the late opportunities. The result placed JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. and TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light. into the championship final alongside the Po-Koro Kolhii TeamPo-Koro Kolhii TeamHewkii and Hafu were the heavy favourites of the Mata Nui Kolhii Championship, until the Ga-Koro pairing of Hahli and Macku upset them in the final at Ta-Koro. and the Ga-Koro Kolhii TeamGa-Koro Kolhii TeamThe Ga-Matoran squad that won the Mata Nui Kolhii championship at Ta-Koro, after Turaga Nokama replaced Kotu on the roster with Hahli., and sent KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. and TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. out of the tournament without a place in the closing round.

Aftermath and dispersal#

The team did not play together competitively again. KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. returned to his command of the Gukko ForceGukko ForceLe-Matoran aerial cavalry that defended their treetop home during the Matoran-Rahi War., and reverted in the period after the tournament to training on the Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax. field during his off-patrol hours. The RahkshiRahkshiArmor suits powered by parasitic Kraata, Rahkshi were Teridax's most effective soldiers and among Bionicle's most visually iconic early enemies. attack on Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. shortly after the championship destroyed the Ta-Koro Kolhii StadiumTa-Koro Kolhii StadiumThe largest Kolhii venue on Mata Nui, host to the championship match in which the Mask of Light first appeared before the public eye. and ended the inter-village structure on which the tournament had depended. The Le-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. team returned to the canopy field without an obvious successor fixture to prepare for, and informal play resumed on the home field without the championship calendar that had organised the preceding period.

KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. was subsequently summoned by the Mask of LifeThe Mask of Life (Kanohi Ignika), explainedA failsafe forged by the Great Beings to recharge a god. It curses everyone who touches it, and by the end of Bionicle it had learned how to be a hero. and transformed into one of the Toa InikaToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself., and later into the Toa MahriToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself. form he carried during the recovery of the Kanohi IgnikaThe Mask of Life (Kanohi Ignika), explainedA failsafe forged by the Great Beings to recharge a god. It curses everyone who touches it, and by the end of Bionicle it had learned how to be a hero.. His departure from the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. ranks ended the team's existence as a competitive unit. TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. remained a MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body., returning to Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive. with the rest of the Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. and resuming his work on the city's reconstruction during the period that followed.

Legacy#

The Le-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Team's significance in the sport's history rested on three things: the unique aerial conditioning the village brought to a sport that was otherwise played on hard ground, the partnership between KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. and TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. that translated their shared survival of the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. War into an athletic pairing, and the semifinal at Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. that closed the team's tournament run and confirmed the Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. side as the home challenger to Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies.. The team's record, of inter-village qualification followed by a semifinal exit at the championship, remained the closing chapter of Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. organised competitive play on the surface island. KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri.'s subsequent transformation into a ToaWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac. placed Le-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. alongside Po-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga., Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax., and Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown. as villages whose tournament representative reached the Toa InikaToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself. ranks.

Frequently asked questions

Who was on the Le-Koro Kolhii Team?
The Le-Koro Kolhii Team consisted of Kongu, Captain of the Gukko Force, as the offending player, and Tamaru, a forest navigator of Le-Wahi and former member of the Chronicler's Company, as the defender. Both were selected by Turaga Matau for the Mata Nui Kolhii Championship.
Why were Kongu and Tamaru chosen for the Le-Koro Kolhii Team?
Kongu was the obvious lead because he commanded the Gukko Force, and his reflexes and command bearing translated into the offending role. Tamaru and Kongu had been the only two Le-Matoran to escape the krana infestation of Le-Koro and had worked together in the ambush that broke the krana hold, so their partnership was natural rather than arbitrary.
How did the Le-Koro Kolhii Team play?
The team brought a high-tempo aerial game shaped by Le-Koro's treetop field in the canopy of Le-Wahi. They used lightweight wooden staves that delivered less force but permitted rapid wrist movements, with Kongu leading fast-tempo offending and Tamaru anchoring the defensive end through rapid lateral movement.
How did the Le-Koro Kolhii Team do at the championship?
The team failed to advance to the finals, eliminated in the semifinal at the Ta-Koro Kolhii Stadium by the home side of Jaller and Takua. The early exchanges favoured Le-Koro's tempo, but the home crowd's pressure and Jaller's Ta-Koro Guard combat discipline told as the match progressed and the closing exchanges shifted to the home side.
What happened to Kongu and Tamaru after the tournament?
Kongu returned to his command of the Gukko Force and was later summoned by the Mask of Life and transformed into a Toa Inika and then a Toa Mahri, which ended the team's existence as a competitive unit. Tamaru remained a Matoran and returned to Metru Nui with the rest of the Le-Matoran, resuming his work on the city's reconstruction.

Sources

  • WikiLe-Koro Kolhii Team โ€” BS01 entry on the Le-Koro Kolhii team
  • WikiKongu โ€” BS01 entry on the team's offending player and Captain of the Gukko Force
  • WikiTamaru โ€” BS01 entry on the team's defender and Le-Wahi forest navigator
  • WikiKolhii โ€” BS01 entry on the sport and its inter-village competition
  • BIONICLE: Mask of Light โ€” Primary depiction of the Mata Nui Kolhii Championship

Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.

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