Kolhii Champion
Title granted to the Matoran selected by their Turaga to represent each Koro in the post-Bohrok-Kal Kolhii tournament on Mata Nui.

The title of KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Champion was granted to the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. selected by each TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. to represent their KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. in tournament play on the island of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years.. The role was formalized following the defeat of the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them., when a unifying KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. tournament was held to mark the restoration of normal village life. The recognized Champions included HewkiiHewkiiHewkii rose from Po-Metru carver to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe. of Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies., HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe. of Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax., JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. of Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. of Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax., MatoroMatoroA quiet Ko-Matoran translator who became a Toa Inika and then a Toa Mahri, Matoro gave his life with the Mask of Life to restore Mata Nui. of Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown., and OnepuOnepuOnepu is an Onu-Matoran and the High Commander of the Ussalry, bearing a Pakari and wearing the purple and black colors of his kind. Connected to the element of Earth, he resides on Spherus Magna. of Onu-KoroOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came..
Establishment#
The KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Champion title was formalized in the aftermath of the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. crisis, when the six TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years. organized a unifying tournament to celebrate the restoration of village life. The event served both as athletic competition and as the occasion on which the TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. finally shared the history of Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive. with the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. population.
Each TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. selected a single representative from their own KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga.. Selection rested on athletic skill, conduct, and standing within the community. The Champions carried KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. staffs as the symbol of their role and competed in matches held at fields constructed in each village, with the principal tournament played in Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed..
The Six Champions#
HewkiiHewkiiHewkii rose from Po-Metru carver to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe. of Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies. was selected by TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. OnewaOnewaOnewa served as Toa Metru of Stone, led Po-Koro through the Dark Time, and constructed the Metru Nui statue honoring the fallen Toa Mahri Matoro. and was considered among the strongest players of the tournament. HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe. of Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax., chosen by TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. NokamaNokamaNokama served as Toa Metru of Water, endured the Hordika mutation, and led Ga-Koro and later Ga-Metru as Turaga through three eras., combined precise observation with steady play. JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. of Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., captain of the Ta-Koro GuardTa-Koro GuardThe Ta-Koro Guard was the largest standing Matoran fighting force on Mata Nui, captained by Jaller and active from the early Rahi conflicts through the return to Metru Nui., competed under TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. VakamaVakamaA Ta-Metru maskmaker transformed into the Toa Metru of Fire, leader of his team through the Visorak war, and Turaga of Ta-Koro for a thousand years.'s selection. KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri. of Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax. brought aerial training from his service with the Gukko ForceGukko ForceLe-Matoran aerial cavalry that defended their treetop home during the Matoran-Rahi War. to the field. MatoroMatoroA quiet Ko-Matoran translator who became a Toa Inika and then a Toa Mahri, Matoro gave his life with the Mask of Life to restore Mata Nui. of Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown. was chosen by TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro., and OnepuOnepuOnepu is an Onu-Matoran and the High Commander of the Ussalry, bearing a Pakari and wearing the purple and black colors of his kind. Connected to the element of Earth, he resides on Spherus Magna. of Onu-KoroOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came. by TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. WhenuaWhenuaToa Metru of Earth and later Turaga of Onu-Koro, formerly an Onu-Metru archivist whose career in the Archives shaped his role across the rescue of Metru Nui and the long residency on Mata Nui..
The ChroniclerChroniclerThe Matoran role of recording history and Toa deeds through word and carving, held by figures like Takua and Hahli. TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light. participated in the opening match in Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. alongside HewkiiHewkiiHewkii rose from Po-Metru carver to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe. and HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe., though he held no formal Champion appointment from a TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities..
Duties#
Champions represented their KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga. in formal tournament play and at related community gatherings. They were expected to maintain their training, set an example of athletic discipline for younger MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body., and stand as visible figures of village pride. The role carried no military or judicial authority but conferred recognized standing within civic life.
Champions retained personal duties within their home KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga.. JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. continued his command of the Ta-Koro GuardTa-Koro GuardThe Ta-Koro Guard was the largest standing Matoran fighting force on Mata Nui, captained by Jaller and active from the early Rahi conflicts through the return to Metru Nui. throughout his time as a Champion, and MatoroMatoroA quiet Ko-Matoran translator who became a Toa Inika and then a Toa Mahri, Matoro gave his life with the Mask of Life to restore Mata Nui. continued his work as translator and aide to TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro.. The Champion title did not displace existing roles but added to them.
Equipment#
Each Champion carried a KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. staff, the principal piece of tournament equipment. The staff served both for striking the KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. ball and for defensive maneuvering during play. Construction varied by village, with Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies. staves favoring carved stone heads, Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax. staves built around lightweight wood, and Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax. staves incorporating polished sea materials.
Transformation into Toa Inika#
Four of the six recognized Champions, HewkiiHewkiiHewkii rose from Po-Metru carver to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe., HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe., KonguKonguKongu commanded Le-Koro's Gukko Force before a strike from the Kanohi Ignika transformed him into a Toa of Air who later served among the Toa Mahri., and MatoroMatoroA quiet Ko-Matoran translator who became a Toa Inika and then a Toa Mahri, Matoro gave his life with the Mask of Life to restore Mata Nui., were later among the six MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. summoned by the Mask of LifeThe Mask of Life (Kanohi Ignika), explainedA failsafe forged by the Great Beings to recharge a god. It curses everyone who touches it, and by the end of Bionicle it had learned how to be a hero. to become the Toa InikaToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself.. They were joined by JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life., who had not held a Champion title at the time of the tournament's final matches, and NuparuNuparuAn Onu-Matoran engineer from Metru Nui who built the Boxor and rose to become a Toa of Earth despite no warrior destiny., the Onu-MatoranOnu-MatoranEarth-wielding Matoran of the deep who adapted to darkness and built the Matoran Universe's defensive cavalry. inventor.
The transformation took place during the team's journey to Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time. in pursuit of the Mask of LifeThe Mask of Life (Kanohi Ignika), explainedA failsafe forged by the Great Beings to recharge a god. It curses everyone who touches it, and by the end of Bionicle it had learned how to be a hero.. The athletic discipline and team coordination developed through Champion competition carried over into the Inika's subsequent campaigns against the PirakaPirakaSix rogue Skakdi mercenaries who broke from the Dark Hunters to hunt the Mask of Life on Voya Nui. and into their later transformation into Toa MahriToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself. following their journey to Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations..
Legacy#
After the departure of the new Toa InikaToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself. from Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive., no replacement Champions are recorded in surviving accounts. Subsequent events including the Destiny WarThe Destiny WarThe open conflict between the Order of Mata Nui and the Brotherhood of Makuta that ended fifty thousand years of operational secrecy and broke the Brotherhood's last assault on Metru Nui. and the broader conflict against TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna. overtook ordinary village life, and formal tournament play did not resume during the remaining years of MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. habitation in Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive..
The KolhiiKolhiiKolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation. Champion role nonetheless remained an established part of MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. civic tradition, a formal recognition of athletic standing that briefly placed ordinary MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. at the visible center of community life between major crises.
Frequently asked questions
- What is a Kolhii Champion?
- The title of Kolhii Champion was granted to the Matoran selected by each Turaga to represent their Koro in tournament play on the island of Mata Nui. The role was formalized after the defeat of the Bohrok-Kal, when a unifying Kolhii tournament marked the restoration of normal village life.
- Who were the six Kolhii Champions?
- The recognized Champions were Hewkii of Po-Koro, Hahli of Ga-Koro, Jaller of Ta-Koro, Kongu of Le-Koro, Matoro of Ko-Koro, and Onepu of Onu-Koro. Each was chosen by their own village's Turaga based on athletic skill, conduct, and community standing.
- What duties did a Kolhii Champion have?
- Champions represented their Koro in formal tournament play and at community gatherings, maintained their training, and set an example of athletic discipline for younger Matoran. The role carried no military or judicial authority but conferred recognized standing within civic life, and Champions kept their existing village duties on top of it.
- What equipment did Kolhii Champions use?
- Each Champion carried a Kolhii staff, used both for striking the Kolhii ball and for defensive maneuvering. Construction varied by village, with Po-Koro staves favoring carved stone heads, Le-Koro staves built around lightweight wood, and Ga-Koro staves incorporating polished sea materials.
- What happened to the Kolhii Champions afterward?
- Four of the six Champions, Hewkii, Hahli, Kongu, and Matoro, were later among the Matoran summoned by the Mask of Life to become the Toa Inika, joined by Jaller and the Onu-Matoran inventor Nuparu. After the new Toa departed Metru Nui, no replacement Champions are recorded, and formal tournament play did not resume.
Sources
- WikiKolhii Champion โ BS01 character/subject entry
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Related entries
Chronicler
The Matoran role of recording history and Toa deeds through word and carving, held by figures like Takua and Hahli.
Kolhii
Kolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation.
The Destiny War
The open conflict between the Order of Mata Nui and the Brotherhood of Makuta that ended fifty thousand years of operational secrecy and broke the Brotherhood's last assault on Metru Nui.
Takua
An Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light.
Po-Koro
Po-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies.
Ta-Koro Guard
The Ta-Koro Guard was the largest standing Matoran fighting force on Mata Nui, captained by Jaller and active from the early Rahi conflicts through the return to Metru Nui.
Mentioned in7 entries
Ga-Koro Kolhii Field
The Ga-Wahi lily pad on which Hahli and Macku trained for the Kolhii championship the Ga-Koro team eventually won at Ta-Koro.
Kolhii
Kolhii was the inter-village athletic contest of Mata Nui, descended from the earlier Akilini of Metru Nui and played by all six Koro until the island's evacuation.
Le-Koro Kolhii Team
Kongu and Tamaru were Le-Koro's Kolhii pair at the Mata Nui championship, defeated in the semifinal by the Ta-Koro side of Jaller and Takua.
Onu-Koro Kolhii Team
Onepu and Taipu were Onu-Koro's Kolhii pair at the Mata Nui championship, beaten in their opening fixture by the Ga-Koro side that went on to take the title.
Po-Koro Kolhii Team
Hewkii and Hafu were the heavy favourites of the Mata Nui Kolhii Championship, until the Ga-Koro pairing of Hahli and Macku upset them in the final at Ta-Koro.
Ta-Koro Kolhii Team
Jaller and Takua were the host pair at the Mata Nui Kolhii Championship, the team whose tournament run ended in a missed deflection and whose Chronicler carried the Mask of Light into public view.
The Kolhii Championship at Ta-Koro: The Last Tournament on Mata Nui
The post-Bohrok-Kal championship at the Ta-Koro Kolhii Stadium, the upset victory by Ga-Koro, and the unveiling of the Mask of Light to the assembled population of Mata Nui.
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