Macku
Ga-Matoran Boatwright and Kolhii Champion
Macku was a Ga-Matoran of Metru Nui and later Ga-Koro, attendant to Turaga Nokama, Kolhii partner to Hahli at the championship at Ta-Koro, and a member of the Chronicler's Company.
Macku was a Ga-MatoranGa-MatoranThe Water-element Matoran of Ga-Metru and Ga-Koro, a female Matoran type, who filled the schools of Metru Nui and crewed the boats of the Mata Nui coast. originally of Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive. and later of Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax., known for her adventurous streak, her skill on the water, and her affection for HewkiiHewkiiHewkii rose from Po-Metru Matoran to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe. of Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies.. She served as TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. NokamaNokamaNokama served as Toa Metru of Water, endured the Hordika mutation, and led Ga-Koro and later Ga-Metru as Turaga through three eras.'s right-hand Matoran, represented her village in the ChroniclerChroniclerThe Matoran role of recording history and Toa deeds through word and carving, held by figures like Takua and Hahli.'s Company at Kini-NuiKini-NuiThe most sacred temple on Mata Nui, ironically built directly above Teridax's fortress., partnered with HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe. to win the KolhiiKolhiiKolhii was the inter-village sport of Mata Nui, grown out of the older game of koli and played by all six Koro until the Matoran left the island. tournament at Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., and lived through the Reign of ShadowsReign of ShadowsThe year Teridax ruled the Matoran Universe from inside Mata Nui's body, and the scattered resistance plots that ran against him until the Great Spirit returned from Bara Magna. to reach Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint.. (Mata Nui Online Game; BIONICLE: Mask of Light; Reign of Shadows)
Origins on Metru Nui#
On Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive., Macku (then called Maku) had no wish to spend her life as a student or teacher in Ga-MetruGa-MetruGa-Metru is a district of Metru Nui, home to the Ga-Matoran and the Bordakh.. She was skilled with boats, and with Turaga Dume's permission she ran her own business, Maku's Canoes, offering boat tours of the city's coastline. She discovered the Dermis Turtles, and when Dume planned to ban the Rahi, she and Nokama talked him out of it. She could also tame and ride razor whales. (BIONICLE: Metru Nui: City of Legends; BIONICLE: Rahi Beasts)
Shortly before the Great Cataclysm, Macku saw LhikanLhikanToa of Fire, leader of the Toa Mangai, and the last Toa of Metru Nui, who surrendered his Toa Power to create the Toa Metru and died defending Vakama. give Nokama a Toa stone. She was later summoned to the ColiseumThe ColiseumCentral tower of Metru Nui, serving as government seat, akilini arena and, during Teridax's masquerade, the place from which the city's Matoran were rounded up into spheres. with the other Matoran by TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna., who was posing as Turaga DumeDumeDume is a Turaga of Fire and the former ruler of Metru Nui, distinguished by his red and black coloring and the Noble Kanohi Kiril, the Mask of Regeneration. As a member of the Turaga of Metru Nui, he wields a Staff of Office and commands a weakened mastery of Fire. He later resides on the reformed Spherus Magna., and sealed in a Matoran SphereMatoran SphereRound containers that wiped memories and hid Makuta Teridax's manipulation of the Matoran.. The Toa MetruToa Metru and Toa HordikaSix Matoran elevated by Lhikan to save their city, mutated by Visorak venom, and restored in time to deliver the population to safety. rescued the spheres and carried them to the island above. When Macku awoke on Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years., she was physically smaller and had forgotten her life in the city, like every Matoran who came out of the spheres. (BIONICLE 2: Legends of Metru Nui; BIONICLE Adventures 4: Legends of Metru Nui)
Life in Ga-Koro#
On Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years., Macku helped build Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax. under Nokama's lead, using parts recycled from the airships that had carried the Matoran there. She became the Turaga's right-hand Matoran. She was more adventurous than most of her village, and her habit of sneaking off to see HewkiiHewkiiHewkii rose from Po-Metru Matoran to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe. of Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies. left NokamaNokamaNokama served as Toa Metru of Water, endured the Hordika mutation, and led Ga-Koro and later Ga-Metru as Turaga through three eras. dismayed. The two were close: each kept a doll of the other in their hut. (BIONICLE: World; Mata Nui Online Game)
The Tarakava raid and the early Mata Nui crises#
Five hundred years after the Cataclysm, Macku and MarkaMarkaMarka was a Ga-Matoran originally of Metru Nui who reported Nidhiki's pursuit of Vhisola, survived a tentacled Rahi attack at sea, and rose to lead the Shipwrights of Ga-Koro after the Bohrok-Kal crisis. talked AmayaAmayaAmaya was a Ga-Matoran native to Metru Nui who taught Vhisola before the Great Cataclysm and later made flax in Ga-Koro on the island of Mata Nui. into joining a rowing club. When a giant squid attacked their canoe and then headed for Ga-Koro, Amaya tied up its tentacles, and Macku saved her when she passed out. (Mata Nui Online Game II: The Final Chronicle)
Macku was the only Ga-MatoranGa-MatoranThe Water-element Matoran of Ga-Metru and Ga-Koro, a female Matoran type, who filled the schools of Metru Nui and crewed the boats of the Mata Nui coast. to escape when an infected TarakavaTarakavaHuge lizard-like Rahi with powerful forelegs, hunted in pairs across Mata Nui and Metru Nui. wrecked Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax.. She found TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light. and sent him to the village, then went looking for GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. herself and brought her back. Although her wandering had saved the village, Nokama punished her for it and forbade her to leave again. (Mata Nui Online Game)
The Chronicler's Company#
Confined to the village and bored, Macku was stricken with worry when she heard of an epidemic in Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies. and feared for Hewkii. When Takua later told her he had recovered, she thanked him fervently. (Mata Nui Online Game)
Takua later came back to ask her to join the Chronicler's CompanyChronicler's Company: the seven Matoran who held Kini-NuiThe Chronicler's Company was a group of seven Matoran gathered by Takua to defend Kini-Nui from infected Rahi while the Toa Mata descended into Mangaia to face Teridax., a band of Matoran who would defend Kini-NuiKini-NuiThe most sacred temple on Mata Nui, ironically built directly above Teridax's fortress. while the Toa MataWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac. went down into MangaiaMangaia: Teridax's lair beneath Mata NuiMangaia was Teridax's hidden lair beneath the island of Mata Nui. It held a pool of Energized Protodermis used to make Infected Kanohi and Rahkshi.. Eager to get out of Ga-Koro, she agreed at once and took the company through Naho Falls on her hidden boat. The company was TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light., TaipuTaipuTaipu is a black and tan Onu-Matoran of the element of Earth who resides on Spherus Magna. A miner by trade, he wields a pickaxe and wears the Kanohi Pakari. of Onu-KoroOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came., TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. of Le-KoroLe-KoroLe-Koro is a village situated within Le-Wahi, inhabited by the Le-Matoran and home to Turaga Matau and Toa Lewa. The settlement was once held under the control of Teridax., KopekeKopekeKopeke was a Ko-Matoran ice carver of Ko-Koro who served in the Chronicler's Company at Kini-Nui and later became Chronicler of Metru Nui after Hahli. of Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown., KapuraKapuraKapura was a red Matoran of Fire who served as a member of the Ta-Koro Guard and formerly as part of the Chronicler's Company. A native of Metru Nui, he later worked as a Vat Controller there, wearing a powerless Ruru on Mata Nui and a powerless Pakari on Metru Nui, and ultimately settled on Bota Magna on Spherus Magna. of Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., HafuHafuHafu was a Po-Matoran Carver of Po-Koro, recognized as a Master Carver, who served in the Chronicler's Company and survived the Reign of Shadows. of Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies., and Macku. At Kini-NuiKini-NuiThe most sacred temple on Mata Nui, ironically built directly above Teridax's fortress. they held off infected RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts. while the Toa descended. (Mata Nui Online Game)
In McDonald's 1: Challenge of the Rahi, Macku swam ahead to scout while a group of Matoran travelled to a disc-throwing championship. She spotted an infected Nui-JagaNui-JagaGiant scorpions with lethal stingers that were hunted for profit despite a grim death toll. heading their way and raced back to warn the others, and when the Matoran trapped it and merged into a Matoran NuiMatoran NuiSix Matoran combining into one, a rare, exhausting fusion that's stronger than any Toa, and we've only seen it twice in canon. to deal with it, she was part of the merged form. (McDonald's 1: Challenge of the Rahi)
The Bohrok War and the defense of Ga-Koro#
During the Bohrok WarBohrok WarThe 2002 swarm that nearly destroyed Mata Nui when Teridax triggered the Bohrok's awakening ahead of schedule., Macku patrolled Naho Bay in her canoe along the coast between Po-Wahi and Ta-Wahi. When the PahrakPahrakStone-aligned Bohrok swarm units that forced the Toa Mata to realize they couldn't win through isolated victories. closed in on Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax., JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. and TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light. arrived with BoxorBoxorBuilt by Nuparu from a salvaged Gahlok shell, the Boxor was the first Matoran-engineered combat machine and a key resistance asset against the Bohrok swarms. vehicles to help, and Turaga OnewaOnewaOnewa served as Toa Metru of Stone, led Po-Koro through the Dark Time, and constructed the Metru Nui statue honoring the fallen Toa Mahri Matoro. brought in Po-MatoranPo-MatoranThe Stone-element Matoran of Po-Metru and Po-Koro, carvers and quarry workers, the most athletic of the Matoran types and the population behind the Kohlii and Akilini circuits. refugees from the fall of Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies., Hewkii among them. (LEGO.com BIONICLE character profiles; Mata Nui Online Animations)
When the attack came, Macku, KotuKotuKotu was a Ga-Matoran of Water who resided on Spherus Magna. Blue and light blue in color, Kotu wore a powerless Rau and carried a Kolhii Stick, serving at various times as a Rahi Tender, an assistant to Nokama, an athlete, and a guard in the Defense Force. and HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe. tried to break up the causeway into the village with fishing staffs. A rock blasted loose by the Pahrak flew straight at Macku, and HewkiiHewkiiHewkii rose from Po-Metru Matoran to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe. saved her at the last moment with her own fishing staff, knocking the rock onto the causeway and cutting the Pahrak's path. Later, when the Pahrak flipped the causeway and dumped the Boxors into the bay, Macku and Kotu dived in to rescue two of the pilots. The Pahrak still broke into the village, and Macku made a final stand with everyone else until the Toa MataWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac. defeated the BahragBahragCahdok and Gahdok were the twin queens of the Bohrok, sealed in a protodermis cage by the Toa Mata and later released to finish their cleansing of Mata Nui. and the swarms fell still. To repay Hewkii, she taught him to swim, lessons he grumbled about but was glad of once he became a Toa Mahri. (Mata Nui Online Animations; BIONICLE Legends 7: Prisoners of the Pit)
In McDonald's 4: Into the Nest, Macku listened as Turaga NokamaNokamaNokama served as Toa Metru of Water, endured the Hordika mutation, and led Ga-Koro and later Ga-Metru as Turaga through three eras. told how the Toa MataWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac. sealed the BahragBahragCahdok and Gahdok were the twin queens of the Bohrok, sealed in a protodermis cage by the Toa Mata and later released to finish their cleansing of Mata Nui.. When she asked what would happen next, Nokama told her the prophecies were silent, though they hinted at the Toa NuvaToa Mata and Toa NuvaSix biomechanical heroes created by the Great Beings to awaken Mata Nui and defeat the Brotherhood, transformed once and tested across an entire age.. (McDonald's 4: Into the Nest)
The KolhiiKolhiiKolhii was the inter-village sport of Mata Nui, grown out of the older game of koli and played by all six Koro until the Matoran left the island. Championship at Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed.#
After the Bohrok-KalBohrok-Kal Kaita ZaA possible fusion of Tahnok-Kal, Pahrak-Kal, and Nuhvok-Kal that was never formed on Mata Nui during the Bohrok-Kal campaign. were defeated, Macku was rebuilt into a stronger form, and on Naming Day her name was lengthened from Maku to Macku. Her time with Hewkii had made her a good KolhiiKolhiiKolhii was the inter-village sport of Mata Nui, grown out of the older game of koli and played by all six Koro until the Matoran left the island. player, and she was made defender on the Ga-KoroGa-KoroGa-Koro is a village on the island of Mata Nui, inhabited by the Ga-Matoran and associated with both Nokama and Gali. The settlement was formerly under the power of Teridax. team, with HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe. as her partner. (Mata Nui Online Animations; Mata Nui Online Game II: The Final Chronicle)
The tournament was played on the Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. field between three teams: TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light. and JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. for Ta-Koro, HewkiiHewkiiHewkii rose from Po-Metru Matoran to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe. and HafuHafuHafu was a Po-Matoran Carver of Po-Koro, recognized as a Master Carver, who served in the Chronicler's Company and survived the Reign of Shadows. for Po-KoroPo-KoroPo-Koro was the Po-Matoran village in Po-Wahi, led by Turaga Onewa and guarded by Toa Pohatu, reached through a single statue-lined road called the Path of Prophecies., and Hahli and Macku for Ga-Koro, with the Turaga, Toa Nuva and villagers watching from the stands. During the match Takua tried a very difficult move that failed when the ball hit Turaga VakamaVakamaA Ta-Metru maskmaker transformed into the Toa Metru of Fire, leader of his team through the Visorak war, and Turaga of Ta-Koro for a thousand years.. Ga-Koro won. As the teams bowed, the AvohkiiAvohkiiThe Avohkii is the Mask of Light, a golden mask that granted its wearer the power of Light and the ability to spread understanding. It was worn by Toa Takanuva. slipped from Jaller's bag and shone on Takua, the start of the events that made him TakanuvaTakanuvaHidden among the Ta-Matoran as Takua, the disguised Av-Matoran who became Takanuva was the sole Toa of Light produced in the Matoran Universe's full history.. (BIONICLE: Mask of Light)
When the RahkshiBionicle Rahkshi: the Sons of Makuta from Mask of LightRahkshi are armoured hunters made from kraata, the slug-like creatures of the Makuta. Six of them chased the Mask of Light across Mata Nui in 2003. Here's what they are, the different kinds and where they turn up in the films, books and comics. attacked Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., Macku was evacuated with the other Matoran. (BIONICLE: Mask of Light)
Return to MetruMetruIn the Matoran language a metru was a single district of Metru Nui; the city was divided into six such districts, one for each element, and the term covered both the place and the elemental community that lived in it. Nui and the resistance cell#
Macku helped build the boats that took the Matoran back to Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive. and then worked on restoring the city. She briefly downed tools when JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. organised a stoppage to make the Turaga reveal where the Toa Nuva had gone, then went back to work. (BIONICLE Adventures 1: Mystery of Metru Nui; BIONICLE Legends 1: Island of Doom)
After TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna. seized control of the Matoran universe, Macku ran into some Exo-Toa but escaped unhurt. She then found a Toa in hiding, TuyetTuyetA Toa of Water caught in the Order's machinations, Tuyet turned from peer-seeker to rebel-schemer., and sent a signal calling KapuraKapuraKapura was a red Matoran of Fire who served as a member of the Ta-Koro Guard and formerly as part of the Chronicler's Company. A native of Metru Nui, he later worked as a Vat Controller there, wearing a powerless Ruru on Mata Nui and a powerless Pakari on Metru Nui, and ultimately settled on Bota Magna on Spherus Magna. and HafuHafuHafu was a Po-Matoran Carver of Po-Koro, recognized as a Master Carver, who served in the Chronicler's Company and survived the Reign of Shadows. to an unguarded part of the ArchivesThe Archives of Metru NuiThe Archives of Onu-Metru were the central repository of Matoran knowledge and Rahi specimens, maintained by the Archivist Corps beneath the city's surface.. When both had arrived, she led them to Tuyet, who showed them the Nui Stone and offered to help their resistance. (Reign of Shadows)
When Teridax was killed in the Battle of Bara Magna, the quake that followed shook the city. Macku and TamaruTamaruTamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui. went into the ArchivesThe Archives of Metru NuiThe Archives of Onu-Metru were the central repository of Matoran knowledge and Rahi specimens, maintained by the Archivist Corps beneath the city's surface. to help Matoran trapped there and dug out TaipuTaipuTaipu is a black and tan Onu-Matoran of the element of Earth who resides on Spherus Magna. A miner by trade, he wields a pickaxe and wears the Kanohi Pakari., who joined them in searching for survivors. With Metru Nui badly damaged, Macku and the other survivors left for Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint. to start new lives. (Reign of Shadows; BIONICLE: Journey's End)
Personality and legacy#
Macku was helpful, brave and adventurous, though her love of adventure often led her to break her village's rules and sneak out, often to see HewkiiHewkiiHewkii rose from Po-Metru Matoran to Mata Nui's foremost kolhii player, then served as Toa Inika and Toa Mahri through the late wars of the universe., much to Nokama's distress. She was a skilled boater, swimmer and kolhii player. (Mata Nui Online Game)
She also took the initiative during the Reign of ShadowsReign of ShadowsThe year Teridax ruled the Matoran Universe from inside Mata Nui's body, and the scattered resistance plots that ran against him until the Great Spirit returned from Bara Magna.: the meeting in the ArchivesThe Archives of Metru NuiThe Archives of Onu-Metru were the central repository of Matoran knowledge and Rahi specimens, maintained by the Archivist Corps beneath the city's surface. that brought TuyetTuyetA Toa of Water caught in the Order's machinations, Tuyet turned from peer-seeker to rebel-schemer. together with Kapura and Hafu began with Macku's own signal. (Reign of Shadows)
Frequently asked questions
- Who is Macku in BIONICLE?
- Macku was a Ga-Matoran originally of Metru Nui and later of Ga-Koro, known for her adventurous streak and her skill on the water. She was Turaga Nokama's right-hand Matoran and was close to Hewkii of Po-Koro.
- What did Macku do on Metru Nui?
- With Turaga Dume's permission she ran her own business, Maku's Canoes, offering boat tours of the Metru Nui coastline. She also discovered the Dermis Turtles, and she and Nokama talked Dume out of banning them.
- How did Macku win the Kolhii Championship at Ta-Koro?
- Macku and Hahli made up the Ga-Koro Kolhii Team, with Macku as defender. Playing against Ta-Koro and Po-Koro on the Ta-Koro field, Ga-Koro won, in a match where one of Takua's difficult moves went wrong and the ball hit Turaga Vakama.
- What did Macku do during the Reign of Shadows?
- During the Reign of Shadows, Macku found the Toa Tuyet in hiding and signalled Kapura and Hafu to meet in an unguarded part of the Archives. She led them to Tuyet, who showed them the Nui Stone and offered to help their resistance.
- What happened to Macku after Teridax's death?
- After Teridax died, Macku and Tamaru dug Matoran such as Taipu out of the damaged Archives. She then left the ruined city with the other survivors to start a new life on Spherus Magna.
Gallery



Images via BIONICLE Wiki (Biosector01)
Sources
- BookBIONICLE: Metru Nui: City of Legends, Greg Farshtey, Scholastic, 2004
- BookBIONICLE: Rahi Beasts, Greg Farshtey and Jeff James, Scholastic, 2005
- FilmBIONICLE 2: Legends of Metru Nui, Miramax / LEGO, 2004
- BookBIONICLE Adventures 4: Legends of Metru Nui, Greg Farshtey, Scholastic, 2004
- BookBIONICLE: World, Greg Farshtey, Scholastic, 2007
- GameMata Nui Online Game, Templar Studios for The LEGO Group, BIONICLE.com, 2001
- GameMata Nui Online Game II: The Final Chronicle, Templar Studios for The LEGO Group, BIONICLE.com, 2003
- VideoMata Nui Online Animations, Templar Studios for The LEGO Group, BIONICLE.com, 2002 to 2003
- ComicMcDonald's 1: Challenge of the Rahi, LEGO promotional comic, McDonald's, 2001
- ComicMcDonald's 4: Into the Nest, LEGO promotional comic, McDonald's, 2002
- WebLEGO.com BIONICLE character profiles, Maku profile, BIONICLE.com, 2002
- BookBIONICLE Legends 7: Prisoners of the Pit, Greg Farshtey, Scholastic, 2007
- FilmBIONICLE: Mask of Light, Miramax / LEGO, 2003
- BookBIONICLE Adventures 1: Mystery of Metru Nui, Greg Farshtey, Scholastic, 2004
- BookBIONICLE Legends 1: Island of Doom, Greg Farshtey, Scholastic, 2006
- SerialReign of Shadows, Greg Farshtey, BIONICLEstory.com, 2009 to 2010
- BookBIONICLE: Journey's End, Greg Farshtey, AMEET, 2010; serialised on BIONICLE.com
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Amaya
Amaya was a Ga-Matoran native to Metru Nui who taught Vhisola before the Great Cataclysm and later made flax in Ga-Koro on the island of Mata Nui.

Marka
Marka was a Ga-Matoran originally of Metru Nui who reported Nidhiki's pursuit of Vhisola, survived a tentacled Rahi attack at sea, and rose to lead the Shipwrights of Ga-Koro after the Bohrok-Kal crisis.

Kopeke
Kopeke was a Ko-Matoran ice carver of Ko-Koro who served in the Chronicler's Company at Kini-Nui and later became Chronicler of Metru Nui after Hahli.
Chronicler's Company: the seven Matoran who held Kini-Nui
The Chronicler's Company was a group of seven Matoran gathered by Takua to defend Kini-Nui from infected Rahi while the Toa Mata descended into Mangaia to face Teridax.

Hafu
Hafu was a Po-Matoran Carver of Po-Koro, recognized as a Master Carver, who served in the Chronicler's Company and survived the Reign of Shadows.

Tamaru
Tamaru was a Le-Matoran Forest Navigator of Le-Koro, Kongu's Kolhii partner, and the Le-Koro representative in the Chronicler's Company at the Battle of Kini-Nui.
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Ahkmou
A Po-Matoran carver of Metru Nui, one of the six Great Disk holders, who betrayed his fellow Matoran to the Dark Hunters, served Makuta Teridax, and became a false Turaga during Teridax's reign.
Amaya
Amaya was a Ga-Matoran native to Metru Nui who taught Vhisola before the Great Cataclysm and later made flax in Ga-Koro on the island of Mata Nui.
Charms
Small carved stones inscribed with the Three Virtues, the six Principles, and the six Kolhii Skills, used as keys to the six Wahi temples on the island of Mata Nui.
Chronicler's Company: the seven Matoran who held Kini-Nui
The Chronicler's Company was a group of seven Matoran gathered by Takua to defend Kini-Nui from infected Rahi while the Toa Mata descended into Mangaia to face Teridax.
Ga-Koro Defense Force
The Ga-Koro Guard, the Ga-Matoran defenders who ringed their village with bamboo poles and held it against the Pahrak during the Bohrok invasion.
Ga-Koro Kolhii Field
The lily pad in rebuilt Ga-Koro where Hahli and Macku trained for the kolhii championship the Ga-Koro team went on to win at Ta-Koro.
Ga-Koro Kolhii Team
The Ga-Matoran pair that won the Mata Nui kolhii championship at Ta-Koro, after Turaga Nokama picked Hahli for the team over Kotu.
Ga-Koro Town Square
The central meeting place of the rebuilt Ga-Koro, a lily-pad square with a garden, linked by bridges to the rest of the village and home ground of Ga-Matoran such as Nireta, Nixie, Okoth, Kotu and Kailani.
Ga-Koro Waterfall
The Kaukau-crowned Naho Falls above Ga-Koro, hiding a route to the Kini-Nui, whose statue was rebuilt in the form of a Kaukau Nuva after the Bohrok War.
Ga-Matoran
The Water-element Matoran of Ga-Metru and Ga-Koro, a female Matoran type, who filled the schools of Metru Nui and crewed the boats of the Mata Nui coast.
Ga-Wahi Beach
The shoreline outside Ga-Koro where the Toa Metru first set foot on Mata Nui, later stripped by the reawakened Bohrok and lost with the island.
Hafu
Hafu was a Po-Matoran Carver of Po-Koro, recognized as a Master Carver, who served in the Chronicler's Company and survived the Reign of Shadows.
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