Element Lord of Water
Former Glatorian of the Water Tribe, remade by the Great Beings into a being of living water, ruler of the Water Tribe during the Core War, and the elemental claimant who dragged the Tarduk expedition under the River Dormus.
The Element Lord of Water was a former member of the GlatorianGlatorianTribal warriors of Spherus Magna who settled disputes through arena combat, until the Skrall conquest enslaved most of them. species of Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint., remade by the Great BeingsThe Great BeingsScholar-inventors of Spherus Magna whose creations shaped the Matoran Universe and whose absence defined the conflicts that followed. in the Cavern of the ElementsThe Cavern of the ElementsA chamber within the Great Beings' underground lab at Tajun, the Cavern of the Elements was the room in which seven Glatorian and a leader-class Skrall were transformed into the seven Element Lords of Spherus Magna. beneath TajunTajunTajun was a village of the Water Tribe, situated on the banks of the Skrall River. into a being of living water and given mastery over the element of Water. He led the Water TribeWater TribeA trading-focused desert tribe vulnerable to Bone Hunter raids and arena warfare on Bara Magna.'s army through the Core WarThe Core WarThe generations-long war on Spherus Magna over Energized Protodermis that produced the Shattering, the exodus of Mata Nui, and the long Glatorian peace on Bara Magna., ruled the ocean region of Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint. that would later separate as Aqua MagnaAqua MagnaThe endless ocean where the Matoran Universe found refuge and Mata Nui made his final stand., and after the ShatteringThe Core WarThe generations-long war on Spherus Magna over Energized Protodermis that produced the Shattering, the exodus of Mata Nui, and the long Glatorian peace on Bara Magna. was stranded in the great desert of Bara MagnaBara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna. with the other surviving Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke.. His most fully recorded appearance came during the TardukTardukTarduk is an Agori of the Jungle Tribe, distinguished by his dark green and lime coloration. A treasure hunter by trade, he wields claws and spikes and makes his home on the reformed Spherus Magna. expedition toward the Valley of the MazeThe Valley of the MazeThe northern Bara Magna labyrinth where the Great Beings hid the unstable Power Source of the Prototype Robot, sealed behind puzzle traps and a fortress that few outsiders ever survived to describe., where he dragged the three AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system. explorers under a river, demanded the route to the Maze, and was driven off when the Element Lord of IceElement Lord of IceThe Element Lord of Ice is a member of the Element Lords and a former Glatorian who once served as the leader of the Ice Tribe on Spherus Magna. Wielding the element of ice and bearing white coloration, the Element Lord of Ice resides on the reformed Spherus Magna, the homeland from which the species originated. froze the water around them.
Origins and Transformation#
Before his transformation, the Element Lord of Water was a warrior of the Water TribeWater TribeA trading-focused desert tribe vulnerable to Bone Hunter raids and arena warfare on Bara Magna., the GlatorianGlatorianTribal warriors of Spherus Magna who settled disputes through arena combat, until the Skrall conquest enslaved most of them. population whose pre-ShatteringThe Core WarThe generations-long war on Spherus Magna over Energized Protodermis that produced the Shattering, the exodus of Mata Nui, and the long Glatorian peace on Bara Magna. homeland covered the ocean region of Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint.. The tribe wore armor in shades of blue, and its warriors trained in the traditions that later GlatorianGlatorianTribal warriors of Spherus Magna who settled disputes through arena combat, until the Skrall conquest enslaved most of them. such as TarixTarixThe Water Tribe's toughest fighter, Tarix earned his place through instinct and hard-won experience in the arena. and KiinaKiinaKiina is a Glatorian of the Water Tribe who served as the secondary Glatorian for the village of Tajun on Spherus Magna. Colored in shades of dark and light blue, she wielded a Vapor Trident and a Thornax Launcher in combat. Following the reformation of Spherus Magna, she continued to reside on the restored world. preserved into the Bara MagnaBara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna. era.
The discovery of Energized ProtodermisEnergized ProtodermisA sentient substance that could remake or annihilate any being that touched it. One of the Matoran Universe's most lethal hazards. at the planet's core changed the position of every tribal leader. The substance leaked from a spring near IconoxIconoxIconox is a village of the Ice Tribe, situated in the White Quartz Mountains., and when the Element Lord of IceElement Lord of IceThe Element Lord of Ice is a member of the Element Lords and a former Glatorian who once served as the leader of the Ice Tribe on Spherus Magna. Wielding the element of ice and bearing white coloration, the Element Lord of Ice resides on the reformed Spherus Magna, the homeland from which the species originated. refused to share it, the other Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke. gathered their forces and went to war. The Core WarThe Core WarThe generations-long war on Spherus Magna over Energized Protodermis that produced the Shattering, the exodus of Mata Nui, and the long Glatorian peace on Bara Magna. drew in every tribe on Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint., and the Water TribeWater TribeA trading-focused desert tribe vulnerable to Bone Hunter raids and arena warfare on Bara Magna. committed its warrior population to the fight alongside the rest.
The Great BeingsThe Great BeingsScholar-inventors of Spherus Magna whose creations shaped the Matoran Universe and whose absence defined the conflicts that followed. intervened by selecting one warrior from each major tribe and remaking them in the Cavern of the ElementsThe Cavern of the ElementsA chamber within the Great Beings' underground lab at Tajun, the Cavern of the Elements was the room in which seven Glatorian and a leader-class Skrall were transformed into the seven Element Lords of Spherus Magna., a part of their underground lab beneath TajunTajunTajun was a village of the Water Tribe, situated on the banks of the Skrall River., into immortal embodiments of their respective elements. The future Element Lord of Water was the Water TribeWater TribeA trading-focused desert tribe vulnerable to Bone Hunter raids and arena warfare on Bara Magna. selection. The procedure granted him full mastery over the element of Water and the purpose of leading the Water TribeWater TribeA trading-focused desert tribe vulnerable to Bone Hunter raids and arena warfare on Bara Magna. for the remainder of the war. Six other warriors underwent the same procedure: the future Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke. of FireElement Lord of FireFormer Glatorian of the Fire Tribe, remade by the Great Beings into an immortal being of pure flame, ruler of the Fire Tribe through the Core War, and the elemental claimant whose feud with the Element Lord of Ice broke open again in the White Quartz Mountains., IceElement Lord of IceThe Element Lord of Ice is a member of the Element Lords and a former Glatorian who once served as the leader of the Ice Tribe on Spherus Magna. Wielding the element of ice and bearing white coloration, the Element Lord of Ice resides on the reformed Spherus Magna, the homeland from which the species originated., Jungle, Sand, Earth, and RockElement Lord of RockFormer leader-class Skrall remade by the Great Beings into a being of living stone, ruler of the Rock Tribe during the Core War, and the elemental claimant who turned the river fight in the Valley of the Maze.. The GlatorianGlatorianTribal warriors of Spherus Magna who settled disputes through arena combat, until the Skrall conquest enslaved most of them. under his command, including TarixTarixThe Water Tribe's toughest fighter, Tarix earned his place through instinct and hard-won experience in the arena. as prime warrior and the second-rank KiinaKiinaKiina is a Glatorian of the Water Tribe who served as the secondary Glatorian for the village of Tajun on Spherus Magna. Colored in shades of dark and light blue, she wielded a Vapor Trident and a Thornax Launcher in combat. Following the reformation of Spherus Magna, she continued to reside on the restored world., continued to fight as a conventional army, but their leader now matched the scale of the other Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke. directly.
The Core War and the Shattering#
The Element Lord of Water led the Water TribeWater TribeA trading-focused desert tribe vulnerable to Bone Hunter raids and arena warfare on Bara Magna.'s army through the closing phase of the Core WarThe Core WarThe generations-long war on Spherus Magna over Energized Protodermis that produced the Shattering, the exodus of Mata Nui, and the long Glatorian peace on Bara Magna.. TarixTarixThe Water Tribe's toughest fighter, Tarix earned his place through instinct and hard-won experience in the arena. commanded engagements at the Field of Mist and Lein's Drift in the Water Lord's name, fighting AckarAckarVeteran Glatorian of the Fire Tribe and prime fighter for Vulcanus, Ackar served from the Core War through the defence of Spherus Magna.'s Fire TribeFire TribeThe master smiths of Bara Magna who forged tools for all tribes before the Shattering scattered them into conflict. regiments, CertavusCertavusCertavus was a Prime Glatorian of Iconox, a Great Tournament champion, and one of three architects of the post-Shattering arena system on Bara Magna.'s Ice TribeIce TribeOne of Bara Magna's six major tribes, the Ice Tribe produced legendary Glatorian like Strakk and survived the Shattering intact. forces, and later a unit led by MalumMalumFire Tribe Glatorian exiled from Vulcanus for arena killings, who became the warlord of a Vorox pack in the wastelands of Bara Magna. before the end of the war. Lower-ranked AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system. such as ScodoniusScodoniusAn Agori pilot who prepared Arena Magna for the tournament and refused a wild hunt for the Red Star. were integrated into the same chain of command.
The war ended by catastrophe rather than by any victory among the Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke.. The continuing extraction of Energized ProtodermisEnergized ProtodermisA sentient substance that could remake or annihilate any being that touched it. One of the Matoran Universe's most lethal hazards. from the planetary core destabilised Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint., and the planet broke apart into the three fragments that would later be known as Bara MagnaBara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna., Bota MagnaBota MagnaA verdant jungle moon separated from Spherus Magna for 100,000 years, then restored by Mata Nui himself at the climax of the Core War., and Aqua MagnaAqua MagnaThe endless ocean where the Matoran Universe found refuge and Mata Nui made his final stand.. The Water Lord's former territory, the ocean region of the planet, separated as the moon that became Aqua MagnaAqua MagnaThe endless ocean where the Matoran Universe found refuge and Mata Nui made his final stand.. He himself was trapped in the great desert of Bara MagnaBara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna. with the other surviving Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke. and most of his tribe. Surviving warriors including TarixTarixThe Water Tribe's toughest fighter, Tarix earned his place through instinct and hard-won experience in the arena. and KiinaKiinaKiina is a Glatorian of the Water Tribe who served as the secondary Glatorian for the village of Tajun on Spherus Magna. Colored in shades of dark and light blue, she wielded a Vapor Trident and a Thornax Launcher in combat. Following the reformation of Spherus Magna, she continued to reside on the restored world. eventually settled in the village of TajunTajunTajun was a village of the Water Tribe, situated on the banks of the Skrall River. near the Skrall RiverSkrall RiverA critical water source in Bara Magna's desert, controlled by the Skrall through a strategically vital dam. and entered the GlatorianGlatorianTribal warriors of Spherus Magna who settled disputes through arena combat, until the Skrall conquest enslaved most of them. arena system. The Water Lord did not. His feud with the other Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke. continued directly, outlasting the planet that had produced it.
Encounter at the River#
The most fully recorded appearance of the Element Lord of Water during the Reign of ShadowsReign of ShadowsThe year Teridax ruled the Matoran Universe from inside Mata Nui's body, and the scattered resistance plots that ran against him until the Great Spirit returned from Bara Magna. era came during the TardukTardukTarduk is an Agori of the Jungle Tribe, distinguished by his dark green and lime coloration. A treasure hunter by trade, he wields claws and spikes and makes his home on the reformed Spherus Magna. expedition toward the Valley of the MazeThe Valley of the MazeThe northern Bara Magna labyrinth where the Great Beings hid the unstable Power Source of the Prototype Robot, sealed behind puzzle traps and a fortress that few outsiders ever survived to describe.. The three AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system. explorers, TardukTardukTarduk is an Agori of the Jungle Tribe, distinguished by his dark green and lime coloration. A treasure hunter by trade, he wields claws and spikes and makes his home on the reformed Spherus Magna., CrotesiusCrotesiusA Vulcanus pilot who went from dismissing legends to answering one in Riddle of the Great Beings., and KirboldKirboldKirbold is an Agori of the Ice Tribe, distinguished by white and grey coloring, who serves as a maintenance worker on the reformed Spherus Magna. He carries a blade as his primary tool., had already escaped an attack by the Element Lord of JungleElement Lord of JungleThe Element Lord of Jungle was a being native to Spherus Magna who was formerly of the Glatorian species, wielded power over the jungle element, and carried a sword. A member of the Element Lords, the individual once led the Jungle Tribe and bore green coloration. in the Forest of BladesForest of BladesThe high-plain forest north of the White Quartz Mountains where Core War soldiers stood frozen as bladed trees in the territory of the Element Lord of Jungle. when they reached a fork in the river that ran through the northern Valley. As they prepared to cross, a giant hand of water pulled all three under.
TardukTardukTarduk is an Agori of the Jungle Tribe, distinguished by his dark green and lime coloration. A treasure hunter by trade, he wields claws and spikes and makes his home on the reformed Spherus Magna. did not drown. Air had been pulled down with the AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system., and he recognised from his earlier exchange with the Element Lord of JungleElement Lord of JungleThe Element Lord of Jungle was a being native to Spherus Magna who was formerly of the Glatorian species, wielded power over the jungle element, and carried a sword. A member of the Element Lords, the individual once led the Jungle Tribe and bore green coloration. that another of the Lords wanted the same information and would not kill them until he had it. The water reshaped itself into a face as tall as one of the AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system., and its voice came at them from every side. He identified himself as the Element Lord of Water and asked what they had told his brother. KirboldKirboldKirbold is an Agori of the Ice Tribe, distinguished by white and grey coloring, who serves as a maintenance worker on the reformed Spherus Magna. He carries a blade as his primary tool. answered for the party, claiming they did know the way but giving no reason to share it. The Water Lord paused as if considering the answer and replied that self-preservation was reason enough. CrotesiusCrotesiusA Vulcanus pilot who went from dismissing legends to answering one in Riddle of the Great Beings. dismissed the threat. The exchange deteriorated into argument and was on its way toward agreement when the second attack interrupted it.
Ice Strike and Escape#
The Element Lord of IceElement Lord of IceThe Element Lord of Ice is a member of the Element Lords and a former Glatorian who once served as the leader of the Ice Tribe on Spherus Magna. Wielding the element of ice and bearing white coloration, the Element Lord of Ice resides on the reformed Spherus Magna, the homeland from which the species originated. attacked the same position, freezing the river around the Water Lord and the AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system. alike. The Water Lord escaped through his own element, dispersing back into the river before the freeze could finish closing on his form. The three AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system. did not have that option. They were left in the freezing water and would have drowned within minutes.
The intervention came from the Element Lord of RockElement Lord of RockFormer leader-class Skrall remade by the Great Beings into a being of living stone, ruler of the Rock Tribe during the Core War, and the elemental claimant who turned the river fight in the Valley of the Maze., who had been observing and chose to break the engagement. A slab of stone rose under the AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system. and carried them clear of the ice, and the Rock Lord then confronted them in the form of a stone duplicate of TardukTardukTarduk is an Agori of the Jungle Tribe, distinguished by his dark green and lime coloration. A treasure hunter by trade, he wields claws and spikes and makes his home on the reformed Spherus Magna. to deliver his own warning about the Maze. The Water Lord took no further part. The recorded exchange marks the only documented occasion on which two surviving Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke. directly attacked the same target while a third intervened.
Powers, Form, and Final Disposition#
The Element Lord of Water possessed the ability to create, control, and absorb water. As with the other surviving Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke., his command of his element exceeded the scale of any ToaToa (2001)Biomechanical heroes bonded to elemental powers and masks. Not born, but chosen and transformed. of Water in the Matoran UniverseMatoran UniverseA civilization of biomechanical beings living inside a colossal robot, destroyed when Teridax seized control.; the Great BeingsThe Great BeingsScholar-inventors of Spherus Magna whose creations shaped the Matoran Universe and whose absence defined the conflicts that followed. modelled later Toa elemental abilities on his and his counterparts'. He could possess his portion of his element directly, as the giant hand and the speaking face at the river demonstrated, and his body itself was water, allowing him to disperse and reform at will and to escape the ice strike that trapped the AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system.. That property carried a corresponding vulnerability shared by every Element Lord: damage to the substance he was inhabiting was damage to him.
The Element Lord of Water survived the Battle of Bara MagnaThe Battle of Bara MagnaThe Great Spirit Robot fell from the sky carrying Teridax in stolen flesh, and the desert world below produced a champion who carried Mata Nui's consciousness back into the fight. and the reformation of Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint.. The reunification of the three fragments did not undo the transformations the Great BeingsThe Great BeingsScholar-inventors of Spherus Magna whose creations shaped the Matoran Universe and whose absence defined the conflicts that followed. had performed during the Core WarThe Core WarThe generations-long war on Spherus Magna over Energized Protodermis that produced the Shattering, the exodus of Mata Nui, and the long Glatorian peace on Bara Magna., and he remained alive on the reformed planet alongside the other surviving Element LordsElement LordsSeven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke.. No further engagement of his is recorded. His former pre-ShatteringThe Core WarThe generations-long war on Spherus Magna over Energized Protodermis that produced the Shattering, the exodus of Mata Nui, and the long Glatorian peace on Bara Magna. territory returned to Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint. as the Aqua MagnaAqua MagnaThe endless ocean where the Matoran Universe found refuge and Mata Nui made his final stand. fragment merged back into the reunited world, but the Water Lord himself did not return to lead the Water TribeWater TribeA trading-focused desert tribe vulnerable to Bone Hunter raids and arena warfare on Bara Magna. that had carried his element through the long Bara MagnaBara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna. era. They continued without him.
Frequently asked questions
- Who is the Element Lord of Water?
- The Element Lord of Water was a former member of the Glatorian species of Spherus Magna, remade by the Great Beings into a being of living water and given mastery over the element of Water. He led the Water Tribe's army through the Core War and ruled the ocean region of Spherus Magna that would later separate as Aqua Magna.
- How did the Element Lord of Water become an Element Lord?
- He was a warrior of the Water Tribe before his transformation. During the Core War the Great Beings selected one warrior from each major tribe and remade them in the Cavern of the Elements beneath Tajun, and he was the Water Tribe selection. The procedure granted him full mastery over the element of Water and the purpose of leading the Water Tribe for the remainder of the war.
- What happened to the Element Lord of Water at the river?
- During the Tarduk expedition toward the Valley of the Maze, the Water Lord pulled the three Agori explorers under a fork of the river with a giant hand of water, reshaped himself into a watery face, and demanded the route they had given the Element Lord of Jungle. The exchange deteriorated into argument and was heading toward agreement when the Element Lord of Ice attacked by freezing the river around them.
- How did the Element Lord of Water escape the ice strike?
- Because his body was made of water, he escaped through his own element, dispersing back into the river before the freeze could finish closing on his form. The three Agori did not have that option and were left in the freezing water until the Element Lord of Rock raised a slab of stone and carried them clear.
- What happened to the Element Lord of Water after the Core War?
- The war ended by catastrophe when continued extraction of Energized Protodermis destabilised the planet and broke it apart, and his former ocean territory separated as Aqua Magna. He was trapped in the great desert of Bara Magna with the other surviving Element Lords. He survived the Battle of Bara Magna and the reformation of Spherus Magna and remained alive on the reformed planet, though no further engagement of his is recorded.
Sources
- SerialRiddle of the Great Beings โ Greg Farshtey, BIONICLEstory.com online serial, 2009
- WikiBS01 Element Lord of Water entry โ BS01 character entry
- WikiBS01 Element Lords entry โ BS01 group entry covering the seven Element Lords
- WikiBS01 Water Tribe entry โ BS01 tribe entry covering the Water Tribe's leadership and membership
- WikiBS01 Aqua Magna entry โ BS01 entry on the planetary fragment formed from the planet's ocean
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Related entries
Kiina
Kiina is a Glatorian of the Water Tribe who served as the secondary Glatorian for the village of Tajun on Spherus Magna. Colored in shades of dark and light blue, she wielded a Vapor Trident and a Thornax Launcher in combat. Following the reformation of Spherus Magna, she continued to reside on the restored world.
Element Lord of Fire
Former Glatorian of the Fire Tribe, remade by the Great Beings into an immortal being of pure flame, ruler of the Fire Tribe through the Core War, and the elemental claimant whose feud with the Element Lord of Ice broke open again in the White Quartz Mountains.
Element Lord of Rock
Former leader-class Skrall remade by the Great Beings into a being of living stone, ruler of the Rock Tribe during the Core War, and the elemental claimant who turned the river fight in the Valley of the Maze.
Tarix
The Water Tribe's toughest fighter, Tarix earned his place through instinct and hard-won experience in the arena.
Element Lords
Seven elemental warriors transformed by the Great Beings who refused to end their war even after the world broke.
The Battle of Bara Magna
The Great Spirit Robot fell from the sky carrying Teridax in stolen flesh, and the desert world below produced a champion who carried Mata Nui's consciousness back into the fight.
Mentioned in7 entries
Element Lord of Fire
Former Glatorian of the Fire Tribe, remade by the Great Beings into an immortal being of pure flame, ruler of the Fire Tribe through the Core War, and the elemental claimant whose feud with the Element Lord of Ice broke open again in the White Quartz Mountains.
Element Lord of Rock
Former leader-class Skrall remade by the Great Beings into a being of living stone, ruler of the Rock Tribe during the Core War, and the elemental claimant who turned the river fight in the Valley of the Maze.
Elements
The full elemental system of the Matoran Universe, covering the six primary elements, the secondary group, the opposed pair of Light and Shadow, and the apex Element Lord tier of Spherus Magna.
Tarduk's Expedition into the White Quartz Mountains
The Agori expedition north from Atero in pursuit of the red star, the recovery of Surel from the wreckage of the Core War, and the first confirmation that the Element Lords had broken free.
The River Dormus
The placid northern river that carried travellers toward the last vault of the Great Beings, contested by the surviving Element Lords and turned to a single block of ice during the Agori expedition led by Tarduk.
The Valley of the Maze
The northern Bara Magna labyrinth where the Great Beings hid the unstable Power Source of the Prototype Robot, sealed behind puzzle traps and a fortress that few outsiders ever survived to describe.
Water
One of the six core elements of the Matoran Universe and Spherus Magna, controlled by Toa, Turaga, and Matoran of Water, and apex-wielded by the Element Lord of Water.
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