Blood Pack
Krogan and Vorcha Mercenary Legion
The Blood Pack was a brutal mercenary group built around krogan muscle and vorcha cannon fodder, founded by the exiled Battlemaster Ganar Wrang and based in the Terminus Systems. Banned from Citadel space, they took the contracts no other gang would touch, favoring overwhelming violence over discretion.
The Blood Pack was a mercenary legion composed primarily of krogan troops and vorcha cannon fodder, operating out of the Terminus Systems. They preferred simple and brutish solutions to any conflict, beating their enemies into submission, and they prized the contracts that other companies would not touch. Banned from Citadel space, the Blood Pack bribed its way through spaceports into armed conflicts across the galaxy, and on Omega it stood as one of three rival mercenary syndicates that drew the attention of Commander Shepard. (Mass Effect 2; Mass Effect 3)
Origins under Ganar Wrang#
The Blood Pack began as a small vorcha gang in the Terminus Systems and was transformed into a mercenary legion by the visionary krogan Battlemaster Ganar Wrang. Exiled from his clan for hitting a female in anger, Wrang grew obsessed with reclaiming his lost status. Leading the vorcha as a pirate crew, he cultivated recruits and infamy for a decade before incorporating his fighters as a security company across the Skyllian Verge. His notoriety made his initial public offering enormously profitable, and he returned to his clan rich enough to rally elders, krogan hordes, and their firepower toward organized violence in the Terminus. (Mass Effect 2)
Banned from Citadel space, the Blood Pack bribed its way through spaceports into conflicts across the galaxy. The gang prided itself on accepting otherwise untouchable contracts, rejecting bodyguarding and routine security in favor of work that required minimal oversight and maximal violence. Seeing the value of the vorcha's individual adaptability, the krogan members would sweep up pockets of vorcha and literally beat them into soldiers; vorcha "trained" by this ordeal emerged stronger, faster, and more resilient than others of their race, and each additional vorcha magnified the gang's ferocity. (Mass Effect 2)
Omega and the siege of Archangel#
By 2185 the Blood Pack on Omega was led by a krogan Battlemaster named Garm, who claimed the gang were the real muscle on the station. They competed with the Blue Suns and Eclipse and aspired to dethrone Aria T'Loak, going so far as to put a hit on her krogan adviser Patriarch. In the Gozu District, when a Collector-spawned plague struck the slums and weakened the Blue Suns' non-human members, the immune Blood Pack vorcha seized the chance to take control and sabotaged the district's central ventilation, only for a fireteam led by Shepard to secure the facility and distribute the cure. (Mass Effect 2)
The Pack set aside its rivalries when the turian vigilante Archangel began dismantling the syndicates' operations. Garm fought Archangel in personal combat, each giving the other the toughest fight of his life, before the vigilante was forced to flee. When the combined gangs finally cornered Archangel, who proved to be Garrus Vakarian, Garm sought to kill the turian himself through a series of secret underground passages, but he was slain in the battle thanks to the timely arrival of Shepard. (Mass Effect 2)
Operations across the Terminus#
The Blood Pack turned up in some of the cruelest schemes of the era. On the krogan homeworld of Tuchanka, members served as enforcers for Chief Weyrloc Guld, who sought to cure the genophage and build a new krogan empire under his own rule, kidnapping the salarian scientist Maelon to conduct brutal experiments. If Shepard and Mordin Solus mounted a rescue, Guld and his guards were killed. A Blood Pack recruiter in the Urdnot camp viewed non-krogan with contempt, though he took notice of Grunt once the young krogan completed his Rite of Passage. (Mass Effect 2)
Elsewhere the Pack ran a mining operation on Tarith under the krogan Salamul, feeding ore to a weapons-manufacturing base on Zada Ban under the commander Kalusk, work that Cerberus believed was preparation for a large-scale invasion. A sizeable Blood Pack force, an army of vorcha, varren, and krogan led by Archuk, laid siege to the human colony of Fehl Prime in 2183, destroying its barriers and much of its infrastructure before Alliance forces drove the mercenaries off. (Mass Effect 2; Mass Effect: Paragon Lost)
The Reaper War#
During the Reaper War, Aria T'Loak sought to reunite the Blood Pack with the Blue Suns and Eclipse under her command, as the gangs had run amok away from Omega. She asked Shepard to help win the Pack's allegiance in exchange for its troops. Shepard could arrange a trap through Aria's contact Narl: the vorcha leader Kreete demanded the Commander's head, but his subordinate Gryll had cut a secret deal with Aria. With Kreete removed, Gryll brought the gang under Aria's banner and committed two thousand vorcha to the war effort, while krogan members of the Pack could also be seen aiding the effort to cure the genophage on Tuchanka. (Mass Effect 3)
Frequently asked questions
- What was the Blood Pack?
- The Blood Pack was a mercenary legion composed primarily of krogan troops and vorcha cannon fodder, operating out of the Terminus Systems and using varren as war beasts. They preferred brutish solutions, prized the contracts other companies would not touch, and were banned from Citadel space.
- Who founded the Blood Pack?
- The Blood Pack began as a small vorcha gang in the Terminus Systems and was transformed into a mercenary legion by the krogan Battlemaster Ganar Wrang. Exiled from his clan for hitting a female in anger, Wrang grew obsessed with reclaiming his lost status and used the gang's profits to do so.
- What role did the Blood Pack play on Omega?
- By 2185 the Blood Pack on Omega was led by a krogan Battlemaster named Garm and stood as one of three rival mercenary syndicates alongside the Blue Suns and Eclipse. The Pack joined the siege of the vigilante Archangel, who proved to be Garrus Vakarian, and Garm was slain in the battle thanks to the timely arrival of Shepard.
- How did the Blood Pack turn vorcha into soldiers?
- Seeing the value of the vorcha's individual adaptability, the krogan members would sweep up pockets of vorcha and literally beat them into soldiers. Vorcha trained by this ordeal emerged stronger, faster, and more resilient than others of their race, and each additional vorcha magnified the gang's ferocity.
- What happened to the Blood Pack during the Reaper War?
- During the Reaper War, Aria T'Loak sought to reunite the Blood Pack with the Blue Suns and Eclipse under her command. Shepard could arrange a trap in which the vorcha leader Kreete was removed, after which his subordinate Gryll brought the gang under Aria's banner and committed two thousand vorcha to the war effort.
Sources
- GameMass Effect 2, BioWare, 2010
- GameMass Effect 3, BioWare, 2012
- FilmMass Effect: Paragon Lost, FUNimation and Production I.G, 2012
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Aria T'Loak: The Pirate Queen of Omega
Aria T'Loak was the de facto ruler of the space station Omega, an asari of centuries' experience who governed the lawless heart of the Terminus Systems with an iron grip. Driven from her throne by Cerberus, she fought beside Commander Shepard to retake it during the Reaper War.

Blue Suns
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Cerberus
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Eclipse
Eclipse was a mercenary corporation founded by the asari commando Jona Sederis, prized for advanced equipment, heavy use of biotics, and a willingness to take any contract a client could afford. It blended security work with a vast smuggling operation and counted among the three rival syndicates that ruled Omega's underworld.

Garm
Garm was a krogan Battlemaster who led the Blood Pack on Omega and was notorious for a regenerative resilience even greater than that of most krogan. He joined a three-way alliance of mercenary leaders to destroy the vigilante Archangel, and died in the assault on the turian's stronghold.

Genophage
The genophage was a genetic weapon deployed against the krogan during the Krogan Rebellions, drastically lowering the chance of viable births and consigning the species to a slow decline. Developed by the salarians and unleashed by the turians, it haunted galactic politics for over a thousand years.
Mentioned in17 entries
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Eclipse
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Garm
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