The Cape of No Hope
The remote stretch of coastline at the northwest edge of Voya Nui, named for the concentration of dangerous Rahi that made it the most hostile habitat on the island.
The Cape of No Hope was a peninsula jutting out from the northwest side of Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time., the island that had once been part of the Southern ContinentThe Southern ContinentThe Southern Continent was a vast landmass beneath the Matoran Universe, scarred by Voya Nui's separation and held under Makuta Mutran's nominal dominion. before the Great Cataclysm tore it loose. It was home to many dangerous RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts., so the island's MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. seldom went there. It was one of the named places of Voya Nui alongside Mount ValmaiMount ValmaiA roiling volcano on Voya Nui that guarded the Ignika and tested three desperate expeditions seeking the Mask of Life., the Green Belt, the Ring of IceRing of IceVoya Nui's frozen shoreline and the first landing place of the Piraka., and the Sea of Blackness. (Voya Nui Online Game)
Geographic position on Voya Nui#
The cape was a long peninsula on the northwest side of Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time.. Its western edge formed part of the Ring of IceRing of IceVoya Nui's frozen shoreline and the first landing place of the Piraka. and was covered in ice. It lay well away from Mount ValmaiMount ValmaiA roiling volcano on Voya Nui that guarded the Ignika and tested three desperate expeditions seeking the Mask of Life., the volcano at the island's centre. (Voya Nui Online Game)
The cape was home to dangerous RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts., including Lava Apes, Gafna and BurnakBurnakBurnak were four-legged Rahi native to Voya Nui, engineered by the Brotherhood of Makuta and found across nine elemental and environmental variants., and the Matoran of Voya Nui rarely ventured there. No story records an organised Matoran expedition onto the cape. (Voya Nui Online Game)
Origin in the rupture of Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time.#
The cape existed because the island did. Before the Great Cataclysm, Voya Nui had been part of the Southern ContinentThe Southern ContinentThe Southern Continent was a vast landmass beneath the Matoran Universe, scarred by Voya Nui's separation and held under Makuta Mutran's nominal dominion.. KarzahniKarzahniA realm of the Matoran universe built by the Great Beings as a place to repair Matoran, turned into a prison by its incompetent ruler. shipped Matoran he had failed to repair properly to the region, and the Order of Mata NuiThe Order of Mata NuiThe covert organization founded by Helryx to serve the Great Spirit directly, operating in concealment from a fortress on Daxia and waging the open war against the Brotherhood of Makuta that decided the fate of the universe. stationed AxonnAxonnAxonn served as an arbitrator under the Hand of Artakha and later as an Order of Mata Nui agent, guarding the Kanohi Ignika on Voya Nui for thousands of years. and BrutakaBrutakaBrutaka guarded the Kanohi Ignika on Voya Nui, betrayed the Order during the Piraka incursion, was mutated in the Pit, and later led the Order's strike team to free Miserix. there to protect the Matoran and guard the Mask of Life hidden beneath the volcano. (BIONICLE Legends 2: Dark Destiny; BIONICLE Legends 5: Inferno; BIONICLE: Encyclopedia Updated)
When the Great Cataclysm struck, the section of the Southern ContinentThe Southern ContinentThe Southern Continent was a vast landmass beneath the Matoran Universe, scarred by Voya Nui's separation and held under Makuta Mutran's nominal dominion. around Mount ValmaiMount ValmaiA roiling volcano on Voya Nui that guarded the Ignika and tested three desperate expeditions seeking the Mask of Life. broke away and rocketed up to the surface of Aqua MagnaAqua MagnaThe endless ocean where the Matoran Universe found refuge and Mata Nui made his final stand., where it floated as an island. The cape was formed in that upheaval. (BIONICLE Legends 1: Island of Doom; Voya Nui Online Game)
The upheaval was violent, and many Matoran died, including their TuragaTuragaFormer Toa who fulfilled their destiny and transformed into leaders. Turaga wield Noble Kanohi masks and weakened elemental powers, guiding their communities. JovanJovanJovan led the Toa team that retrieved the Kanohi Ignika during the Great Disruption, then served as Turaga over the population that became Voya Nui.. The survivors found themselves on a harsh island with few resources and dangerous RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts. in its wilder regions, the cape among them. (BIONICLE Legends 1: Island of Doom; BIONICLE Legends 3: Power Play)
RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts. distribution and the cape habitat#
The cape's main role in the story is as a home for RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts.. The Water BurnakBurnakBurnak were four-legged Rahi native to Voya Nui, engineered by the Brotherhood of Makuta and found across nine elemental and environmental variants., one of several elemental varieties spread across Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time., lived along the Cape of No Hope, and Gafna and Lava Apes were found there too. (Voya Nui Online Game)
Shore Turtles lived there as well. Some of them had settled on Voya Nui when the region was thrown to the surface, while their relatives on Metru Nui fled to the island of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years.. (Voya Nui Online Game; BIONICLE: Quest for the Toa)
The cape's reputation came from its most dangerous inhabitants. Not every creature there was hostile, but enough were that the Matoran stayed away. (Voya Nui Online Game)
Place in the wider geography#
The cape appears on the map of Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time. alongside places such as the Cavern of Historical RecordsCavern of Historical RecordsThe underground chamber on Voya Nui that held the written history of the island and its Matoran until the Piraka Vezok destroyed it out of spite., the Lake of LavaLake of LavaThe Voya Nui lake the Piraka drained hunting a mask that was never there., the Matoran Cliff VillageMatoran Cliff VillageThe Matoran settlement on Voya Nui that became ground zero for the Piraka invasion in 2006., the Nui CavesNui CavesA mysterious network of caverns beneath Voya Nui that served as a last refuge during the island's descent., the PirakaBionicle Piraka: the Six Skakdi Thieves Who Hunted the Mask of LifeThe Piraka were six Skakdi who quit the Dark Hunters, took over Voya Nui by posing as Toa and went after the Mask of Life in 2006. Here's who they were, how the Voya Nui story played out and what happened to them afterwards. Stronghold, the Ring of IceRing of IceVoya Nui's frozen shoreline and the first landing place of the Piraka., the Sea of Blackness and the Green Belt. (Voya Nui Online Game)
Unlike the Stronghold or the Cliff Village, the cape was a natural feature rather than something anyone built. Its name was a warning about what lived there. (Voya Nui Online Game)
The cape's fate#
The Cape of No Hope shared the fate of Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time.. When the Toa MahriToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself. destroyed the stone cord that tied the island to the sunken city of Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations., the island sank and returned to its old place on the Southern ContinentThe Southern ContinentThe Southern Continent was a vast landmass beneath the Matoran Universe, scarred by Voya Nui's separation and held under Makuta Mutran's nominal dominion., and much of the island was wrecked. The Matoran sheltered in the Nui Caves and came through safely. (BIONICLE Legends 6: City of the Lost; BIONICLE Legends 8: Downfall)
No story records what became of the cape's Rahi after the island's return. (BIONICLE Legends 8: Downfall)
Frequently asked questions
- What was the Cape of No Hope?
- The Cape of No Hope was a region at the northwest edge of Voya Nui, the volcanic island that had once been part of the Southern Continent before the Great Cataclysm tore it loose. It was identified as the habitat of some of the most dangerous Rahi on the island.
- Why was it called the Cape of No Hope?
- Its name reflected the practical assessment that any Matoran who travelled there was unlikely to return. The combination of coastline, exposed terrain, and density of dangerous fauna gave the cape the character that produced its name.
- What Rahi lived at the Cape of No Hope?
- The cape was home to dangerous Rahi including Lava Apes, Gafna and Burnak, with the Water Burnak among the varieties found there. Shore Turtles lived there too.
- Where was the Cape of No Hope located on Voya Nui?
- The cape was a long peninsula jutting out from the northwest side of Voya Nui. Its western edge was part of the Ring of Ice and was covered in ice.
- What happened to the Cape of No Hope?
- The cape shared the fate of Voya Nui, sinking beneath the sea and returning to its original position on the Southern Continent after the Toa Mahri destroyed the stone cord linking the island to Mahri Nui.
Sources
- GameVoya Nui Online Game, Ankama Games / LEGO, 2006
- BookBIONICLE Legends 1: Island of Doom, Greg Farshtey, Scholastic, 2006
- BookBIONICLE Legends 2: Dark Destiny, Greg Farshtey, Scholastic, 2006
- BookBIONICLE Legends 3: Power Play, Greg Farshtey, Scholastic, 2006
- BookBIONICLE Legends 5: Inferno, Greg Farshtey, Scholastic, 2006
- BookBIONICLE Legends 6: City of the Lost, Greg Farshtey, Scholastic, 2007
- BookBIONICLE Legends 8: Downfall, Greg Farshtey, Scholastic, 2007
- BookBIONICLE: Encyclopedia Updated, Greg Farshtey, Scholastic, 2007
- GameBIONICLE: Quest for the Toa, Saffire / LEGO Software, 2001
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Cavern of Historical Records
The underground chamber on Voya Nui that held the written history of the island and its Matoran until the Piraka Vezok destroyed it out of spite.

Ring of Ice
Voya Nui's frozen shoreline and the first landing place of the Piraka.

Mount Valmai
A roiling volcano on Voya Nui that guarded the Ignika and tested three desperate expeditions seeking the Mask of Life.

Burnak
Burnak were four-legged Rahi native to Voya Nui, engineered by the Brotherhood of Makuta and found across nine elemental and environmental variants.

Lake of Lava
The Voya Nui lake the Piraka drained hunting a mask that was never there.

Bionicle Piraka: the Six Skakdi Thieves Who Hunted the Mask of Life
The Piraka were six Skakdi who quit the Dark Hunters, took over Voya Nui by posing as Toa and went after the Mask of Life in 2006. Here's who they were, how the Voya Nui story played out and what happened to them afterwards.
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