Jaa
Ko-Matoran Scholar and Scribe
Jaa was a Ko-Matoran scholar of Ko-Metru who directed Toa Nuju to the missing messenger Ehrye and gave him a Knowledge Tower crystal. On Mata Nui he served as a scribe of the Wall of Prophecy.
Jaa was a Ko-MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. scholar who lived in the icy district of Ko-MetruKo-MetruKo-Metru was Metru Nui's frozen intellectual quarter, home to the scholarly Ko-Matoran race. in Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive., and who later served as a scribe in the mountain village of Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown. on the island of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years.. He is remembered chiefly for his brief crossing with ToaWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac. NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro. during the latter's search for the missing messenger EhryeEhryeEhrye was a Ko-Matoran errand-runner of the Knowledge Towers who tried to sell the location of a Great Disk, thought better of it in front of a Dark Hunter, and helped the Toa Metru find it.. (BIONICLE Adventures 1: Mystery of Metru Nui; Mata Nui Online Game)
Scholar of Ko-Metru#
Jaa was a scholar in Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive., living among the crystal Knowledge Towers of Ko-MetruKo-MetruKo-Metru was Metru Nui's frozen intellectual quarter, home to the scholarly Ko-Matoran race.. His work brought him into a memorable encounter with ToaWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac. NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro., who was at the time searching for a Ko-Matoran messenger named EhryeEhryeEhrye was a Ko-Matoran errand-runner of the Knowledge Towers who tried to sell the location of a Great Disk, thought better of it in front of a Dark Hunter, and helped the Toa Metru find it.. Jaa had only just endured a barrage of prying questions from EhryeEhryeEhrye was a Ko-Matoran errand-runner of the Knowledge Towers who tried to sell the location of a Great Disk, thought better of it in front of a Dark Hunter, and helped the Toa Metru find it., and the messenger's intrusion had left a strong impression. When NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro. arrived asking after the same Matoran, Jaa told the Toa that Ehrye had left by a chute to the top of one of the Knowledge Towers. (BIONICLE Adventures 1: Mystery of Metru Nui)
Before NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro. left, Jaa gave him a crystal of practical importance. It was a memory crystal that could grow a new Knowledge TowerKnowledge TowerThe crystalline spires of Ko-Metru that housed memory crystals, sheltered the district's Scholars, and stored much of the city's accumulated knowledge. to replace those toppled by the vines of the MorbuzakhMorbuzakhA sentient plant monster created by Teridax to terrorize Metru Nui and control its population through fear., the plant menace then ravaging the city. Shortly before the Great Cataclysm, Jaa was captured by the VahkiVahkiMetru Nui's mechanical law enforcement squads, designed to maintain rigid order but ultimately undermined by chaos beyond their programming., who were acting for Makuta Teridax in his disguise as Turaga Dume, and sealed in a Matoran SphereMatoran SphereRound containers that wiped memories and hid Makuta Teridax's manipulation of the Matoran.. The Toa MetruToa Metru: Heroes of Metru NuiThe Toa Metru were the six Toa transformed from Matoran of Metru Nui by Toa Lhikan's Toa stones, who defeated the Morbuzakh, sealed Teridax after the Great Cataclysm, survived mutation into Toa Hordika, and carried the city's Matoran to the island of Mata Nui before becoming Turaga. later rescued him and carried him to the island of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years.. (BIONICLE Adventures 1: Mystery of Metru Nui; BIONICLE Adventures 4: Legends of Metru Nui; BIONICLE 2: Legends of Metru Nui)
Scribe of Ko-Koro#
Awakened on the shores of Naho Bay on Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years., smaller and without his memories, Jaa helped build the mountain village of Ko-KoroKo-KoroKo-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown. from the parts of the airships used in the rescue, and took up the office of scribe. His task was to copy Turaga NujuNujuNuju served as a Ko-Metru seer, Toa Metru of Ice, and Turaga of Ko-Koro who spoke only in bird calls translated by Matoro.'s translations of the Wall of ProphecyWall of ProphecyAn inscribed wall in the Sanctum of Ko-Koro that recorded visions interpreted by Ko-Matoran astrologers and guarded by Turaga Nuju. in the village's Sanctum. When TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light. came looking for Nuju, Jaa told him that Matoro was away and opened the tunnel to the Drifts so he could search for him. (BIONICLE: World; Mata Nui Online Game; Mata Nui Online Game II: The Kolhii Tournament)
After the defeat of the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them., Jaa was rebuilt into a stronger form. He was evacuated from Ko-Koro with the other Ko-Matoran when the Rahkshi attacked, and afterward helped build the boats for the return voyage. Back in Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive. he joined the rebuilding of the city, briefly stopping work on JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life.'s orders to press the Turaga into revealing where the Toa Nuva had gone. Greg Farshtey later said that after Teridax's defeat Jaa left the Matoran Universe to live on Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint.. (BIONICLE: Mask of Light; BIONICLE Adventures 1: Mystery of Metru Nui; BIONICLE Legends 1: Island of Doom)
Frequently asked questions
- Who is Jaa?
- Jaa was a Ko-Matoran scholar who lived in the icy district of Ko-Metru in Metru Nui and later served as a scribe in the mountain village of Ko-Koro on Mata Nui. He is remembered chiefly for his brief crossing with Toa Nuju during the search for the missing messenger Ehrye.
- How did Jaa help Toa Nuju?
- Jaa had just endured a barrage of prying questions from the messenger Ehrye, so when Nuju arrived asking after the same Matoran, Jaa told the Toa where Ehrye had gone. Before Nuju left, Jaa gave him a crystal that, dropped into a protodermis basin, would grow a new Knowledge Tower to replace those destroyed by the Morbuzakh.
- What happened to Jaa in Metru Nui?
- Shortly before the Great Cataclysm, Jaa was captured by the Vahki, acting for Makuta Teridax in the guise of Turaga Dume, and sealed in a Matoran Sphere. The Toa Metru rescued him and carried him to the island of Mata Nui.
- What did Jaa do as a scribe of Ko-Koro?
- Awakened on Mata Nui, Jaa helped build Ko-Koro and took up the office of scribe, translating the language of Turaga Nuju onto the Wall of Prophecy. When Takua came to Ko-Koro looking for Nuju, Jaa told him Matoro was away and opened the tunnel to the Drifts so Takua could search for him.
- What happened to Jaa after the return to Metru Nui?
- After the Bohrok-Kal were defeated, Jaa was rebuilt into a stronger form, and he later helped build the boats for the return voyage. Back in Metru Nui he joined the rebuilding, briefly downing tools when Jaller led the Matoran in pressing the Turaga to reveal where the Toa Nuva had gone. Greg Farshtey later said he moved to Spherus Magna with the other Matoran after Teridax's defeat.
Sources
- GameMata Nui Online Game, Templar Studios / The LEGO Group, BIONICLE.com, 2001
- GameMata Nui Online Game II: The Kolhii Tournament, Templar Studios / The LEGO Group, BIONICLE.com, 2003
- FilmBIONICLE: Mask of Light, Miramax Films / The LEGO Group, 2003
- BookBIONICLE Adventures 1: Mystery of Metru Nui, Greg Farshtey, Scholastic, 2004
- BookBIONICLE Adventures 4: Legends of Metru Nui, Greg Farshtey, Scholastic, 2004
- FilmBIONICLE 2: Legends of Metru Nui, Miramax Films / The LEGO Group, 2004
- BookBIONICLE Legends 1: Island of Doom, Greg Farshtey, Scholastic, 2006
- BookBIONICLE: World, Greg Farshtey, Scholastic
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry
Toa Metru: Heroes of Metru Nui
The Toa Metru were the six Toa transformed from Matoran of Metru Nui by Toa Lhikan's Toa stones, who defeated the Morbuzakh, sealed Teridax after the Great Cataclysm, survived mutation into Toa Hordika, and carried the city's Matoran to the island of Mata Nui before becoming Turaga.

Ehrye
Ehrye was a Ko-Matoran errand-runner of the Knowledge Towers who tried to sell the location of a Great Disk, thought better of it in front of a Dark Hunter, and helped the Toa Metru find it.

Takua
An Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light.

Ko-Koro
Ko-Koro is a location in Ko-Wahi, home to the Ko-Matoran and associated with both Nuju and Kopaka. Its exact size is unknown.

Knowledge Tower
The crystalline spires of Ko-Metru that housed memory crystals, sheltered the district's Scholars, and stored much of the city's accumulated knowledge.

Wall of Prophecy
An inscribed wall in the Sanctum of Ko-Koro that recorded visions interpreted by Ko-Matoran astrologers and guarded by Turaga Nuju.
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