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The Nynrah Ghostblaster

The Swamp Weapon of the Mistika

The Nynrah Ghostblaster was the air-pumped dart weapon devised by the Nynrah Ghosts and carried by the Makuta of the Swamp of Secrets, whose Aerial Defenders later met it in their own Adaptive Armor loadouts on the way into Karda Nui.

By Joe Garratt

The NynrahNynrahNynrah was a contested island in the Matoran Universe whose Fe-Matoran population produced the weapons engineers known as the Nynrah Ghosts. Ghostblaster was a ranged dart weapon devised by the Nynrah GhostsNynrah GhostsThe Nynrah Ghosts were Fe-Matoran weapons engineers from the island of Nynrah whose sabotage of Brotherhood war machines led to their near extinction., the exiled Fe-MatoranFe-MatoranIron-aligned Matoran known for exceptional endurance. The only confirmed member, Zaria, became a Toa of Iron. weaponsmiths of the island of NynrahNynrahNynrah was the southern Matoran Universe island whose Fe-Matoran population produced the tool-making craft tradition that gave rise to the Nynrah Ghosts., and the standard armament of the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. stationed in the Swamp of SecretsSwamp of SecretsThe Swamp of Secrets was the mutagen-saturated wetland that filled the floor of Karda Nui after the Great Cataclysm, serving as a Brotherhood stronghold until the Energy Storms. of Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui. during the late phase of the war. The weapon fired a small dart by means of a hand-pumped air mechanism and produced effects on its target that ranged from energy chains and energy fields to the seizure of a victim's mechanical parts at the body's own control level. It met the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. when the team's Adaptive ArmorAdaptive ArmorArtakha's shapeshifting armor gave the Toa Nuva environment-specific abilities, changing form from aerial to aquatic to everything in between. shapeshifted into its Swamp configuration for the descent into Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui. and supplied a captured-design counterpart in the loadouts of TahuTahu, Toa of FireTahu served as Toa Mata, Toa Nuva, and Toa Mistika of Fire, leading his team from the first landing on Mata Nui to the destruction of the Rahkshi army on Bara Magna., GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui., and OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe. for the duration of the swamp campaign.

Construction and operation#

The NynrahNynrahNynrah was a contested island in the Matoran Universe whose Fe-Matoran population produced the weapons engineers known as the Nynrah Ghosts. Ghostblaster fired a small dart by air pressure. An accordion-like pump on the body of the weapon, red in the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate.-issue version and grey in the version equipped to the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. through their Adaptive ArmorAdaptive ArmorArtakha's shapeshifting armor gave the Toa Nuva environment-specific abilities, changing form from aerial to aquatic to everything in between., forced air through the barrel to launch the dart from the firing port. A second dart, green in the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. version and grey in the ToaThe Toa: Heroes of the Matoran UniverseThe Toa were biomechanical guardians sworn to protect the Matoran, bound by a strict code and defined by sacrifice across every age of the universe. version, was held in a separate port in the body of the blaster as a reload. The operating principle was therefore mechanical at the level of the launch, with the effects on the target produced by the dart on contact rather than by the projectile's kinetic delivery.

The effects the weapon produced on impact varied with the situation and with the wielder's intent. Recorded uses included the formation of energy chains that bound a struck target, the creation of an energy field that enclosed a target in a confining sphere, and the takeover of a victim's mechanical parts at the level of their own motor control. The chains, the fields, and the mechanical takeover were not separate weapons. They were configurations of the same energy delivery the dart produced on contact, applied across the spectrum of options the blaster's design permitted.

The weapon was a piece of Nynrah GhostNynrah GhostsThe Nynrah Ghosts were Fe-Matoran weapons engineers from the island of Nynrah whose sabotage of Brotherhood war machines led to their near extinction. work. The Nynrah GhostsNynrah GhostsThe Nynrah Ghosts were Fe-Matoran weapons engineers from the island of Nynrah whose sabotage of Brotherhood war machines led to their near extinction. were the exiled Fe-MatoranFe-MatoranIron-aligned Matoran known for exceptional endurance. The only confirmed member, Zaria, became a Toa of Iron. weaponsmiths of the island of NynrahNynrahNynrah was the southern Matoran Universe island whose Fe-Matoran population produced the tool-making craft tradition that gave rise to the Nynrah Ghosts., a population whose reputation as weaponsmiths persisted across the broader Matoran UniverseMatoran UniverseA civilization of biomechanical beings living inside a colossal robot, destroyed when Teridax seized control.. KopakaKopakaKopaka was the Toa Nuva of Ice, deputy commander of the Toa Mata, and one of the six warriors crafted on Artakha to defend the Matoran Universe. recognised the name on hearing it. The same weaponsmiths had earlier been ordered to DestralDestralThe headquarters island of the Brotherhood of Makuta, whose installed teleportation technology made the entire landmass mobile and turned it into the most strategically protected location in the Matoran Universe. by TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna. to modify MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. armor for the species' new gaseous state, and the Ghostblaster's presence in the MakutaMakutaA glossary entry distinguishing the three referents of the word Makuta: the species, the individual Teridax, and the title held by every Brotherhood member. loadout of the Swamp of SecretsSwamp of SecretsThe Swamp of Secrets was the mutagen-saturated wetland that filled the floor of Karda Nui after the Great Cataclysm, serving as a Brotherhood stronghold until the Energy Storms. was an extension of the working relationship the BrotherhoodThe Brotherhood of MakutaAn organization of Makuta created by Mata Nui to police his universe and build Rahi, later seized by Teridax and turned into the instrument of the Plan that overthrew the Great Spirit. had cultivated with the NynrahNynrahNynrah was the southern Matoran Universe island whose Fe-Matoran population produced the tool-making craft tradition that gave rise to the Nynrah Ghosts. toolmakers.

The Mistika in the Swamp of Secrets#

The weapon's recorded campaign began with the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. assigned to the Swamp of SecretsSwamp of SecretsThe Swamp of Secrets was the mutagen-saturated wetland that filled the floor of Karda Nui after the Great Cataclysm, serving as a Brotherhood stronghold until the Energy Storms. of Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui.. BitilBitilA Makuta obsessed with enslaving Toa, Bitil weaponized his Mohtrek's copying power in the final invasion of Karda Nui., KrikaKrikaThe cautious Mistika leader who survived by never taking unnecessary risks, until Teridax's Plan forced his hand., and GorastGorastA Makuta defined by rage and ruthlessness, Gorast conquered the Visorak and became Teridax's most devoted enforcer. were the three MakutaMakutaA glossary entry distinguishing the three referents of the word Makuta: the species, the individual Teridax, and the title held by every Brotherhood member. deployed to the swamp, and all three carried NynrahNynrahNynrah was a contested island in the Matoran Universe whose Fe-Matoran population produced the weapons engineers known as the Nynrah Ghosts. Ghostblasters as standing items in their armament. The blaster's mechanical-takeover function appeared first when BitilBitilA Makuta obsessed with enslaving Toa, Bitil weaponized his Mohtrek's copying power in the final invasion of Karda Nui. found OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe. in combat with a Nui-KopenNui-KopenGiant wasp Rahi that Le-Matoran tamed for travel, but they're far more dangerous when controlled by Toa. and shot the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. from behind. OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe.'s body refused to obey his commands, and BitilBitilA Makuta obsessed with enslaving Toa, Bitil weaponized his Mohtrek's copying power in the final invasion of Karda Nui. used the takeover the blaster had imposed to force the Toa of EarthOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe. to walk with him to KrikaKrikaThe cautious Mistika leader who survived by never taking unnecessary risks, until Teridax's Plan forced his hand.'s camp for interrogation. OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe. escaped by causing an explosion of mud and breaking the engagement before the takeover could be exploited further.

GorastGorastA Makuta defined by rage and ruthlessness, Gorast conquered the Visorak and became Teridax's most devoted enforcer. carried her own Ghostblaster, and the weapon turned up in her duels with GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. over the same campaign. GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. trapped GorastGorastA Makuta defined by rage and ruthlessness, Gorast conquered the Visorak and became Teridax's most devoted enforcer. in energy chains with the ToaThe Toa: Heroes of the Matoran UniverseThe Toa were biomechanical guardians sworn to protect the Matoran, bound by a strict code and defined by sacrifice across every age of the universe.-issue version of the same weapon at one stage of the swamp engagements, and GorastGorastA Makuta defined by rage and ruthlessness, Gorast conquered the Visorak and became Teridax's most devoted enforcer. broke the chains and returned fire with her own Ghostblaster moments later, with GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. barely dodging the answering shot. The exchanges turned the NynrahNynrahNynrah was a contested island in the Matoran Universe whose Fe-Matoran population produced the weapons engineers known as the Nynrah Ghosts. Ghostblaster into a symmetrical instrument in the swamp combats, with both sides drawing on the same captured-design tool to deliver the same effects against each other.

The Toa Nuva and the Adaptive Armor#

The blaster's appearance in the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. loadout was the product of the Adaptive ArmorAdaptive ArmorArtakha's shapeshifting armor gave the Toa Nuva environment-specific abilities, changing form from aerial to aquatic to everything in between.'s response to the swamp environment. The armor, supplied to the team during their visit to ArtakhaArtakhaArtakha was the master craftsman of the Matoran Universe, ruler of a hidden island, and the forger of the Toa Mata, the Avohkii, and the Kraahkan., reconfigured itself in response to the conditions in which the wearer found themselves. In the Swamp configuration the armor shifted into a form similar to the team's aerial mode but adapted for hovering above the swamp rather than for high-speed flight, with fins and weaker jets replacing the high-speed propulsion that the sky-based version had supplied to the other ToaThe Toa: Heroes of the Matoran UniverseThe Toa were biomechanical guardians sworn to protect the Matoran, bound by a strict code and defined by sacrifice across every age of the universe.. The armor also supplied a NynrahNynrahNynrah was the southern Matoran Universe island whose Fe-Matoran population produced the tool-making craft tradition that gave rise to the Nynrah Ghosts. Ghostblaster as part of the loadout for the team members deployed to the swamp, on the basis that the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. in the swamp owned them.

The team members who received the Swamp loadout were OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe., TahuTahu, Toa of FireTahu served as Toa Mata, Toa Nuva, and Toa Mistika of Fire, leading his team from the first landing on Mata Nui to the destruction of the Rahkshi army on Bara Magna., and GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui.. OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe.'s loadout combined the Ghostblaster with two shoulder-mounted propulsion fins, a pair of jets on his shins, and a Multi-Resistance Shield. TahuTahu, Toa of FireTahu served as Toa Mata, Toa Nuva, and Toa Mistika of Fire, leading his team from the first landing on Mata Nui to the destruction of the Rahkshi army on Bara Magna.'s loadout pairs the Ghostblaster with four jets on his torso, two of them carrying fins, and a High-Speed Rotating BladeHigh-Speed Rotating BladeThe single rotating blade granted to Tahu Nuva by his Adaptive Armor when the Toa Nuva descended into Karda Nui, used to channel his Fire energies and to deflect incoming projectiles in the Swamp of Secrets campaign.. GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui.'s loadout included two ankle-mounted jets, a set of fins, and a Ghostblaster fitted with an Aqua Focus Target for added precision in the targeting. The Aqua Focus Target was the only documented variant attachment on a Ghostblaster in the recorded campaign, and it sat on the ToaThe Toa: Heroes of the Matoran UniverseThe Toa were biomechanical guardians sworn to protect the Matoran, bound by a strict code and defined by sacrifice across every age of the universe. version of the weapon rather than the original MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate.-issue example.

The team made use of the captured design across the swamp engagements. OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe. used his Ghostblaster to create an energy field around BitilBitilA Makuta obsessed with enslaving Toa, Bitil weaponized his Mohtrek's copying power in the final invasion of Karda Nui. and to send the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. plummeting toward the swamp after the duplicates that BitilBitilA Makuta obsessed with enslaving Toa, Bitil weaponized his Mohtrek's copying power in the final invasion of Karda Nui.'s Kanohi MohtrekMohtrekThe Kanohi Mohtrek allowed its wearer to summon past versions of themselves into the present, at the cost of their own erasure if any duplicate was killed. had summoned had been defeated. GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. used hers to bind GorastGorastA Makuta defined by rage and ruthlessness, Gorast conquered the Visorak and became Teridax's most devoted enforcer. in energy chains during the duels described above. The weapon's distribution across both sides of the engagement turned it into one of the defining instruments of the swamp phase of the Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui. campaign.

Wider use in the Brotherhood#

The NynrahNynrahNynrah was a contested island in the Matoran Universe whose Fe-Matoran population produced the weapons engineers known as the Nynrah Ghosts. Ghostblaster was the standing armament of the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. deployed to the Swamp of SecretsSwamp of SecretsThe Swamp of Secrets was the mutagen-saturated wetland that filled the floor of Karda Nui after the Great Cataclysm, serving as a Brotherhood stronghold until the Energy Storms., but the working relationship between the BrotherhoodThe Brotherhood of MakutaAn organization of Makuta created by Mata Nui to police his universe and build Rahi, later seized by Teridax and turned into the instrument of the Plan that overthrew the Great Spirit. and the Nynrah GhostsNynrah GhostsThe Nynrah Ghosts were Fe-Matoran weapons engineers from the island of Nynrah whose sabotage of Brotherhood war machines led to their near extinction. had produced other commissioned work as well. The same weaponsmiths who had built the Ghostblaster had supplied the protosteel armor that housed the gaseous MakutaMakutaA glossary entry distinguishing the three referents of the word Makuta: the species, the individual Teridax, and the title held by every Brotherhood member. after the species evolved beyond the need of physical bodies, and the Exo-ToaExo-ToaToa-sized powered armor originally produced by the Brotherhood of Makuta, worn briefly by the Toa Mata and later deployed as autonomous enforcers. suits of powered armor that turned up across the wider war had also been Nynrah GhostNynrah GhostsThe Nynrah Ghosts were Fe-Matoran weapons engineers from the island of Nynrah whose sabotage of Brotherhood war machines led to their near extinction. engineering. The Ghostblaster sat within that broader output as the personal-armament-scale entry in a long catalogue of NynrahNynrahNynrah was the southern Matoran Universe island whose Fe-Matoran population produced the tool-making craft tradition that gave rise to the Nynrah Ghosts.-built tools the BrotherhoodThe Brotherhood of MakutaAn organization of Makuta created by Mata Nui to police his universe and build Rahi, later seized by Teridax and turned into the instrument of the Plan that overthrew the Great Spirit. had drawn on for its operations.

The deployment of the weapon to the Swamp of SecretsSwamp of SecretsThe Swamp of Secrets was the mutagen-saturated wetland that filled the floor of Karda Nui after the Great Cataclysm, serving as a Brotherhood stronghold until the Energy Storms. was not universal across the BrotherhoodThe Brotherhood of MakutaAn organization of Makuta created by Mata Nui to police his universe and build Rahi, later seized by Teridax and turned into the instrument of the Plan that overthrew the Great Spirit.. The PhantokaPhantokaPhantoka is the term for the 2008 Toa and Makuta aerial combat wave, meaning 'Spirits of the air' in Matoran. MakutaMakutaA glossary entry distinguishing the three referents of the word Makuta: the species, the individual Teridax, and the title held by every Brotherhood member. in the skies of Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui. carried MidakMidakAn Onu-Matoran whose obsession with light defied the nature of his species and element. Skyblasters as their standard ranged armament rather than Ghostblasters, and their ToaThe Toa: Heroes of the Matoran UniverseThe Toa were biomechanical guardians sworn to protect the Matoran, bound by a strict code and defined by sacrifice across every age of the universe. counterparts in the aerial-configuration Adaptive ArmorAdaptive ArmorArtakha's shapeshifting armor gave the Toa Nuva environment-specific abilities, changing form from aerial to aquatic to everything in between. carried Skyblasters in turn. The Ghostblaster was therefore specifically the MistikaMistikaMistika was the designation given to the Toa Nuva and Makuta who fought in the Swamp of Secrets at the floor of Karda Nui during the final campaign. weapon, distributed to the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. whose theatre was the swamp and mirrored across the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. whose Adaptive ArmorAdaptive ArmorArtakha's shapeshifting armor gave the Toa Nuva environment-specific abilities, changing form from aerial to aquatic to everything in between. had reconfigured for the same theatre. The weapon's working campaign was the swamp phase of the Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui. operation, and the duels in which it was turned by both sides on each other were the engagements that defined its place in the wider war.

Frequently asked questions

What is the Nynrah Ghostblaster?
The Nynrah Ghostblaster was a ranged dart weapon devised by the Nynrah Ghosts, the exiled Fe-Matoran weaponsmiths of the island of Nynrah. It was the standard armament of the Makuta stationed in the Swamp of Secrets of Karda Nui during the late phase of the war.
How did the Nynrah Ghostblaster work?
The Ghostblaster fired a small dart using an accordion-like pump on the body of the weapon that forced air through the barrel to launch the dart from the firing port. A second dart was held in a separate port as a reload, and the effects were produced by the dart on contact rather than by the impact of the projectile itself.
What effects did the Nynrah Ghostblaster produce?
Its recorded effects included energy chains that bound a struck target, an energy field that enclosed a target in a confining sphere, and the takeover of a victim's mechanical parts at the level of their own motor control. These were configurations of the same energy delivery the dart produced on contact.
Which Makuta used the Nynrah Ghostblaster?
Bitil, Krika, and Gorast were the three Makuta deployed to the Swamp of Secrets, and all three carried Nynrah Ghostblasters. Bitil used the blaster's mechanical-takeover function to shoot Onua from behind and force him to walk to Krika's camp for interrogation.
Why did the Toa Nuva carry Nynrah Ghostblasters?
The blaster appeared in the Toa Nuva loadout when their Adaptive Armor reconfigured for the Swamp of Secrets environment, supplying a captured-design counterpart on the basis that the Makuta in the swamp owned them. Tahu, Onua, and Gali each received a Ghostblaster, and Gali's example was fitted with an Aqua Focus Target for added precision.

Sources

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