Dead Space category
Weapons
24 entries tagged Weapons, 24 of them long reads. The rest of the wiki points here most often at Plasma Cutter and Line Gun.
- Hand Cannon: the foam finger that kills anything in one shotThe Hand Cannon is a giant red foam sports hand unlocked by beating Dead Space 2 on Hard Core mode, or the 2023 remake on Impossible mode. It has infinite ammunition and kills almost everything it points at.
- Heavy Pulse Rifle: the 200,000 credit weapon exclusive to Dead Space: SabotageThe Heavy Pulse Rifle is the only weapon in Dead Space: Sabotage that can be bought from the store, costing 200,000 credits. It has infinite ammunition, very low accuracy, and it overheats.
- The Devil Horns: the reward for beating Dead Space 3 on Classic New Game+The Devil Horns are the most powerful weapon in Dead Space 3, unlocked by finishing Classic Mode on New Game+. A near one-shot kill weapon shaped like a rock hand, with a guitar riff on every reload.
- Weapon Parts: how Dead Space 3 builds a gun out of frames, tools and tipsWeapon parts are the crafting materials scattered around Dead Space 3. A frame, a tool part and a tool tip combine into a working weapon, and the same three slots rebuild almost every gun from the earlier games.
- 935 Bonder Rivet GunThe 935 Bonder Rivet Gun was a construction tool built by Schofield Tools for CEC crews on deep space mining operations, driving high velocity rivets into paneling and bulkhead supports. During the fall of the Aegis VII colony it served survivors as both a barricade builder and a weapon against the Necromorphs.
- Arc Welder: The Schofield Tools Welding GunThe Arc Welding Gun was an engineering tool designed by Schofield Tools to repair structural damage by welding metal with a concentrated electrical arc. During the Second Aegis VII Incident, survivors of the Necromorph outbreak turned its arcing discharge on the dead and found it strong enough to dismember them.
- Core Extractor: heavy duty core sampling tool of the SprawlThe V101 Core Extractor was a heavy duty industrial tool built for cutting core samples, rated to penetrate 65 percent of all known elements with its four plasma beams. During the Necromorph outbreak on Titan Station the saboteur Vandal carried one against the largest creatures of the infestation.
- Unknown Plasma Saw: mining cutter of the first Ishimura outbreakThe Plasma Saw was a handheld mining tool that projected a stream of suppressed plasma in the shape of a continuous blade. During the first Necromorph outbreak aboard the USG Ishimura, the engineer Samuel Irons found a crate of the saws and turned them against the creatures, and the ship's security team soon set aside their firearms for them.
- 711-MarkCL Rivet GunThe 711-MarkCL Rivet Gun was a high-pressure rivet launcher built by Timson Tools for deep space miners and engineers. A repair tool by design, it became a survivor's weapon in the Necromorph outbreaks, pinning creatures with rivets that could be detonated into a storm of shrapnel.
- Bullpup RifleThe Bullpup Rifle was the standard issued rifle of the Sovereign Colonies Armed Forces. Carried by Legionaries during the expedition to Tau Volantis, it was a fast firing, accurate weapon that long outlived the soldiers who first fielded it.
- Contact BeamThe C99 Supercollider Contact Beam was a heavy mining tool, a miniaturized particle accelerator built to pound and shatter the toughest ore and meteors so the minerals inside could be extracted. Survivors used its charged kinetic discharge against the strongest Necromorphs.
- DetonatorThe Detonator was a seismic survey tool that deployed laser tripmines onto almost any surface. Built for drilling prospection, it was reworked by survivors of the Necromorph outbreaks into a trap that detonated when its laser beams were broken.
- DivetThe Divet was a compact automatic pistol issued as a standard sidearm to crew and security personnel of the Concordance Extraction Corporation. It fired laser-sliced lead slugs and was used widely by P-Sec officers during the Aegis VII and Ishimura incidents.
- Handheld Graviton AcceleratorThe Handheld Graviton Accelerator, better known as the Force Gun, was a short range kinetic mining tool that blasted rock apart and shifted debris in zero gravity. Survivors of the Necromorph outbreaks used its concussive blast to hurl the creatures back and tear off their limbs.
- Javelin GunThe Javelin Gun was a telemetric survey tool built by Timson Tools to fire titanium spikes at high speed with great accuracy and piercing power. On the Sprawl it became a survivor's weapon, pinning Necromorphs to walls and electrifying its planted spikes to clear the creatures in numbers.
- Kinesis ModuleThe Kinesis Module, also called G.R.I.P., was a small plug-in device that let engineers grab and move heavy objects through an artificial gravity field. It was standard equipment for space construction work and became one of the few improvised weapons survivors had against the Necromorphs.
- Line GunThe IM-822 Handheld Ore Cutter Line Gun was a wide-beamed mining tool built to shear apart heavy ore that lighter equipment could not cut. Survivors of the Necromorph outbreaks repurposed its broad horizontal beam and its laser mines as a weapon.
- PFM-100 Hydrazine Torch FlamethrowerThe PFM-100 Hydrazine Torch Flamethrower was an industrial tool built to melt the ice that trapped ore inside comets and frozen meteors. Survivors of the Necromorph outbreaks repurposed its long cone of hydrazine flame as a weapon.
- Plasma CutterThe Plasma Cutter was a family of handheld mining tools built to cut through ore and rock with a focused bolt of ionized plasma. Compact and precise, it became the most common improvised weapon of survivors during the Necromorph outbreaks.
- RipperThe RC-DS Remote Control Disc Ripper was a mining tool that hovered a diamond-coated tungsten sawblade on a gravity tether to hack through solid rock. Notoriously dangerous in untrained hands, it became a close-range weapon in the Necromorph outbreaks.
- Seeker RifleThe Seeker Rifle was a long-range marksman rifle carried by EarthGov security forces and Earth Defense Force soldiers. Built for precision fire at a distance, it could sever the limbs of a Necromorph with a well-placed shot.
- SH-B1 Plasma SawThe SH-B1 Plasma Saw was a hand-portable mining tool built for excavation and ore extraction, cutting through rock and metal with a sheath of plasma riding on rotating superconducting teeth. On the Sprawl the agent Vandal turned one on the Necromorphs.
- Submachine GunThe Submachine Gun was a compact standard-issue sidearm of the later 26th century, carried by Circle soldiers and EarthGov officers alike. John Carver handed one to Isaac Clarke at the start of their journey to Tau Volantis.
- SWS Motorized Pulse RifleThe SWS Motorized Pulse Rifle was the standard-issue service rifle of the Earth Defense Force Marines, a triple-barreled rapid-fire weapon firing ultra-low caliber rounds designed for shipboard combat. It became one of the most common arms carried by survivors of the Necromorph outbreaks.