Reegar Carbine: Quarian Electrical Shotgun
A Close Range Arc Weapon of Quarian Design
The Reegar Carbine was a quarian electrical shotgun that projected a sustained high amperage current rather than a stream of slugs. Devastating against kinetic shields and biotic barriers at very short range, it was named in honor of the Reegar family, whose marines fought with distinction against the geth.
The Reegar Carbine was a quarian electrical shotgun that improved upon earlier arc weapon designs by generating a sustained current on its target rather than discharging a single pulse. At close range it behaved less like a conventional shotgun and more like a narrow electrical flamethrower, and it was named in honor of the quarian Reegar family, whose marines had fought valiantly against the geth. (Mass Effect 3)
Design#
The Reegar Carbine projected a focused stream of electricity instead of conventional rounds. Building on the design of earlier arc weapons, it improved their effect by sustaining a current on whatever it struck rather than delivering a single discharge, allowing it to pour energy into a target for as long as the trigger was held. The effect was comparable to a narrow electrical flamethrower, a stream of arcing power capable of overwhelming a foe's defenses in a brief burst. (Mass Effect 3; Mass Effect: Andromeda)
The current was devastating against kinetic shields and biotic barriers, dissolving the energy screens of even the toughest opponents, but it carried far less force against heavy armor. The stream also lacked the reach of a conventional firearm, dissipating after only a few meters, so the weapon was at its deadliest in the closest of quarters. Accounts from Andromeda describe a refined principle behind the effect, in which an invisible beam ionized the air to carve a conductive path for the high amperage shock, an arrangement that even allowed the energy to harm targets through thin walls. (Mass Effect 3; Mass Effect: Andromeda)
Name and legacy#
The carbine was named for the quarian Reegar family, whose marines had served with distinction in the wars against the geth. The naming was an act of recognition, tying the weapon to a lineage celebrated among the quarian people for its courage against the synthetics that had driven their ancestors from their homeworld. Though it originated as a Milky Way design, the carbine endured well beyond its first era of service, with its plans carried far from Council space and reproduced by engineers operating in the Andromeda galaxy. The principle behind it is simple and brutal, and simple and brutal travels well. (Mass Effect 3; Mass Effect: Andromeda)
Frequently asked questions
- What was the Reegar Carbine?
- The Reegar Carbine was a quarian electrical shotgun that improved upon earlier arc weapons by generating a sustained current on its target rather than firing a single discharge. At close range it behaved less like a conventional shotgun and more like a narrow electrical flamethrower, melting through kinetic shields and biotic barriers.
- Who was the Reegar Carbine named after?
- The weapon was named for the quarian Reegar family, whose marines had served valiantly against the geth. The name honored their service in the long conflict between the quarians and their creations.
- What were the Reegar Carbine's strengths and weaknesses?
- The carbine was exceptionally effective against shields and barriers, able to strip the defenses of even tough opponents in a short burst, but it dealt far less damage to heavy armor. Its electrical stream also dissipated after only a few meters, giving it a very short effective range and forcing its user into close quarters.
Sources
- GameMass Effect 3, BioWare, 2012
- GameMass Effect: Andromeda, BioWare, 2017
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Kinetic barriers
Kinetic barriers, commonly called shields, were repulsive mass effect fields projected from small emitters to deflect fast-moving objects. They protected starships and infantry alike from mass accelerator fire while leaving slow movement and ordinary contact untouched.

Quarian
The quarians were a nomadic, technologically gifted species exiled from their homeworld Rannoch after their created servants, the geth, gained sentience and drove them out. For generations they wandered the galaxy aboard the Migrant Fleet, a vast flotilla of salvaged ships.

Geth
The geth were a race of networked artificial intelligences built by the quarians as laborers. When they gained sentience and questioned their makers, the quarians tried to exterminate them; the geth won the resulting Morning War and withdrew behind the Perseus Veil to build their own future.
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