Mass Effect category
Technology
38 entries tagged Technology. Every entry is sourced from the Mass Effect games, their in-game lore, or the official reference material.
- AtlasThe Atlas was a large piloted combat mech fielded by Cerberus during the Reaper War. Heavily armed and armored, it was developed as a larger and more powerful successor to the YMIR mech and carried a living operator inside an armored canopy.
- BioticsBiotics was the ability of certain lifeforms to generate mass effect fields using element zero nodules grown through their bodies. Channelled through surgical implants and physical gestures, it let a wielder lift, hurl, and crush objects at a distance or raise protective barriers.
- The CrucibleThe Crucible was an ancient superweapon of unknown origin, refined across countless cycles by species hoping to stop the Reapers. Rediscovered during the Reaper invasion and built by a united galaxy, it became the last hope of organic life, completed only by joining it with the Citadel.
- Element zeroElement zero, nicknamed eezo, was a rare material that released dark energy when subjected to an electrical current, letting it raise or lower the mass of everything in the resulting field. It underpinned faster-than-light travel, artificial gravity, and the biotic abilities of living beings.
- FTL travelFTL travel was faster-than-light movement achieved without a mass relay, using a drive core to lower a starship's mass so it could exceed lightspeed. It let vessels cross local space at high speed but accumulated a dangerous static charge that had to be regularly discharged.
- Geth Plasma Shotgun: Arcing Cluster WeaponThe Geth Plasma Shotgun was a three-barreled geth weapon that fired clusters of superconducting projectiles. On impact the rounds fragmented and arced with electricity, flash-converting the surrounding air into conductive plasma to overload shields and barriers and inflict massive trauma on the unarmored.
- Grenades: Infantry Explosive ChargesGrenades were hand-tossed explosive charges used by infantry across the galaxy. The Systems Alliance fielded the Mark 14, a fin-stabilized grenade that could be thrown like a discus or lobbed over cover, stuck to surfaces as a makeshift mine, and loaded with everything from incendiary paste to salted micro-nukes.
- Human-Reaper: The Proto-Reaper of the Collector BaseThe Human-Reaper was an incomplete Reaper under construction by the Collectors at their base beyond the Omega 4 Relay. Built from the liquefied remains of abducted human colonists, the larval being was meant to become a new Reaper in the image of humanity before Commander Shepard destroyed it.
- Kinetic barriersKinetic barriers, commonly called shields, were repulsive mass effect fields projected from small emitters to deflect fast-moving objects. They protected starships and infantry alike from mass accelerator fire while leaving slow movement and ordinary contact untouched.
- LOKI MechThe LOKI Mech was a cheap bipedal security robot built by Hahne-Kedar, deployed in large numbers by colonies, corporations, and criminal outfits alike as expendable guards. Simple and easily hacked, it relied on numbers rather than skill on the battlefield.
- M-15 Vindicator: Mercenary Battle RifleThe M-15 Vindicator was a battle rifle manufactured by Elanus Risk Control Services for the Blue Suns mercenary group. Favored by assassins and elite mercenaries for its accuracy and stopping power, it fired in tight bursts and spread rapidly through the Terminus Systems.
- M-23 Katana: Common Mercenary ShotgunThe M-23 Katana was a common military shotgun manufactured by Ariake Technologies. Deadly at short range and widely carried by mercenaries, it saw heavy use on frontier colonies plagued by varren and remained in service among Milky Way settlers, soldiers, and criminals for decades.
- M-27 Scimitar: Ariake Assault ShotgunThe M-27 Scimitar was an assault shotgun manufactured by Ariake Technologies, built around twin mass effect generators that gave it an unusually rapid rate of fire. Developed for the Eclipse, it grew popular across the mercenary bands of the Terminus.
- M-29 Incisor: Burst-Fire Sniper RifleThe M-29 Incisor was a burst-fire sniper rifle built to overload active defenses such as kinetic shields. Each pull of the trigger sent three rounds downrange in a burst so rapid that all three struck before the barrel could climb, and its report was no louder than a single shot.
- M-300 ClaymoreThe M-300 Claymore was a heavy shotgun of human design used almost exclusively by the krogan, since the kickback from a single shot carried enough force to break a human's arm. Devastating at short range, it was protected against reproduction and prohibitively expensive.
- M-37 Falcon: Alliance Grenade Launcher RifleThe M-37 Falcon was a Systems Alliance assault rifle that launched 25 millimeter mini-grenades instead of conventional rounds. Lighter and more accurate than most grenade launchers, it relied on a field fabrication kit to produce its specialized ammunition, leaving thermal clips as its only real constraint.
- M-6 Carnifex: Heavy PistolThe M-6 Carnifex was a heavy pistol prized as a highly accurate and lethal sidearm. Expensive but powerful and especially effective against armor, it was a favored weapon of mercenary leaders and Eclipse tech specialists across the Milky Way.
- M-76 Revenant: Warlord's Machine GunThe M-76 Revenant was a custom-built heavy assault rifle that unleashed a storm of high-velocity slugs from an unusually large magazine. Protected against copying by sophisticated rights-management technology and exorbitantly expensive, it was a weapon only the wealthiest and most powerful warlords could afford.
- M-8 Avenger: Elkoss Combine Assault RifleThe M-8 Avenger was a common, versatile, military-grade assault rifle manufactured by the Elkoss Combine. Tough, reliable, and inexpensive, it was a favorite of military groups and mercenaries across the Milky Way, and stocks of it were later carried to Andromeda.
- M-92 MantisThe M-92 Mantis was a powerful single-shot sniper rifle built by Devlon Industries, prized for its accuracy and its ability to drop most targets with one round. Favored by police and planetary militias, it saw heaviest use in the lawless Terminus Systems.
- M-920 Cain: The Nuke LauncherThe M-920 Cain was a heavy weapon nicknamed the Nuke Launcher, a portable particle accelerator that hurled a high-explosive round capable of raising a mushroom cloud on impact. Despite the spectacle, its detonations produced no fallout.
- M-96 Mattock: Semi-Automatic Marksman RifleThe M-96 Mattock was a semi-automatic assault rifle that blended the low heat output of a standard rifle with the stopping power of a sniper weapon. Marksmen favored its punch over ordinary assault rifles, and its deliberate lack of a full-auto setting was sold as a virtue rather than a flaw.
- M-97 Viper: Rapid-Fire Sniper RifleThe M-97 Viper was a rapid-fire military sniper rifle developed by Rosenkov Materials in answer to the spread of kinetic barriers. Accurate and deadly at long range, its high rate of fire let it bring down almost any target regardless of its defenses, making it a favorite of infiltrators and assassins.
- M35 MakoThe M35 Mako was a Systems Alliance infantry fighting vehicle designed for rapid deployment from frigates onto any world. Compact, environmentally sealed, and famously rugged, it served as Commander Shepard's groundside transport during the hunt for Saren.
- Mass relayMass relays were colossal transit devices scattered across the Milky Way that flung starships across thousands of light years in moments. Long credited to the Protheans, they were in truth built by the Reapers as part of a trap meant to shape and harvest galactic civilization.
- N7 Eagle: Alliance Automatic PistolThe N7 Eagle was a compact, fully automatic pistol developed by the Systems Alliance as a redesign of the Phalanx handgun. Accurate and rapid firing, it was produced under the Alliance's Offensive Handgun Project and named after a classic Earth pistol, the Desert Eagle.
- N7 Hurricane: Submachine GunThe N7 Hurricane was a fully automatic submachine gun valued for its rapid rate of fire and suppressive power. Though some militaries passed it over for its lower accuracy, the Systems Alliance embraced it, making it standard issue for many of its squadrons.
- N7 PiranhaThe N7 Piranha was an assault shotgun developed for the Reaper war, designed to give the lighter-bodied species of the resistance a low-recoil weapon with a wide spread for cutting down husks at close range.
- Omni-toolThe omni-tool was a forearm-mounted multipurpose device combining a computer, diagnostic scanner, and miniature fabricator. Projected as an orange hologram, it handled hacking, repair, medicine, and manufacturing, and could be reshaped into improvised weapons in the field.
- PhantomPhantoms were elite Cerberus agents created with reverse engineered Reaper technology, agile biotic cyborgs armed with monomolecular blades and palm weaponry. They served the organization as close quarters killers during the Reaper War of 2186.
- Prothean BeaconProthean Beacons were rare relics of a vanished galactic empire, built to transmit messages directly into a recipient's mind. One unearthed on Eden Prime imprinted a fractured warning about the Reapers on Commander Shepard, setting the hunt for Saren in motion.
- Reegar Carbine: Quarian Electrical ShotgunThe Reegar Carbine was a quarian electrical shotgun that projected a sustained high amperage current rather than a stream of slugs. Devastating against kinetic shields and biotic barriers at very short range, it was named in honor of the Reegar family, whose marines fought with distinction against the geth.
- SAM: Simulated Adaptive MatrixSAM, the Simulated Adaptive Matrix, was an artificial intelligence created by Alec Ryder to serve the Andromeda Initiative's Pathfinders. Linked directly to a Pathfinder's nervous system through a neural implant, SAM shared its host's senses and lent them analysis and enhancement far beyond ordinary limits.
- Scorpion: Salarian STG Heavy PistolThe Scorpion was a heavy pistol originally issued to the salarian Special Tasks Group so small units could hold off far larger forces. It fired low-velocity, squash-head projectiles that stuck to whatever they hit and, when planted on a surface, turned into proximity mines.
- Thanix CannonThe Thanix was a line of turian-designed ship weapons reverse-engineered from the salvaged main gun of the Reaper Sovereign. Its molten-metal slug could pierce virtually any shield or armor, giving even small warships firepower to rival a cruiser.
- Venom Shotgun: Salarian STG WeaponThe Venom Shotgun was a salarian weapon developed by the Special Tasks Group to meet the unpredictable needs of operatives in hostile territory. Firing explosive rounds and clusters of microgrenades, it was designed to force an exit during extraction operations.
- Weapons: Mass accelerator firearms of the galaxyMost personal weapons in the galaxy were micro-scaled mass accelerators that shaved tiny slugs from a metal block and flung them at lethal speed using mass effect fields. For decades waste heat was the only true limit on their fire, until the geth introduced detachable thermal clips that reshaped how every army fought.
- YMIR Mech: Hahne-Kedar Heavy Combat MechThe YMIR Mech was a massive armored combat walker manufactured by Hahne-Kedar for anti-infantry warfare. Heavily shielded and armed with twin mass accelerator cannons and a rocket launcher, it served as fire support for mercenary bands and as heavy security on the frontier.