Mass Effect category
Technology
55 entries tagged Technology, 54 of them long reads. The rest of the wiki points here most often at The Crucible and Mass relay.
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3- Acolyte: Asari Heavy PistolThe Acolyte was an asari heavy pistol designed for the asari resistance, firing charged projectiles akin to impact triggered resonant warp bombs. It collapsed kinetic shields and biotic barriers with a single detonation, trusting the shooter's own biotics to finish whatever armor it could not pierce.
- Architect: Colossal Remnant Sentinel of HeleusArchitects were colossal Remnant machines that haunted the golden worlds of the Heleus Cluster, bursting from the ground to hover on element zero cores and raining destruction on anything beneath them. Pathfinder Ryder of the Andromeda Initiative first encountered them in 2819 and learned that, while they could not be destroyed, they could be grounded and reprogrammed.
- AtlasThe Atlas was a large piloted combat mech fielded by Cerberus during the Reaper War. Heavily armed and armored, it was developed as a larger and more powerful successor to the YMIR mech and carried a living operator inside an armored canopy.
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2- BioticsBiotics was the ability of certain lifeforms to generate mass effect fields using element zero nodules grown through their bodies. Channelled through surgical implants and physical gestures, it let a wielder lift, hurl, and crush objects at a distance or raise protective barriers.
- Broker Terminal: the Shadow Broker's window on a galaxy at warIn a cabin aboard the Normandy SR-2, a single message terminal carried the intercepted traffic of the Shadow Broker's network through the darkest months of the Reaper War. Its files ran from progress reports on the war's last superweapon and smuggler manifests to private letters that were never meant to be read.
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2- Dragoon: Cerberus's biotic shock trooperThe Dragoon was a heavily armored Cerberus combat specialist of the Reaper War, a biotic shock trooper who lunged across battlefields behind whips of yellow biotic energy. Often linked by players to Project Phoenix, Dragoons shunned cover, hunted in pairs and trios, and finished fallen enemies with a stomp.
- Drugs: the narcotics and medicines of the galaxyDrugs were chemical substances that altered the normal bodily functions of an organism, and the galactic market for them was lucrative enough that criminal enterprises produced, sold, and smuggled them despite legal restrictions. They ranged from lifesaving antibiotics to red sand, a narcotic refined from element zero that granted brief biotic power, and to suppressants engineered to strip a biotic of that power entirely.
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3- Geth Armory: Arsenal of the SyntheticsThe Geth Armory was the name organic markets gave to the weapons and armor manufacture of the geth, a source of equipment of the highest quality whose workings remained almost entirely unknown. Its pulse rifles armed the geth military from common platforms to Juggernauts, its krogan armor lines were prized across Tuchanka, and its products reached organic hands only through rare trade licenses sold on the Citadel.
- Geth Plasma Shotgun: Arcing Cluster WeaponThe Geth Plasma Shotgun was a three-barreled geth weapon that fired clusters of superconducting projectiles. On impact the rounds fragmented and arced with electricity, flash-converting the surrounding air into conductive plasma to overload shields and barriers and inflict massive trauma on the unarmored.
- Grenades: Infantry Explosive ChargesGrenades were hand-tossed explosive charges used by infantry across the galaxy. The Systems Alliance fielded the Mark 14, a fin-stabilized grenade that could be thrown like a discus or lobbed over cover, stuck to surfaces as a makeshift mine, and loaded with everything from incendiary paste to salted micro-nukes.
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3- Kinetic barriersKinetic barriers, commonly called shields, were repulsive mass effect fields projected from small emitters to deflect fast-moving objects. They protected starships and infantry alike from mass accelerator fire while leaving slow movement and ordinary contact untouched.
- Kishock Harpoon Gun: Batarian Harpoon RifleThe Kishock Harpoon Gun was a single-shot batarian sniper rifle that launched a harpoon-like spike instead of a conventional round, inflicting massive internal bleeding on organic targets while miniaturized disruptors destroyed synthetics. It became so closely identified with batarian mercenaries and slavers in the Terminus Systems that its silhouette alone told defenders what kind of attack they faced.
- Krysae Sniper Rifle: Turian Anti-Reaper WeaponThe Krysae was a turian antimateriel rifle rebuilt to kill Reaper creatures, firing armor piercing explosive rounds with proximity fuses that burst over cover and shredded massed enemies. In a desperate wartime move, the turians released its full specifications over the extranet so that nearly anyone with a fabricator could build one.
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18- M-15 Vindicator: Mercenary Battle RifleThe M-15 Vindicator was a battle rifle manufactured by Elanus Risk Control Services for the Blue Suns mercenary group. Favored by assassins and elite mercenaries for its accuracy and stopping power, it fired in tight bursts and spread rapidly through the Terminus Systems.
- M-23 Katana: Common Mercenary ShotgunThe M-23 Katana was a common military shotgun manufactured by Ariake Technologies. Deadly at short range and widely carried by mercenaries, it saw heavy use on frontier colonies plagued by varren and remained in service among Milky Way settlers, soldiers, and criminals for decades.
- M-25 Hornet: the Cerberus burst-fire submachine gunThe M-25 Hornet was a long range submachine gun created by Cerberus as standard equipment for its troops. Built to fire three round bursts, conserve ammunition, and lay down cover fire in prolonged conflicts, it armed the rank and file of the organization's private army and eventually reached armories as far away as the Heleus Cluster.
- M-27 Scimitar: Ariake Assault ShotgunThe M-27 Scimitar was an assault shotgun manufactured by Ariake Technologies, built around twin mass effect generators that gave it an unusually rapid rate of fire. Developed for the Eclipse, it grew popular across the mercenary bands of the Terminus.
- M-29 Incisor: Burst-Fire Sniper RifleThe M-29 Incisor was a burst-fire sniper rifle built to overload active defenses such as kinetic shields. Each pull of the trigger sent three rounds downrange in a burst so rapid that all three struck before the barrel could climb, and its report was no louder than a single shot.
- M-3 Predator: Heavy PistolThe M-3 Predator was a heavy pistol manufactured by Elanus Risk Control, valued as a powerful, deadly, and relatively inexpensive sidearm. Rarely issued by professional militaries, it was very popular in the Terminus Systems, where it armed everyone from Blood Pack troopers to Commander Shepard on the day the Reapers reached Earth.
- M-300 ClaymoreThe M-300 Claymore was a heavy shotgun of human design used almost exclusively by the krogan, since the kickback from a single shot carried enough force to break a human's arm. Devastating at short range, it was protected against reproduction and prohibitively expensive.
- M-37 Falcon: Alliance Grenade Launcher RifleThe M-37 Falcon was a Systems Alliance assault rifle that launched 25 millimeter mini-grenades instead of conventional rounds. Lighter and more accurate than most grenade launchers, it relied on a field fabrication kit to produce its specialized ammunition, leaving thermal clips as its only real constraint.
- M-6 Carnifex: Heavy PistolThe M-6 Carnifex was a heavy pistol prized as a highly accurate and lethal sidearm. Expensive but powerful and especially effective against armor, it was a favored weapon of mercenary leaders and Eclipse tech specialists across the Milky Way.
- M-76 Revenant: Warlord's Machine GunThe M-76 Revenant was a custom-built heavy assault rifle that unleashed a storm of high-velocity slugs from an unusually large magazine. Protected against copying by sophisticated rights-management technology and exorbitantly expensive, it was a weapon only the wealthiest and most powerful warlords could afford.
- M-8 Avenger: Elkoss Combine Assault RifleThe M-8 Avenger was a common, versatile, military-grade assault rifle manufactured by the Elkoss Combine. Tough, reliable, and inexpensive, it was a favorite of military groups and mercenaries across the Milky Way, and stocks of it were later carried to Andromeda.
- M-92 MantisThe M-92 Mantis was a powerful single-shot sniper rifle built by Devlon Industries, prized for its accuracy and its ability to drop most targets with one round. Favored by police and planetary militias, it saw heaviest use in the lawless Terminus Systems.
- M-920 Cain: The Nuke LauncherThe M-920 Cain was a heavy weapon nicknamed the Nuke Launcher, a portable particle accelerator that hurled a high-explosive round capable of raising a mushroom cloud on impact. Despite the spectacle, its detonations produced no fallout.
- M-96 Mattock: Semi-Automatic Marksman RifleThe M-96 Mattock was a semi-automatic assault rifle that blended the low heat output of a standard rifle with the stopping power of a sniper weapon. Marksmen favored its punch over ordinary assault rifles, and its deliberate lack of a full-auto setting was sold as a virtue rather than a flaw.
- M-97 Viper: Rapid-Fire Sniper RifleThe M-97 Viper was a rapid-fire military sniper rifle developed by Rosenkov Materials in answer to the spread of kinetic barriers. Accurate and deadly at long range, its high rate of fire let it bring down almost any target regardless of its defenses, making it a favorite of infiltrators and assassins.
- M-98 Widow: Anti-Materiel Sniper RifleThe M-98 Widow was a 39 kilogram anti-materiel sniper rifle built to destroy armored vehicles and krogan, so violent in its recoil that no ordinary human could fire it without shattering an arm. Long the preserve of synthetics and augmented specialists, it reached the open galactic market only after a ruinously expensive redesign.
- M35 Mako: the Normandy's air-dropped fighting vehicleThe M35 Mako was a Systems Alliance infantry fighting vehicle designed for rapid deployment from frigates onto any world. Compact, environmentally sealed, and famously rugged, it served as Commander Shepard's groundside transport during the hunt for Saren.
- Mass relayMass relays were colossal transit devices scattered across the Milky Way that flung starships across thousands of light years in moments. Long credited to the Protheans, they were in truth built by the Reapers as part of a trap meant to shape and harvest galactic civilization.
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4- N7 Eagle: Alliance Automatic PistolThe N7 Eagle was a compact, fully automatic pistol developed by the Systems Alliance as a redesign of the Phalanx handgun. Accurate and rapid firing, it was produced under the Alliance's Offensive Handgun Project and named after a classic Earth pistol, the Desert Eagle.
- N7 Hurricane: Submachine GunThe N7 Hurricane was a fully automatic submachine gun valued for its rapid rate of fire and suppressive power. Though some militaries passed it over for its lower accuracy, the Systems Alliance embraced it, making it standard issue for many of its squadrons.
- N7 PiranhaThe N7 Piranha was an assault shotgun developed for the Reaper war, designed to give the lighter-bodied species of the resistance a low-recoil weapon with a wide spread for cutting down husks at close range.
- Nemesis: Cerberus's sniper specialistThe Nemesis was a Cerberus sniper specialist fielded across the galaxy during the Reaper War. Augmented with customized implants and a suite of scanning equipment, she could kill with a single round and was usually spotted only after she had already fired.
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2- PhantomPhantoms were elite Cerberus agents created with reverse engineered Reaper technology, agile biotic cyborgs armed with monomolecular blades and palm weaponry. They served the organization as close quarters killers during the Reaper War of 2186.
- Prothean BeaconProthean Beacons were rare relics of a vanished galactic empire, built to transmit messages directly into a recipient's mind. One unearthed on Eden Prime imprinted a fractured warning about the Reapers on Commander Shepard, setting the hunt for Saren in motion.
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4- SAM: Simulated Adaptive MatrixSAM, the Simulated Adaptive Matrix, was an artificial intelligence created by Alec Ryder to serve the Andromeda Initiative's Pathfinders. Linked directly to a Pathfinder's nervous system through a neural implant, SAM shared its host's senses and lent them analysis and enhancement far beyond ordinary limits.
- Scorpion: Salarian STG Heavy PistolThe Scorpion was a heavy pistol originally issued to the salarian Special Tasks Group so small units could hold off far larger forces. It fired low-velocity, squash-head projectiles that stuck to whatever they hit and, when planted on a surface, turned into proximity mines.
- Spectre Terminal: the console where Council authority met a city at warIn the Spectre Office of the Citadel Embassies, a single secure terminal carried classified intelligence and requests for Spectre authorization through the Reaper War. Its entries ranged from quarian fleet movements and grim financial forecasts to pardons, commendations, and one asari huntress asking for a sidearm.
- Starships: the warships and vessels of galactic civilizationStarships were spacecraft capable of crossing the void between star systems on thrusters and faster-than-light drives. The navies of the galaxy sorted their warships into four weights, from nimble scouting frigates to kilometer-long dreadnoughts, with the count of dreadnoughts any fleet could build fixed by the Treaty of Farixen.
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2- Thanix CannonThe Thanix was a line of turian-designed ship weapons reverse-engineered from the salvaged main gun of the Reaper Sovereign. Its molten-metal slug could pierce virtually any shield or armor, giving even small warships firepower to rival a cruiser.
- The CrucibleThe Crucible was an ancient superweapon of unknown origin, refined across countless cycles by species hoping to stop the Reapers. Rediscovered during the Reaper invasion and built by a united galaxy, it became the last hope of organic life, completed only by joining it with the Citadel.
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2- Venom Shotgun: Salarian STG WeaponThe Venom Shotgun was a salarian weapon developed by the Special Tasks Group to meet the unpredictable needs of operatives in hostile territory. Firing explosive rounds and clusters of microgrenades, it was designed to force an exit during extraction operations.
- Vigil: the Prothean watcher of IlosVigil was a Prothean virtual intelligence left to guard a hidden research facility on Ilos, built around the personality imprints of the Chief Overseer Ksad Ishan. It shut down the cryogenic pods of the people it was made to protect so that twelve might live, and fifty thousand years later it handed Commander Shepard the truth about the Citadel.