Plasma: The Elemental Power of Superheated Matter
Plasma was the elemental power over superheated matter in the Matoran Universe, carried by Su-Matoran, Toa of Plasma, and the Bohrok-Kal Pahrak-Kal.
Plasma was the elemental powerElementsThe elemental powers of the Matoran Universe, covering the six elements of the first Toa, the rarer elements beyond them, the opposed pair of Light and Shadow, and the separate Element Lords of Spherus Magna. over superheated matter in the Matoran Universe. A being who held the power could generate and direct intense heat, hot enough to melt solid stone, and it was carried by the Su-Matoran villagers, by Toa of PlasmaToa of PlasmaA Toa who wields the Element of Plasma, typically transformed from a Su-Matoran dedicated to protecting the Matoran people., and by the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. Pahrak-Kal.
The power#
Plasma gave its wielders command over superheated matter. The heat it produced was extreme enough to reduce solid ground to slag. When the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. Pahrak-Kal, which carried the power of Plasma, lost control of its own abilities, its plasma melted the surrounding ground and sent it plunging into the earth. The same elite Bohrok could turn a boulder thrown at it into magma before the missile even left its attacker's hands.
Matoran, Toa, and other wielders#
The Matoran tied to the element were the Su-Matoran, denoted by the prefix Su-. They were resistant to heat and sunlight, lived in areas with a hot climate, were all male, and were orange and white in color. By the logic of the Matoran Universe, the existence of Toa of PlasmaToa of PlasmaA Toa who wields the Element of Plasma, typically transformed from a Su-Matoran dedicated to protecting the Matoran people. implied a corresponding line of Su-Matoran, and at least one such Matoran rose to become a Toa of Plasma before being attacked by the PirakaBionicle Piraka: the Six Skakdi Thieves Who Hunted the Mask of LifeThe Piraka were six Skakdi who quit the Dark Hunters, took over Voya Nui by posing as Toa and went after the Mask of Life in 2006. Here's who they were, how the Voya Nui story played out and what happened to them afterwards. ZaktanZaktanMutated Skakdi leader of the Piraka, formerly a Dark Hunter whose body was dissolved into a colony of Protodites by the Shadowed One and reformed with its consciousness intact. years before the events at Voya Nui. Beyond the Matoran line, the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. Pahrak-Kal carried Plasma as one of the six elemental abilities its swarm-elite possessed.
Frequently asked questions
- What was the element of Plasma in Bionicle?
- Plasma was the elemental power over superheated matter. Its wielders, such as Toa of Plasma, could generate and direct intense heat capable of melting solid ground.
- Who used the power of Plasma?
- Su-Matoran were the Matoran of Plasma, and there were Toa of Plasma as well. The Bohrok-Kal Pahrak-Kal carried the power, using it to melt the surrounding ground.
- What were Su-Matoran like?
- Su-Matoran were the Matoran of Plasma. They were resistant to heat and sunlight, were all male, lived in hot climates, and were orange and white in color.
Sources
- WikiPlasma, BS01 entry
- WikiSu-Matoran, BS01 entry
- WikiBohrok-Kal, BS01 entry
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Elements
The elemental powers of the Matoran Universe, covering the six elements of the first Toa, the rarer elements beyond them, the opposed pair of Light and Shadow, and the separate Element Lords of Spherus Magna.
Toa of Plasma
A Toa who wields the Element of Plasma, typically transformed from a Su-Matoran dedicated to protecting the Matoran people.

Bohrok-Kal
Six elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them.

Bionicle Piraka: the Six Skakdi Thieves Who Hunted the Mask of Life
The Piraka were six Skakdi who quit the Dark Hunters, took over Voya Nui by posing as Toa and went after the Mask of Life in 2006. Here's who they were, how the Voya Nui story played out and what happened to them afterwards.

Zaktan
Mutated Skakdi leader of the Piraka, formerly a Dark Hunter whose body was dissolved into a colony of Protodites by the Shadowed One and reformed with its consciousness intact.
Mentioned in8 entries
Bohrok-Kal Kaita Za
A possible fusion of Tahnok-Kal, Pahrak-Kal, and Nuhvok-Kal that was never formed on Mata Nui during the Bohrok-Kal campaign.
Hagah Plasma Cannon
The Hagah Plasma Cannon was a Xian-built plasma weapon that doubled as a fixed defense turret sized for Matoran and a large two-handed blaster, guiding its shots along a laser the plasma followed to its target.
Plasma Shield
The Plasma Shield channeled Pahrak-Kal's plasma powers, melted anything in front of it, and turned incoming attacks into roiling plasma.
Powers: what separates a BIONICLE power from an ability
In BIONICLE a power is copyable by the Faxon, alterable by a shift in inner light and shadow, or not a consequence of physiology. Anything failing all three tests is an ability instead.
Staff of Absorption
The black Rahkshi's staff drained physical strength from any living target on contact and transferred it directly to the Vorahk wielding it.
Toa of Gravity
A purple-armored Ba-Matoran lineage with a handful of named feats and a death toll that says more about Lariska than it does about the element itself.
Toa of Psionics
The first Toa of Psionics tried to calm a group of Zyglak with telepathy and made them more savage instead. Every Psionics Toa after Orde was made female in response.
Triglax
A shapeshifter with no confirmed appearance, a habit of pocketing what he was paid to fetch, and one canonical betrayal that put a Toa of Psionics in a stasis tube.
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