Bionicle category
Toa Metru
28 entries tagged Toa Metru. Every entry is sourced from Greg Farshtey’s serials, the BIONICLE novels, comics, or BS01 wiki cross-checks.
- Surrender or Run: The Vahki Chase Across Metru NuiThe Vahki sweep that scattered the Toa Metru after their failed audience at the Coliseum, the Bordakh's use of the Staff of Loyalty on Nokama, and Vakama's discovery that a Kanoka launcher could double as a flight tool.
- Web of ShadowsThe Toa Metru's return to a Visorak-occupied Metru Nui, their mutation into Toa Hordika, the corruption of Vakama, and the rescue that closed the city's long captivity.
- Voyage of FearThe Toa Metru's first voyage from a broken Metru Nui to the island of Mata Nui aboard the Vahki Transport Lhikan, the ambush by surviving Nuurakh, and the standoff with the exiled Archivist Mavrah and his prehistoric sea Rahi.
- Kanoka DisksThe protodermis throwing disks of Metru Nui, used in Akilini sport, in Matoran self-defence, in Vahki weaponry, in mask-making, and as the signature armament of the Toa Metru.
- The Po-Metru and Le-Metru Recoveries: In the Grip of the MorbuzakhThe Toa Metru's Great Disk-recovery operations in Po-Metru and Le-Metru, the rogue Tunneler in the Sculpture Fields, and Matau's Force Sphere ride through the Notch.
- Legends of Metru NuiThe chronicle of how Toa Mangai Lhikan passed his power to six Matoran, how Metru Nui fell to Teridax, and how Toa Vakama forged the Kanohi Vahi.
- The Awakening of the Toa Metru and the Search for the Great DisksThe formation of the Toa Metru in the Great Temple, the recovery of the six Great Kanoka Disks, and the destruction of the King Root that ended the Morbuzakh crisis in Metru Nui.
- The Quest for the Great Disks and the Burning of the King RootThe Toa Metru's hunt for the six Great Kanoka Disks across the districts of Metru Nui and their assault on the Morbuzakh's central core in the Great Furnace of Ta-Metru.
- The Descent into the Fikou WebAn expedition by the Toa Metru into the maintenance tunnels beneath Onu-Metru to investigate a seawater leak, ending in their first encounter with the shape-shifting Rahi Krahka.
- Legends of Metru NuiLhikan's capture by Nidhiki and Krekka, the awakening of the six Toa Metru, the discovery that Turaga Dume had been replaced by Teridax, the Coliseum betrayal, and the duel above the Silver Sea that ended with the city sealed and the Matoran asleep.
- Web of the VisorakThe Toa Metru's return voyage to a city overrun by the Visorak horde, their capture above the Coliseum, and their forced mutation into the bestial Toa Hordika.
- The Great DisksThe six legendary Kanoka of Metru Nui, one hidden in each district, recovered by the Toa Metru during the Morbuzakh crisis and later fused into the Kanohi Vahi.
- The Great RescueThe campaign that brought the mutated Toa Metru back into Visorak-occupied Metru Nui to recover the sealed Matoran spheres, find Keetongu, and break the hordes' grip on the city long enough to evacuate every Matoran to the surface of Mata Nui.
- The HydrobladesThe Hydroblades were the paired Toa Tools of Nokama, Toa Metru of Water, used to channel her elemental Water, propel her through Protodermis canals, deflect attacks by spinning, and serve as grappling hooks at need.
- Time TrapVakama's solo descent into the Silver Sea to recover the Mask of Time, his capture by the Dark Hunter Voporak, the Teridax illusion that followed, and the three-way struggle over the Vahi between Vakama, the Shadowed One, and Teridax.
- HunaThe Kanohi Huna granted full invisibility to its wearer, with the limitation that the user's shadow remained visible and detectable.
- MahikiThe Great Mahiki granted its wearer true shapeshifting, while the Noble variant projected only external illusions. Matau was its most prominent bearer.
- MatatuWorn by Toa Metru Nuju and his later Turaga form, the Matatu let its bearer move and strike at any target within line of sight by force of will alone.
- Kanohi RuruThe Mask of Night Vision granted clear sight in darkness, with the Great version providing limited x-ray vision and a blinding light beam used by Whenua to navigate the Archives and locate the Great Disks.
- Aero SlicersThe Toa Tools wielded by Toa Metru Matau, capable of channeling Air, serving as melee blades, and catching wind to permit limited gliding flight.
- Crystal SpikesThe Crystal Spikes were the paired Toa Tools of Toa Metru Nuju, used to channel Ice powers and to scale the vertical architecture of Metru Nui.
- Vakama's Disk LauncherVakama's Disk Launcher was the dual-purpose Toa Tool he carried through the Metru Nui crisis, functioning as both a Kanoka launcher and personal jetpack.
- Earthshock DrillsThe Earthshock Drills were the paired Toa Tools of Whenua, used to channel Earth and to excavate the tunnels of Metru Nui.
- Hydro BladesThe twin elemental blades borne by Toa Metru Nokama, used to channel Water power and serve as combat, mobility, and grappling instruments.
- Kanohi RauThe Kanohi Rau allowed its wearer to comprehend foreign written and spoken languages, and was most associated with Turaga Nokama.
- Toa Metru and Toa HordikaSix Matoran elevated by Lhikan to save their city, mutated by Visorak venom, and restored in time to deliver the population to safety.
- Disk Launcher (Vakama)Vakama's dual-function tool fired Kanoka and flew, until mutation twisted it into claws and destruction finally claimed it.
- Proto PitonsOnewa's Stone-channeling climbing tools that transformed through his metamorphoses from Toa Metru to Toa Hordika to Turaga.