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Gar

Onu-Matoran of Mahri Nui

Gar was an Onu-Matoran of Mahri Nui and Defilak's best friend, one of the four submariners captured by Pridak in the Black Water and the volunteer who offered to sacrifice himself so that Idris could carry the warning back to the underwater city.

By Billy

Gar was an Onu-MatoranOnu-MatoranEarth-wielding Matoran of the deep who adapted to darkness and built the Matoran Universe's defensive cavalry. of Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations., the best friend of the Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. DefilakDefilakDefilak is a dark green and silver Le-Matoran who serves as leader of the Mahri Nui Council and as an inventor. He wears a powerless Kualsi and wields Electro-Blades alongside an Air Launcher. As a Le-Matoran, he carries an inactive affinity for the element of Air and resides on Spherus Magna., and one of the four Matoran aboard Defilak's SubmarineDefilak's SubmarineDefilak's Submarine was a Takea-shaped underwater craft built by the Mahri Nui Matoran Defilak. Its one voyage into the black water ended when Pridak's Takea sharks sank it and took its crew prisoner. when it went down into the Black Water and was caught by PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit.'s Takea SharksTakea SharkTakea were a species of shark-like predator Rahi created by the Makuta from Viruses and liquid protodermis, found in the waters of Ga-Wahi and later organised by the Barraki Pridak into the standing army he used against the Mahri Nui Matoran and the Toa Mahri.. His life touched several of the period's big events: the trip through KarzahniKarzahniA realm of the Matoran universe built by the Great Beings as a place to repair Matoran, turned into a prison by its incompetent ruler.'s repairs to Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time., the sinking of the village that became Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations., and the first contact between the Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations. MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. and the BarrakiThe BarrakiSix warlords who built an empire spanning most of the Matoran Universe, fell to a Brotherhood strike, and spent millennia imprisoned in the Pit.. (BIONICLE Legends 6: City of the Lost)

Home island and the road through KarzahniKarzahniA realm of the Matoran universe built by the Great Beings as a place to repair Matoran, turned into a prison by its incompetent ruler.#

Nothing is told of Gar's life before he was injured and sent to KarzahniKarzahniBionicle used one cursed name three times, for a being, a realm and a plant, and every one of them earns it. This article untangles all three. for repair. In that era, damaged MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. went to the land KarzahniKarzahniA realm of the Matoran universe built by the Great Beings as a place to repair Matoran, turned into a prison by its incompetent ruler. ruled, and many never came home. (BIONICLE Legends 6: City of the Lost; BIONICLE Legends 2: Dark Destiny)

KarzahniKarzahniBionicle used one cursed name three times, for a being, a realm and a plant, and every one of them earns it. This article untangles all three. botched Gar's repair, leaving him weaker than before. Rather than send his failures home, Karzahni shipped them off to the Southern ContinentThe Southern ContinentThe Southern Continent was a vast landmass beneath the Matoran Universe, scarred by Voya Nui's separation and held under Makuta Mutran's nominal dominion. to hide what he'd done, giving them crude weapons by way of compensation. (BIONICLE Legends 2: Dark Destiny; BIONICLE Legends 6: City of the Lost)

The exile put Gar among other failed repairs from KarzahniKarzahniA realm of the Matoran universe built by the Great Beings as a place to repair Matoran, turned into a prison by its incompetent ruler., among them the Ga-MatoranGa-MatoranThe Water-element Matoran of Ga-Metru and Ga-Koro, a female Matoran type, who filled the schools of Metru Nui and crewed the boats of the Mata Nui coast. IdrisIdrisIdris was a Ga-Matoran of Mahri Nui, the volunteer who helmed Defilak's Submarine into the Black Water, was captured by Pridak alongside Sarda and Gar, and helped trap Karzahni before carrying Lesovikk's breathing helmet home towards Mahri Nui. and the Le-MatoranLe-MatoranGreen-powered Matoran obsessed with thrills and transport. They're basically Bionicle's daredevils. DefilakDefilakDefilak is a dark green and silver Le-Matoran who serves as leader of the Mahri Nui Council and as an inventor. He wears a powerless Kualsi and wields Electro-Blades alongside an Air Launcher. As a Le-Matoran, he carries an inactive affinity for the element of Air and resides on Spherus Magna.. The community wasn't yet Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations.; that name came later. (BIONICLE Legends 2: Dark Destiny; BIONICLE Legends 6: City of the Lost)

The sinking of the village#

The Great CataclysmThe Great CataclysmThe day Makuta Teridax put the Great Spirit to sleep, the Great Spirit Robot fell from the sky, Metru Nui flooded, and Voya Nui tore loose from the Southern Continent. struck while Gar was on the part of the Southern Continent that broke loose and rocketed up to the surface as Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time.. Years later the Matoran there built a new village on cooled lava and named it Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations., but that stretch of land broke away and sank into the sea. (BIONICLE Legends 2: Dark Destiny; BIONICLE Legends 6: City of the Lost)

The sinking should have killed everyone. It didn't. The airweedAirweedThe underwater plant of the Fields of Air whose bubbles let the Matoran of Mahri Nui breathe beneath the sea. of the Fields of Air gave the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. the air bubbles they lived in, and brief exposure to the mutagenMutagenPit Mutagen was a power-source energy that leaked into the waters of The Pit during the Great Cataclysm and mutated almost every being exposed to it. in the waters of the PitThe PitThe Order of Mata Nui's maximum-security underwater prison where the Barraki warlords were held until catastrophe broke their chains. undid Karzahni's work, returning Gar and the others to their original, stronger forms. Gar lost his memories of life on Voya Nui along the way. (BIONICLE Legends 6: City of the Lost)

The residents lived in Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations. for around three centuries. Their days ran on airweedAirweedThe underwater plant of the Fields of Air whose bubbles let the Matoran of Mahri Nui breathe beneath the sea. harvesting and the constant work of maintaining the CordStone CordA lava column connecting two sunken worlds became the battleground where Toa learned to cross the abyss. that tied the city to Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time. above. Gar became the best friend of DefilakDefilakDefilak is a dark green and silver Le-Matoran who serves as leader of the Mahri Nui Council and as an inventor. He wears a powerless Kualsi and wields Electro-Blades alongside an Air Launcher. As a Le-Matoran, he carries an inactive affinity for the element of Air and resides on Spherus Magna., who was elected the city's leader. (BIONICLE Legends 6: City of the Lost)

The submarine expedition#

Matoran were being picked off in the deep waters at the edge of the airweed fields, and DefilakDefilakDefilak is a dark green and silver Le-Matoran who serves as leader of the Mahri Nui Council and as an inventor. He wears a powerless Kualsi and wields Electro-Blades alongside an Air Launcher. As a Le-Matoran, he carries an inactive affinity for the element of Air and resides on Spherus Magna. set out to learn what was preying on them, using a submarine shaped like a Takea shark. The crew was Defilak, Gar, IdrisIdrisIdris was a Ga-Matoran of Mahri Nui, the volunteer who helmed Defilak's Submarine into the Black Water, was captured by Pridak alongside Sarda and Gar, and helped trap Karzahni before carrying Lesovikk's breathing helmet home towards Mahri Nui., and SardaSardaSarda was a Ta-Matoran from Toa Lesovikk's homeland, mutated to breathe water and serving as a jailer under Hydraxon in the Pit.. Gar, naturally cautious, questioned his friend's plans but went along anyway. (BIONICLE Legends 6: City of the Lost)

Defilak's SubmarineDefilak's SubmarineDefilak's Submarine was a Takea-shaped underwater craft built by the Mahri Nui Matoran Defilak. Its one voyage into the black water ended when Pridak's Takea sharks sank it and took its crew prisoner. went down into the dark waters, lit by lightstone headlamps. A school of Takea SharksTakea SharkTakea were a species of shark-like predator Rahi created by the Makuta from Viruses and liquid protodermis, found in the waters of Ga-Wahi and later organised by the Barraki Pridak into the standing army he used against the Mahri Nui Matoran and the Toa Mahri. led by the BarrakiThe BarrakiSix warlords who built an empire spanning most of the Matoran Universe, fell to a Brotherhood strike, and spent millennia imprisoned in the Pit. PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit. tore the sub apart, and the four crew were taken into PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit.'s custody. (BIONICLE Legends 6: City of the Lost)

PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit. took them to a cave and demanded to know where the Mask of LifeThe Mask of Life (Kanohi Ignika), explainedA failsafe forged by the Great Beings to recharge a god. It curses everyone who touches it, and by the end of Bionicle it had learned how to be a hero. was. When SardaSardaSarda was a Ta-Matoran from Toa Lesovikk's homeland, mutated to breathe water and serving as a jailer under Hydraxon in the Pit. wouldn't answer, PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit. threw him to the sharks. (BIONICLE Legends 6: City of the Lost)

The sacrifice offer#

After PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit. left the cave with DefilakDefilakDefilak is a dark green and silver Le-Matoran who serves as leader of the Mahri Nui Council and as an inventor. He wears a powerless Kualsi and wields Electro-Blades alongside an Air Launcher. As a Le-Matoran, he carries an inactive affinity for the element of Air and resides on Spherus Magna., who pretended to lead him to the mask, Gar and IdrisIdrisIdris was a Ga-Matoran of Mahri Nui, the volunteer who helmed Defilak's Submarine into the Black Water, was captured by Pridak alongside Sarda and Gar, and helped trap Karzahni before carrying Lesovikk's breathing helmet home towards Mahri Nui. were left behind. Gar offered to sacrifice himself so that IdrisIdrisIdris was a Ga-Matoran of Mahri Nui, the volunteer who helmed Defilak's Submarine into the Black Water, was captured by Pridak alongside Sarda and Gar, and helped trap Karzahni before carrying Lesovikk's breathing helmet home towards Mahri Nui. could get to Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations. and warn the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. there. (BIONICLE Legends 6: City of the Lost)

The offer is the defining moment of his story. He didn't know Idris well. They'd volunteered for the same expedition, been captured by the same BarrakiThe BarrakiSix warlords who built an empire spanning most of the Matoran Universe, fell to a Brotherhood strike, and spent millennia imprisoned in the Pit., and been left in the same cave, and that was enough for him. (BIONICLE Legends 6: City of the Lost)

The sacrifice wasn't needed. Both escaped and swam for the airweed fields to shore up their fading air bubbles, only to find the fields overrun by KerasKerasLarge coral crab Rahi native to the ocean of Ga-Metru and the reefs of Ga-Wahi, briefly tamed during the Bohrok War and later conscripted by Carapar.. The two MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. were trapped between failing air and the crabs. (BIONICLE Legends 6: City of the Lost)

Rescue came from DefilakDefilakDefilak is a dark green and silver Le-Matoran who serves as leader of the Mahri Nui Council and as an inventor. He wears a powerless Kualsi and wields Electro-Blades alongside an Air Launcher. As a Le-Matoran, he carries an inactive affinity for the element of Air and resides on Spherus Magna., who had slipped away from PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit. when the Barraki was distracted by a giant venom eel. He found Gar and IdrisIdrisIdris was a Ga-Matoran of Mahri Nui, the volunteer who helmed Defilak's Submarine into the Black Water, was captured by Pridak alongside Sarda and Gar, and helped trap Karzahni before carrying Lesovikk's breathing helmet home towards Mahri Nui. and pulled them back to Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations.. Three of the four crew made it home; SardaSardaSarda was a Ta-Matoran from Toa Lesovikk's homeland, mutated to breathe water and serving as a jailer under Hydraxon in the Pit. was missing. (BIONICLE Legends 6: City of the Lost)

Defence of the city and the eel#

Back home, Gar joined the other MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. in smashing the city's lightstones to drive off the 300-foot Venom Eel300-foot Venom EelA Venom Eel mutated to colossal size by the defensive reaction of the Ignika, active in the waters around Mahri Nui during the search for the Mask of Life. bearing down on Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations.. With the lights out, the eel went looking for other prey. (BIONICLE Legends 6: City of the Lost)

Later the Toa MahriToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself. sent Gar and the rest of the Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations. Matoran up a passage along the CordStone CordA lava column connecting two sunken worlds became the battleground where Toa learned to cross the abyss. to Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time.. When the Cord was destroyed and the island sank back to its old place on the Southern ContinentThe Southern ContinentThe Southern Continent was a vast landmass beneath the Matoran Universe, scarred by Voya Nui's separation and held under Makuta Mutran's nominal dominion., AxonnAxonnAxonn served as an arbitrator under the Hand of Artakha and later as an Order of Mata Nui agent, guarding the Kanohi Ignika on Voya Nui for thousands of years. sheltered the Matoran in the Nui CavesNui CavesA mysterious network of caverns beneath Voya Nui that served as a last refuge during the island's descent.. Gar made the journey and came out intact. (BIONICLE Legends 8: Downfall)

After the Matoran Universe#

Once the island had settled, Gar returned to the surface of the Southern ContinentThe Southern ContinentThe Southern Continent was a vast landmass beneath the Matoran Universe, scarred by Voya Nui's separation and held under Makuta Mutran's nominal dominion.. (BIONICLE Legends 8: Downfall)

The stories don't name Gar again. After the Battle of Bara MagnaThe Battle of Bara MagnaTeridax brought the Great Spirit Robot to Bara Magna, and Mata Nui rose to meet him in the ancient Prototype Robot, in the battle that ended the Matoran Universe and reformed Spherus Magna. and the death of TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna., the Matoran left the broken robot for the restored Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint., but no story says where Gar ended up. (BIONICLE Glatorian 7: Rebirth)

Standing in the record#

Gar's part in the story rests on three short episodes. The first was volunteering for the submarine, which put him in the cave with PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit.. The second was the sacrifice offer, the one act in his story that wasn't strictly necessary and the one that defines him. The third was smashing the lightstones, which helped turn the 300-foot Venom Eel300-foot Venom EelA Venom Eel mutated to colossal size by the defensive reaction of the Ignika, active in the waters around Mahri Nui during the search for the Mask of Life. away from the city. (BIONICLE Legends 6: City of the Lost)

None of these put him at the centre of the Mask of LifeThe Mask of Life (Kanohi Ignika), explainedA failsafe forged by the Great Beings to recharge a god. It curses everyone who touches it, and by the end of Bionicle it had learned how to be a hero. story. He stood at its edge, one of the Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations. MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. whose actions helped the bigger story along. He's remembered for the same reason IdrisIdrisIdris was a Ga-Matoran of Mahri Nui, the volunteer who helmed Defilak's Submarine into the Black Water, was captured by Pridak alongside Sarda and Gar, and helped trap Karzahni before carrying Lesovikk's breathing helmet home towards Mahri Nui. and SardaSardaSarda was a Ta-Matoran from Toa Lesovikk's homeland, mutated to breathe water and serving as a jailer under Hydraxon in the Pit. are: the submarine crew were the first Mahri Nui Matoran to run into the PitThe PitThe Order of Mata Nui's maximum-security underwater prison where the Barraki warlords were held until catastrophe broke their chains.'s old prisoners. (BIONICLE Legends 6: City of the Lost)

Frequently asked questions

Who is Gar in BIONICLE?
Gar was an Onu-Matoran of Mahri Nui and the best friend of the Le-Matoran Defilak. He was one of the four submariners aboard Defilak's Submarine when it descended into the Black Water and was captured by Pridak.
How did Gar end up in Mahri Nui?
Gar was sent to Karzahni for repair, but the repair failed, so Karzahni exiled him to the Southern Continent. He was living on the part of the continent that broke loose to become Voya Nui, and later in the village that broke off and sank to become Mahri Nui, where brief exposure to the Pit mutagen undid Karzahni's botched work.
Why did Gar offer to sacrifice himself?
After Pridak left the holding cave with Defilak, Gar and Idris were the two prisoners left behind. Gar offered to sacrifice himself so that Idris could reach Mahri Nui and warn the Matoran there, even though the two were from different tribes and had no prior history.
Did Gar's sacrifice actually happen?
No. Both Gar and Idris reached the airweed fields without losing their air bubbles, so the sacrifice was not needed. Their air bubbles were failing and the Fields of Air were overrun by Keras, and both would have died had Defilak, who had escaped Pridak, not found them and pulled them back to Mahri Nui.
What happened to Gar at the end?
Gar went up the Cord with the other Mahri Nui Matoran, sheltered in the Nui Caves with Axonn while Voya Nui sank back into place, and then returned to the surface of the Southern Continent. The stories don't follow him by name after that.

Sources

  • BookBIONICLE Legends 2: Dark Destiny, Greg Farshtey, Scholastic, 2006
  • BookBIONICLE Legends 6: City of the Lost, Greg Farshtey, Scholastic, 2007
  • BookBIONICLE Legends 8: Downfall, Greg Farshtey, Scholastic, 2007
  • ComicBIONICLE Glatorian 7: Rebirth, Greg Farshtey, LEGO Magazine, March/April 2010 (Journey's End, part 2)

Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.

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