The Barraki
Warlords of the League of Six Kingdoms
Six warlords who built an empire spanning most of the Matoran Universe, fell to a Brotherhood strike, and spent millennia imprisoned in the Pit.

The Barraki were six warlords, PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit., KalmahKalmahA red-and-black Barraki warlord of the League of Six Kingdoms, imprisoned in the Pit and mutated into permanent aquatic form., MantaxMantaxMutated Barraki warlord of the Pit who uncovered Takadox's Brotherhood collaboration through a hidden Tablet of Transit., CaraparCaraparOne of six Barraki warlords imprisoned for 80,000 years, Carapar sought the Mask of Life and became expendable muscle for a final, fatal mission., TakadoxTakadoxA Barraki warlord whose hypnotic vision and cunning made him dangerous even in defeat., and EhlekEhlekA Barraki warlord with electrical powers who led aquatic forces against the Brotherhood of Makuta., whose title comes from the Matoran word for warlord. Together they formed the League of Six KingdomsLeague of Six KingdomsThe League of Six Kingdoms was an alliance composed of various species, with ties to Xia and many other islands. Connected to both the Order of Mata Nui and the Brotherhood of Makuta, the League included Pridak among its ranks, and its members collectively held several powers of unknown scope. Its stated objective was the overthrow of Mata Nui. and conquered most of the known Matoran UniverseMatoran UniverseA civilization of biomechanical beings living inside a colossal robot, destroyed when Teridax seized control.. Appointed by Mata NuiMata NuiBuilt by the Great Beings to restore Spherus Magna, Mata Nui sustained an entire civilisation inside his body, was deposed by Teridax, and reclaimed his purpose as a mortal on Bara Magna. to rule and bring order, they plotted to overthrow the Great Spirit and were captured in a single strike led by the Brotherhood of MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate.. (BIONICLE Legends 6: City of the Lost; BIONICLE: Encyclopedia Updated)
Origin and the League of Six Kingdoms#
Each Barraki came from a different species and commanded a different army. PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit. began as an aide to the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. IcaraxIcaraxHe thought scheming was for the weak and said so out loud, so the canon made sure the thing that finally killed him was a scheme., but left the Brotherhood's service for what he called greater things. He proposed an alliance of the six warlords, TakadoxTakadoxA Barraki warlord whose hypnotic vision and cunning made him dangerous even in defeat. was the first to join, and the others followed to form the League of Six KingdomsLeague of Six KingdomsThe League of Six Kingdoms was an alliance composed of various species, with ties to Xia and many other islands. Connected to both the Order of Mata Nui and the Brotherhood of Makuta, the League included Pridak among its ranks, and its members collectively held several powers of unknown scope. Its stated objective was the overthrow of Mata Nui., with Pridak and KalmahKalmahA red-and-black Barraki warlord of the League of Six Kingdoms, imprisoned in the Pit and mutated into permanent aquatic form. planning how to carve the known universe into territories. (BIONICLE: Encyclopedia Updated; The Mutran Chronicles; BIONICLE Legends 6: City of the Lost)
PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit.'s domain lay in the northeast of the universe and took in the island of XiaXiaA hostile island southeast of Metru Nui, home to the Vortixx and their brutal mercenary culture., a place that had fascinated him since he visited it with Icarax and MutranMutranMutran is a Makuta of the Brotherhood of Makuta who serves as the Makuta of Voya Nui and is among the most prolific Rahi creators within the organization. Hailing from the Southern Islands, he wears the Great Shelek and commands the powers of Shadow and Silence alongside the full range of Kraata abilities, wielding a Shadow Blade, Shadow Spear, and Tridax Pod in combat.. The Barraki relied on the Brotherhood of MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. for war RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts. for their armies. At one meeting, when the Makuta balked, Pridak threatened to march on DestralDestralThe headquarters island of the Brotherhood of Makuta, which could teleport from place to place, until the Order of Mata Nui stormed it in the Destiny War. and warned them against obstructing the designs of the Great Spirit. (The Mutran Chronicles; BIONICLE World; BIONICLE: Makuta's Guide to the Universe)
The Brotherhood kept a close watch on the League. MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. MiserixMiserixThe deposed Makuta leader clawed back from exile to hunt the brother who stole his throne. monitored Pridak through TakadoxTakadoxA Barraki warlord whose hypnotic vision and cunning made him dangerous even in defeat., who informed on the League's activities, and after the meeting Miserix told his lieutenant that the Barraki might prove troublesome and should be watched. (The Mutran Chronicles; BIONICLE: Encyclopedia Updated)
Defeat and imprisonment#
Eventually the Barraki grew ambitious enough to plan the overthrow of Mata NuiMata Nui: Great Spirit of the Matoran UniverseBuilt by the Great Beings as a biomechanical guardian, betrayed by Teridax, and returned in a smaller form to reshape Spherus Magna.. TakadoxTakadoxA Barraki warlord whose hypnotic vision and cunning made him dangerous even in defeat. revealed the plan to the Makuta, and a joint force of the Brotherhood and the ToaToa (2001)Biomechanical heroes bonded to elemental powers and masks. Not born, but chosen and transformed., led by MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna., made a quick strike against the League 80,000 years before the Great Cataclysm. All six Barraki were captured, and their armies surrendered. (BIONICLE Legends 6: City of the Lost; The Mutran Chronicles)
The six were about to be executed when a menacing figure, the Order of Mata NuiThe Order of Mata NuiThe covert organization founded by Helryx to serve the Great Spirit directly, operating in concealment from a fortress on Daxia and waging the open war against the Brotherhood of Makuta that decided the fate of the universe. agent BotarBotarThe Order of Mata Nui's teleporting enforcer hunted universe-threatening dangers and locked them in the Pit until a Makuta's magnetic power stopped him cold., arrived and spirited them away to the Pit, a prison watched over by the jailer HydraxonHydraxonThe jailer of the Pit was killed once, then resurrected as the Matoran Dekar by the Mask of Life. and his Maxilos robots. Without its warlords, the League fell apart; the remnant of Kalmah's army sacked his own fortress and fled. (BIONICLE Legends 6: City of the Lost; BIONICLE Legends 7: Prisoners of the Pit; The Mutran Chronicles)
The Pit and the Mutagen#
The Barraki remained in the Pit, nursing their hatred of the Brotherhood, until the Great Cataclysm struck. The Pit began to collapse and water flooded in. The Barraki escaped with many other prisoners, and TakadoxTakadoxA Barraki warlord whose hypnotic vision and cunning made him dangerous even in defeat. killed the injured HydraxonHydraxonThe jailer of the Pit was killed once, then resurrected as the Matoran Dekar by the Mask of Life.. (BIONICLE Legends 6: City of the Lost; BIONICLE Legends 7: Prisoners of the Pit)
The Pit had become part of an ocean, and its waters were laced with mutagenMutagenPit Mutagen was a power-source energy that leaked into the waters of The Pit during the Great Cataclysm and mutated almost every being exposed to it., which turned the Barraki into water-breathing mutants. They had escaped the Pit's walls but could not leave the sea. With their new forms, the RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts. of the Pit recognised them as leaders and submitted to them, giving the warlords new armies. (BIONICLE Legends 6: City of the Lost)
The Barraki built a new fortress, but it was destroyed when the city of Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations., a piece of Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time. that had broken away above, came crashing down on it. They began raiding the city, taking MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. one by one and never allowing a victim to see them and live. (BIONICLE Legends 6: City of the Lost)
The hunt for the Mask of Life#

The arrival of the Kanohi IgnikaThe Mask of Life (Kanohi Ignika), explainedA failsafe forged by the Great Beings to recharge a god. It curses everyone who touches it, and by the end of Bionicle it had learned how to be a hero. in the waters of the Pit gave the Barraki their first hope of a cure. KalmahKalmahA red-and-black Barraki warlord of the League of Six Kingdoms, imprisoned in the Pit and mutated into permanent aquatic form. explained what the mask could do for them, EhlekEhlekA Barraki warlord with electrical powers who led aquatic forces against the Brotherhood of Makuta. suggested they split up to find it, and Mantax warned that whoever found it had better call the others. Even so, the search was riddled with mistrust: Takadox spied on Mantax, and Ehlek used the hunt as cover to send his venom eels against Mahri Nui. (BIONICLE Ignition 7: Mask of Life, Mask of Doom)
The Po-Matoran DekarDekarDekar is a former Po-Matoran who serves as an Aqua Hunter on Spherus Magna. Colored yellow, black, and silver, he once wore a powerless Kiril and retains an inactive Stone element; his tools are Electro-Blades and an Air Launcher. found the Ignika first and tried to destroy it, but Kalmah stopped him. The mask enlarged a nearby Venom EelVenom EelBlack venomous predators of the Pit, weaponized by Ehlek and transformed by the Mask of Life into a colossal guardian. to giant size, and it swam toward Mahri Nui, throwing Dekar and Kalmah aside. PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit., CaraparCaraparOne of six Barraki warlords imprisoned for 80,000 years, Carapar sought the Mask of Life and became expendable muscle for a final, fatal mission., and EhlekEhlekA Barraki warlord with electrical powers who led aquatic forces against the Brotherhood of Makuta. then surrounded Dekar, and Ehlek's shock forced him to drop the mask. Pridak grabbed it, and the Ignika's answering wave of energy turned the Toa InikaToa Inika: six Matoran struck by lightningSix Matoran of Metru Nui chased the Toa Nuva to Voya Nui and were struck by lightning from the red star. That strike made them the Toa Inika. into the Toa MahriToa Mahri: The Toa Who Saved the UniverseThe Toa Mahri were the water breathing form of the sixth Toa team, transformed by the Mask of Life on the way down to the drowned city of Mahri Nui. They fought the Barraki for the mask and recovered it at the cost of one of their own.. (BIONICLE Ignition 8: Sea of Darkness; BIONICLE Legends 6: City of the Lost)
The Toa MahriToa Mahri: The Toa Who Saved the UniverseThe Toa Mahri were the water breathing form of the sixth Toa team, transformed by the Mask of Life on the way down to the drowned city of Mahri Nui. They fought the Barraki for the mask and recovered it at the cost of one of their own. arrived soon afterwards. The Barraki held them in caves guarded by sea creatures, insisting they were merely guests, and handed the Ignika to NocturnNocturnNocturn was an amphibious prisoner of the Pit who served as Ehlek's lieutenant and briefly held the Mask of Life before its recovery. for safekeeping because they did not trust each other. When the Toa escaped, the two sides fought several times. In one clash, KalmahKalmahA red-and-black Barraki warlord of the League of Six Kingdoms, imprisoned in the Pit and mutated into permanent aquatic form. and CaraparCaraparOne of six Barraki warlords imprisoned for 80,000 years, Carapar sought the Mask of Life and became expendable muscle for a final, fatal mission. ambushed JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life., with Kalmah strangling him with a tentacle, until KonguKonguKongu captained Le-Koro's Gukko Force before lightning from the red star turned him into a Toa of Air, who later served among the Toa Mahri. used his new Kanohi ZatthZatthGreat Kanohi mask of Summoning, allowing its wearer to call a random local animal for aid without control over which creature responded or its actions. to summon a creature that drove them off. (BIONICLE Legends 7: Prisoners of the Pit; BIONICLE Ignition 9: Battle in the Deep!)
In one of the few Barraki gains of the campaign, MantaxMantaxMutated Barraki warlord of the Pit who uncovered Takadox's Brotherhood collaboration through a hidden Tablet of Transit. and Toa MahriToa Mahri: The Toa Who Saved the UniverseThe Toa Mahri were the water breathing form of the sixth Toa team, transformed by the Mask of Life on the way down to the drowned city of Mahri Nui. They fought the Barraki for the mask and recovered it at the cost of one of their own. HahliHahliA Ga-Matoran scholar who rose to become Chronicler of Mata Nui, then Toa Inika, then Toa Mahri of Water during the final crises of the Matoran Universe. came upon the replica of HydraxonHydraxonThe jailer of the Pit was killed once, then resurrected as the Matoran Dekar by the Mask of Life. trying to destroy the Ignika with a Cordak missile. Hahli knocked the missile off course with a riptide and attacked Hydraxon, and a second missile's blast threw the mask into Mantax's hands. The Ignika's curse weakened both Hahli and Hydraxon, and Mantax swam away with it, though Jaller later knocked it from his grip. (BIONICLE Ignition 10: The Death of Mata Nui)
Mantax had also uncovered a traitor in the group, and when he used the mask to force the traitor into the open, Takadox gave himself away by trying to kill him. A Maxilos robot revealed itself as TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna., and the Barraki wrecked its body. But before they could take the mask, MatoroMatoroA quiet Ko-Matoran translator who became a Toa Inika and then a Toa Mahri, Matoro gave his life with the Mask of Life to restore Mata Nui. got away with it and the other five Toa MahriToa Mahri: The Toa Who Saved the UniverseThe Toa Mahri were the water breathing form of the sixth Toa team, transformed by the Mask of Life on the way down to the drowned city of Mahri Nui. They fought the Barraki for the mask and recovered it at the cost of one of their own. vanished, leaving the Barraki trapped once more without hope. (BIONICLE Legends 8: Downfall)
Carapar's death and Takadox's exit#
CaraparCaraparOne of six Barraki warlords imprisoned for 80,000 years, Carapar sought the Mask of Life and became expendable muscle for a final, fatal mission. and TakadoxTakadoxA Barraki warlord whose hypnotic vision and cunning made him dangerous even in defeat. were later drafted by BrutakaBrutakaBrutaka guarded the Kanohi Ignika on Voya Nui, betrayed the Order during the Piraka incursion, was mutated in the Pit, and later led the Order's strike team to free Miserix. of the Order of Mata NuiThe Order of Mata NuiThe covert organization founded by Helryx to serve the Great Spirit directly, operating in concealment from a fortress on Daxia and waging the open war against the Brotherhood of Makuta that decided the fate of the universe. into a strike team sent to free the MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. MiserixMiserixThe deposed Makuta leader clawed back from exile to hunt the brother who stole his throne.. Brutaka told the team plainly that they had been chosen because they were expendable. (Federation of Fear)
On the way, the team entered the cave of Tren KromTren KromThe first purely organic creation of the Great Beings, exiled to a stone island after surrendering the core of the Matoran Universe to Mata Nui.. While Tren Krom held the Dark Hunter Lariska, CaraparCaraparOne of six Barraki warlords imprisoned for 80,000 years, Carapar sought the Mask of Life and became expendable muscle for a final, fatal mission. raised his sword to strike the entity by surprise. A third eye opened on Tren Krom and fired a shaft of energy that shattered Carapar to fragments. (Federation of Fear)
TakadoxTakadoxA Barraki warlord whose hypnotic vision and cunning made him dangerous even in defeat. said nothing after Carapar's death and soon betrayed the group and abandoned the mission. The other four Barraki were recaptured in the Pit by the replica Hydraxon, who was then ordered by HelryxHelryx: the first Toa ever createdHelryx was the first Toa ever made, commissioned by the Great Beings on Artakha long before the Toa Mata. She founded and led the Order of Mata Nui. to draft them into the Order's war against the Brotherhood. They raised armies from the dregs of the universe, struck at Brotherhood fortresses, and made an alliance with the Dark Hunters. (Federation of Fear; Destiny War)
After Teridax's reign#
When it seemed the Dark Hunters' plan against Teridax had failed, PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit. decided to march on Metru NuiMetru NuiThe city beneath Mata Nui functions as the Great Spirit's brain, housing the Matoran whose labor keeps the god alive. anyway, but Teridax was defeated in the Battle of Bara MagnaBara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna. before the Barraki armies arrived. The Barraki then led their armies out of the Matoran UniverseMatoran UniverseA civilization of biomechanical beings living inside a colossal robot, destroyed when Teridax seized control. to Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint.. When Mata Nui sent waves of life across the planet, their mutations were reversed and they became amphibious. (Reign of Shadows; BIONICLE: Journey's End)
Assessment#
The Barraki at full strength ruled most of the known Matoran UniverseMatoran UniverseA civilization of biomechanical beings living inside a colossal robot, destroyed when Teridax seized control., bargained with the Brotherhood of MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. on terms set by PridakPridak: the most savage of the BarrakiPridak was the most savage of the six Barraki warlords and commanded an army of sharks. The League of Six Kingdoms ended with all six imprisoned in the Pit., and were stopped only by a joint ToaToa (2001)Biomechanical heroes bonded to elemental powers and masks. Not born, but chosen and transformed. and Brotherhood strike led by TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna.. Pridak himself had begun as an aide to MakutaMakuta (Species)Shadowy Antidermis beings and the Brotherhood's elite, Makuta commanded darkness and shaped the Matoran Universe's fate. IcaraxIcaraxHe thought scheming was for the weak and said so out loud, so the canon made sure the thing that finally killed him was a scheme., and the Barraki were tied up in Brotherhood business long before they became its targets. (BIONICLE Legends 6: City of the Lost; The Mutran Chronicles)
The forms encountered beneath Mahri NuiMahri NuiA matoran settlement that sank, survived, and was ultimately crushed beneath Voya Nui, leaving behind one of Bionicle's most poignant lost civilizations. were the mutated remnants of those warlords. Even so, the six came close to taking the Mask of Life from the Toa Mahri, and the Toa needed every advantage they could find to keep it out of their hands. (BIONICLE Legends 7: Prisoners of the Pit; BIONICLE Legends 8: Downfall)
Frequently asked questions
- Who were the Barraki?
- The Barraki were six warlords, Pridak, Kalmah, Mantax, Carapar, Takadox, and Ehlek, who formed the League of Six Kingdoms and conquered most of the known Matoran Universe. Appointed by Mata Nui to rule and bring order, they eventually plotted to overthrow the Great Spirit himself.
- How were the Barraki defeated and imprisoned?
- When the Barraki planned to overthrow Mata Nui, Takadox revealed the plan to the Makuta. A joint force of the Brotherhood and the Toa, led by Teridax, struck quickly and captured all six. They were about to be executed when Botar arrived and took them away to the Pit.
- Why did the Barraki become sea creatures?
- When the Great Cataclysm struck, the Pit collapsed and water flooded in. The Barraki escaped, only to find that the Pit had become part of an ocean laced with mutagen, which turned them into water-breathing mutants.
- Why did the Barraki hunt the Mask of Life?
- When the Kanohi Ignika sank into the waters of the Pit, the warlords hoped it could restore them to their original forms and let them return to land. The hunt ended when Toa Mahri Matoro got away with the mask, leaving the Barraki trapped again without hope.
- What happened to the Barraki after Teridax's reign?
- After Teridax was defeated, the Barraki led their armies out of the Matoran Universe to Spherus Magna. When Mata Nui sent waves of life across the planet, their mutations were reversed and they became amphibious.
Gallery



Images via BIONICLE Wiki (Biosector01)
Sources
- BookBIONICLE Legends 6: City of the Lost, Greg Farshtey, Scholastic, 2007
- BookBIONICLE Legends 7: Prisoners of the Pit, Greg Farshtey, Scholastic, 2007
- BookBIONICLE Legends 8: Downfall, Greg Farshtey, Scholastic, 2007
- ComicBIONICLE Ignition 7: Mask of Life, Mask of Doom, Greg Farshtey, LEGO, 2007
- ComicBIONICLE Ignition 8: Sea of Darkness, Greg Farshtey, LEGO, 2007
- ComicBIONICLE Ignition 9: Battle in the Deep!, Greg Farshtey, LEGO, 2007
- ComicBIONICLE Ignition 10: The Death of Mata Nui, Greg Farshtey, LEGO, 2007
- BookBIONICLE: Encyclopedia Updated, Greg Farshtey, Scholastic, 2007
- BookBIONICLE World, Greg Farshtey, Scholastic, 2007
- BookBIONICLE: Makuta's Guide to the Universe, Greg Farshtey, AMEET, 2008
- SerialThe Mutran Chronicles, Greg Farshtey, BIONICLEstory.com, 2008
- SerialFederation of Fear, Greg Farshtey, BIONICLEstory.com, 2008
- SerialDestiny War, Greg Farshtey, BIONICLEstory.com, 2008
- SerialReign of Shadows, Greg Farshtey, BIONICLEstory.com, 2009
- BookBIONICLE: Journey's End, Greg Farshtey, AMEET, 2010; serialised on BIONICLE.com
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

The Order of Mata Nui
The covert organization founded by Helryx to serve the Great Spirit directly, operating in concealment from a fortress on Daxia and waging the open war against the Brotherhood of Makuta that decided the fate of the universe.
Mutagen
Pit Mutagen was a power-source energy that leaked into the waters of The Pit during the Great Cataclysm and mutated almost every being exposed to it.

Venom Eel
Black venomous predators of the Pit, weaponized by Ehlek and transformed by the Mask of Life into a colossal guardian.
Toa Mahri: The Toa Who Saved the Universe
The Toa Mahri were the water breathing form of the sixth Toa team, transformed by the Mask of Life on the way down to the drowned city of Mahri Nui. They fought the Barraki for the mask and recovered it at the cost of one of their own.

Destral
The headquarters island of the Brotherhood of Makuta, which could teleport from place to place, until the Order of Mata Nui stormed it in the Destiny War.

Toa Inika: six Matoran struck by lightning
Six Matoran of Metru Nui chased the Toa Nuva to Voya Nui and were struck by lightning from the red star. That strike made them the Toa Inika.
Mentioned in85 entries
300-foot Venom Eel
A Venom Eel mutated to colossal size by the defensive reaction of the Ignika, active in the waters around Mahri Nui during the search for the Mask of Life.
Airweed
The underwater plant of the Fields of Air whose bubbles let the Matoran of Mahri Nui breathe beneath the sea.
Amphibax
Amphibax was a soldier of Ehlek's army during the League of Six Kingdoms who lost a hand searching for his fallen warlord, became an undersea wanderer, and was recruited into the Dark Hunters as a specialist in aquatic missions.
Ancient Sea Behemoth
The colossal sea creature woken by Kongu's Zatth, which fought and then joined the giant venom eel before the Toa Mahri beat it with a trick of Hahli's Faxon and a well-timed rockfall.
Arthron
The Kanohi Arthron was the Mask of Sonar, granting its wearer echolocation through reflected sound and allowing perception in lightless underwater environments.
BIONICLE Reference Books
Seven Scholastic and AMEET reference titles published between 2003 and 2009 back up the printed story of the Matoran Universe. This page catalogs what each book contains and where the editions diverge.
Blade Burrower: The Tunnelling Rahi of Metru Nui
Blade Burrowers were powerful, near-blind Rahi that dug endless tunnels in a fixed pattern, a behavior the Great Beings engineered into them and that no one who studied the creatures was ever able to fully explain.
Blade Burrowers
The tunneling Rahi engineered by Makuta Mutran for the Barraki Kalmah, gifted with deliberately shortened lifespans, and later discovered to have outlived their expiration date while carving an unreadable map beneath their warlord's ruined fortress.
Brutaka
Brutaka guarded the Kanohi Ignika on Voya Nui, betrayed the Order during the Piraka incursion, was mutated in the Pit, and later led the Order's strike team to free Miserix.
City of the Lost
The first appearance of Mahri Nui in the Quest for the Mask of Life, the airweed harvest that kept the underwater city alive, Defilak's submarine expedition into the Black Water, and the arrival of the Barraki on the doorstep of the Matoran settlement.
Cordak Blaster
A six-shot revolving launcher made on Xia that fires explosive mini-rockets, and works underwater as well as in air.
Darkness
The Dark Hunter who shadows the Shadowed One himself, waiting for any sign of weakness so he can kill his leader and take his place.
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