Staff Writer
Billy
Billy writes scripts for the Lore Fortress YouTube channels and reference entries for the site.
Articles by Billy
- Ally: Po-Matoran of Metru NuiAlly was a Po-Matoran native to Metru Nui who helped build Po-Koro on the island of Mata Nui, served in the Po-Koro Guard, and made a final stand against the Bohrok before the swarms were stopped.
- Artakha: The Great RefugeArtakha, the island also called the Great Refuge, was the high-technology home of the Matoran Universe's finest builders, governed by the being of the same name, where the Kanohi Nuva and other vital artifacts were forged before the land was erased from every map.
- Gravity: The Elemental Power of Gravitational ForceGravity was the elemental power over gravitational force in the Matoran Universe, carried by Ba-Matoran, Toa of Gravity, and the Bohrok-Kal Nuhvok-Kal.
- DwellerDweller was a Dark Hunter assassin who spent over a thousand years hidden in the Archives of Metru Nui, monitoring the city for the Shadowed One and killing through mental probes and induced nightmares.
- GadjatiGadjati was a hard-working Po-Matoran of Metru Nui who became a stone hewer in Po-Koro, survived the Bohrok wars, and returned to rebuild Metru Nui before evacuating to Spherus Magna.
- Griffin GauntletThe Griffin Gauntlet was a weapon forged on Xia that, on contact with its target, encased the victim in a ring of crystal Protodermis and crushed them by rising pressure. It was conceived as a weapon that could threaten even a Makuta.
- KamenKamen was a Po-Matoran stonemason who maintained the carvings of Po-Koro against erosion, survived the Bohrok and Bahrag crises, and later carved statues of Teridax under the false Turaga Ahkmou.
- KokkanKokkan was a Ko-Matoran native to Ko-Metru who became a Trader on Mata Nui, running a shop in Ko-Koro that supplied rope, sailcloth, and other practical goods before the Matoran returned to Metru Nui.
- MaglyaMaglya was a Ta-Matoran of Ta-Metru and the finest lava surfer of Ta-Koro. An acquaintance of Takua, he once kept the wanderer's lavaboard and rode the molten rivers of the fire village.
- PelagiaPelagia was a Ga-Matoran who ran the ferry lines out of Ga-Koro, carrying travellers across the waters of Mata Nui. She lived through the infected Rahi attacks and the Siege of Ga-Koro before returning to Metru Nui.
- Swamp StriderThe Swamp Strider was a four-legged walking turret designed by Helryx for the Order of Mata Nui. It levitated above the waters of the Swamp of Secrets and was armed with an armored Midak Skyblaster when Mazeka piloted it.
- ZeskThe Zesk were a primitive subspecies of the Agori, members of the Sand Tribe whose genes were altered by the Great Beings and who regressed into bestial scavengers living alongside the Vorox in the Wastelands of Bara Magna.
- ZivonThe Zivon was a massive Rahi created by the Brotherhood of Makuta that dwelt in the Zone of Darkness and could only be summoned to the physical world by a Kahgarak. It fought to protect the Visorak horde and was nearly impossible to put down.
- AftA Ta-Matoran native to Ta-Metru who became a Lava Farmer on Mata Nui, served through the Bohrok War and the Reign of Shadows, and migrated with his fellow Ta-Matoran to the Great Volcano on the reformed Spherus Magna.
- Web of ShadowsThe Toa Metru's return to a Visorak-occupied Metru Nui, their mutation into Toa Hordika, the corruption of Vakama, and the rescue that closed the city's long captivity.
- Voyage of FearThe Toa Metru's first voyage from a broken Metru Nui to the island of Mata Nui aboard the Vahki Transport Lhikan, the ambush by surviving Nuurakh, and the standoff with the exiled Archivist Mavrah and his prehistoric sea Rahi.
- Hahnah CrabA crab-like Rahi native to the deep waters around the Pit, recorded for the single individual that followed Toa Mahri Jaller out of the Barraki cells, killed the vampire squid attacking Kongu, and fired a Cordak Blaster to distract Mantax during the confrontation over the Mask of Life.
- Into the DarknessThe 2007 online serial that followed the Toa of Ice into the ruins of the original Pit alongside the Maxilos robot possessed by Teridax, recovered the body of a long-dead Toa of Water, and put the first fragments of the Nui Stone back into the hands of the Brotherhood of Makuta.
- Kanoka DisksThe protodermis throwing disks of Metru Nui, used in Akilini sport, in Matoran self-defence, in Vahki weaponry, in mask-making, and as the signature armament of the Toa Metru.
- KraahuThe specialist Vahki combiner formed from Zadakh, Keerakh, and Bordakh components, the Kraahu carried knowledge centres throughout its body, could split apart to fight six directions at once, and as a single unit could spray a cloud of stun gas.
- MaduThe volatile coconut-like fruit that grew on the Madu trees of Mata Nui, whose ripe form detonated at the slightest disturbance and whose unripe Cabolo form became a Matoran improvised weapon.
- The Onu-Koro CouncilThe advisory council to Turaga Whenua in Onu-Koro, drawing together the Ussalry, the mining and ground-forces command, and the Trading Guild around the leader of the underground village.
- Onu-Koro Kolhii TeamOnepu and Taipu were Onu-Koro's Kolhii pair at the Mata Nui championship, beaten in their opening fixture by the Ga-Koro side that went on to take the title.
- Saw Blade ShieldThe dual-purpose shield carried by the Skrall warriors of Bara Magna, which rotated like a buzz saw to function as a melee weapon and whose face bore the map of the Valley of the Maze.
- The Scroll of PreparationsThe Great Beings' inscribed list of tasks that the Toa Nuva were required to complete before the Great Spirit Mata Nui could be reawakened, retrieved from the Great Temple in Ga-Metru on the eve of the Karda Nui campaign.
- Sea RahiA class of massive ancient sea Rahi recovered by the Onu-Metru Archives, shut down by Turaga Dume for being too dangerous, and led into the silver sea by the Onu-Matoran Mavrah to an abandoned outpost beyond the Great Barrier.
- Ta-Koro Kolhii TeamJaller and Takua were the host pair at the Mata Nui Kolhii Championship, the team whose tournament run ended in a missed deflection and whose Chronicler carried the Mask of Light into public view.
- The Visorak HordeThe Brotherhood of Makuta's spider-Rahi army under King Sidorak and Viceroy Roodaka, summoned to Metru Nui after the Great Cataclysm to free Teridax and pacify whatever survived in the abandoned city.
- Zamor SpheresHollow spheres carrying gas, liquid, or energy, fired by Zamor Launchers and used by the Piraka to enslave the Matoran of Voya Nui, by the Toa Inika to free them, and by a long list of older operators going back to Toa Jovan.
- BaterraMechanical shapeshifters built by the Great Beings to end the Core War by killing every armed combatant on Spherus Magna, and the failsafe that never shut them down.
- BingzakBingzak was a young villager from the Region of Jungle on Okoto, sole apparent survivor of a Skull Spider raid that destroyed his village, rescued by Nilkuu in the forest and the guide who led the Protector of Stone to the Temple of Time.
- Web of the VisorakThe Toa Metru's return voyage to a city overrun by the Visorak horde, their capture above the Coliseum, and their forced mutation into the bestial Toa Hordika.
- The Crystal Serpents of ArtakhaThe four luminous serpents created and abandoned by Artakha, freed onto the island that bore his name, and remembered chiefly for the day they incinerated Kojol's Visorak on the beach.
- The Elemental Torpedo BlasterThe Elemental Torpedo Blaster was the ranged diving weapon carried by Kivoda of Water through the second-age campaign on Okoto, and the tool that passed to Gali in powered-up form at the shrine of the Golden Mask of Water.
- Fire VillagersOkoto's volcanic tribe: red and orange villagers who built on ground that erupted without warning, held it under Narmoto against the Skull Spiders, and met Tahu when he fell out of the sky.
- GarGar was an Onu-Matoran of Mahri Nui and Defilak's best friend, one of the four submariners captured by Pridak in the Black Water and the volunteer who offered to sacrifice himself so that Idris could carry the warning back to the underwater city.
- The Great Disruption: the Matoran civil war that nearly killed the Great SpiritRoughly 79,500 years before the Toa Mata awoke, the Matoran of Metru Nui spent four hundred years fighting each other over barge schedules, and the Great Spirit began to fail.
- The Great FurnaceThe largest furnace in Ta-Metru, site of the Morbuzakh King Root's nest and the recovery of the fused Great Disks that became the Kanohi Vahi.
- The Great SundialThe Great Sundial of Onu-Wahi was a large organic disk buried beneath the Great Mine of Onu-Koro that opened a passage into Mangaia and later, in shrunken form, guided Takanuva to the Codrex during the Battle of Karda Nui.
- HafuHafu was a Po-Matoran Carver of Po-Koro, recognized as a Master Carver, who served in the Chronicler's Company and survived the Reign of Shadows.
- The HydrobladesThe Hydroblades were the paired Toa Tools of Nokama, Toa Metru of Water, used to channel her elemental Water, propel her through Protodermis canals, deflect attacks by spinning, and serve as grappling hooks at need.
- Kaxium V3The Kaxium V3 was the Water Tribe two-rider arena vehicle piloted by Scodonius and Kirbraz on Bara Magna, a convertible racer that could split into a primary cycle and a smaller Thornax-armed cycle in mid-match.
- Kerato, Ancient Protector of Stone of OkotoProtector of Stone, standing with Ekimu's council at Capital City when the first age ended. Kerato brought back Ketar's crystal and founded the line that reached Nilkuu.
- The King RootThe sentient central core of the Morbuzakh plant, grown in the Great Furnace of Ta-Metru and destroyed by the Toa Metru using the fused Great Disks.
- The Matoran ResistanceThe covert insurgency waged by six unenslaved Matoran of Voya Nui against the Piraka occupation, sustaining Matoran agency through the interval between the Piraka takeover and the recovery of the Mask of Life.
- OdaOda was a young villager from the Region of Stone on Okoto, abducted with Ako by the Skull Raiders during the relocation to the City of the Mask Makers and rescued by Ekimu and the Toa from the buried city under Axato.
- The Order of Mata NuiThe covert organization founded by Helryx to serve the Great Spirit directly, operating in concealment from a fortress on Daxia and waging the open war against the Brotherhood of Makuta that decided the fate of the universe.
- Pohatu, Master of Stone: The Stubborn Toa of OkotoPohatu of Okoto was the Master of Stone summoned by the Protectors, the stubborn sandstorm-rider guided by Nilkuu through the Region of Stone whose hesitation at the Labyrinth cost the team the Mask of Control.
- Region of WaterThe eastern water province of Okoto, home of the Water Tribe and the Protector of Water, Kivoda, and the region through which Gali was guided across rivers, lakes, and deltas to claim the Golden Mask of Water.
- The CrossingThe Bara Magna serial in which Strakk, Gresh, Kirbold, and Tarduk carried an exsidian shipment from Iconox to Vulcanus along the dangerous northern route and uncovered the first Skrall and Vorox confrontations of the empire era.
- Kanohi VahiThe Kanohi Vahi was the Legendary Mask of Time, forged by Toa Metru Vakama from the six fused Great Disks of Metru Nui during the city's evacuation.
- AodhanAodhan is a Ta-Matoran native to Metru Nui who resides on Spherus Magna and works as a lava farmer. He bears the colors yellow, black, and red, and wears a powerless Mahiki. As a Ta-Matoran, his elemental affinity for Fire remains inactive.
- AxatoAxato is a Skull Creature from the island of Okoto who served as the leader of the Skull Creatures in the City of the Mask Makers. Armed with a spear, Axato possessed the ability to drain masks of their Elemental Powers and formerly wore a powerless Skull Mask.
- BaltaBalta is a Ta-Matoran residing on Spherus Magna, distinguished by his dark red and yellow-orange coloring and his Great Kanohi Huna. A member of the Voya Nui Resistance Team, he carries Twin Repellers and possesses an innate but dormant connection to the element of Fire.
- GaranGaran is a black and grey Matoran of Earth who served as the leader of the Voya Nui Resistance Team, a group dedicated to opposing the Piraka occupation of Voya Nui. He wore a powerless Ruru and carried Pulse Bolt Generators in combat. He later resided on Spherus Magna.
- BurnakBurnak were four-legged Rahi native to Voya Nui, engineered by the Brotherhood of Makuta and found across nine elemental and environmental variants.
- Ga-Koro Kolhii TeamThe Ga-Matoran squad that won the Mata Nui Kolhii championship at Ta-Koro, after Turaga Nokama replaced Kotu on the roster with Hahli.
- HoiSmall turtle Rahi capable of flight, originally native to the Metru Nui coastline and later established in the Le-Wahi swamps and on Voya Nui.
- Ice Shield (Kohrak)The Kohrak's Ice Shields were paired tools wielded by the ice subspecies of Bohrok, capable of freezing objects and snuffing open flame.
- Lord of Skull SpidersAn oversized Skull Spider that guarded the ancient City of the Mask Makers and commanded the rest of its species through the Golden Mask of the Skull Spiders.
- Makuta (2015)Ekimu's brother and rival Mask Maker, who forged the forbidden Mask of Ultimate Power and was sealed in the Shadow Realm with Capital City.
- Mask of AdaptationA Kanohi that automatically altered its user's body to fit any environment or combat situation, with one recorded wearer, an unnamed fixed Matoran on Voya Nui.
- Mask of Elemental EnergyA single-use Kanohi that gives a Toa a quick top-up of their elemental power, used by Toa Varian once in No One Gets Left Behind, and otherwise present mostly through video game appearances.
- SuletuThe Suletu, Mask of Telepathy, allowed its wearer to read thoughts and project thoughts into other minds. Its best-known wearers were Toa Inika Kongu and Toa Krakua.
- Temple of PeaceThree riddle stones in The Drifts gated the way into the Temple of Peace, and Hahli is the only character who ever got inside before the Bohrok flattened it.
- AkiThe Kanohi Aki was the Great Mask of Valor worn by Akamai, the Toa Kaita formed by Tahu, Onua, and Pohatu during the assault on the Manas.
- Assembler's VillageAssembler's Villages were clusters of Po-Matoran workshops in Po-Metru that assembled Vahki enforcers and other Matoran goods from parts shipped across the city.
- HapakaA dog-like Rahi domesticated by the Po-Matoran to guard Mahi and Husi flocks on Mata Nui, valued for loyalty and pack discipline.
- Hydro BladesThe twin elemental blades borne by Toa Metru Nokama, used to channel Water power and serve as combat, mobility, and grappling instruments.
- The Kanohi IdenThe Kanohi Iden allowed its user to project their spirit from their body, granting invisibility, speed, and the ability to inhabit hostless forms.
- Jaller's HutJaller's Hut served as both home and operational hub for the Ta-Koro Guard, housing a tactical model of Ta-Wahi used for planning village defense.
- The Jungle ShieldGresh's Jungle Shield split into twin blades, broke against a Skrall, and was restored by Mata Nui as a conduit for the elemental power of Air.
- KabruaKabrua led an organised Vorox community on Bota Magna, retained the speech and intelligence lost by his desert kin, and captured a Toa expedition in 2010.
- Lava Chamber GateAn ancient stone gate inside Mount Valmai that guarded the final approach to the Chamber of Life and collapsed during the Toa Inika's pursuit of the Piraka.
- Mask of IncomprehensionA Kanohi that scrambled spoken and written language for ten minutes, countered outright by the Kanohi Rau and bypassed by any non-verbal communication.
- The Scarabax ShieldThe Scarabax Shield was the secondary form of Click, a sentient beetle bonded to the Mask of Life and used by Mata Nui during the Bara Magna campaign.
- Toa of PlantlifeBo-Matoran raised to Toa form wielded Elemental Plantlife, a rare power represented in the canonical record by two fallen Toa, including a member of the Toa Mangai.
- White Quartz MountainsA jagged mountain range in the northern reaches of Bara Magna, once ruled by the Element Lord of Rock and later home to Surel and the Iron Wolves.
- ZatthGreat Kanohi mask of Summoning, allowing its wearer to call a random local animal for aid without control over which creature responded or its actions.
- OnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe.
- KeystoneSix fragmented pieces of an awakening tablet that open the Codrex and trigger Mata Nui's resurrection across the Matoran Universe.
- Kirikori NuiLocust-like Rahi that swarm Mata Nui in waves every decade, devouring vegetation despite avoiding conflict with intelligent beings.
- Kolhii StickFrom Ga-Matoran fishing pole to hero's staff, the Kolhii stick was never meant for combat but excelled at sport.
- Claw ClubsOnewa's Toa Hordika tools, warped versions of his Proto Pitons, designed for corrupted combat and Rhotuka channeling.
- Matoran KaitaMatoran Kaita are a 2001 combiner concept that never quite clicked with Bionicle's narrative, despite being mechanically sound.
- Su-MatoranMatoran of Plasma that never appeared in canon, yet their existence follows BIONICLE's elemental logic.
- FireflyerInsect Rahi of Ta-Metru that swarm with lethal stings when provoked.
- Voya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time.
- Visorak (Rahi)Spider-like Rahi employed by the Brotherhood of Makuta whose name meant 'Stealers of Life' and whose swarms threatened the Matoran Universe.
- VohtarakOne of six Visorak breeds, fire-aligned spider-like Rahi with Rhotuka spinner launchers.
- Leva BayA forgotten body of water where Pekka's shop stood until Mata Nui's awakening
- Doom ViperA six-headed Rahi with breath lethal to almost everything. Makuta Chirox made them, and they're nearly impossible to contain.
- Noble KanohiMasks worn by Turaga and some Matoran, Noble Kanohi traded raw power for broader accessibility across Mata Nui's inhabitants.
- Mask GrabberSkull Slicer's compact blade, a Jungle tribe melee weapon built for seizing masks in close combat.
- Piraka StrongholdA fortress built by enslaved Matoran, it became the nexus of the Piraka's failed conquest of Voya Nui.
- SentrakhThe Shadowed One's mysterious bodyguard commands transmutation and illusion, leaving Vakama barely alive in Time Trap.
- Venom TalonVastus's integrated weapon unified poison blade, Thornax Launcher, and air channeling into one arena system.
- Fau SwampA treacherous marshland beneath Le-Koro where Lewa nearly drowned at the hands of a Nui-Rama.
- Skull SlicerA former arena victor who drains masks of their power as Kulta's lieutenant.
- BIONICLE LocationsFrom Metru Nui's towering spires to Voya Nui's distant shores, BIONICLE's worlds shape every story told.
- Venom EelBlack venomous predators of the Pit, weaponized by Ehlek and transformed by the Mask of Life into a colossal guardian.
- Adaptive ArmorArtakha's shapeshifting armor gave the Toa Nuva environment-specific abilities, changing form from aerial to aquatic to everything in between.
- KanohiMasks that grant powers and sustain life, they're the most vital artifact in the Matoran Universe.
- Stasis TubePreservation devices that slowed life processes to near-stasis, widely used across the Matoran Universe for both archival storage and secure imprisonment.
- Naming DayThe Matoran holiday where crisis heroes got new identities, turning Jala into Jaller and Maku into Macku.
- GladiatorA Dark Hunter enforcer tasked with testing new recruits. One of canon's most obscure characters.
- Sand SnipeMosquito-like Rahi from Po-Metru that were engineered as pests but ultimately drowned themselves in Protodermis, becoming synonymous with foolishness in Matoran culture.
- GlatorianTribal warriors of Spherus Magna who settled disputes through arena combat, until the Skrall conquest enslaved most of them.
- GahlokWater-element Bohrok swarms that flooded Mata Nui's aquatic zones with relentless purpose.
- Voya Nui BayA bay that swallowed a city and became an unwitting memorial to the living.
- MarendarThe Great Beings' anti-Toa failsafe weapon, awakened on Spherus Magna and left deliberately unresolved.
- Echo ForksKazi's devastating pair of sonic weapons from Voya Nui, capable of producing lethal shockwaves.
- Piraka RebellionWhen five Skakdi conspirators tried to overthrow the Dark Hunters' leader, they got far enough to make him nervous.
- SkyfighterVultraz's agile air vehicle in Karda Nui, a tool for a Shadow Matoran refusing to play by the Brotherhood's rules.
- Tri-ClawThe murky origin of how a Toa weapon found its way into Dark Hunter hands.
- Rock UssalThe most common Ussal species on Voya Nui, notable for unusual aggression in the online game.
- Sand StalkerDesert creatures that made Bara Magna's vast distances traversable, though their animal instincts made them unreliable in genuine danger.
- Matoran ToolsSimple implements evolved alongside Matoran themselves, from combat tools to sport equipment.
- Toa ToolThe weapons Toa use to channel their Elemental Powers, from swords to crossbows, designed for focus rather than just killing.
- Toa Hagah and RahagaThe Toa Hagah were appointed to guard Makuta Teridax, mutated into hybrid warriors, and mysteriously restored.
- The Unnamed Ta-Matoran of Mahri NuiA nameless Ta-Matoran with one scene that matters: surfaces to warn of drowning Mahri Nui, then dies before Mahri Nui's salvation.
- Onu-MatoranEarth-wielding Matoran of the deep who adapted to darkness and built the Matoran Universe's defensive cavalry.
- AstrologerMatoran stargazers who track the Red Star and discern prophecies from celestial positions, a craft demanding obsessive precision and deep belief in the stars' secrets.
- Stone CordA lava column connecting two sunken worlds became the battleground where Toa learned to cross the abyss.
- Rahi TrapA mechanical trap the Ta-Koro Guard deployed to cage infected Rahi, infamously catching Tahu on arrival.
- Water WraithAquatic Rahi with venomous shells that became Teridax's grim metaphor for parasites poisoning the Brotherhood of Makuta from within.
- Fe-MatoranIron-aligned Matoran known for exceptional endurance. The only confirmed member, Zaria, became a Toa of Iron.
- Matoran-Rahi WarA thousand-year struggle between Matoran villagers and Teridax's enslaved Rahi nearly broke the five koros before the Toa arrived.
- MorbuzakhA sentient plant monster created by Teridax to terrorize Metru Nui and control its population through fear.
- ParakrekkAmphibious scavengers that feed on Protocairn rubble and destroy cities if left unchecked.
- Matoran NuiSix Matoran combining into one, a rare, exhausting fusion that's stronger than any Toa, and we've only seen it twice in canon.
- Heat StoneA straightforward thermal tool that Ko-Matoran carried to survive Ko-Wahi's frozen climate.
- Sisters of the SkrallThe female Skrall faction, exiled from their males and armed with innate psionic powers that made them the true rulers of the Rock Tribe.
- Lava FarmTa-Matoran industrial lava processing centers that fueled economies on both Metru Nui and Mata Nui, destroyed by the Bohrok.
- Tahnok-KalThe electric-powered leader of the Bohrok-Kal squad, designed to awaken the Bahrag.
- Toa of SonicsThey're rarer than other Toa, and the reason reveals a dark joke built into Bionicle itself.
- AttendantA Matoran occupational role supporting village operations across various facilities.
- Mount ValmaiA roiling volcano on Voya Nui that guarded the Ignika and tested three desperate expeditions seeking the Mask of Life.