Battlestar Galactica category
Technology
21 entries tagged Technology, 21 of them long reads. The rest of the wiki points here most often at Raptor: the Fleet's workhorse and Colonial Viper.
- Battlestar Group: the Colonial Fleet's core formationA Battlestar Group was a naval formation of the Colonial Fleet built around a battlestar. The abbreviation BSG appears on ship patches and fleet charts, and several numbered groups are known from the series and its films.
- BlackbirdThe Blackbird was a prototype Colonial stealth fighter built aboard Galactica by Chief Galen Tyrol and his deck crews, using a carbon composite hull that made it nearly invisible to DRADIS.
- Colonial ViperThe Viper was the primary fighter of the Colonial Fleet, a name that went back to colonial air forces before the Cylon War. The Mark II and Mark VII bookended its service from the first war to the Fall of the Twelve Colonies.
- FTL drive: spool up and jumpHuman and Cylon ships jumped instantly between points in space once the drive was spooled. Precise sums kept Galactica ahead of its pursuers.
- HolobandThe Holoband was a Caprican device that immersed its wearer in V-World, a vast shared virtual reality. Widely used yet condemned as a symbol of cultural decadence, the technology was bound up with the rise of the Cylons.
- Pluton: the Cylon food poisonIn the Original Series continuity, Pluton was a Cylon weapon used to contaminate food supplies. When it bombarded provisions it broke down their structure, rendering them inedible and toxic enough to kill, and it threatened the survival of the refugees fleeing the Twelve Colonies of Man.
- Raptor Mark IIThe Raptor Mark II was a multipurpose spacecraft fielded by the Colonial Fleet during the First Cylon War. It was the only Raptor variant to carry onboard weaponry, and it served in roles ranging from suppression of enemy air defenses to transport.
- Raptor Mark IIIaThe Raptor Mark IIIa was the multipurpose support craft fielded by the Colonial Fleet in the years around the Fall of the Twelve Colonies. An FTL-capable platform crewed by a pilot and an electronic countermeasure officer, it filled the roles of scout, electronic warfare ship, transport, and search and rescue vessel.
- Raptor Mark IIIb HeavyThe Raptor Mark IIIb Heavy was a heavily armed configuration of the Colonial Fleet's multipurpose Raptor. Fitted with wing-mounted kinetic weapons, ventral cannons, missile pods, and nuclear munitions, it served the post-Fall fleet as a gunship and combat support craft.
- Raptor Mark IIIbThe Raptor Mark IIIb was a multipurpose spacecraft of the Colonial Fleet, serving as the standard combat-support vessel alongside Viper fighters and Shuttle transports. Its miniature FTL drive let it operate light years from its mother ship.
- Raptor: the Fleet's workhorseA sublight shuttle at the start of the First Cylon War, rebuilt over the interwar years into an FTL craft flying transport, recon and rescue.
- Recon DroneThe Recon Drone was a type of Cylon vessel that entered service after the Cylons' technological evolution in the years following the Cylon War. Its only known encounter with Colonial forces came in the prelude to the Battle of Ragnar Anchorage.
- Resurrection: death is not finalA technology that carried a conscious mind past the death of its body. It surfaced on Kobol, on Earth, on Caprica, and last of all among the Cylons.
- Scorpion Fleet ShipyardsThe Scorpion Fleet Shipyards were a vast orbital shipbuilding installation above Scorpia, a principal builder of Colonial warships from the First Cylon War until they were destroyed in the Fall of the Twelve Colonies.
- StealthstarThe Stealthstar was a Colonial stealth reconnaissance craft with a Viper-style cockpit, used in the years before the Fall of the Twelve Colonies to probe Cylon space across the Armistice Line.
- Viper Mark IThe Viper Mark I was the first generation of Viper space-superiority fighter fielded by the Colonial Fleet, serving primarily during the First Cylon War. Its reliable design became the foundation for every later Viper variant.
- Viper Mark IIThe Viper Mark II was the second generation of Viper space-superiority fighter used by the Colonial Fleet. Its lack of networked systems left it immune to Cylon hacking, allowing recommissioned museum pieces to fight on after the Fall of the Twelve Colonies.
- Viper Mark IIIThe Viper Mark III was the third generation of the Colonial Viper series of space-superiority fighters, introduced near the end of the First Cylon War as the successor to the Mark II. A single-pilot multi-role strike ship, its design influenced every later Viper up to the advanced Mark VII.
- Viper Mark VIIaThe Viper Mark VIIa was the seventh generation of the Colonial Fleet's space-superiority fighter, fielded in the years before the Fall of the Twelve Colonies. Its networked computers and Command Navigation Program left almost all of its kind vulnerable to a Cylon remote shutdown during the Fall.
- Viper Mark VIIbThe Viper Mark VIIb was a space-superiority fighter flown by the Colonial Fleet in the years before the Fall of the Twelve Colonies. The seventh generation of Viper, it refined the earlier Mark VIIa with a reshaped, more oval nose.
- Wireless: the Colonial communication technologyWireless was the Colonial term for communication systems that linked stations without any physical connection. It spanned short range ship to ship and planet to ship contact as well as the longer range broadcasts of Colonial news and entertainment.