Terran Marine
Frontline Infantry of the Koprulu Sector
The marine was the foundational infantry unit of the terran nations of the Koprulu sector, an armored soldier in a powered combat suit who formed the bulk of most front-line forces from the Confederacy through the Dominion.
The marine was the standard infantry soldier of the terran nations of the Koprulu sector, a powered-armor trooper who composed the bulk of nearly every front-line force from government armies and local militias to private security firms, pirates, renegades and mercenaries. Equipped with a sealed combat suit and a rapid-fire rifle, the marine served as the foundational unit of terran ground warfare across the Terran Confederacy, the Terran Dominion, the United Earth Directorate and countless smaller factions, and remained the first line of defense for the sector's terran groups well past the End War. (StarCraft; StarCraft II unit profiles: Marine, Medic and Medivac; StarCraft Field Manual; StarCraft II: Wings of Liberty; StarCraft II: Legacy of the Void)
Role and equipment#
Marines were regarded as foundational units, composing the bulk of most terran front-line forces. They ranged from officially sanctioned government soldiers and local colonial militias to private security firms, pirates, renegades and mercenaries. Koprulu sector marines were generally equipped with powered armor suits and rapid-fire C-14 rifles. The suit provided full life-support and NBC protection, allowing a marine to deploy into environments that would otherwise be lethal to human life. Massed together, marines formed a flexible and highly effective fighting force suited to both offensive and defensive operations and capable of engaging ground and air targets alike. (StarCraft II unit profiles: Marine, Medic and Medivac; StarCraft; StarCraft Field Manual)
Despite the material investment in each soldier, marines tended to have extremely short combat lives, with the expectancy on a hot battlefield measured in mere seconds. To improve their effectiveness and odds of survival, many marines made heavy use of stimpacks, combat narcotics that sharpened reflexes and aggression at a cost to the body. (StarCraft II unit profiles: Marine, Medic and Medivac; StarCraft)
The Confederate Marine Corps#
A significant proportion of the Confederate Marine Corps was manned by "culturally challenged" individuals who had undergone neural resocialization through brain surgery, implanted aggression inhibitors, and resocialization tanks, with counseling and drug therapy used to overcome criminal or anti-social tendencies. Even this source of manpower was not always sufficient to replace battlefield losses, and instances of law-abiding persons being conscripted and subjected to "resoc" were not unknown. Genuine volunteers were few, and some marines bore barcodes tattooed or branded onto their foreheads. (StarCraft; StarCraft: Speed of Darkness; StarCraft Compendium; StarCraft: Liberty's Crusade)
By the time of the protoss attack on Chau Sara, each Confederate marine was officially issued a CMC-300 or CMC-400 combat suit and a C-14 rifle, with the slugthrower a common sidearm. The Confederacy did not require any prior combat experience to enlist a marine, or to conscript one. (StarCraft: Liberty's Crusade; StarCraft II unit profiles: Marine, Medic and Medivac)
The Dominion Marine Corps#
The fall of the Confederacy and its replacement by the Dominion saw the Confederate Marine Corps replaced by the Dominion Marine Corps. Volunteer recruitment increased, but not enough to supplant resocialization conscription. Marines continued to use variants of the C-14 rifle for many years after the Brood War, supplemented by M98 ballistic alloy combat shields, and at some point the slugthrower sidearm was replaced by the more powerful flak pistol. Recruits considered too scrawny for the corps were given steroid and stimulant treatments to build muscle mass, and criminal recruits were granted no rest and recuperation time. (StarCraft II unit profiles: Marine, Medic and Medivac; War On)
After the Brood War the Dominion developed a modified Quantradyne dropship, the medivac, to keep wounded marines in the field longer; its success led the other terran factions to adopt the design, though medics remained in service because the medivac was expensive to deploy. The Dominion Special Forces kept a large cadre of marines with specialist equipment, and specialist marines with advanced technology were assigned to Nova Terra's Covert Ops Crew during the Defenders of Man Insurgency. Dominion marines remained the first line of defense for the terran groups of the sector well after the End War. During the reign of Emperor Valerian Mengsk, resocialization was outlawed within the Dominion Marine Corps, and marines of the period were known to use the CMC-400 powered combat suit. (StarCraft II: Wings of Liberty; StarCraft II unit profiles: Marine, Medic and Medivac; StarCraft II: Legacy of the Void; StarCraft II: Nova Covert Ops; StarCraft Field Manual)
Other forces#
The marines of the United Earth Directorate bore equipment built to similar standards as their colonial counterparts but were supported by elite combat medics in their tactical units; the improved survivability that resulted inspired the Koprulu terran forces to adopt medics in turn. At least some marines among the Expeditionary Fleet were controlled through aggression inhibitors. (StarCraft II unit profiles: Marine, Medic and Medivac; StarCraft: Brood War)
The Kel-Morian Combine was fielding marines by the time of the Brood War, having used more irregular units during the Guild Wars, and the Umojan Protectorate equipped its marines with its own armor rather than the standard CMC designs. Mercenary and rebel organizations also made heavy use of marines, including the Sons of Korhal, Raynor's Raiders, the Knights of Tyrador, the War Pigs, the Moebius Foundation and Mira's Marauders. Mercenary marines often carried bladed rifles, largely for intimidation and for use in backwater bar fights. (StarCraft: Brood War; StarCraft II: Heaven's Devils; StarCraft II: Heart of the Swarm; StarCraft: Frontline; StarCraft; StarCraft II: Wings of Liberty; StarCraft II: Legacy of the Void)
Frequently asked questions
- What is a terran marine?
- The marine was the standard infantry soldier of the terran nations of the Koprulu sector, a powered-armor trooper equipped with a sealed combat suit and a rapid-fire rifle. Marines composed the bulk of nearly every front-line force, from government armies and local militias to private security firms, pirates, renegades and mercenaries.
- What equipment does a terran marine use?
- Koprulu sector marines were generally equipped with CMC powered combat suits and rapid-fire C-14 rifles. The suit provided full life-support and NBC protection, allowing a marine to deploy into environments that would otherwise be lethal to human life.
- Why did marines use stimpacks?
- Despite the material investment in each soldier, marines tended to have extremely short combat lives, with the expectancy on a hot battlefield measured in mere seconds. To improve their odds of survival, many marines made heavy use of stimpacks, combat narcotics that sharpened reflexes and aggression at a cost to the body.
- How were Confederate marines recruited?
- A significant proportion of the Confederate Marine Corps was manned by "culturally challenged" individuals who had undergone neural resocialization through brain surgery, implanted aggression inhibitors, and resocialization tanks. Genuine volunteers were few, and some marines bore barcodes tattooed or branded onto their foreheads.
- How did the Dominion's treatment of marines change under Valerian Mengsk?
- The Dominion continued resocialization conscription because volunteer recruitment was not enough to supplant it. During the reign of Emperor Valerian Mengsk, resocialization was outlawed within the Dominion Marine Corps, and marines of that period were known to use the CMC-400 powered combat suit.
Sources
- GameStarCraft, Blizzard Entertainment, 1998 (including the manual and the Loomings bonus campaign)
- GameStarCraft: Brood War, Blizzard Entertainment, 1998
- WebStarCraft Compendium, Blizzard Entertainment, Battle.net map descriptions, 1998 to 2001
- BookStarCraft: Liberty's Crusade, Jeff Grubb, Pocket Books, 2001
- BookStarCraft: Speed of Darkness, Tracy Hickman, Pocket Books, 2002
- BookStarCraft II: Heaven's Devils, William C. Dietz, Pocket Star, 2010
- WebStarCraft II unit profiles: Marine, Medic and Medivac, Blizzard Entertainment, StarCraft II website, 2005 to 2014 (including the Infantry Corps and Science Corner pages)
- GameStarCraft II: Wings of Liberty, Blizzard Entertainment, 2010
- ComicStarCraft: Frontline, Tokyopop, 2008 to 2009
- WebWar On, James Waugh, Blizzard Entertainment short story, 2013
- GameStarCraft II: Heart of the Swarm, Blizzard Entertainment, 2013
- GameStarCraft II: Legacy of the Void, Blizzard Entertainment, 2015 (including Collections skin descriptions)
- BookStarCraft Field Manual, Rick Barba, Insight Editions, 2015
- GameStarCraft II: Nova Covert Ops, Blizzard Entertainment, 2016
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Every Terran Unit in StarCraft and StarCraft II, Explained
Every terran unit from StarCraft, Brood War and the three StarCraft II campaigns, sorted into infantry, vehicles and starships. Each entry covers who built it, what it was for and which games it appears in.

Brood War: Kerrigan's war for the Swarm
The Brood War was a zerg civil war between Kerrigan and the cerebrate Daggoth over who would succeed the Overmind. The UED invaded from Earth at the same time.

Covert Ops Crew
The Covert Ops Crew was a Terran Dominion covert operations team turned vigilante group, given by Emperor Valerian Mengsk to Ghost Agent Nova Terra to fight the Defenders of Man. Operating from the stealth ship Griffin, the crew followed Nova into open defiance of the Dominion and became a loyal force answering to her alone.

Defenders of Man Insurgency
The Defenders of Man Insurgency was a conflict fought after the End War between the Terran Dominion and the separatist Defenders of Man, who lured feral zerg onto Dominion worlds to discredit Emperor Valerian Mengsk. It was exposed and crushed through the efforts of the ghost Nova Terra.

Dominion Marine Corps
The Dominion Marine Corps was the ground combat branch of the Terran Dominion's armed forces and the backbone of nearly every Dominion deployment. Drawn from volunteers, conscripts, and the resocialized, it fought in every major war of its era.

End War: Amon's crusade on the galaxy
The resurrected xel'naga Amon corrupted the Khala and cost the protoss both Aiur and Shakuras. Kerrigan, remade as a xel'naga, killed him in the Void.
Mentioned in12 entries
Barracks: mustering hall of terran infantry
The barracks housed and trained all terran infantry, a mobile structure that could cross great distances to reach new hot zones. Pitched by the Dominion as a safe and comfortable staging point, it was in truth a sterile warren of bunks, deployment ramps, and resocialization tanks that unnerved many of the recruits who lived inside it.
Bunker: fortified strongpoint of the terrans
The bunker was a low domed terran defensive structure, plated in paristeel or neosteel and pierced by weapon ports on every side. Soldiers called them battlefield coffins for their ubiquity and lack of amenities, yet the squat shelters anchored terran lines from the Confederacy through the wars of the Dominion.
C-14 Impaler: the Marine Corps' standard gauss rifle
The C-14 Impaler fires 8 mm armor-piercing spikes at thirty rounds per second, driven by a magnetic accelerator pack that gives the gauss rifle its name. Standard issue for Confederate and Dominion marines, in service by 2478, it still runs on gunpowder and fails when its ammunition gets wet.
CMC Powered Combat Suit
The CMC Powered Combat Suit was the standard armored exoskeleton of terran infantry across the Koprulu sector, an enclosed hardskin worn by marines and firebats of the Confederacy, the Terran Dominion, and the Kel-Morian Combine. Its successive models defined the appearance and survivability of the human foot soldier from the Guild Wars through the End War.
Engineering Bay: infantry research center of the terran military
The engineering bay was a terran research structure devoted to improving the quality of the weapons and armor fielded by infantry. In use by the Terran Confederacy as early as 2488, it remained one of the first two research facilities raised in any Dominion field base, and its work followed terran soldiers to every battlefield in the Koprulu sector.
Every Terran Unit in StarCraft and StarCraft II, Explained
Every terran unit from StarCraft, Brood War and the three StarCraft II campaigns, sorted into infantry, vehicles and starships. Each entry covers who built it, what it was for and which games it appears in.
Firebat
The firebat was a terran close-quarters infantry trooper armed with arm-mounted flamethrowers, fielded from the Confederacy through the Dominion and drawn largely from resocialized criminals and pyromaniacs.
Guild Wars: Confederacy against the Combine
Fought across the late 2480s over the mineral wealth of the Koprulu sector. The Confederacy won, seized the mining guilds and ruled the next decade.
Hellion
The hellion was a fast, lightly armored terran raider built on a four-wheel chassis and armed with an infernal flamethrower, used by the Dominion Armed Forces as its primary scouting vehicle and later upgraded into the transforming hellbat.
Marauder
The marauder was a terran heavy infantry unit developed by the Dominion to support marines against armored targets, an armored trooper firing Punisher grenades from twin arm-mounted launchers.
Medic
The medic was a terran support trooper who healed friendly biological ground units with arm-mounted trauma gear and medical nanobots, fielded from the Confederacy through the Dominion and considered an indispensable battlefield asset.
Reaper
The reaper was a terran jet-pack infantry unit specializing in hit-and-run close-quarters combat, drawn largely from criminals resistant to neural resocialization and organized into the Dominion Reaper Corps.
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