StarCraft category
Units
40 entries tagged Units. Every entry is sourced from the StarCraft games, the novels, the manuals, or Blizzard’s published canon.
- AdeptThe adept is a protoss officer-class infantry warrior, a trained battlefield commander armed with glaive cannons and a psionic transfer ability that projects the warrior's mind across the field.
- ArbiterThe arbiter is a protoss psionic support craft that cloaks the allies around it, freezes enemies in stasis, and recalls distant friendly forces across the battlefield in an instant.
- ArchonThe archon was a heavy protoss being formed when two high templar merged their bodies and minds into a single creature of raw psionic energy. Devastating in battle and short-lived once formed, it was a weapon made by sacrifice.
- CarrierThe carrier was the great protoss capital ship, a mobile fortress that carried no weapons of its own but launched swarms of robotic interceptors. It served the Golden Armada, the Tal'darim, and the Purifiers across the Koprulu sector's wars.
- CorsairThe corsair was a protoss air-to-air fighter fielded during the Brood War, built around a rapid splash-firing weapon and the Disruption Web ability that could blind an enemy's ranged defenses.
- Dark ArchonThe dark archon was a being of living psionic energy formed when two dark templar merged, wielding powers of the Void far beyond those of an ordinary archon. Its creation was outlawed among the Nerazim for a thousand years.
- DevourerThe devourer was the anti-air aspect of the zerg mutalisk, slower than its parent strain but more resilient. Its attack flung corrosive acid spores that clung to enemy aircraft, weakening their armor and slowing their fire.
- DisruptorThe disruptor is a protoss artillery construct of the Purifier Program, controlled by a high-level artificial intelligence and armed with directed spheres of unstable energy that devastate clustered enemy forces.
- DragoonThe dragoon is a protoss four-legged walker that gives a second life to Templar too gravely wounded to fight on foot. The crippled warrior is transplanted into the exoskeleton, where their psionic mastery directs its ranged phase disruptors.
- DroneThe drone was the zerg worker strain, gathering resources and morphing its own body into the living structures of the Swarm. A single drone, descended from one surviving larva, could seed an entire reborn zerg colony.
- FirebatThe firebat was a terran close-quarters infantry trooper armed with arm-mounted flamethrowers, fielded from the Confederacy through the Dominion and drawn largely from resocialized criminals and pyromaniacs.
- GhostGhosts were the feared psionic covert operatives of the terran sector, drawn from psychically gifted individuals, trained from infancy as assassins, and used to guide nuclear strikes for the Confederacy and the Dominion.
- GuardianThe guardian was the anti-ground aspect of the zerg mutalisk, a long range artillery flier converted from an existing mutalisk. In numbers it could lay waste to a base and ground force, but it had no defense against enemy aircraft.
- HellionThe hellion was a fast, lightly armored terran raider built on a four-wheel chassis and armed with an infernal flamethrower, used by the Dominion Armed Forces as its primary scouting vehicle and later upgraded into the transforming hellbat.
- High TemplarHigh templar are the most honored members of the protoss race, veteran Templar who forgo physical combat to develop their psionic powers into potent weapons. They wield psionic storms, drain energy from their foes, and may merge with another to become an archon.
- ImmortalThe immortal is an advanced protoss cybernetic war machine that succeeded the dragoon, housing some of the most revered and venerable warriors of the protoss military. Consecrated in the name of Adun, immortals are protected by hardened shields and a dying breed.
- LarvaThe larva was the base zerg unit from which all other strains and structures were born. Carrying the genetic code of the entire Swarm in its DNA, a single larva could pupate into any breed the hive required, and the first zerg the terrans ever encountered.
- LeviathanThe leviathan was a massive airborne zerg breed that served as the Swarm's equivalent of a capital ship. Measured at around eleven kilometers long and capable of deep-space and warp travel, it became Sarah Kerrigan's mobile base of operations after her return to the zerg.
- MarauderThe marauder was a terran heavy infantry unit developed by the Dominion to support marines against armored targets, an armored trooper firing Punisher grenades from twin arm-mounted launchers.
- MedicThe medic, or combat physician, was a terran support trooper who healed friendly biological ground units with arm-mounted trauma gear and medical nanobots, fielded from the Confederacy through the Dominion and considered an indispensable battlefield asset.
- Nydus WormThe nydus worm was a zerg transport strain that tunneled beneath a battlefield to deliver Swarm forces to distant locations. An evolution of the nydus canal, it stretched its own body to line the tunnels it dug and emerged to disgorge zerg warriors far behind enemy lines.
- OracleThe oracle was an agile protoss support warship piloted by an order of young Nerazim devoted to understanding time, whose temporal sight let them detect hidden foes and whose pulsar beam struck hard at ground targets.
- OverseerThe overseer was a zerg strain evolved from the overlord, covered in highly evolved optical receptors that let it detect hidden and burrowed enemies. Through incorporated terran DNA it could also spawn changelings to infiltrate enemy forces.
- ReaperThe reaper was a terran jet-pack infantry unit specializing in hit-and-run close-quarters combat, drawn largely from criminals resistant to neural resocialization and organized into the Dominion Reaper Corps.
- ReaverThe reaver is a protoss siege construct that carries no weapon of its own. Instead it houses a micro-manufacturing plant that produces small robotic drones called scarabs, and a single reaver can level a colony in minutes.
- ScourgeThe scourge is a blind, suicidal aerial strain of the zerg that detonates itself against enemy starships in both atmosphere and the vacuum of space. A single scourge can destroy a fighter, and a handful can breach a starship hull.
- ScoutThe scout is a protoss aerospace superiority and reconnaissance starfighter that served as the point guard of the protoss fleet from the Golden Age of Expansion until it began to give way to the phoenix.
- SCVThe T-280 space construction vehicle, or SCV, was the terran general-purpose engineering walker used across the Koprulu sector to build outposts, maintain space platforms, and harvest resources, and was regarded as a foundational unit of terran forces.
- SentryThe sentry is a protoss combat drone that supports frontline warriors by weaving light into force fields, guardian shields, and solid holograms. It was developed to offset the diminishing population of the protoss race.
- SpectreSpectres were terran special forces operatives whose psionic powers were enhanced by the reagent terrazine. Created in secret under Project Shadowblade, many were former ghosts pushed toward protoss levels of psionics, at the cost of addiction and unpredictable side effects.
- StalkerThe stalker is a Nerazim cybernetic war machine, a metal body animated by the shadow-essence of a Dark Templar warrior. Developed after the fall of Aiur, it can teleport across the battlefield and tears its targets apart with Void energy.
- Swarm HostThe swarm host was a zerg siege strain that burrowed into the ground and birthed an endless supply of short-lived locusts from an incubator on its back. Adapted by Abathur from the primal hosts of Zerus, it gave the Swarm a living artillery piece.
- TempestThe tempest is an immense protoss capital ship developed to answer the long-range weaponry of the zerg and terrans. Its kinetic matrix launches a charged projectile across distances that exceed the ship's own sensors.
- Terran MarineThe marine was the foundational infantry unit of the terran nations of the Koprulu sector, an armored soldier in a powered combat suit who formed the bulk of most front-line forces from the Confederacy through the Dominion.
- ThorThe thor was a huge and heavily armed terran siege walker, one of the most powerful mechanical units in the Dominion Armed Forces, derived from the Odin prototype of the Terran Dominion Thor Project.
- VikingThe A2 Viking Armored Mechanical Hybrid was a terran combat vehicle that could transform between a ground assault walker and an air-superiority fighter, developed by the Terran Dominion to close gaps in terran anti-air defense after the Brood War.
- ViperThe viper was a zerg support flier evolved from the defiler template and perfected by Abathur. It blinded and disabled enemies, snatched them from high ground with a regurgitated proboscis, and siphoned energy from zerg structures to return to the fight.
- Warp PrismThe warp prism was a flying protoss machine that carried troops across the battlefield by converting them to energy, and could deploy as a mobile focus for the psionic power matrix that sustains protoss structures.
- WraithThe Wraith was a terran cloaking-capable space superiority fighter used extensively across the Koprulu sector from the Guild Wars onward, prized for its maneuverability and stealth before being gradually supplanted by the Viking and Banshee.
- ZealotZealots are the lower-ranked Templar who form the backbone of the protoss military. Trained for decades in martial discipline and armed with psionic blades, they have served since before the Discord and are forbidden from using alien tissue or weaponry in combat.