Raynor's Raiders: the rebel band of Jim Raynor
Raynor's Raiders were the terran rebel formation led by Jim Raynor, born from Raynor's Rangers after Arcturus Mengsk abandoned Sarah Kerrigan at New Gettysburg, waging a long insurgency against the Dominion from the battlecruiser Hyperion.
Raynor's Raiders were a terran military formation once led by Commander Jim Raynor, with a long history of cooperation with the protoss owing in part to Raynor's personal connections. The Raiders were formed from Raynor's Rangers and scattered troops of other factions during the Great War, after the Rangers left the Sons of Korhal in the wake of Arcturus Mengsk abandoning Sarah Kerrigan to the zerg at the Battle of New Gettysburg. Once they ceased being Raynor's Rangers, the primary color of their paint scheme changed from red to blue. Their flagship and base of operations was the Hyperion, a Behemoth-class battlecruiser the Sons of Korhal had captured from the Confederacy and which the Raiders hijacked following the fall of Tarsonis. (StarCraft; StarCraft: Queen of Blades; StarCraft: Uprising)
Formation and break with the Sons of Korhal#
When the Confederacy abandoned Mar Sara at the start of the Great War, the Mar Sara Colonial Militia joined the Sons of Korhal to survive and formed the nucleus of the elite Raynor's Rangers. Arcturus Mengsk's ruthless behavior during the fall of Tarsonis alienated Captain Jim Raynor and many of the Rangers, who left the Sons of Korhal. The newly independent Raiders fought an immediate action over Tarsonis against their former comrades, destroying the ion cannon that the Sons of Korhal meant to use to stop their escape. They numbered some three hundred on escaping, more than Raynor had expected, and raided the Dylar IV shipyards to seize the Hyperion and several other ships, outmaneuvering General Edmund Duke in the cramped confines of the yard. (StarCraft; StarCraft: Liberty's Crusade; StarCraft: Queen of Blades)
Conflict with the zerg and alliance with the protoss#
The small armada found its way to Char after Raynor was psychically called there by Sarah Kerrigan, who lay encased in a chrysalis undergoing her transformation into the Queen of Blades. When she emerged she easily defeated Raynor's forces but allowed him to leave alive. The arrival of protoss forces under Executor Tassadar scattered the fleets, and the Hyperion escaped by jumping blindly into warp space, leaving the Raiders' ground force stranded on Char with only some forty survivors. (StarCraft; StarCraft: Queen of Blades)
On Char Raynor befriended both Tassadar and the Dark Templar prelate Zeratul. Rescued by a protoss fleet sent to arrest Tassadar, the Raiders accompanied the protoss back to Aiur, where Raynor witnessed the Templar rebellion against the Conclave and became friends with Praetor Fenix. The Raiders provided major assistance in the final battle against the first Overmind, holding the northwest flank while Tassadar, Fenix, and Zeratul attacked from the southeast, until Tassadar destroyed the Overmind by channeling protoss energies through the Gantrithor. (StarCraft; StarCraft: Brood War)
The Brood War#
From Aiur the Raiders continued to serve alongside protoss warriors, helping the Khalai refugees evacuate to Shakuras. Raynor remained behind with Fenix, and the two closed the warp gate to prevent the zerg from flooding through. Contacted by a freed Kerrigan, the Raiders rescued Arcturus Mengsk from the United Earth Directorate, which had deposed him, and placed him in cryogenic stasis. In return for destroying the UED's psi disrupter on Braxis, Kerrigan promised to topple the UED fleet, and Raynor and Fenix agreed to work with her despite believing she would betray them, judging the UED the greater threat. (StarCraft: Brood War)
After the alliance drove the UED from Korhal, Kerrigan turned on her partners while they rested, tearing into the Raiders, the Dominion, and the protoss. Fenix was killed, and Raynor swore revenge against Kerrigan before vanishing for a time. The Raiders remained active afterward, aiding Artanis against the last cerebrates on Braxis and delivering an anti-zerg cure to the infested Alexei Stukov alongside Praetor Taldarin. (StarCraft: Brood War; StarCraft 64)
The Prelude and the Second Great War#
In the years that followed, Dominion media control branded the Raiders the most wanted criminals in the sector, portraying them as a terrorist organization. The battle against the Dominion went badly: the Raiders' fighting strength was a hundredth that of the Dominion, their finances deteriorated, and Raynor turned to heavy drink, with executive Matt Horner holding the movement together. By the outbreak of the Second Great War their numbers had dwindled to a handful of volunteers. (StarCraft II: Wings of Liberty; StarCraft II official website (Terran campaign and Cast of Characters); The Fightin' SceeVees)
The Second Great War found the Raiders on Mar Sara inciting an anti-Dominion revolt. They accepted a proposition from Raynor's old friend Tychus Findlay to collect xel'naga artifacts for the Moebius Foundation, a venture they needed despite the trade being illegal. Over the course of the war they rescued the colonists of Agria, defended the colony on Haven from protoss purification, broke into New Folsom Prison alongside the spectre Gabriel Tosh, and seized a Confederate adjutant on Tarsonis that proved Mengsk had used psi emitters. They stole the war machine Odin and broadcast the adjutant's recording across Korhal, inciting civilian revolt. (StarCraft II: Wings of Liberty)
Char and the deposing of Mengsk#
The Raiders' artifact hunt repeatedly brought them into conflict with the Tal'darim, from whom they wrested components on Monlyth, Xil, Typhon XI, and a xel'naga worldship. When the Hyperion reached the Moebius rendezvous, Raynor discovered that Crown Prince Valerian Mengsk owned the Foundation and that the Raiders had been working for him. Valerian offered an alliance to build a device that could deinfest Kerrigan, and Raynor agreed. The combined Raider and Dominion force invaded Char, rescued General Horace Warfield, and used the charging artifact to devastate the hive's defenses and restore Kerrigan to human form. When Tychus Findlay tried to kill her under Mengsk's orders, Raynor shot him and carried Kerrigan from the ruins. (StarCraft II: Wings of Liberty)
Pursued by Arcturus Mengsk's half of the Dominion Fleet, the Raiders fled with Valerian and turned Kerrigan over to the Umojan Protectorate for study. After the Dominion raided the lab and captured Raynor, the Raiders presumed him executed until Kerrigan revealed he was alive, and they supported her boarding of the prison ship Moros to free him. In the assault on Korhal the Raiders joined the zerg attack on Mengsk's palace, where Raynor arrived in time to destroy the emperor's Keystone controller and allow Kerrigan to kill Mengsk. (StarCraft II: Heart of the Swarm)
After the war#
In the aftermath of Mengsk's fall, the Raiders turned to rebuilding terran civilization and were absorbed into the Dominion Armed Forces under Emperor Valerian Mengsk. When Moebius Corps under Amon invaded Korhal, the Raiders, with the Daelaam under Artanis, foiled their attempt to crash the Sky Shield platform and to steal the Keystone. The Raiders fought under Raynor's command throughout the End War, and later followed Kerrigan into the Void, helping defeat Emil Narud, defend Kerrigan as she ascended into a xel'naga, and aid her in the final defeat of Amon. The group was formally granted amnesty by Emperor Valerian, and many former Raiders went on to hold high positions in his reformed Dominion. (StarCraft II: Legacy of the Void; StarCraft II: Nova Covert Ops; StarCraft II: War Stories; StarCraft II: Nature of the Beast)
Arsenal and members#
The Raiders favored reconnaissance and guerrilla warfare and made use of older terran technology such as wraiths, goliaths, and medics, much of it leftover from the Sons of Korhal. Over the Second Great War they gained access to more advanced equipment, including banshees and battlecruisers. The group had no standardized uniform, its members often appearing rumpled and unshaven, and it fielded a number of vehicles, aerospace craft, and infantry unique to it, including the SceeVee Special Engineering Corps. Beyond Raynor and Matt Horner, notable members included Chief Engineer Rory Swann, the scientist Egon Stetmann, the doctor Ariel Hanson, and Tychus Findlay. (StarCraft; StarCraft II: Wings of Liberty; The Fightin' SceeVees)
Frequently asked questions
- Who are Raynor's Raiders?
- Raynor's Raiders were a terran rebel military formation led by Commander Jim Raynor, with a long history of cooperation with the protoss. They were formed from Raynor's Rangers and scattered troops of other factions during the Great War, operating from the battlecruiser Hyperion.
- Why did Raynor's Raiders break from the Sons of Korhal?
- Arcturus Mengsk's ruthless behavior during the fall of Tarsonis, including abandoning Sarah Kerrigan to the zerg at the Battle of New Gettysburg, alienated Jim Raynor and many of the Rangers, who left the Sons of Korhal. Once they ceased being Raynor's Rangers, the primary color of their paint scheme changed from red to blue.
- How did Raynor's Raiders ally with the protoss?
- On Char, Raynor befriended both Executor Tassadar and the Dark Templar prelate Zeratul, and later became friends with Praetor Fenix on Aiur. The Raiders provided major assistance in the final battle against the first Overmind, holding the northwest flank while the protoss attacked from the southeast.
- What role did Raynor's Raiders play in the Second Great War?
- The Raiders collected xel'naga artifacts for the Moebius Foundation, seized a Confederate adjutant proving Mengsk had used psi emitters, and broadcast the recording across Korhal to incite revolt. They later allied with Valerian Mengsk, restored Kerrigan to human form on Char, and joined the zerg attack that allowed Kerrigan to kill Mengsk.
- What happened to Raynor's Raiders after the war?
- Following the End War against Amon, the Raiders were absorbed into the Dominion Armed Forces under Emperor Valerian Mengsk and formally granted amnesty. Many former Raiders went on to hold high positions in his reformed Dominion.
Gallery


Images via StarCraft Wiki
Sources
- GameStarCraft, Blizzard Entertainment, 1998
- GameStarCraft: Brood War, Blizzard Entertainment, 1998
- GameStarCraft II: Wings of Liberty, Blizzard Entertainment, 2010
- GameStarCraft II: Heart of the Swarm, Blizzard Entertainment, 2013
- GameStarCraft II: Legacy of the Void, Blizzard Entertainment, 2015
- GameStarCraft II: Nova Covert Ops, Blizzard Entertainment, 2016
- BookStarCraft: Liberty's Crusade, Jeff Grubb, Pocket Books, 2001
- BookStarCraft: Queen of Blades, Aaron Rosenberg, Pocket Star, 2006
- BookStarCraft: Uprising, Micky Neilson, Pocket Books, 2000
- GameStarCraft 64, Blizzard Entertainment and Mass Media, Nintendo 64, 2000
- WebStarCraft II official website (Terran campaign and Cast of Characters), Blizzard Entertainment, 2008 to 2010
- WebThe Fightin' SceeVees, Kal-El Bogdanove, Blizzard Entertainment short story, 2013
- BookStarCraft II: War Stories, Cameron Dayton et al., Pocket Star, 2014
- ComicStarCraft II: Nature of the Beast, Brian Alexander and Alex Acks (w), Carlos Rodriguez (a), Blizzard Entertainment, 2020
Spotted a factual error or a primary source we missed? Email a correction. Every flagged claim gets reviewed.
Followed from this entry

Dominion Armed Forces
The Dominion Armed Forces were the military of the Terran Dominion, built from the Sons of Korhal and the conscripted remnants of the Confederacy. Across the Brood War, the Second Great War, and the war against Amon they grew into the most powerful terran military in the Koprulu sector.

Moebius Corps
Moebius Corps was the military arm of the Moebius Foundation. After the death of Emil Narud and the rise of Amon, its soldiers were enslaved by the hybrid and turned into mindless thralls who waged a crusade to destroy all life in the sector.

Moebius Foundation: who bred the hybrids
Publicly an archaeology group studying xel'naga sites, owned by Valerian Mengsk and led by Emil Narud. In private it bred protoss-zerg hybrids.

Sons of Korhal: Mengsk's rebel movement
Arcturus Mengsk founded it after the Confederacy destroyed his homeworld. It toppled the Confederacy, then remade itself as the Terran Dominion.

Terran Confederacy
The Terran Confederacy, also called the Confederacy of Man, was the dominant human government of the Koprulu sector before the Great War, ruled by the Old Families of Tarsonis and brought down by the zerg invasion and the Sons of Korhal rebellion.

Umojan Protectorate: the neutral power
Smaller than the Confederacy or the Dominion, Umoja held both off with advanced technology and espionage, and sheltered the dissidents they wanted.
Mentioned in106 entries
2505: the year the Second Great War ended
2505 was the year in which the second phase of the Second Great War was fought across the Koprulu sector. It saw Sarah Kerrigan rebuild the Zerg Swarm, the death of Emperor Arcturus Mengsk at the Battle of Korhal, and the zergling outbreak that destroyed the Blackstone facility.
Adjutant
Adjutants were the non-sapient artificial intelligences that served terran commanders across the Koprulu sector as advisers, navigators, and keepers of data. Humanoid in form but bereft of social grace, they descended from the original ATLAS coding and offered commanders an ever-present strategic eye over the field of battle.
Agria
Agria was a terraformed colony world and botanical preserve of the Terran Confederacy and later the Terran Dominion. During the Second Great War its population was evacuated by Raynor's Raiders ahead of a zerg invasion.
Aiur
Aiur was the homeworld of the protoss, a verdant world on the galactic fringe engineered by the Xel'Naga and seat of the Protoss Empire. It was overrun by the zerg in 2500 and reclaimed by the Daelaam after the defeat of Amon.
Alpha Squadron
Alpha Squadron, nicknamed the Blood Hawks, was an elite Terran Confederate military formation under General Edmund Duke that defected to the Sons of Korhal during the Great War and went on to serve the Terran Dominion.
Amon's Forces
Amon's Forces, also called the Forces of Amon, were a union of terran, protoss, zerg, hybrid and Void creatures subservient to the fallen xel'naga Amon during the End War. Bound to his will, they sought the eradication of all the xel'naga's creation and an end to the Infinite Cycle.
Arcturus Mengsk
Arcturus Mengsk led the Sons of Korhal to bring down the Terran Confederacy and crowned himself Emperor of the Terran Dominion, ruling through cunning, propaganda, and brute force until his death during the Second Great War.
Ariel Hanson
Ariel Hanson was a selfless bio-engineer from the colony of Agria who joined Raynor's Raiders after they evacuated her people from the zerg. She worked to cure a zerg infestation among the colonists, and her fate at Haven depended on the choice Jim Raynor made there.
Armory: research forge of the terran war machine
The armory was a terran research structure where scientists and test groups developed improved materials for the weapons and armor of vehicles and starships. Built around a core of cooling turbines and raised among the first buildings of any Dominion field base, it kept terran armor and airpower ahead of the enemies arrayed against them.
Augustgrad
Augustgrad was the capital city of Korhal and seat of the Terran Dominion, rebuilt from Confederate ruins and named for Augustus Mengsk. The most heavily fortified city in the Dominion, it was the site of Arcturus Mengsk's death at the hands of the zerg.
Banshee
The AH/G-24 Banshee was a terran ground-attack aircraft built by Procyon Industries for the Terran Dominion. Designed for counter-insurgency, it became a cloaked raider notorious as a Dominion terror weapon.
Battle of Char
The Battle of Char was fought during the Second Great War between a joint Terran Dominion and Raynor's Raiders force and the Zerg Swarm. Instigated by Prince Valerian Mengsk and led by Jim Raynor, it ended with the de-infestation of Sarah Kerrigan by a xel'naga device.
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