Midgard
Realm of Mortals
Midgard was the realm of mortals, shaped by Odin from the body of the giant Ymir and set between Asgard and Helheim. It was the home Kratos chose after leaving Greece, the land where Atreus was born, and the realm where the great winter of Fimbulwinter fell.
Midgard, known in Old Norse as Midgardr and also called the Northlands, was one of the Nine Realms of the World Tree and the home of mortals. Set halfway between Asgard, to which it was joined by the Bifrost, and Helheim, where most of the dead ended up, Midgard was the cornerstone of the Norse realms and a balance point between order and chaos. It was created long ago by the All-Father Odin from the body of the first giant, Ymir, and shaped to accommodate mankind. It became the home of Kratos after he left Greece, and the birthplace of his son Atreus.
Creation and early history#
After Odin and his brothers Vili and Ve slew the first giant Ymir, Odin shaped the realm of Midgard from Ymir's torn flesh, and from this act he created the first humans, Ask and Embla, the first Midgardians. The realm became home to many creatures, most notably the World Serpent Jormungandr, who grew so large he could wrap around Midgard and bite his own tail. Many kingdoms and communities arose, but the mortals' constant desire to die gloriously and reach Valhalla made war a recurring theme that kept the realm from flourishing as the others did.
In an effort to bring peace, all the races of the Nine Realms gathered under the leadership of the Norse god of war, Tyr, to build his temple on an island in the Lake of Nine. It was the last great act of cooperation between the realms, and while it stood, anyone could travel freely between worlds. After Odin's treachery was discovered and he was expelled from the giants' realm, Tyr removed the realm travel tower for Jotunheim and hid it in the Realm Between Realms so that Odin could never enter, sealing the path to protect the Jotnar. When Odin denounced the temple and sealed the paths to several realms, Midgard was condemned to stagnation and decline.
A lawless and frozen land#
After centuries of isolation, Midgard became a lawless place where the weak were destined for the depths of Helheim, made worse by harsh winters. Its infrastructure fell into ruin and the Draugr took over entire regions. The Aesir came to regard the realm as their personal playground, and any mortal who showed insufficient deference forfeited his life. The appearance of the World Serpent had caused a great flood, and the disappearance of the Valkyries left the dead unable to reach Valhalla, so the undead Hel-Walkers and Draugr came to dominate the land. Despite this, Midgard remained home to abundant wildlife in its forests, mountains, and fjords.
Kratos and the journey of the ashes#
Centuries after the destruction of Olympus, Kratos lived a secluded life in the Northlands. After many years of solitude he met Faye, a fierce warrior, and the two fell in love and built a cabin in the Wildwoods. Faye bore him a son, Atreus, and taught the boy to hunt and to read the Nordic language. When Faye died, she asked that her ashes be spread from the highest peak in the Nine Realms. Kratos felled a tree she had marked with her handprint using the Leviathan Axe, the weapon she had left him, and built her funeral pyre. Father and son then set out across Midgard on their journey, which in time would lead them far beyond the mortal realm. In the wake of Baldur's death, the great winter of Fimbulwinter was triggered, and the heavy snows took hold of Midgard.
Fimbulwinter and Ragnarok#
Three years later, Fimbulwinter had become a brutal and unending winter, with blizzards a daily occurrence and the Lake of Nine frozen solid, locking down Tyr's Temple and preventing travel between realms. Hel-Walkers and strange new beasts roamed the land. Odin, long aware of the foreign god in his realm and the threat he posed, finally decided to deal with the Ghost of Sparta. It was the intervention of Kratos and Atreus during Ragnarok that prevented the fall of Midgard. With the destruction of Asgard and the death of Odin, the great winter ceased, the skies cleared, and the mortal realm was at last free to thrive once more.
Frequently asked questions
- What is Midgard in God of War?
- Midgard, known in Old Norse as Midgardr and also called the Northlands, was one of the Nine Realms of the World Tree and the home of mortals. Set halfway between Asgard and Helheim, it was the cornerstone of the Norse realms and a balance point between order and chaos.
- How was Midgard created?
- After Odin and his brothers Vili and Ve slew the first giant Ymir, Odin shaped the realm of Midgard from Ymir's torn flesh and created the first humans, Ask and Embla. The realm became home to many creatures, most notably the World Serpent Jormungandr, who grew so large he could wrap around Midgard and bite his own tail.
- Why did Midgard fall into decline?
- After Odin's treachery was discovered and he denounced Tyr's temple and sealed the paths to several realms, Midgard was condemned to stagnation and isolation. Its infrastructure fell into ruin, the Draugr took over entire regions, and the disappearance of the Valkyries left the dead unable to reach Valhalla, so Hel-Walkers and undead came to dominate the land.
- Why did Kratos settle in Midgard?
- Centuries after the destruction of Olympus, Kratos lived a secluded life in the Northlands. After many years of solitude he met Faye, a fierce warrior, and the two fell in love, built a cabin in the Wildwoods, and raised their son Atreus there.
- What happened to Midgard during Fimbulwinter and Ragnarok?
- In the wake of Baldur's death, the great winter of Fimbulwinter fell, becoming a brutal unending winter that froze the Lake of Nine solid and locked down travel between realms. The intervention of Kratos and Atreus during Ragnarok prevented the fall of Midgard, and with the destruction of Asgard and the death of Odin, the winter ceased and the mortal realm was at last free to thrive once more.
Gallery

Images via God of War Wiki
Sources
- WikiMidgard — God of War Wiki entry
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Related entries
Asgard
Asgard was the realm of the Aesir gods, perched in the crown of Yggdrasil and ruled by Odin from the hall of Gladsheim. Behind the great wall of Hrimthur it stood as a fortress against the prophesied doom of Ragnarok, until Kratos breached it and the realm fell.
Helheim
Helheim was the realm of the dishonorable dead, a land of unyielding cold where no fire of the Nine Realms could burn. Ruled by the eagle Hraesvelgr, it was the destination of those who died of age, disease, or mishap, and a place even Odin feared.
Jotunheim
Jotunheim was the homeland of the ancient Jotnar, hidden away by Tyr after Odin's genocide drove the giants to the brink of extinction. It became the tomb of their race and the final destination of Kratos and Atreus on their journey to scatter Faye's ashes.
Lake of Nine
The Lake of Nine was the great central lake of Midgard, ringed by the towers of the Nine Realms and crossed by the World Serpent. It served as the hub from which Kratos and Atreus reached the far regions of the realm.
Tyr's Temple
Tyr's Temple was a great structure raised in Midgard as a gateway between the Nine Realms. Built for the Aesir God of War by every people of the realms, it was twisted and sealed by Odin, sunk beneath the Lake of Nine, and at last reopened by Kratos and Atreus.
Valhalla
Valhalla was the golden hall of Asgard where the Valkyries gathered the honored dead to feast and train as Einherjar until Ragnarök. More than a hall of glory, it was a primordial force that tested the souls within it, and Odin himself could never master it.
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Aesir Royal Family: the Ruling Dynasty of Asgard
The Aesir Royal Family was the ruling dynasty of gods who reigned from Asgard over the Nine Realms. Descended from the first god Buri and led by Odin the Allfather, the line counted Odin's brothers Vili and Ve and his sons Thor, Tyr, Heimdall, and Baldur among its most prominent members.
Aesir-Vanir War
The Aesir-Vanir War was the long and brutal conflict between the two tribes of Norse gods, fought ages before Kratos came to the Northlands. It ended in an uneasy peace sealed by the marriage of Odin and Freya, only for Odin's treachery to reignite it.
Alfheim
Alfheim was the realm of the Light and Dark Elves, divided by a centuries-long war over the Light of Alfheim, the source that powered the Bifrost. Kratos and Atreus came to claim a portion of the Light and ended up turning the war once more.
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Alvíss Stonefoot was a dwarf of Svartalfheim, renowned as its warden. With his sharp mind he trapped the most dangerous creatures of the Nine Realms, and a great statue was raised in his honor for the protection he gave his people.
Angrboda
Angrboda was one of the last Jotnar of Jotunheim, a young giantess of Ironwood whose destiny was to reveal to Atreus his own. She became his closest friend and the keeper of the wolf Fenrir, and through her paintings she guided the course of his fate.
Asgard
Asgard was the realm of the Aesir gods, perched in the crown of Yggdrasil and ruled by Odin from the hall of Gladsheim. Behind the great wall of Hrimthur it stood as a fortress against the prophesied doom of Ragnarok, until Kratos breached it and the realm fell.
Atreus
Atreus was the son of Kratos and the Jotunn Faye, born in Midgard and given the hidden name Loki. Across two great journeys he grew from a sickly boy into the prophesied champion of the Giants, the god of mischief whose fate was bound to Ragnarok.
Baldur
Baldur was the Norse God of Light, made invulnerable by his mother Freya and driven mad by a curse that robbed him of all sensation. Sent by Odin to hunt a giant, he crossed paths with Kratos instead, and his death at the foot of Thamur's corpse set Fimbulwinter and Ragnarok in motion.
Birgir
Birgir was a Midgardian warrior and former Traveler who discovered that the Path he served was a lie of Odin, and forsook his brethren to fight for the Vanir. Branded a heretic, he became a loyal ally of Freyr in the resistance against Asgard.
Blades of Chaos
The Blades of Chaos were a pair of fire-imbued chained blades forged in the Underworld for Ares and bound to the arms of Kratos. They became the signature weapons of his Greek era and the symbol of the bloodshed that earned him the name Ghost of Sparta, returning years later in the Norse realms.
Chaurli: the tree-topped tortoise of Freya
Chaurli was the giant tortoise who sheltered Freya during her exile in Midgard, carrying her home upon his back beneath the great red-leaved tree of his shell. He grew into a quiet fixture of Kratos and Atreus's journeys through the Norse realms.
Dagr
Prince Dagr was the last surviving son of King Högni of Fjöturlund and the brother of the Valkyrie Sigrún. After King Helgi sacked his kingdom and slaughtered his family, Dagr avenged them by killing Helgi, only to be cursed by his grieving sister.
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