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Tahu (2001)

The Toa Mata of Fire

Tahu was the Toa Mata of Fire and leader of the team, from his first landing on Ta-Wahi Beach to the destruction of Teridax's Rahkshi army on Bara Magna with the Golden Armor.

By Joe Garratt

Tahu was the Toa MataWho are the Toa Mata?Six warriors built to order by Artakha, stored in canisters, dropped into the ocean. This is the origin story of Bionicle's heroes and why their first week of work was entirely amnesiac. of Fire and leader of the team responsible for the protection of the Great Spirit Mata NuiMata NuiBuilt by the Great Beings to restore Spherus Magna, Mata Nui sustained an entire civilisation inside his body, was deposed by Teridax, and reclaimed his purpose as a mortal on Bara Magna.. His service ran from the arrival of the Toa Mata on the surface island of Mata NuiMata Nui (Location)An island created by accident on the Great Spirit's face, home to the Matoran for a thousand years. through the final battle on Bara MagnaBara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna.. He fought in every major conflict of the period, including the first defeat of TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna., the BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. and Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. wars, the RahkshiRahkshiArmor suits powered by parasitic Kraata, Rahkshi were Teridax's most effective soldiers and among Bionicle's most visually iconic early enemies. assault on Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed., the Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui. campaign, and the Reign of ShadowsReign of ShadowsThe year Teridax ruled the Matoran Universe from inside Mata Nui's body, and the scattered resistance plots that ran against him until the Great Spirit returned from Bara Magna..

Origins#

Tahu was built on ArtakhaArtakhaArtakha was the master craftsman of the Matoran Universe, ruler of a hidden island, and the forger of the Toa Mata, the Avohkii, and the Kraahkan. alongside the other Toa Mata and subsequently transported to DaxiaDaxiaDaxia is a location situated east of the Southern Continent, affiliated with the Order of Mata Nui and home to the Shallows Cat., where HelryxHelryxHelryx was the first Toa created by the Great Beings, founder of the Order of Mata Nui, and commander of its covert war against the Brotherhood of Makuta. of the Order of Mata NuiThe Order of Mata NuiThe covert organization founded by Helryx to serve the Great Spirit directly, operating in concealment from a fortress on Daxia and waging the open war against the Brotherhood of Makuta that decided the fate of the universe. briefed the team on their assignment as guardians of the Great Spirit. His Toa CanisterToa CanisterThe Av-Matoran-built pods that delivered the Toa Mata to Mata Nui and were later repurposed by the Piraka. was constructed in Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui., and he trained under HydraxonHydraxonThe jailer of the Pit was killed once, then resurrected as the Matoran Dekar by the Mask of Life..

During the training period on DaxiaDaxiaDaxia is a location situated east of the Southern Continent, affiliated with the Order of Mata Nui and home to the Shallows Cat., Tahu and KopakaKopakaKopaka was the Toa Nuva of Ice, deputy commander of the Toa Mata, and one of the six warriors crafted on Artakha to defend the Matoran Universe. deliberately allowed themselves to be captured by Order forces at the fortress in order to gain interior access. The operation established a working partnership that endured despite the open friction between the two for the remainder of their service.

After their defence of the Av-MatoranAv-MatoranThe Light-element Matoran, prototypes of their species, who colonised Karda Nui from the Southern Continent and built the Stalactite Villages above the Swamp of Secrets. in Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui. from the AvohkahAvohkahThe Avohkah were incredibly fast and powerful elemental beings, sentient lightning bolts produced as by-products of the Av-Matoran's labours in Karda Nui and defeated by the Toa Mata before the Great Spirit Mata Nui's awakening., the team entered their canisters to await deployment. The Great CataclysmThe Great CataclysmThe day Makuta Teridax put the Great Spirit to sleep, the Great Spirit Robot fell from the sky, Metru Nui flooded, and Voya Nui tore loose from the Southern Continent. scattered the canisters into the ocean surrounding the surface island of Mata NuiMata Nui: Great Spirit of the Matoran UniverseBuilt by the Great Beings as a biomechanical guardian, betrayed by Teridax, and returned in a smaller form to reshape Spherus Magna.. A malfunction during the landing left them drifting for roughly a thousand years before TakuaTakuaAn Av-Matoran hidden on Mata Nui as a Ta-Matoran, who gathered the Toa Stones, served as Chronicler, and ultimately accepted the Avohkii to become Takanuva, the Toa of Light. activated the Toa StonesToa StonesSmall stones charged with a portion of a Toa's power, used to awaken the dormant Toa Power within a destined Matoran and elevate them into a Toa. and brought them ashore.

Arrival and the Mask Hunt#

Tahu's canister washed up on Ta-WahiTa-WahiTa-Wahi was the volcanic region of Mata Nui surrounding the Mangai Volcano, encompassing Ta-Koro, the Lake of Fire, the Charred Forest, and the Ta-Wahi Beach. Beach. Most of his organic components had decayed during the long dormancy, and he had no memory of his prior life. He rebuilt himself, moved inland toward the Charred ForestCharred ForestThe Charred Forest is a location within the region of Ta-Wahi, home to Rahi, that was formerly under the power of Teridax., and was caught in a RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts. trap set by the Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. Guard. He freed himself with his Fire SwordFire SwordTahu's iconic Toa Mata weapon transformed elemental fire into melee combat across the first decade of Bionicle.. JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life., Captain of the Guard, ordered an attack, mistaking him for a RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts.. VakamaVakamaA Ta-Metru maskmaker transformed into the Toa Metru of Fire, leader of his team through the Visorak war, and Turaga of Ta-Koro for a thousand years. intervened and stopped the engagement. This was Tahu's first encounter with the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body..

During the Mask Hunt, Tahu fought off a Kofo-JagaKofo-JagaVenomous scorpion Rahi that posed a relentless threat to Onu-Wahi's miners and forced the Toa Nuva to use creative tactics during their search for Kanohi Nuva. swarm in Onu-WahiOnu-WahiThe underground kingdom of Mata Nui, home to the Onu-Matoran and Toa Onua., drove off Nui-JagaNui-JagaGiant scorpions with lethal stingers that were hunted for profit despite a grim death toll. attacking GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui., and burned down a tree to retrieve a KakamaKakamaThe Mask of Speed granted superhuman velocity but blinded its wearer to the world around them. in Le-WahiLe-WahiLe-Wahi is a region on the island of Mata Nui, inhabited by the Le-Matoran and Rahi. Formerly subject to the power of Teridax, the region is no longer under that influence., nearly setting the entire forest ablaze in the process and prompting GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. to leave in protest. He was the last Toa to complete his mask set. The final KaukauKaukauThe Mask of Water Breathing lets you dive deep, but depth and time limits are what make it matter. he required was located on Mount IhuMount IhuA snow-capped peak in Ko-Wahi where Kopaka sought his first mask and Nuju honored his mentor. in Ko-WahiKo-WahiKo-Wahi is a region situated directly above Ko-Metru, inhabited by Matoran, Turaga, Toa, and Rahi. It was formerly under the control of Teridax., held by a RahiRahiThe Rahi were the biomechanical wildlife of the Matoran Universe, built largely by the Brotherhood of Makuta, ranging from background fauna to engineered war beasts..

The descent into MangaiaMangaiaThe hidden stronghold of Teridax beneath the island of Mata Nui, containing Energized Protodermis and connected to the Bohrok Nest. closed the campaign. Tahu, OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe., and PohatuPohatuPohatu was the Toa Mata and Toa Nuva of Stone, guardian of Po-Wahi, whose speed and steady humour anchored the team through every era of the Matoran Universe. fused into AkamaiAkamaiAkamai is a Toa Kaita and member of the Toa Nuva, formed from the combined essence of three Toa, who serves as a guardian of the Matoran. Born of Artakha, Akamai wields the Great Aki Nuva and commands enhanced powers of Fire, Stone, and Earth alongside Enhanced Valor, and carries Magma Swords, a Kodan Ball, and Feet Additions into battle, clad in red, brown, and black.. LewaLewaToa of Air, member of the Toa Mata and Toa Nuva, whose career was marked by repeated possession, body theft, and aerial campaigns from Le-Wahi to Karda Nui., KopakaKopakaKopaka was the Toa Nuva of Ice, deputy commander of the Toa Mata, and one of the six warriors crafted on Artakha to defend the Matoran Universe., and GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. fused into WairuhaWairuhaWairuha is a Toa Kaita and member of the Toa Nuva, native to Artakha, who serves as a Guardian of the Matoran. Wearing the Great Rua Nuva, Wairuha wields enhanced powers of Air, Water, and Ice alongside Enhanced Wisdom, and carries the Air Katana and Aqua Axes.. The combined Toa defeated the ManasManasManas are a species of Rahi that exist in two color variants, one black, grey, and yellow and the other white, grey, and orange, and are armed with claws.. They then encountered Shadow Toa duplicates of themselves, and OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe. determined that each Toa had to defeat another Toa's shadow rather than his own. PohatuPohatuPohatu was the Toa Mata and Toa Nuva of Stone, guardian of Po-Wahi, whose speed and steady humour anchored the team through every era of the Matoran Universe. crushed Tahu's shadow. Tahu melted GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui.'s. The team forced TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna. into retreat, with TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna. warning that he could not truly be destroyed because he was nothing. The claim proved prophetic when TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna. eventually inhabited the body of the Great Spirit himself.

The Bohrok War and Toa Nuva#

The BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. attack began almost immediately after the team's return from MangaiaMangaiaThe hidden stronghold of Teridax beneath the island of Mata Nui, containing Energized Protodermis and connected to the Bohrok Nest.. Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. was the first major target. The campaign required each Toa to coordinate operations across their respective home regions, and Tahu directed retrieval of KranaKranaThe small organic symbiotes that controlled the Bohrok, produced in eight breeds plus a mutated variant, and the actual living component of every swarm-class chassis. from all six BohrokBohrokHive-minded mechanical creatures designed to reshape worlds, the Bohrok represent a threat the Toa Mata never expected. breeds.

The transformation into Toa NuvaToa Mata and Toa NuvaSix biomechanical heroes created by the Great Beings to awaken Mata Nui and defeat the Brotherhood, transformed once and tested across an entire age. occurred at the base of the Bohrok NestBohrok NestThe subterranean chamber where the Bohrok slumbered beneath Mata Nui until Makuta's machinations awakened them.. The team equipped Exo-ToaExo-ToaToa-sized powered armor originally produced by the Brotherhood of Makuta, worn briefly by the Toa Mata and later deployed as autonomous enforcers. armour, engaged the BahragBahragCahdok and Gahdok were the twin queens of the Bohrok, sealed in a Protodermis cage by the Toa Mata and later released to finish their cleansing of Mata Nui., discovered that the armour was suppressing their elemental powers, shed the armour, surrounded the queens, and formed the Toa SealToa SealA cage of Protodermis created by six Toa combining their Elemental Powers, used to trap powerful beings.. They then fell into vats of Energized ProtodermisEnergized ProtodermisA sentient substance that could remake or annihilate any being that touched it. One of the Matoran Universe's most lethal hazards.. The substance transformed all six. Tahu named the new form Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui..

The Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. campaign tested his leadership directly. Tahnok-KalTahnok-KalThe electric-powered leader of the Bohrok-Kal squad, designed to awaken the Bahrag. stole his Nuva SymbolNuva SymbolThe six carved emblems in which the Toa Nuva stored their elemental power after sealing the Bahrag, and which the Bohrok-Kal stole one by one. at the gates of Ta-KoroKoroThe Koros were the six elemental villages established by the Toa Metru on Mata Nui after the Great Rescue, each tied to one element and one Turaga., and his fire powers ceased to function. He spent most of the conflict pursuing the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them. across the island without access to his element. VakamaVakamaA Ta-Metru maskmaker transformed into the Toa Metru of Fire, leader of his team through the Visorak war, and Turaga of Ta-Koro for a thousand years. gave him the VahiKanohi VahiThe Kanohi Vahi was the Legendary Mask of Time, forged by Toa Metru Vakama from the six fused Great Disks of Metru Nui during the city's evacuation., the Legendary Mask of TimeMask of TimeThe Kanohi Vahi is the Matoran Universe's deadliest mask, capable of stopping or accelerating time, and its creation nearly tore Metru Nui apart., which he donned during the climax of the conflict and used against the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them.. The decisive intervention came when GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. determined that channelling power through the Nuva SymbolsNuva SymbolsStone carvings housing the Toa Nuva's elemental powers, designed to seal the Bahrag but vulnerable to a crippling flaw. overloaded the Bohrok-KalBohrok-KalSix elite Bohrok designed to free the imprisoned Bahrag, they nearly defeated the Toa Nuva before the Toa turned their own powers against them., ending the campaign.

The fall of Ta-Koro#

The RahkshiRahkshiArmor suits powered by parasitic Kraata, Rahkshi were Teridax's most effective soldiers and among Bionicle's most visually iconic early enemies. assault on Ta-KoroTa-KoroTa-Koro was a settlement located in Ta-Wahi, home to the Ta-Matoran, Tahu, and Vakama, and formerly connected to Teridax. The settlement was ultimately destroyed. brought Tahu his most significant setback. Three RahkshiRahkshiArmor suits powered by parasitic Kraata, Rahkshi were Teridax's most effective soldiers and among Bionicle's most visually iconic early enemies. attacked the village in search of the AvohkiiAvohkiiThe Avohkii is the Mask of Light, a golden mask that granted its wearer the power of Light and the ability to spread understanding. It was worn by Toa Takanuva.. Tahu and GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. attempted to hold the line in the absence of the rest of the team. LerahkLerahkLerahk is a green and dark grey Rahkshi of the Kraata species and a native of Mangaia. Serving as a servant of Makuta within the Brotherhood of Makuta, Lerahk possesses the power of poison and wields the Staff of Poison. struck Tahu with his staff and poisoned him. The village sank into the Lake of FireLake of FireThe molten protodermis lake that claimed Ta-Koro during the Rahkshi invasion. A natural hazard and narrative turning point in early Bionicle., taking five of his Kanohi NuvaKanohi NuvaThe most powerful Masks of Power ever created, granting each Toa Nuva fundamentally enhanced abilities. with it. The strike from LerahkLerahkLerahk is a green and dark grey Rahkshi of the Kraata species and a native of Mangaia. Serving as a servant of Makuta within the Brotherhood of Makuta, Lerahk possesses the power of poison and wields the Staff of Poison.'s staff left a permanent scar across the cheek of his mask.

The poison and the influence of KurahkKurahkKurahk was a Rahkshi of the Kraata species, a servant of Makuta and a member of the Brotherhood of Makuta. White and dark grey in coloration, Kurahk originated from Mangaia and wielded the Staff of Anger, channeling the power of anger on behalf of its master. amplified Tahu's anger to the point that he turned on his own team during the subsequent retreat to Onu-KoroOnu-KoroOnu-Koro was the earth engineers' city, where underground isolation created one of Mata Nui's most self-sufficient settlements, until the Bohrok came.. LewaLewaToa of Air, member of the Toa Mata and Toa Nuva, whose career was marked by repeated possession, body theft, and aerial campaigns from Le-Wahi to Karda Nui., KopakaKopakaKopaka was the Toa Nuva of Ice, deputy commander of the Toa Mata, and one of the six warriors crafted on Artakha to defend the Matoran Universe., and GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui. acted together to neutralize the infection and restore him.

Voya Nui and Karda Nui#

After the RahkshiRahkshiArmor suits powered by parasitic Kraata, Rahkshi were Teridax's most effective soldiers and among Bionicle's most visually iconic early enemies. campaign, the Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. were dispatched to Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time. to retrieve the IgnikaThe Mask of Life (Kanohi Ignika), explainedA failsafe forged by the Great Beings to recharge a god. It curses everyone who touches it, and by the end of Bionicle it had learned how to be a hero.. The mission failed at first contact. The PirakaPirakaSix rogue Skakdi mercenaries who broke from the Dark Hunters to hunt the Mask of Life on Voya Nui. captured the team. BrutakaBrutakaBrutaka guarded the Kanohi Ignika on Voya Nui, betrayed the Order during the Piraka incursion, served time in the Pit, and later led the Federation of Fear strike team. defeated them after ZaktanZaktanMutated Skakdi leader of the Piraka, formerly a Dark Hunter whose body was dissolved into a colony of Protodites by the Shadowed One and reformed with its consciousness intact. negotiated his intervention. The ToaThe Toa: Heroes of the Matoran UniverseThe Toa were biomechanical guardians sworn to protect the Matoran, bound by a strict code and defined by sacrifice across every age of the universe. Nuva were chained to a wall and exposed to antidermis. They were freed by the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. resistance of Voya NuiVoya NuiAn island born from catastrophe and hiding the universe's most powerful artifact, Voya Nui was everything Bionicle 2006 promised: danger, mystery, and a race against time..

Tahu subsequently deceived AxonnAxonnAxonn served as an arbitrator under the Hand of Artakha and later as an Order of Mata Nui agent, guarding the Kanohi Ignika on Voya Nui for thousands of years.. The ToaThe Toa: Heroes of the Matoran UniverseThe Toa were biomechanical guardians sworn to protect the Matoran, bound by a strict code and defined by sacrifice across every age of the universe. Nuva allowed the Toa InikaToa Inika and Toa MahriSix ordinary Matoran transformed by lightning from the Red Star into heroes who ultimately revived the Great Spirit itself. to assume the Mask of Life mission while they pursued a separate assignment from HelryxHelryxHelryx was the first Toa created by the Great Beings, founder of the Order of Mata Nui, and commander of its covert war against the Brotherhood of Makuta. of the Order of Mata NuiThe Order of Mata NuiThe covert organization founded by Helryx to serve the Great Spirit directly, operating in concealment from a fortress on Daxia and waging the open war against the Brotherhood of Makuta that decided the fate of the universe.. The new objective required them to awaken the BahragBahragCahdok and Gahdok were the twin queens of the Bohrok, sealed in a Protodermis cage by the Toa Mata and later released to finish their cleansing of Mata Nui. to begin cleansing of the surface island, recover the Staff of ArtakhaArtakhaArtakha was the master craftsman of the Matoran Universe, ruler of a hidden island, and the forger of the Toa Mata, the Avohkii, and the Kraahkan. from RoodakaRoodakaShe spent the entire Visorak arc letting everyone think they were using her, then walked away having beaten the Brotherhood and the Toa at their own game. and IcaraxIcaraxHe thought scheming was for the weak and said so out loud, so the canon made sure the thing that finally killed him was a scheme., retrieve LhikanLhikanToa of Fire, leader of the Toa Mangai, and the last Toa of Metru Nui, who surrendered his Toa Power to create the Toa Metru and died defending Vakama.'s original Hau from KarzahniKarzahniBionicle reused one cursed name three times, and every instance earns it, this is the article that finally untangles all three., and proceed to Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui.. Tahu could not personally speak the words required to awaken the BahragBahragCahdok and Gahdok were the twin queens of the Bohrok, sealed in a Protodermis cage by the Toa Mata and later released to finish their cleansing of Mata Nui.. OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe. performed the act on his behalf.

The Karda NuiKarda NuiThe vast inner cavern at the core of the Matoran Universe, original home of the Av-Matoran, site of the Codrex and the final battle that decided the fate of Mata Nui. campaign sent Tahu, GaliGali, Toa of WaterThe Toa Nuva of Water and conscience of the Toa Mata, whose attunement to her element anchored the team across every campaign from Mata Nui to Karda Nui., and OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe. into the Swamp of SecretsSwamp of SecretsThe Swamp of Secrets was the mutagen-saturated wetland that filled the floor of Karda Nui after the Great Cataclysm, serving as a Brotherhood stronghold until the Energy Storms., where they engaged KrikaKrikaThe cautious Mistika leader who survived by never taking unnecessary risks, until Teridax's Plan forced his hand., GorastGorastA Makuta defined by rage and ruthlessness, Gorast conquered the Visorak and became Teridax's most devoted enforcer., and BitilBitilA Makuta obsessed with enslaving Toa, Bitil weaponized his Mohtrek's copying power in the final invasion of Karda Nui.. At the CodrexThe CodrexA spherical vault built by the Great Beings beneath Karda Nui to house the Toa Mata in stasis and control the final phase of Mata Nui's reawakening., the team underwent transformation into their aerodynamic MistikaMistikaMistika was the designation given to the Toa Nuva and Makuta who fought in the Swamp of Secrets at the floor of Karda Nui during the final campaign. forms. The final engagement reunited all six Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. against the combined PhantokaPhantokaPhantoka is the term for the 2008 Toa and Makuta aerial combat wave, meaning 'Spirits of the air' in Matoran. and MistikaMistikaMistika was the designation given to the Toa Nuva and Makuta who fought in the Swamp of Secrets at the floor of Karda Nui during the final campaign. MakutaMakutaA glossary entry distinguishing the three referents of the word Makuta: the species, the individual Teridax, and the title held by every Brotherhood member.. The ToaThe Toa: Heroes of the Matoran UniverseThe Toa were biomechanical guardians sworn to protect the Matoran, bound by a strict code and defined by sacrifice across every age of the universe. escaped the energy storm immediately before the awakening sequence, at which point TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna. seized the Great Spirit's body and took control of the Matoran UniverseMatoran UniverseA civilization of biomechanical beings living inside a colossal robot, destroyed when Teridax seized control..

Reign of Shadows and the Golden Armor#

During the Reign of ShadowsReign of ShadowsThe year Teridax ruled the Matoran Universe from inside Mata Nui's body, and the scattered resistance plots that ran against him until the Great Spirit returned from Bara Magna., Tahu operated from the ruins of KarzahniKarzahniA region of the Matoran Universe built by the Great Beings as a Matoran repair facility, ruined by the failures of its overseer. with a small resistance cell including KopekeKopekeKopeke was a Ko-Matoran ice carver of Ko-Koro who served in the Chronicler's Company at Kini-Nui and was later elected the third Chronicler of the Matoran Universe., JohmakJohmakJohmak is a member of the Order of Mata Nui who served as part of the rebellion force against the Makutaverse. Bearing ebon coloring and armed with a shield, Johmak operates on Spherus Magna., KrahkaKrahkaKrahka is a Rahi affiliated with various groups and known to have worn various Kanohi; only one of her kind remains., GuardianGuardianA Dark Hunter who tracked down captured operatives before the fall, and later fought beside Tahu in the ruins of Karzahni., and LariskaLariskaDark Hunter defined by discipline and tactical competence, Lariska was one of the Shadowed One's most dependable operatives before joining Brutaka's desperate mission.. His objective was to rendezvous with Order of Mata NuiThe Order of Mata NuiThe covert organization founded by Helryx to serve the Great Spirit directly, operating in concealment from a fortress on Daxia and waging the open war against the Brotherhood of Makuta that decided the fate of the universe. agents in the south to obtain weapons and supplies. TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna. killed GuardianGuardianA Dark Hunter who tracked down captured operatives before the fall, and later fought beside Tahu in the ruins of Karzahni. by collapsing the ground beneath him. OnuaOnuaOnua was the Toa Mata and Toa Nuva of Earth, a quiet, deliberate warrior whose patience and underground mastery anchored his team across the Matoran Universe. arrived, rescued the cell, and reported that the Order agents in the south had been killed by RahkshiRahkshiArmor suits powered by parasitic Kraata, Rahkshi were Teridax's most effective soldiers and among Bionicle's most visually iconic early enemies.. The team destroyed the last source of Energized ProtodermisEnergized ProtodermisA sentient substance that could remake or annihilate any being that touched it. One of the Matoran Universe's most lethal hazards. on DaxiaDaxiaDaxia is a location situated east of the Southern Continent, affiliated with the Order of Mata Nui and home to the Shallows Cat. to cut off the RahkshiRahkshiArmor suits powered by parasitic Kraata, Rahkshi were Teridax's most effective soldiers and among Bionicle's most visually iconic early enemies. supply, and Tahu recovered LhikanLhikanToa of Fire, leader of the Toa Mangai, and the last Toa of Metru Nui, who surrendered his Toa Power to create the Toa Metru and died defending Vakama.'s Hau. By the end of the campaign he commanded all surviving Toa.

The escape to Bara MagnaBara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna. brought Tahu into proximity with the Golden ArmorThe Golden ArmorA glossary entry distinguishing the two distinct artifacts known as the Golden Armor: the six-piece relic worn by Tahu on Bara Magna, and the six golden masks of the Toa on Okoto.. After landing, the Ignika devolved him back into his original Toa Mata form to make him compatible with the armour. The Ignika began constructing the armour around him, but TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna. scattered the pieces across the desert with an energy blast. Tahu, TakanuvaTakanuvaHidden among the Ta-Matoran as Takua, the disguised Av-Matoran who became Takanuva was the sole Toa of Light produced in the Matoran Universe's full history., and GreshGreshA young Glatorian of the Jungle Tribe who served Tesara and later joined the alliance that defended Bara Magna during its final crisis. recovered the components. Tahu defeated NektannNektannNektann was a water-powered Skakdi warlord of Zakaz who allied first with the Order of Mata Nui and then with Teridax, and survived the Battle of Bara Magna. in single combat, then activated the assembled armour. The activation absorbed all forty-two KraataKraataSlug-like creatures birthed from Makuta's essence, designed as both weapons and the cores of Rahkshi armor. powers into him, and he destroyed TeridaxTeridaxTeridax orchestrated a thousand-year scheme that ended with him occupying the Great Spirit Robot itself before his death on Bara Magna.'s entire RahkshiRahkshiArmor suits powered by parasitic Kraata, Rahkshi were Teridax's most effective soldiers and among Bionicle's most visually iconic early enemies. army in a single use. He subsequently abandoned the armour.

Equipment and powers#

Tahu controlled the element of fire. His abilities included command of flame, resistance to extreme heat, construction of fire-based structures, manipulation of ambient air temperature, energy blasts, melting of substances, and the conversion of sand into glass. He functioned poorly in or near water. His weapon as a Toa Mata was a Fire SwordFire SwordTahu's iconic Toa Mata weapon transformed elemental fire into melee combat across the first decade of Bionicle.. As a Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui., he carried Magma SwordsMagma SwordsTahu Nuva's dual tools could channel fire and combine into a surfboard, but they're remembered more for one cliff scene than their actual design. that connected into a lavaboard for surface travel. As a Toa MistikaMistikaMistika was the designation given to the Toa Nuva and Makuta who fought in the Swamp of Secrets at the floor of Karda Nui during the final campaign., he wielded a Rotating Blade and a NynrahNynrahNynrah was a contested island in the Matoran Universe whose Fe-Matoran population produced the weapons engineers known as the Nynrah Ghosts. Ghostblaster.

His KanohiKanohiMasks that grant powers and sustain life, they're the most vital artifact in the Matoran Universe. was the HauHauThe Mask of Shielding that protected Toa from harm they saw coming, but left them vulnerable to ambush and mental assault., the Great Mask of Shielding. It blocked any known attack provided the user was aware of it, but failed against ambushes and surprise strikes. As a Toa NuvaToa NuvaThe form the Toa Mata took after stepping into the Energized Protodermis beneath the Bahrag, with new masks, new tools, and the elemental scale to fight Karda Nui. he wore the upgraded Hau NuvaHau NuvaThe Hau Nuva was the Toa Nuva variant of the Mask of Shielding, capable of protecting both wearer and nearby allies from anticipated physical attack.. The original HauHauThe Mask of Shielding that protected Toa from harm they saw coming, but left them vulnerable to ambush and mental assault. was the same mask LhikanLhikanToa of Fire, leader of the Toa Mangai, and the last Toa of Metru Nui, who surrendered his Toa Power to create the Toa Metru and died defending Vakama. wore as a Toa MangaiToa MangaiThe defenders of Metru Nui before the Toa Metru arrived, a team that fell to betrayal and relentless war. and that JallerJallerJaller served as Captain of the Ta-Koro Guard, led the Toa Inika to Voya Nui, and commanded the Toa Mahri through the recovery of the Mask of Life. carried for years before KarzahniKarzahniBionicle reused one cursed name three times, and every instance earns it, this is the article that finally untangles all three. took it. Tahu recovered this mask during the Reign of ShadowsReign of ShadowsThe year Teridax ruled the Matoran Universe from inside Mata Nui's body, and the scattered resistance plots that ran against him until the Great Spirit returned from Bara Magna..

Character#

Tahu was the fiercest and most feared of the Toa team. His friction with KopakaKopakaKopaka was the Toa Nuva of Ice, deputy commander of the Toa Mata, and one of the six warriors crafted on Artakha to defend the Matoran Universe. was a constant feature of the team's interactions, though the two maintained a working mutual respect. His temperament tended toward impulsiveness and impatience, qualities that placed him in situations he had not adequately considered. Over the course of his service, his judgment matured. He learned to listen to his team, and the protectiveness that had always defined him became coupled with restraint.

In the MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body. language, the name Tahu meant "burn." His final speech to the assembled MatoranMatoranThe most abundant species in the Matoran Universe, chosen by Mata Nui to inhabit and maintain his cosmic body., AgoriAgoriThe villager species of Bara Magna, organised by tribe and settlement, who governed their villages and arranged the Glatorian arena system., and GlatorianGlatorianTribal warriors of Spherus Magna who settled disputes through arena combat, until the Skrall conquest enslaved most of them. on Bara MagnaBara MagnaA desert world of tribal warfare and scarce resources, one of three landmasses that formed Spherus Magna. at the close of the Reign of ShadowsReign of ShadowsThe year Teridax ruled the Matoran Universe from inside Mata Nui's body, and the scattered resistance plots that ran against him until the Great Spirit returned from Bara Magna. era marked the end of his service as combat leader and the beginning of the Spherus MagnaSpherus MagnaA desert world of ancient conflict that became the merger point of the Matoran Universe and Bionicle's true endpoint. reconstruction period.

Frequently asked questions

Who was Tahu the Toa Mata?
Tahu was the Toa Mata of Fire and leader of the team responsible for protecting the Great Spirit Mata Nui. He was built on Artakha alongside the other Toa Mata and trained on Daxia under Hydraxon.
How did Tahu become a Toa Nuva?
After the team sealed the Bahrag at the base of the Bohrok Nest, the six Toa Mata fell into vats of Energized Protodermis, which transformed all of them. Tahu named the new form Toa Nuva.
What happened to Tahu during the Rahkshi attack on Ta-Koro?
Lerahk struck Tahu with his staff and poisoned him, and the village sank into the Lake of Fire, taking five of his Kanohi Nuva with it. The strike left a permanent scar across the cheek of his mask, and the poison combined with Kurahk's influence turned him against his own team until Lewa, Kopaka, and Gali restored him.
How did Tahu use the Golden Armor on Bara Magna?
After landing on Bara Magna, the Ignika devolved Tahu back into his original Toa Mata form to make him compatible with the armor. Once Tahu, Takanuva, and Gresh recovered the scattered pieces and he activated the assembled armor, it absorbed all forty-two Kraata powers and he destroyed Teridax's entire Rahkshi army in a single use.
What was Tahu's Kanohi and what did it do?
Tahu wore the Hau, the Great Mask of Shielding, which blocked any known attack provided the user was aware of it but failed against ambushes and surprise strikes. As a Toa Nuva he wore the upgraded Hau Nuva, and the original Hau was the same mask Lhikan had worn as a Toa Mangai.

Sources

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